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	<updated>2026-05-12T21:40:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10721</id>
		<title>Seve Pásztor</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10721"/>
		<updated>2026-05-12T19:32:34Z</updated>

		<summary type="html">&lt;p&gt;AlexD: Seve updated and expanded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seve Casual.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (aging frozen until you add her to your Household)&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 169 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Christianity|Christianity]]&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Whitehaven Academy (Scripted Encounter).&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave.&lt;br /&gt;
*&#039;&#039;&#039;Cost:&#039;&#039;&#039; $6,250 &lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 30 / 10&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; Whitehaven Academy&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&#039;&#039;&#039;Seve Pásztor&#039;&#039;&#039; is a young female lecturer the MC can encounter at [[Whitehaven Academy]], once he has enough renown there that she seeks him out for his aid (Academy Standing 20+ and Power Value 10+). Seve is over $6,500 in debt, which is due imminently, and she will be sold into slavery to pay it off unless she can find someone to repay her creditors. She offers herself to the MC as a slave in return for him paying her debt, as what she has heard of him leads her to trust that in return for her being open and forthcoming in other ways, he may respect the virginity she wishes to preserve - which other buyers would surely not.  &lt;br /&gt;
&lt;br /&gt;
Seve has an unusual family background, some interesting lore that she may reveal, and likes stargazing and walks - especially to [[Sentinel Hill]]. She starts off as a [[Religion#Christianity|Christian]] but is not very devout, as her occult interests take her spiritual focus far beyond the bounds of any established religion. Hence she is flexible about what religion she follows, and her occult affinity (see below) will not be affected by conversion to any others - though it will be harmed by changes to her virginal nature.    &lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
Seve has the following fixed traits, and may have one or more random traits in addition:&lt;br /&gt;
* [[Traits (NPCs)#Shy|Shy]]&lt;br /&gt;
* [[Traits (NPCs)#Pure|Pure]]&lt;br /&gt;
* [[Traits (NPCs)#Materialistic|Materialistic]]&lt;br /&gt;
* [[Traits (NPCs)#Submissive|Submissive]]&lt;br /&gt;
* [[Traits (NPCs)#Size queen|Size Queen]]&lt;br /&gt;
* [[Traits (NPCs)#Nerd|Nerd]]&lt;br /&gt;
* [[Traits (NPCs)#Lower Nobility|Lower Nobility]]&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Vestal Complex|Vestal Complex]] - Unique to Seve, who feels she has to reserve her womb for something sacred and special. As long as her vaginal virginity is preserved she will be happy, willing to offer her other orifices to the MC in gratitude, enthusiastic to learn from the MC, and able to provide him with some insights into Raana&#039;s occult lore (see below). &#039;&#039;&amp;quot;My womb is a sacred vessel, meant for something greater than what nature has intended&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Seve feels a [[Traits (NPCs)#Occult Affinity|special affinity]] with the occult, and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a vaginal virgin, on quiet trips with him exploring town she may open up about some of what she knows, revealing little-known lore and increasing the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible). &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event (each can only be triggered once)&lt;br /&gt;
!Location&lt;br /&gt;
!Requirement 1&lt;br /&gt;
!Requirement 2&lt;br /&gt;
!Gain for MC&lt;br /&gt;
|-&lt;br /&gt;
|Taking an extended walk together (1 in 3 chance)&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|none&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargazing]] together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Skills (NPCs)#Anal proficiency|Anal XP]] 14+&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Sentinel Hill]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 60+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Temple of Yidhra]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 50+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
As expected of an Academy lecturer, Seve has high parameters in [[Skills (NPCs)#Academics|Academics]], [[Attributes (NPCs)#Intelligence|Intelligence]], and [[Attributes (NPCs)#Willpower|Willpower]], but she is let down by her terrible [[Attributes (NPCs)#Discipline|Discipline]] (the reason she got herself into trouble). She is a busty natural beauty, but very unfit (low [[Attributes (NPCs)#Stamina, and Stamina Points|Stamina]]), so will need training up if you want to enjoy extended play sessions with her.&lt;br /&gt;
&lt;br /&gt;
[[File:Seve Pásztor Starting Traits.png|frameless|877x877px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10720</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10720"/>
		<updated>2026-05-12T19:28:48Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Occult Affinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
&#039;&#039;&amp;quot;My womb is a sacred vessel, meant for something greater than what nature has intended&amp;quot;.&#039;&#039; [[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*+3 [[Happiness and Affection|Happiness]]/day (cap: 75). &lt;br /&gt;
*+75 acceptance bonus chance for anal and oral sex. &lt;br /&gt;
*+15 to all [[homeschooling]] rolls. &lt;br /&gt;
*[[Seve Pásztor#Special ability|Unique Occult-themed events]] might be executed during various interaction activities with the MC. See her &amp;quot;[[Traits (NPCs)#Occult Affinity|special ability]]&amp;quot; entry below.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin (see her [[Traits (NPCs)#Vestal Complex|unique &amp;quot;Vestal&amp;quot; trait]] above),  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and [[Sexual wear|how well used her ass is]], may reveal secret lore which increases the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Player&amp;diff=10719</id>
		<title>The Player</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Player&amp;diff=10719"/>
		<updated>2026-05-12T19:24:40Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Occult */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Soldier.jpg|thumb]]&lt;br /&gt;
In Masters of Raana, you take the role of a male protagonist who&#039;s recently inherited a large house from his disappeared brother. That now makes you one of the lucky few. The world of [[Raana]] is harsh and unforgiving, where might and influence determine who you are and how the future will remember you. &lt;br /&gt;
&lt;br /&gt;
And the future is truly yours. Masters of Raana is an open-world with endless possibilities. There are no guiding hands or set goals and there is no end except when you choose to quit. Your background is also highly customizable during the character creation progress and your choices there affect how the inhabitants of Ikaanos perceive and remember you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable &lt;br /&gt;
| style=&amp;quot;padding: 15px; width: 620px&amp;quot;| &lt;br /&gt;
&#039;&#039;Masters of Raana features an advanced old-school skill system. There are no levels - you get better at the skills you actually use, and you can further tune your character&#039;s focus with skill books, personal trainers, and by taking courses at the academy.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
= Attributes =&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039; are six defining statistics that represent the core of your main character (MC) and have a significant impact on many of the things you undertake in Masters of Raana. Each Skill is dependent on an attribute, and in some cases, attributes give a small boost to every skill check you undertake during gameplay. Basic actions such as breaking down a door (Strength), jumping or climbing (Dexterity), or enduring a sexual orgy (Stamina) are all determined solely by an attribute check, whereas more advanced actions such as gambling, hacking computers, or firing a weapon are determined by a skill check.&lt;br /&gt;
&lt;br /&gt;
str dex int will char beaut stam health&lt;br /&gt;
&lt;br /&gt;
== Strength ==&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; is a metric that indicates your physical prowess and muscular build. The ATTRIBUTE is mostly used to modify the damage dealt in melee combat. Additionally, you employ Strength to break through barriers and improve the efficiency of heavier weaponry. Maintaining a trim body is critical if you want to get laid. A high Strength value provides a small bonus when seducing the opposite sex.&lt;br /&gt;
&lt;br /&gt;
* A Strength score of less than 40 represents a typical Ikaanos individual. You will have difficulty performing relatively simple strength-based jobs and should avoid anybody who is trained or naturally skilled.&lt;br /&gt;
* A Strength score of 40 to 75 indicates that the individual has begun to work on honing their physique. You can easily overcome average individuals but will face a challenge from those who have invested their own effort.&lt;br /&gt;
* A Strength score of between 74 and 99 indicates a well-trained body in an aspiring warrior. However, there are further extremes, particularly for individuals who have embraced cybernetics.&lt;br /&gt;
* A Strength score of 100 or above indicates a body that is operating at the extreme limits of human performance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Strength:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing an at-home workout.&lt;br /&gt;
* Through critical successes on Strength rolls (when working a physically demanding job, story events, etc).&lt;br /&gt;
* Through the use of melee weapons in combat.&lt;br /&gt;
* 1 in 6 chance of +1 if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 120; they respawn every 4-6 days).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
== Dexterity ==&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is what defines your overall acrobatic abilities - such as scaling walls, racing through minefields, or fleeing from an adversary. The attribute is primarily used in battle, where a Dodge roll checks your Dexterity when someone tries to hit you with a melee weapon.&lt;br /&gt;
&lt;br /&gt;
* A Dexterity score of less than 40 represents a typical Ikaanos individual.&lt;br /&gt;
* A Dexterity score of 40 to 74 indicates that the individual has begun to work on honing their physical abilities. If you pay attention and have a little bit of luck, you can evade enemy attacks.&lt;br /&gt;
* A Dexterity score of 75 to 99 reflects an agile fighter with a well-trained body. Even when wearing armor, you can be difficult to hit. Nevertheless, most veteran fighters are still capable of hitting you.&lt;br /&gt;
* A Dexterity score of 100 or above indicates a body that is operating at the very top of its capabilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Dexterity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing a workout at home.&lt;br /&gt;
* Through critical success rolls.&lt;br /&gt;
*Working a shift at the [[Assembly Plant]] will sometimes deliver a +1, cap = 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity can be negatively affected by&#039;&#039;&#039;&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
== Intelligence ==&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; is what defines a character&#039;s concentration, intellect, and sharpness of mind. This ATTRIBUTE provides a significant advantage while attempting to educate one of your slaves or extract skill points from a [[Books|Book]].&lt;br /&gt;
&lt;br /&gt;
A high Intelligence value will also assist you in manipulating other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Intelligence:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By completing any of the [[The Academy#Courses|four short courses]] on offer to you at [[the Academy]] (+1-3, 1-5, 1-3 and 1-6; they stack).&lt;br /&gt;
* By instructing students at [[the Academy]] (small daily chance of +1, but you get paid to do it; caps at 80).&lt;br /&gt;
* Through critical success rolls in actions determined by Intelligence.&lt;br /&gt;
* Through the SpaceBall event (Arrange Event &amp;gt; ENSYS night) - 20% chance to increase INT up to a maximum of 70.&lt;br /&gt;
*Playing poker (critical success rolls give you +1; capped at 90).&lt;br /&gt;
*If you are married, chats with your wife at the café can increase your Intelligence if hers is higher than yours (no cap, but practical limit about 120).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern|Dockgrave tavern]] can occasionally increase a range of skills including Intelligence, but may be capped at 80.&lt;br /&gt;
* By reading [[Books]] on Academics, Science or Medicine - one you&#039;ll find at [[The house|home]] (+1), one in a bunker in [[Locations (Ikaanos)#Stokke Hills|Stokke Hills]] (+1), one in [[Roo&#039;s General Store|Roo&#039;s store]] (+1) and eight in [[the Secret Garden]] (+1, +1, +1, +2, +2, +2, +2, +2).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +5 possible).&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +2; no cap.&lt;br /&gt;
* By completing Ayden&#039;s RPG campaign.&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1 at cost of 15 Stamina points the next day (cap: 120).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Specific injuries.&lt;br /&gt;
&lt;br /&gt;
== [[Willpower]] ==&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; is a measure of the player&#039;s sense of self-esteem, honor, and mental wellness. It amplifies his attempts at manipulation, seduction, and persuasion while engaging with other characters. Additionally, it is a beneficial ATTRIBUTE when [[The Player#Gambling|gambling]] or carousing in a Tavern. And for people foolish enough to dabble in the Occult, Wisdom is eroded in the pursuit of this knowledge, and also in the practice of the powers which come with it.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Willpower:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By teaching at the Academy and addressing student-related events, there is a very small daily chance to gain +1 (cap: 70).&lt;br /&gt;
* Each morning blowjob gives 2 or 3 small chances to gain +1; the first if you choose to start by having your balls licked, the others later on in the process (cap: 90).&lt;br /&gt;
* 1 in 6 chance if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 120; they respawn every 4-6 days).&lt;br /&gt;
*By completing [[The Academy#Courses|&#039;&#039;Professor Wolf&#039;s Complete Masters&#039;&#039; course]] course at [[the Academy]] (+0-5).&lt;br /&gt;
* By reading the book &#039;&#039;Invite Yourself&#039;&#039; found on the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&amp;quot; at [[The Secret Garden]] bookstore (+4).&lt;br /&gt;
*Complete the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2-3).&lt;br /&gt;
*Staying in the expensive rooms on the [[Mastersphere]] gives +1 per night (cap: 50).&lt;br /&gt;
* Random events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Assembly Plant]] work.&lt;br /&gt;
* Random events.&lt;br /&gt;
* There are rumored to be rare [[Occult]] books, the reading of which may reduce Willpower substantially.&lt;br /&gt;
* There are also stories of occult [[Incantations]], which can be cast at the cost of Willpower (1-3 points, depending on [[The Player#Occult|Occult]] skill).&lt;br /&gt;
&lt;br /&gt;
==Charisma==&lt;br /&gt;
Charisma is a measure of the MC&#039;s charm and likeability; his ability to influence people via the attractiveness of his personality. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Charisma:&#039;&#039;&#039;&lt;br /&gt;
* Socializing while working at the [[Assembly Plant]] will raise Charm on a Critical Success (cap: 70).&lt;br /&gt;
* By socialising at [[Divine Juices]] tavern in Watery Eyes (cap: 70).&lt;br /&gt;
* While carousing at [[Dockgrave Tavern]] (cap: 90).&lt;br /&gt;
* By dancing at [[Furry&#039;s Tavern]] (cap: 100).&lt;br /&gt;
* By getting a critical success Caressing a partner during [[Seduction]] events (cap: 100).&lt;br /&gt;
* By taking NPCs to [[The Diner]] and telling jokes &#039;&#039;x10 times&#039;&#039; (cap: 110).&lt;br /&gt;
* By reading certain [[Books]], including [[Devious Tools#Books|&#039;&#039;The Pain of Rose&#039;&#039;]] sold at [[Devious Tools]] (+5), and three in the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&#039;&#039;&amp;quot;&#039;&#039; at [[the Secret Garden]] (+3, +2, +2).&lt;br /&gt;
* Through certain random events.&lt;br /&gt;
&lt;br /&gt;
== Beauty ==&lt;br /&gt;
Beauty is a measure of the MC&#039;s physical attractiveness. It often contriutes to how favorably someone may react to you, particularly if you want to engage with them sexually - and especially if they have the [[Traits (NPCs)#Superficial|Superficial]] trait. Conversely, low Beauty may help you intimidate people. Low beauty may also reduce the [[Happiness and Affection|Happiness]] of the MC&#039;s [[wife]] (or wives). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Beauty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By [[Doctor&#039;s Hall#Cosmetic Surgery|cosmetic surgery operations]] at the [[Doctor&#039;s Hall]] in [[Locations (Ikaanos)#Crystal Heights|Crystal Heights]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beauty can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
* [[Injuries]] in combat&lt;br /&gt;
* Accidents while working at the [[Assembly Plant]]&lt;br /&gt;
* [[Aging]]&lt;br /&gt;
* Replacing one of your eyes with the [[Doctor&#039;s Hall#Implants|The SureShot(TM) bionic eye implant]].&lt;br /&gt;
&lt;br /&gt;
== Health, and Health Points ==&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; primarily determines how much damage the player can take in combat and still function. It is a reflection primarily of physical size, but also theoretically fitness and willpower. It is hard to increase naturally. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Health:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Training|Train]] up your &#039;&#039;&#039;Strength&#039;&#039;&#039; or &#039;&#039;&#039;Stamina&#039;&#039;&#039;.&lt;br /&gt;
*[[Doctor&#039;s Hall|Health Implants]] significantly increase your maximum health level; these are expensive high-tech.&lt;br /&gt;
&#039;&#039;&#039;Health can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Losing Strength points permanently to old age or to debilitating injuries caused by getting knocked out in Combat.&lt;br /&gt;
&#039;&#039;&#039;Health Points&#039;&#039;&#039; (Health pool) are not technically an ATTRIBUTE or Skill, they are a critical metric to monitor. Each hit in combat depletes your Health Point pool. When you run out of health you become unconscious. On regaining consciousness you will have near zero Health and will be unable to do much more than rest and recover. Recovery is slow without medical assistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Restore Health Points:&#039;&#039;&#039;&lt;br /&gt;
* A good night&#039;s sleep will restore roughly 5% of your total (affected by quality of your Bedfroom and a couple of other factors).&lt;br /&gt;
* Taking a luxurious bath, at home if you have upgraded your Bathroom sufficiently, or at [[Virax Springs]] (might restore 5?).&lt;br /&gt;
* Getting a professional massage, from one of the girls at [[Virax Springs]] or [[Divine Juices]] (might restore 5?).&lt;br /&gt;
* Injecting [[Tendstims]] (restores 20, or 30 if you have Medicine skill 40+).&lt;br /&gt;
*[[Doctor&#039;s Hall|Healing Implants]] boost daily healing rate; these are expensive high-tech.&lt;br /&gt;
Note: [[Doctor&#039;s Kit|Doctor&#039;s Kits]] can be used &#039;&#039;by&#039;&#039; the MC, but not &#039;&#039;on&#039;&#039; the MC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Points are reduced by:&#039;&#039;&#039;&lt;br /&gt;
* Getting injured in combat.&lt;br /&gt;
*Pushing yourself when Training physical skills (Dexterity, Stamina, Strength, Melee): -5 points per 2 hours.&lt;br /&gt;
*Poisoning, for example from food badly prepared by incompetent servants.&lt;br /&gt;
*Pushing yourself beyond your Stamina Point limit.&lt;br /&gt;
*Starvation.&lt;br /&gt;
&lt;br /&gt;
==Stamina, and Stamina Points ==&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; reduces the amount of Health Points damage you take in combat: -1 at 40+, -2 at 50+, -3 at 60+, -4 at 70+, -5 at 80+, and -6 at 90+, per wound. Stamina also impacts how quickly you heal from injuries, how rapidly you replenish Stamina Points, and how athletic you are when it comes to sustaining prolonged sessions of sexual activity. Lastly, this ATTRIBUTE has a minor influence on the result of physical training sessions.&lt;br /&gt;
&lt;br /&gt;
* A Stamina score of less than 40 indicates a typical Ikaanos individual.&lt;br /&gt;
* A Stamina score of 40 to 74 indicates that the individual has begun to work on honing their physique. You&#039;ll be able to return home after a hard day&#039;s work and still perform strenuous activities.&lt;br /&gt;
* A Stamina rating of 79 to 99 indicates an inexhaustible warrior with a well-trained body. Individuals that attempt to flee you will eventually succumb to exhaustion unless they are one of the rare elites or possess cybernetics.&lt;br /&gt;
* A Stamina score of 100 or more indicates that the body is operating at the extreme limits of the human body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Stamina:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing a home workout.&lt;br /&gt;
* Through prolonged sessions of sexual interaction.&lt;br /&gt;
* Through hunting sessions (20% chance of +1; cap: 50).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina Points&#039;&#039;&#039; (Stamina pool) are not technically an ATTRIBUTE or Skill, they are a critical metric to monitor. Each complex action, such as trekking through a thunderstorm, hunting in the woods, engaging in sexual activities, or working at a chemical processing factory, depletes your Stamina Point pool. When all of your Stamina Points are depleted, you become exhausted and must immediately rest. A restful night&#039;s sleep restores the majority of your Stamina Points and prepares you for another day of activity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Restore Stamina Points:&#039;&#039;&#039;&lt;br /&gt;
* A good night&#039;s rest (+10 points minimum, increasing with increasing Stamina, -/+4 according to bed quality, and -7 if woken up by events).&lt;br /&gt;
* Taking a good quality shower or bath (additional bonuses for bathing with your slave).&lt;br /&gt;
*Taking a bath at Virax Springs spa (+6 points; 30 minutes; $50)&lt;br /&gt;
* Getting a massage (from slaves or prostitutes, e.g. at [[Virax Springs]] or [[Divine Juices]]).&lt;br /&gt;
*Spend an hour reminiscing in the basement of your old &amp;quot;[[Old Clubhouse|clubhouse]]&amp;quot; in Stokke Hills (+2 points).&lt;br /&gt;
*Relax by taking a short (&amp;lt;1hr) rest &amp;quot;camp&amp;quot; when in an area where it&#039;s safe and appropriate to [[Camping|Camp]] (+2 points).&lt;br /&gt;
*Walking through natural areas if you have Devotion of 100+ in the [[Religion#The Cult of The Elder|Cult of the Elder]] (+1 point per map transition).&lt;br /&gt;
*Stargazing with an NPC, if you extend the event and it goes well (+3 per 30 min interaction; available only on cloudless nights).&lt;br /&gt;
*Drinking a cup of coffee (under Training &amp;gt; Advanced Training &amp;gt; select a book to read, then pay $5 to gain +1 point).&lt;br /&gt;
* Various relaxing and enjoyable activities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina Points are reduced by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most activities that require effort on your part:&lt;br /&gt;
*Combat: -4 points per 18 minute battle.&lt;br /&gt;
*Searching the [[Scrap Heap]]: -10 points per 2 hours&lt;br /&gt;
*Hunting: -6 points per 2 hrs session.&lt;br /&gt;
*Scavenging: -5 points per 1 hour scavenging an area.&lt;br /&gt;
*Training: -7 points per 2 hrs.&lt;br /&gt;
*Partying: -3 points per 5 hours.&lt;br /&gt;
*Crafting: -2 points per 30 minutes.&lt;br /&gt;
*[[Hacking]]: 50% chance of -1 per attempt to crack a digit.&lt;br /&gt;
*Resources: -2 points per 12 minutes preparing [[leather]] from [[skins]], or extracting [[gold]] from [[circuit boards]].&lt;br /&gt;
*Resources: -1 point per 12 minutes preparing [[food]] [[rations]] from [[meat]], or [[scrapping]] [[merchandise]].&lt;br /&gt;
*Conversions: -2 points per 2 hour attempt to [[Conversion|convert]] an NPC&#039;s Religion to your own.&lt;br /&gt;
*Preaching (religious lecturing in your [[The Shrine|Shrine]]): -10 points per 1 hour session IF you decide to use additional &amp;quot;Fury&amp;quot;.&lt;br /&gt;
*&amp;quot;Hanging Out&amp;quot; events with NPCs cost 3 Stamina for 2 hours. &lt;br /&gt;
*Sessions with prostitutes take variable amounts, for example private sessions at [[Furry&#039;s Tavern|Furry&#039;s]] cost 1 point for blowjobs and 3 for full access. &lt;br /&gt;
&#039;&#039;&#039;Stamina Points are NOT reduced by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Travelling between map sectors takes no Stamina IF the [[weather]] isn&#039;t terrible.&lt;br /&gt;
* Reading [[Books]] does not use up Stamina.&lt;br /&gt;
* Talking with NPCs takes no Stamina. &lt;br /&gt;
* Going for on-to-one walks with NPCs takes no Stamina, whether 2 or 4 hours long.  &lt;br /&gt;
* Trips to the Cinema/Theatre do not use up Stamina. &lt;br /&gt;
* Leading [[Home-schooling|Home-Schooling]] sessions takes no Stamina. &lt;br /&gt;
* Preaching or giving Lectures in the [[The Shrine|Shrine]] takes no Stamina if you don&#039;t use &amp;quot;Fury&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
There are many different ways to increase your skills in the game. Most of these ways have caps. The caps are different for different methods. Plus Quest or Storyline increases to attributes or skills will ignore caps. E.g. searching your brothers scrap heap gives +1 strength, +1 stamina, +1 melee combat, one time only each but will increase them above the typical 130 cap.&lt;br /&gt;
==Academics==&lt;br /&gt;
The Academics skill indicates the MC&#039;s general knowledge of Raana, Earth, and human history. It&#039;s also used for library searches and as a bar for entering certain establishments (such as the [[Historical Society]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Academics:&#039;&#039;&#039;&lt;br /&gt;
* By completing [[The Academy#Courses|Master Hemme&#039;s course and Professor Wolf&#039;s two courses]] at [[the Academy]] (+2-5, 4-8 and 4-10 respectively).&lt;br /&gt;
*By reading various [[Books]], one you&#039;ll find at [[The house|home]], one in a bunker in [[Locations (Ikaanos)#Stokke Hills|Stokke Hills]], one in [[Roo&#039;s General Store|Roo&#039;s store]] and two in [[the Secret Garden]] (+8, 10-11, 8-12, 9-12, 5-9).&lt;br /&gt;
*Some benefit from completing the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2).&lt;br /&gt;
*By spending time reminiscing in the basement of your old &amp;quot;[[Old Clubhouse|clubhouse]]&amp;quot; in Stokke Hills (+1, 1 hour, 1/day).&lt;br /&gt;
* By completing an RPG campaign (Arrange Event &amp;gt; RPG night): +2; one-time uncapped gain.&lt;br /&gt;
*Drunken discussions at [[Furry&#039;s Tavern]] will occasionally deliver a +1, cap = 60 (round 2 of carousing; Drink, Socialize, Gamble).&lt;br /&gt;
*Can be increased by spending time drinking house wine at [[The Orient]] (small chance of +1 each time; cap: 80).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern]] can give a +1 (cap: 80).&lt;br /&gt;
* By joining the [[Historical Society]] and spending time browsing their library (ten sessions to gain a point; +11 possible; cap: 100).&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1, at cost of 15 Stamina points the next day (cap: 120).&lt;br /&gt;
*Chance of a +1 from a gift if you have a lavish [[Wedding]].&lt;br /&gt;
*Occasionally when working at the [[Assembly Plant]] (cap: 61).&lt;br /&gt;
*Through random events and [[quests]].&lt;br /&gt;
&lt;br /&gt;
== Administration ==&lt;br /&gt;
The MC&#039;s &amp;quot;Administration competence&amp;quot; is a compound skill whose value is derived from other scores: &#039;&#039;&#039;Power Value&#039;&#039;&#039; (warlord experience), &#039;&#039;&#039;Intelligence&#039;&#039;&#039; (general know-how), &#039;&#039;&#039;Academics&#039;&#039;&#039; (old-world structures) and &#039;&#039;&#039;Science&#039;&#039;&#039; (maths). It is thus similar to an NPC&#039;s Accountant skill, which is derived from their Administration skill. Its value = ( Power Value [max. 150] + MC&#039;s Intelligence + MC&#039;s Academics + MC&#039;s Science - 10 ) / 4. &lt;br /&gt;
&lt;br /&gt;
* A low Administration score will impose small business income penalties, and increased maintenance costs for big households.&lt;br /&gt;
* A high Administration score will provide small business income bonuses.&lt;br /&gt;
* An accountant will override all negative effects from a low MC Administration skill.&lt;br /&gt;
* To increase his Administration skill, the MC can increase the attributes it is calculated from.&lt;br /&gt;
&lt;br /&gt;
The MC is able to personally tutor household occupants in the art of Administration (raising their Administration skill, which will raise their Accountancy skill):&lt;br /&gt;
&lt;br /&gt;
* Homeschooling Administration sessions use the MC&#039;s Administration competence as the base of their success chance.&lt;br /&gt;
&lt;br /&gt;
== Artisan ==&lt;br /&gt;
&lt;br /&gt;
Artisan skill allows you to [[Crafting Engine|Craft]] a range of items. Each item requires a certain level of the skill to make. Such crafting requires appropriate Materials, and most items require either a [[Loom]] or a [[Smithery]] to make. Some items require a sufficient level in the Blacksmithing skill too. Making things takes time, but the practice may boost your skill level, as well as producing items that in some cases you will be able to sell for more than the cost of the materials consumed in making them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Artisan skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice crafting items (cap: 130).&lt;br /&gt;
&lt;br /&gt;
* Read the &#039;&#039;Artisan&#039;s Guide&#039;&#039; (+12-13) and &#039;&#039;Ingot Secrets&#039;&#039; (+5) sold at [[The Secret Garden|The Secret Garden bookstore]].&lt;br /&gt;
&lt;br /&gt;
== Blacksmithing ==&lt;br /&gt;
&lt;br /&gt;
Blacksmithing allows you to [[Crafting Engine|Craft]] a range of items. Each item requires a certain level of Blacksmithing to make. Such crafting requires appropriate Materials, and most items require a [[Smithery]] to make. Some items require a sufficient level in the Artisan skill too. Making things takes time, but the practice may boost your skill level, as well as producing items that in some cases you will be able to sell for more than the cost of the materials consumed in making them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Blacksmithing skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice crafting items (cap: 130).&lt;br /&gt;
&lt;br /&gt;
* Read &#039;&#039;Ingot Secrets&#039;&#039; (+12) and the &#039;&#039;Artisan&#039;s Guide&#039;&#039; (+5) sold at [[The Secret Garden|The Secret Garden bookstore]].&lt;br /&gt;
&lt;br /&gt;
== Bondage ==&lt;br /&gt;
&lt;br /&gt;
Your skill at tying up others, but in a sexual play context rather than for restraining captives. Can affect a variety of attributes in the person tied (Affection, Happiness, Pain, Fear, Stamina, Willpower, Corruption...) depending on your relationship with them, their psychological preferences and current state, and your intentions with the bondage and how good you are at it. Some will enjoy what others will hate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Bondage skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice it on someone restrained in the Training Room, using nipple clamps, anal hook and anal dildo (roughly 5% chance of +1; cap: 70)&lt;br /&gt;
*Rough petting during foreplay can increase Bondage on a critical success (roughly 5% chance of +1; cap: 70).&lt;br /&gt;
*Can increase by &amp;quot;rougher play&amp;quot; at [[The Velvet Room]] - expensive, but can get several points per session if you play it right (cap: 70).&lt;br /&gt;
* Read &#039;&#039;The Art of Paine I&#039;&#039;, &#039;&#039;Demonic Pleasure&#039;&#039; and &#039;&#039;The Pain of Rose&#039;&#039; sold at [[Devious Tools#Books|Devious Tools]] (+9, +8-10, +7-10) and &#039;&#039;The Art of Paine II&#039;&#039; at [[The Secret Garden]] (+8-10).&lt;br /&gt;
&lt;br /&gt;
* Attend the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+6-12).&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the increases from books and courses are not capped, so if you want to maximize eventual skill level, do the Velvet Room first, then the courses, then the books.&lt;br /&gt;
&lt;br /&gt;
== Copulation ==&lt;br /&gt;
&lt;br /&gt;
Your skill at making love - pleasing yourself while satisfying the other.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Copulation skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice it - your skill will increase by 1 point on a critical success during vaginal sex (doggy or missionary). Such progress is capped at 100.&lt;br /&gt;
*Spending time reminiscing in your brother&#039;s &amp;quot;clubhouse&amp;quot; can bring a one-off, +2 gain. Which can be applied on top of your cap.&lt;br /&gt;
*Sex with Leia Winton can teach you a thing or two. Two, actually. Two +2 gains, one is capped, the other a one-time uncapped gain.&lt;br /&gt;
*Participate in the Harem of Mordecai Adler (Aria questline: Slavemasters of Raana route)&lt;br /&gt;
&lt;br /&gt;
== Flagellation ==&lt;br /&gt;
&lt;br /&gt;
Your skill at using implements of punishment or torture in a way that causes pleasure and/or inflicts pain. Can cause [[Willpower]] loss and [[Corruption]] increase in the subject, particularly when you give them orgasms this way. Can affect a host of other attributes too: Affection, Happiness, Pain, Fear, Stamina, and can cause temporary Health loss - all depending on your intentions, how good you are at it, and the psychology of the recipient (some will enjoy what others will hate). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Flagellation skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Chance to increase each time perform a &amp;quot;disciplinary act&amp;quot; during bondage sessions in the MC&#039;s basement Training Room, even on a failure. (With a &#039;&#039;&#039;belt&#039;&#039;&#039;: roughly 2% chance of +1; cap = 80 on a fail, or 120 on a success if target&#039;s Corruption is &amp;lt;40. With a &#039;&#039;&#039;cane&#039;&#039;&#039;: roughly 2% chance of +1, with a cap of 80, but cap = 120 if target&#039;s Corruption is 40+... but on a success and if target&#039;s Corruption is &amp;lt;40 you have a 3% chance of +1 with a cap of 120 plus a roughly 4% chance of also increasing target&#039;s Corruption by +1).&lt;br /&gt;
*Can increase via &amp;quot;rougher play&amp;quot; at [[The Velvet Room]]; expensive but can get several points per session if you play it right (cap: 70).&lt;br /&gt;
* Read the [[Books]] &#039;&#039;The Art of Paine I&#039;&#039;, &#039;&#039;Demonic Pleasure&#039;&#039; and &#039;&#039;The Pain of Rose&#039;&#039; sold at [[Devious Tools#Books|Devious Tools]] (+5, +5, +3) and &#039;&#039;The Art of Paine II&#039;&#039; at [[The Secret Garden]] (+6).&lt;br /&gt;
&lt;br /&gt;
* Attend the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2 if Intelligence &amp;lt;40, or 5 if Int 40-59, or 12 if Int 60+).&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the increases from books and courses are not capped, so if you want to maximize eventual skill level, do the Velvet Room first, then the courses, then the books.&lt;br /&gt;
&lt;br /&gt;
== Gambling ==&lt;br /&gt;
The skill that determines the player&#039;s ability to win any form of gambling-related things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase gambling skill:&#039;&#039;&#039;&lt;br /&gt;
*Participate in gambling games in Taverns across Ikaanos (e.g. at Furry&#039;s, cap: 120).&lt;br /&gt;
*Attend the courses &#039;&#039;[[The Academy#Master Hemme&#039;s Know-It-All ($950)|Master Hemme&#039;s Know-It-All]]&#039;&#039; and &#039;&#039;[[The Academy#Daria&#039;s Science and Mathematics ($900)|Daria&#039;s Science and Mathematics]]&#039;&#039; at [[The Academy]] (+1-5 and +1-15 respectively).&lt;br /&gt;
*Read &#039;&#039;CPU Architecture&#039;&#039;, purchasable for $250 from [[The Secret Garden]] bookstore in Whitehaven (+3).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +2 possible; no cap).&lt;br /&gt;
*Beating &amp;quot;[[Preacher&#039;s Hall|The Mad Preacher]]&amp;quot; at cards during [[Quests#Vendor quests|the Lost Girls]] quest (+1; cap: none).&lt;br /&gt;
&lt;br /&gt;
==Kissing==&lt;br /&gt;
Besides knowing his way inside a girl&#039;s mouth, this skill also executes when the MC is cuddling or performing cunnilingus on a member of the female sex.  A devout master uses his Kissing skill to bring pleasure and arousal to his partner before and during sexual intercourse. It&#039;s a good and safe way to show your appreciation without being too invasive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Kissing:&#039;&#039;&#039;&lt;br /&gt;
* Through the seduction engine or by Making Out during sex (cap: 120).&lt;br /&gt;
&lt;br /&gt;
== Manipulate ==&lt;br /&gt;
The skill of persuading NPCs into doing something in the player&#039;s favor as well as making slaves more obedient to his command.&lt;br /&gt;
&lt;br /&gt;
To increase your Manipulate skill:&lt;br /&gt;
*Teach or Lecture at [[The Academy]] (very small daily chance, but you get paid to do it.)&lt;br /&gt;
*Read the [[Books]] &#039;&#039;Rule Your Enemy&#039;&#039;, &#039;&#039;Obey&#039;&#039;, &#039;&#039;Invite Yourself&#039;&#039;, and &#039;&#039;Dama&#039;s Handbook&#039;&#039; found on the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&amp;quot; at [[The Secret Garden]] (+9, 8-10, 10-13, 9-14).&lt;br /&gt;
*Attend [[The Academy#Master Hemme&#039;s Know-It-All ($950)|Master Hemme&#039;s Know-It-All course]] at [[The Academy]] (+2-6).&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +1; one-time, uncapped.&lt;br /&gt;
*Through critical successes on persuasion rolls.&lt;br /&gt;
*Through critical successes when requesting sex (cap: 100).&lt;br /&gt;
*Through critical [[Explanation]] (chores/sex duties) rolls.&lt;br /&gt;
*Through several events and [[Quests]]&lt;br /&gt;
&lt;br /&gt;
==Medicine==&lt;br /&gt;
The Medicine skill determines if the MC is able to use [[Doctor&#039;s Kits]] (40+), and at this same level will increase the amount of restored Health Points from 20 to 30 when using a [[tendstims|tendstim]]. Level 60+ allows the use of [[Tendstim combat injector|combat tendstim]] injectors (without which it will be hard to survive tough battles), and 100+ allows use of these twice per round.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Medicine:&#039;&#039;&#039;&lt;br /&gt;
* By reading the [[books]] &#039;&#039;Basic Medicin&#039;&#039;e, &#039;&#039;Doctor&#039;s Manual&#039;&#039;, &#039;&#039;High Medicine&#039;&#039; and &#039;&#039;Natural Remedies&#039;&#039; found at [[The Secret Garden]] bookstore (+8, 8-10, 14-16, 13-14).&lt;br /&gt;
&lt;br /&gt;
* By resuscitating [[Incapacitated]] Followers after Combat - either using a [[Doctor&#039;s Kit|Doctor&#039;s kit]], or [[stabilizing]] them without using one (33% chance of +1; cap: 90).&lt;br /&gt;
* Through random events.&lt;br /&gt;
N.B. Since Medicine is only really raisable from reading [[Books]] or by reviving [[incpacitated]] [[Followers]] after combat (which incurs attribute losses, unless you use a &#039;&#039;&#039;[[Doctor&#039;s Kit]]&#039;&#039;&#039;, which requires &#039;&#039;&#039;Skill 40&#039;&#039;&#039;), and skill improvements via this latter route cap out at 90, this means that if you want to maximise your eventual Medical skill you will have to revive a LOT of fallen comrades in order to reach skill 90 before reading any books - which may lead to many crippled or dead NPCs. A compromise might be to read a a couple of the medical books early on, to reach skill 40 as soon as possible to stop attribute losses, and leave the other two books until later. &lt;br /&gt;
&lt;br /&gt;
== Melee Combat ==&lt;br /&gt;
&lt;br /&gt;
Your skill in fighting hand-to-hand, with fists or blades or blunt objects. Your chance to hit is determined by this skill level, then modified by the target’s Dexterity (their ability to dodge) and their armor&#039;s weight (how slow and encumbered they are).  &lt;br /&gt;
&lt;br /&gt;
Having Melee &#039;&#039;&#039;skill 80+&#039;&#039;&#039; enables you to choose your starting position in combats (Close or Distant range, rather than always starting at Distant). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can increase your Melee skill by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Getting a critical hit in combat (up to a maximum of 150).&lt;br /&gt;
* Training at Home (+1 point per 2 hour session if successful, for the MC and any Followers too. Cap = 120, or 130 if in Dojo).&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
Occult skill is a measure of the MC&#039;s knowledge of Raana&#039;s esoteric forces, witchcraft, and the hidden gods rumored to dwell in the outskirt fringes of the universe. Things treated as real by some, but which do not fit into our current framework of scientific understanding. &lt;br /&gt;
&lt;br /&gt;
Occult skill determines the effectiveness of [[Incantations]] cast, if any have been learned. There are three levels: &#039;&#039;&#039;Dabbler&#039;&#039;&#039; (skill 1-29), &#039;&#039;&#039;Adept&#039;&#039;&#039; (30-74) and &#039;&#039;&#039;Master&#039;&#039;&#039; (skill 75+). Each level increases the effect and reduces the [[The Player#Willpower|Willpower]] cost of casting Incantations.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Occult:&#039;&#039;&#039;&lt;br /&gt;
* By attending [[The Academy#Professor Wolf&#039;s Complete Masters ($1,500)|Professor Wolf&#039;s Complete Masters]] (+1).&lt;br /&gt;
* Listening to [[Doyle Bekker|Doyle]]&#039;s background story (+1), various walks with virgin [[Seve Pásztor|Seve]] (+6 total), and dinner events; (one-time increases only).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (a total gain of +3 is possible).&lt;br /&gt;
* Purchasing The [[Player Home (Redhaven)/Library#Collection|Lost Manuscripts of Hirnoss]]&amp;lt;nowiki/&amp;gt;[[Player Home (Redhaven)/Library#Collection|o]] (+2).&lt;br /&gt;
* Purchasing The [[Forbidden Books of Awalei]] (+5).&lt;br /&gt;
* Reading the book &amp;quot;[[Books#Science|The Beyond]]&amp;quot; (+2).&lt;br /&gt;
* Through various [[quests]].&lt;br /&gt;
* Through scripted events.&lt;br /&gt;
* Through retaining occult [[relics]].&lt;br /&gt;
* Study the hieroglyphics on the [[The Uwlak Monument|Uwlak monuments]] (+1).&lt;br /&gt;
*Inspect the Raxior Stone (part of [[Armand Blackford]]&#039;s &amp;quot;A Delicate Matter&amp;quot; quest) (+2).&lt;br /&gt;
*Complete the &amp;quot;Temple of Doom&amp;quot; [[Quests|quest]] (+2).&lt;br /&gt;
*[[Traits (NPCs)#Secretive|Interrogate]] a disturbing story out of a reluctant captive (+1). &lt;br /&gt;
*Study the cave drawings that you will occasionally discover when [[Prospecting]] (cap: 10). &lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
&lt;br /&gt;
Not currently used much in the game; you are the boss, and have dozens of minions dancing to your tune - it&#039;s their job to entertain you. However once you have established a solid power base you may find the time to indulge in some music making (WIP; watch this space).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Performance by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Carousing at the [[Dockgrave Tavern|Dockgrave tavern]] (cap: 40).&lt;br /&gt;
&lt;br /&gt;
== Ranged Combat ==&lt;br /&gt;
&lt;br /&gt;
Your skill in fighting with ranged weapons, whether crossbows, pistols, rifles, grenade launchers or plasma rifles. Your chance to hit is determined by this sill level, then possibly modified by certain situations such as distance to the enemy, type of weapon, or if you&#039;re mortally wounded. &lt;br /&gt;
&lt;br /&gt;
Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;40+&#039;&#039;&#039; means you can shoot Medium Recoil weapons without the usual -3 penalty; Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;70+&#039;&#039;&#039; means you can shoot High Recoil weapons without the usual -6 penalty.  &lt;br /&gt;
&lt;br /&gt;
Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;50+&#039;&#039;&#039; starts to increase Ranged combat damage due to ability to aim at more vulnerable body parts (currently +1 damage per 20 skill points, rounded, but subject to future tweaking. So +0 damage at skill 49, +2 at 50, +3 at 63, +4 at 88, +5 at 113, +6 at 138 etc.).  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can increase your Ranged skill by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Getting a critical hit in combat (max increase up to 150).&lt;br /&gt;
* Training at Home (+1 point per 2 hour session if successful, for the MC and any Followers too. Cap = 120, or 130 if in Dojo).&lt;br /&gt;
* 1 in 6 chance of +1 if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 100; they respawn every 4-6 days).&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
The Science skill indicates the MC&#039;s knowledge of technology, computers, and natural history. It&#039;s crucial when [[Hacking]] computers and electronic locks, and solving domestic events at home that require electrical repair. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Science:&#039;&#039;&#039;&lt;br /&gt;
* By completing any of the [[The Academy#Courses|four short courses]] on offer to you at [[the Academy]] (+2-5, 2-8, 1-2 and 2-5; they stack).&lt;br /&gt;
*By reading [[Books]] on science purchasable from [[the Secret Garden]] bookstore (four currently there, giving +9, +11, +10-14 and +9-12).&lt;br /&gt;
* Through random events and [[Quests]].&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +1; no cap.&lt;br /&gt;
*Working a shift at the [[Assembly Plant]] will sometimes deliver a +1, cap = 100.&lt;br /&gt;
* Can be increased by spending time drinking whiskey at [[The Orient]] (small chance of +1 each time; cap: 50).&lt;br /&gt;
*Drunken discussions at [[Furry&#039;s Tavern]] will occasionally deliver a +1, cap = 60 (round 2 of carousing; Drink, Socialize, Gamble).&lt;br /&gt;
*A knowledgeable, white-haired old relative who you occasionally meet at [[Furry&#039;s Tavern]] may deliver a +1, cap = 100 (round 2 of carousing).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern]] can give a +1 (cap: 65).&lt;br /&gt;
* By joining the [[Historical Society]] and spending time chatting with scholars in the Cigar Room (cap: 100).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +3 possible; no cap).&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1 at cost of 15 Stamina points the next day (no cap).&lt;br /&gt;
*Flying up to the [[Mastersphere]] might give a +1 (cap: 100).&lt;br /&gt;
*Chance of a +2 from a gift if you have a lavish [[Wedding]].&lt;br /&gt;
&lt;br /&gt;
== Stealth ==&lt;br /&gt;
Helps in the performance of certain quests, and affects chance of surprising or being surprised by an enemy. (Some enemies require sneaking up on else they get to fire first; others may ambush you, but not if you are stealthy). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase Stealth:&#039;&#039;&#039;&lt;br /&gt;
* Small chance when [[Hunting]] (6%, cap: 40).&lt;br /&gt;
* If successfully steal dung from a [[Bestiary#Baneclaw|baneclaw]] lair, 20% of +1 (cap: 70).&lt;br /&gt;
* Approx 4% chance each time try to steal things while working at the [[Assembly Plant]] (cap: 90).&lt;br /&gt;
* You might pick up a point carousing at the [[Dockgrave Tavern]] (cap: 40).&lt;br /&gt;
* A couple of events during the adventure (uncapped).&lt;br /&gt;
&lt;br /&gt;
== Survival ==&lt;br /&gt;
Main contributor to your chance of successfully [[Hunting]], [[Fishing]] or [[Scavenging]]. Also necessary for some materials processing &amp;amp; manufacturing tasks, such as preparing [[Leather]] from [[Skins]] (skill 35+ required). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase Survival skill:&#039;&#039;&#039;&lt;br /&gt;
* When [[Hunting]] (20% chance to increase if succeed or 17% if fail, up to skill 40, then 6% whether succeed or fail, up to skill 100).&lt;br /&gt;
* When [[Scavenging]] (5%).&lt;br /&gt;
* When [[Prospecting]] in caves (4% chance per session to meet other gem hunters you can chat with and learn from).&lt;br /&gt;
*When [[Fishing]] (roughly 3%, if successful; cap: 100).&lt;br /&gt;
*One-off gains from some quests (e.g. looking for mushrooms).&lt;br /&gt;
&lt;br /&gt;
= Aging (and death) =&lt;br /&gt;
Note that some of the MC&#039;s stats (Strength, Dexterity, Intelligence, Willpower, Beauty) and skills (Science, Academics, Copulation) are modified positively or negatively through age chosen at character creation, and Strength and Dexterity are also reduced by aging during the game. Death happens when a score drops to zero. See [[Aging#Effects on the MC|THIS SECTION]] for more details. &lt;br /&gt;
&lt;br /&gt;
= States, Conditions and Currencies =&lt;br /&gt;
&lt;br /&gt;
== Devotion ==&lt;br /&gt;
Devotion measures how firm and informed the MC&#039;s faith is in his chosen [[Religion]]. There are benefits to having a high Devotion, even if the MC&#039;s &amp;quot;faith&amp;quot; is Atheism; see [[Religion]] for details. Devotion goes from 0 to 130; the MC starts with 20; it resets to zero if the MC changes Religion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devotion is increased by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Praying/Meditating in Shrine: +1, +2, +3 or +4 per hour, depending on how upgraded the MC&#039;s Shrine&#039;s Symbols are.&lt;br /&gt;
* If have [[Traits (MC)#Preacher|Preacher]] trait: +2 per day.&lt;br /&gt;
* Home Grove (if [[Religion#The Cult of The Elder|Cult of The Elder]]): +0, +1 or +2 per day depending on level of upgrade.&lt;br /&gt;
* Worshipping at Tancred&#039;s Stone (if [[Cult of The Elder]]): +5, once per day (takes approx. 30 minutes)&lt;br /&gt;
* Embrace Raana (if [[Religion#The Cult of The Elder|Cult of The Elder]], and in natural wild area): +1; takes approx. 1 hour.&lt;br /&gt;
* Random events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devotion is decreased by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Conversion attempts: -10 per 2 hour attempt.&lt;br /&gt;
* Lecture (= Sermon) on topic of Devotion in Shrine, IF choose to add &amp;quot;Religious Zeal&amp;quot;: -10 per 1 hour attempt.&lt;br /&gt;
&lt;br /&gt;
==Influence==&lt;br /&gt;
&lt;br /&gt;
Influence measures the MC&#039;s power and connections throughout [[Ikaanos]]. It can be gained in many ways, can sometimes be lost, can be spent like currency to buy favors, and certain threshold levels are required to access certain areas and activities in the game. A summary of the MC&#039;s Influence is provided as one of the Economy &amp;amp; Influence / Household Overview reports, and its current total is given in the top center of the MC&#039;s character sheet. &#039;&#039;&#039;&#039;&#039;Read more [[Influence|HERE]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Palace Rating==&lt;br /&gt;
&lt;br /&gt;
Palace Rating is like Influence but specific to the upper echelons of Ikaanian society, which a powerful MC can spend to influence the direction of the evolution of the Republic&#039;s society itself. A summary of the MC&#039;s Palace Rating is provided in the Politics section of the Economy &amp;amp; Influence / Household Overview reports. &#039;&#039;&#039;&#039;&#039;Read more [[Palace Rating|HERE]].&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Books=&lt;br /&gt;
[[Books]] are available in a variety of areas to improve your skills and attributes, including the following: [[The Player#Intelligence|Intelligence]], [[The Player#Academics|Academics]], [[The Player#Medicine|Medicine]], [[The Player#Science|Science]], [[The Player#Gambling|Gambling]], [[The Player#Charm|Charm]], [[The Player#Manipulate|Manipulate]], [[Willpower]], [[The Player#Bondage|Bondage]], [[The Player#Flagellation|Flagellation]], [[The Player#Bondage|Blacksmithing]], and [[The Player#Artisan|Artisan]]. Once obtained, [[books]] can be accessed via Training &amp;gt; Advanced Training. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; that most skills can increase through practice as well as study (or surgery in the case of [[The Player#Charm|Charm]]), but some have caps in this regard (e.g. [[The Player#Medicine|Medicine]]), so to reach maximum level in some skills it may be advisable to put off reading some or all of books until you have reached your practice cap.&#039;&#039;&lt;br /&gt;
=Courses=&lt;br /&gt;
There&#039;s several courses you can attend to improve your skills and attributes. Four at [[The Academy#Courses for you|The Academy]], addressing [[The Player#Intelligence|Intelligence]] (offering +4-17 in total), [[Willpower]] (+0-5), [[The Player#Academics|Academics]] (+10-23), [[The Player#Science|Science]] (+7-20), [[The Player#Manipulate|Manipulate]] (+2-6), [[The Player#Gambling|Gambling]] (+2-20) and [[The Player#Occult|the Occult]] (+1), and one at [[Devious Tools#Courses|Devious Tools]], for [[Willpower]] (+2-3), [[The Player#Bondage|Bondage]] (+6-12), [[The Player#Academics|Academics]] (+2), and [[The Player#Flagellation|Flagellation]] (+0-12).  &lt;br /&gt;
&lt;br /&gt;
The courses require turning up early enough to participate in a full day session (generally before noon), paying a substantial fee up front on your first session, attending enough sessions to complete the course (generally 6-8), and provide benefits on completing the final session. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; that most skills can increase through practice as well as study (or surgery in the case of [[The Player#Charm|Charm]]), but some have caps in this regard, so to reach maximum level in some skills it may be advisable to put off attending some courses until you have reached your practice cap.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Player&amp;diff=10718</id>
		<title>The Player</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Player&amp;diff=10718"/>
		<updated>2026-05-12T18:39:21Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Occult */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Soldier.jpg|thumb]]&lt;br /&gt;
In Masters of Raana, you take the role of a male protagonist who&#039;s recently inherited a large house from his disappeared brother. That now makes you one of the lucky few. The world of [[Raana]] is harsh and unforgiving, where might and influence determine who you are and how the future will remember you. &lt;br /&gt;
&lt;br /&gt;
And the future is truly yours. Masters of Raana is an open-world with endless possibilities. There are no guiding hands or set goals and there is no end except when you choose to quit. Your background is also highly customizable during the character creation progress and your choices there affect how the inhabitants of Ikaanos perceive and remember you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable &lt;br /&gt;
| style=&amp;quot;padding: 15px; width: 620px&amp;quot;| &lt;br /&gt;
&#039;&#039;Masters of Raana features an advanced old-school skill system. There are no levels - you get better at the skills you actually use, and you can further tune your character&#039;s focus with skill books, personal trainers, and by taking courses at the academy.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
= Attributes =&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039; are six defining statistics that represent the core of your main character (MC) and have a significant impact on many of the things you undertake in Masters of Raana. Each Skill is dependent on an attribute, and in some cases, attributes give a small boost to every skill check you undertake during gameplay. Basic actions such as breaking down a door (Strength), jumping or climbing (Dexterity), or enduring a sexual orgy (Stamina) are all determined solely by an attribute check, whereas more advanced actions such as gambling, hacking computers, or firing a weapon are determined by a skill check.&lt;br /&gt;
&lt;br /&gt;
str dex int will char beaut stam health&lt;br /&gt;
&lt;br /&gt;
== Strength ==&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; is a metric that indicates your physical prowess and muscular build. The ATTRIBUTE is mostly used to modify the damage dealt in melee combat. Additionally, you employ Strength to break through barriers and improve the efficiency of heavier weaponry. Maintaining a trim body is critical if you want to get laid. A high Strength value provides a small bonus when seducing the opposite sex.&lt;br /&gt;
&lt;br /&gt;
* A Strength score of less than 40 represents a typical Ikaanos individual. You will have difficulty performing relatively simple strength-based jobs and should avoid anybody who is trained or naturally skilled.&lt;br /&gt;
* A Strength score of 40 to 75 indicates that the individual has begun to work on honing their physique. You can easily overcome average individuals but will face a challenge from those who have invested their own effort.&lt;br /&gt;
* A Strength score of between 74 and 99 indicates a well-trained body in an aspiring warrior. However, there are further extremes, particularly for individuals who have embraced cybernetics.&lt;br /&gt;
* A Strength score of 100 or above indicates a body that is operating at the extreme limits of human performance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Strength:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing an at-home workout.&lt;br /&gt;
* Through critical successes on Strength rolls (when working a physically demanding job, story events, etc).&lt;br /&gt;
* Through the use of melee weapons in combat.&lt;br /&gt;
* 1 in 6 chance of +1 if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 120; they respawn every 4-6 days).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strength can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
== Dexterity ==&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; is what defines your overall acrobatic abilities - such as scaling walls, racing through minefields, or fleeing from an adversary. The attribute is primarily used in battle, where a Dodge roll checks your Dexterity when someone tries to hit you with a melee weapon.&lt;br /&gt;
&lt;br /&gt;
* A Dexterity score of less than 40 represents a typical Ikaanos individual.&lt;br /&gt;
* A Dexterity score of 40 to 74 indicates that the individual has begun to work on honing their physical abilities. If you pay attention and have a little bit of luck, you can evade enemy attacks.&lt;br /&gt;
* A Dexterity score of 75 to 99 reflects an agile fighter with a well-trained body. Even when wearing armor, you can be difficult to hit. Nevertheless, most veteran fighters are still capable of hitting you.&lt;br /&gt;
* A Dexterity score of 100 or above indicates a body that is operating at the very top of its capabilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Dexterity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing a workout at home.&lt;br /&gt;
* Through critical success rolls.&lt;br /&gt;
*Working a shift at the [[Assembly Plant]] will sometimes deliver a +1, cap = 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity can be negatively affected by&#039;&#039;&#039;&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
== Intelligence ==&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; is what defines a character&#039;s concentration, intellect, and sharpness of mind. This ATTRIBUTE provides a significant advantage while attempting to educate one of your slaves or extract skill points from a [[Books|Book]].&lt;br /&gt;
&lt;br /&gt;
A high Intelligence value will also assist you in manipulating other characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Intelligence:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By completing any of the [[The Academy#Courses|four short courses]] on offer to you at [[the Academy]] (+1-3, 1-5, 1-3 and 1-6; they stack).&lt;br /&gt;
* By instructing students at [[the Academy]] (small daily chance of +1, but you get paid to do it; caps at 80).&lt;br /&gt;
* Through critical success rolls in actions determined by Intelligence.&lt;br /&gt;
* Through the SpaceBall event (Arrange Event &amp;gt; ENSYS night) - 20% chance to increase INT up to a maximum of 70.&lt;br /&gt;
*Playing poker (critical success rolls give you +1; capped at 90).&lt;br /&gt;
*If you are married, chats with your wife at the café can increase your Intelligence if hers is higher than yours (no cap, but practical limit about 120).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern|Dockgrave tavern]] can occasionally increase a range of skills including Intelligence, but may be capped at 80.&lt;br /&gt;
* By reading [[Books]] on Academics, Science or Medicine - one you&#039;ll find at [[The house|home]] (+1), one in a bunker in [[Locations (Ikaanos)#Stokke Hills|Stokke Hills]] (+1), one in [[Roo&#039;s General Store|Roo&#039;s store]] (+1) and eight in [[the Secret Garden]] (+1, +1, +1, +2, +2, +2, +2, +2).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +5 possible).&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +2; no cap.&lt;br /&gt;
* By completing Ayden&#039;s RPG campaign.&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1 at cost of 15 Stamina points the next day (cap: 120).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Specific injuries.&lt;br /&gt;
&lt;br /&gt;
== [[Willpower]] ==&lt;br /&gt;
&#039;&#039;&#039;Willpower&#039;&#039;&#039; is a measure of the player&#039;s sense of self-esteem, honor, and mental wellness. It amplifies his attempts at manipulation, seduction, and persuasion while engaging with other characters. Additionally, it is a beneficial ATTRIBUTE when [[The Player#Gambling|gambling]] or carousing in a Tavern. And for people foolish enough to dabble in the Occult, Wisdom is eroded in the pursuit of this knowledge, and also in the practice of the powers which come with it.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Willpower:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By teaching at the Academy and addressing student-related events, there is a very small daily chance to gain +1 (cap: 70).&lt;br /&gt;
* Each morning blowjob gives 2 or 3 small chances to gain +1; the first if you choose to start by having your balls licked, the others later on in the process (cap: 90).&lt;br /&gt;
* 1 in 6 chance if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 120; they respawn every 4-6 days).&lt;br /&gt;
*By completing [[The Academy#Courses|&#039;&#039;Professor Wolf&#039;s Complete Masters&#039;&#039; course]] course at [[the Academy]] (+0-5).&lt;br /&gt;
* By reading the book &#039;&#039;Invite Yourself&#039;&#039; found on the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&amp;quot; at [[The Secret Garden]] bookstore (+4).&lt;br /&gt;
*Complete the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2-3).&lt;br /&gt;
*Staying in the expensive rooms on the [[Mastersphere]] gives +1 per night (cap: 50).&lt;br /&gt;
* Random events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Willpower can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Assembly Plant]] work.&lt;br /&gt;
* Random events.&lt;br /&gt;
* There are rumored to be rare [[Occult]] books, the reading of which may reduce Willpower substantially.&lt;br /&gt;
* There are also stories of occult [[Incantations]], which can be cast at the cost of Willpower (1-3 points, depending on [[The Player#Occult|Occult]] skill).&lt;br /&gt;
&lt;br /&gt;
==Charisma==&lt;br /&gt;
Charisma is a measure of the MC&#039;s charm and likeability; his ability to influence people via the attractiveness of his personality. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Charisma:&#039;&#039;&#039;&lt;br /&gt;
* Socializing while working at the [[Assembly Plant]] will raise Charm on a Critical Success (cap: 70).&lt;br /&gt;
* By socialising at [[Divine Juices]] tavern in Watery Eyes (cap: 70).&lt;br /&gt;
* While carousing at [[Dockgrave Tavern]] (cap: 90).&lt;br /&gt;
* By dancing at [[Furry&#039;s Tavern]] (cap: 100).&lt;br /&gt;
* By getting a critical success Caressing a partner during [[Seduction]] events (cap: 100).&lt;br /&gt;
* By taking NPCs to [[The Diner]] and telling jokes &#039;&#039;x10 times&#039;&#039; (cap: 110).&lt;br /&gt;
* By reading certain [[Books]], including [[Devious Tools#Books|&#039;&#039;The Pain of Rose&#039;&#039;]] sold at [[Devious Tools]] (+5), and three in the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&#039;&#039;&amp;quot;&#039;&#039; at [[the Secret Garden]] (+3, +2, +2).&lt;br /&gt;
* Through certain random events.&lt;br /&gt;
&lt;br /&gt;
== Beauty ==&lt;br /&gt;
Beauty is a measure of the MC&#039;s physical attractiveness. It often contriutes to how favorably someone may react to you, particularly if you want to engage with them sexually - and especially if they have the [[Traits (NPCs)#Superficial|Superficial]] trait. Conversely, low Beauty may help you intimidate people. Low beauty may also reduce the [[Happiness and Affection|Happiness]] of the MC&#039;s [[wife]] (or wives). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Beauty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By [[Doctor&#039;s Hall#Cosmetic Surgery|cosmetic surgery operations]] at the [[Doctor&#039;s Hall]] in [[Locations (Ikaanos)#Crystal Heights|Crystal Heights]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beauty can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
* [[Injuries]] in combat&lt;br /&gt;
* Accidents while working at the [[Assembly Plant]]&lt;br /&gt;
* [[Aging]]&lt;br /&gt;
* Replacing one of your eyes with the [[Doctor&#039;s Hall#Implants|The SureShot(TM) bionic eye implant]].&lt;br /&gt;
&lt;br /&gt;
== Health, and Health Points ==&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; primarily determines how much damage the player can take in combat and still function. It is a reflection primarily of physical size, but also theoretically fitness and willpower. It is hard to increase naturally. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Health:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Training|Train]] up your &#039;&#039;&#039;Strength&#039;&#039;&#039; or &#039;&#039;&#039;Stamina&#039;&#039;&#039;.&lt;br /&gt;
*[[Doctor&#039;s Hall|Health Implants]] significantly increase your maximum health level; these are expensive high-tech.&lt;br /&gt;
&#039;&#039;&#039;Health can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Losing Strength points permanently to old age or to debilitating injuries caused by getting knocked out in Combat.&lt;br /&gt;
&#039;&#039;&#039;Health Points&#039;&#039;&#039; (Health pool) are not technically an ATTRIBUTE or Skill, they are a critical metric to monitor. Each hit in combat depletes your Health Point pool. When you run out of health you become unconscious. On regaining consciousness you will have near zero Health and will be unable to do much more than rest and recover. Recovery is slow without medical assistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Restore Health Points:&#039;&#039;&#039;&lt;br /&gt;
* A good night&#039;s sleep will restore roughly 5% of your total (affected by quality of your Bedfroom and a couple of other factors).&lt;br /&gt;
* Taking a luxurious bath, at home if you have upgraded your Bathroom sufficiently, or at [[Virax Springs]] (might restore 5?).&lt;br /&gt;
* Getting a professional massage, from one of the girls at [[Virax Springs]] or [[Divine Juices]] (might restore 5?).&lt;br /&gt;
* Injecting [[Tendstims]] (restores 20, or 30 if you have Medicine skill 40+).&lt;br /&gt;
*[[Doctor&#039;s Hall|Healing Implants]] boost daily healing rate; these are expensive high-tech.&lt;br /&gt;
Note: [[Doctor&#039;s Kit|Doctor&#039;s Kits]] can be used &#039;&#039;by&#039;&#039; the MC, but not &#039;&#039;on&#039;&#039; the MC.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Points are reduced by:&#039;&#039;&#039;&lt;br /&gt;
* Getting injured in combat.&lt;br /&gt;
*Pushing yourself when Training physical skills (Dexterity, Stamina, Strength, Melee): -5 points per 2 hours.&lt;br /&gt;
*Poisoning, for example from food badly prepared by incompetent servants.&lt;br /&gt;
*Pushing yourself beyond your Stamina Point limit.&lt;br /&gt;
*Starvation.&lt;br /&gt;
&lt;br /&gt;
==Stamina, and Stamina Points ==&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; reduces the amount of Health Points damage you take in combat: -1 at 40+, -2 at 50+, -3 at 60+, -4 at 70+, -5 at 80+, and -6 at 90+, per wound. Stamina also impacts how quickly you heal from injuries, how rapidly you replenish Stamina Points, and how athletic you are when it comes to sustaining prolonged sessions of sexual activity. Lastly, this ATTRIBUTE has a minor influence on the result of physical training sessions.&lt;br /&gt;
&lt;br /&gt;
* A Stamina score of less than 40 indicates a typical Ikaanos individual.&lt;br /&gt;
* A Stamina score of 40 to 74 indicates that the individual has begun to work on honing their physique. You&#039;ll be able to return home after a hard day&#039;s work and still perform strenuous activities.&lt;br /&gt;
* A Stamina rating of 79 to 99 indicates an inexhaustible warrior with a well-trained body. Individuals that attempt to flee you will eventually succumb to exhaustion unless they are one of the rare elites or possess cybernetics.&lt;br /&gt;
* A Stamina score of 100 or more indicates that the body is operating at the extreme limits of the human body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Stamina:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* By performing a home workout.&lt;br /&gt;
* Through prolonged sessions of sexual interaction.&lt;br /&gt;
* Through hunting sessions (20% chance of +1; cap: 50).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina can be negatively affected by:&#039;&#039;&#039;&lt;br /&gt;
* Injuries&lt;br /&gt;
* Aging&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina Points&#039;&#039;&#039; (Stamina pool) are not technically an ATTRIBUTE or Skill, they are a critical metric to monitor. Each complex action, such as trekking through a thunderstorm, hunting in the woods, engaging in sexual activities, or working at a chemical processing factory, depletes your Stamina Point pool. When all of your Stamina Points are depleted, you become exhausted and must immediately rest. A restful night&#039;s sleep restores the majority of your Stamina Points and prepares you for another day of activity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Restore Stamina Points:&#039;&#039;&#039;&lt;br /&gt;
* A good night&#039;s rest (+10 points minimum, increasing with increasing Stamina, -/+4 according to bed quality, and -7 if woken up by events).&lt;br /&gt;
* Taking a good quality shower or bath (additional bonuses for bathing with your slave).&lt;br /&gt;
*Taking a bath at Virax Springs spa (+6 points; 30 minutes; $50)&lt;br /&gt;
* Getting a massage (from slaves or prostitutes, e.g. at [[Virax Springs]] or [[Divine Juices]]).&lt;br /&gt;
*Spend an hour reminiscing in the basement of your old &amp;quot;[[Old Clubhouse|clubhouse]]&amp;quot; in Stokke Hills (+2 points).&lt;br /&gt;
*Relax by taking a short (&amp;lt;1hr) rest &amp;quot;camp&amp;quot; when in an area where it&#039;s safe and appropriate to [[Camping|Camp]] (+2 points).&lt;br /&gt;
*Walking through natural areas if you have Devotion of 100+ in the [[Religion#The Cult of The Elder|Cult of the Elder]] (+1 point per map transition).&lt;br /&gt;
*Stargazing with an NPC, if you extend the event and it goes well (+3 per 30 min interaction; available only on cloudless nights).&lt;br /&gt;
*Drinking a cup of coffee (under Training &amp;gt; Advanced Training &amp;gt; select a book to read, then pay $5 to gain +1 point).&lt;br /&gt;
* Various relaxing and enjoyable activities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina Points are reduced by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most activities that require effort on your part:&lt;br /&gt;
*Combat: -4 points per 18 minute battle.&lt;br /&gt;
*Searching the [[Scrap Heap]]: -10 points per 2 hours&lt;br /&gt;
*Hunting: -6 points per 2 hrs session.&lt;br /&gt;
*Scavenging: -5 points per 1 hour scavenging an area.&lt;br /&gt;
*Training: -7 points per 2 hrs.&lt;br /&gt;
*Partying: -3 points per 5 hours.&lt;br /&gt;
*Crafting: -2 points per 30 minutes.&lt;br /&gt;
*[[Hacking]]: 50% chance of -1 per attempt to crack a digit.&lt;br /&gt;
*Resources: -2 points per 12 minutes preparing [[leather]] from [[skins]], or extracting [[gold]] from [[circuit boards]].&lt;br /&gt;
*Resources: -1 point per 12 minutes preparing [[food]] [[rations]] from [[meat]], or [[scrapping]] [[merchandise]].&lt;br /&gt;
*Conversions: -2 points per 2 hour attempt to [[Conversion|convert]] an NPC&#039;s Religion to your own.&lt;br /&gt;
*Preaching (religious lecturing in your [[The Shrine|Shrine]]): -10 points per 1 hour session IF you decide to use additional &amp;quot;Fury&amp;quot;.&lt;br /&gt;
*&amp;quot;Hanging Out&amp;quot; events with NPCs cost 3 Stamina for 2 hours. &lt;br /&gt;
*Sessions with prostitutes take variable amounts, for example private sessions at [[Furry&#039;s Tavern|Furry&#039;s]] cost 1 point for blowjobs and 3 for full access. &lt;br /&gt;
&#039;&#039;&#039;Stamina Points are NOT reduced by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Travelling between map sectors takes no Stamina IF the [[weather]] isn&#039;t terrible.&lt;br /&gt;
* Reading [[Books]] does not use up Stamina.&lt;br /&gt;
* Talking with NPCs takes no Stamina. &lt;br /&gt;
* Going for on-to-one walks with NPCs takes no Stamina, whether 2 or 4 hours long.  &lt;br /&gt;
* Trips to the Cinema/Theatre do not use up Stamina. &lt;br /&gt;
* Leading [[Home-schooling|Home-Schooling]] sessions takes no Stamina. &lt;br /&gt;
* Preaching or giving Lectures in the [[The Shrine|Shrine]] takes no Stamina if you don&#039;t use &amp;quot;Fury&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
There are many different ways to increase your skills in the game. Most of these ways have caps. The caps are different for different methods. Plus Quest or Storyline increases to attributes or skills will ignore caps. E.g. searching your brothers scrap heap gives +1 strength, +1 stamina, +1 melee combat, one time only each but will increase them above the typical 130 cap.&lt;br /&gt;
==Academics==&lt;br /&gt;
The Academics skill indicates the MC&#039;s general knowledge of Raana, Earth, and human history. It&#039;s also used for library searches and as a bar for entering certain establishments (such as the [[Historical Society]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Academics:&#039;&#039;&#039;&lt;br /&gt;
* By completing [[The Academy#Courses|Master Hemme&#039;s course and Professor Wolf&#039;s two courses]] at [[the Academy]] (+2-5, 4-8 and 4-10 respectively).&lt;br /&gt;
*By reading various [[Books]], one you&#039;ll find at [[The house|home]], one in a bunker in [[Locations (Ikaanos)#Stokke Hills|Stokke Hills]], one in [[Roo&#039;s General Store|Roo&#039;s store]] and two in [[the Secret Garden]] (+8, 10-11, 8-12, 9-12, 5-9).&lt;br /&gt;
*Some benefit from completing the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2).&lt;br /&gt;
*By spending time reminiscing in the basement of your old &amp;quot;[[Old Clubhouse|clubhouse]]&amp;quot; in Stokke Hills (+1, 1 hour, 1/day).&lt;br /&gt;
* By completing an RPG campaign (Arrange Event &amp;gt; RPG night): +2; one-time uncapped gain.&lt;br /&gt;
*Drunken discussions at [[Furry&#039;s Tavern]] will occasionally deliver a +1, cap = 60 (round 2 of carousing; Drink, Socialize, Gamble).&lt;br /&gt;
*Can be increased by spending time drinking house wine at [[The Orient]] (small chance of +1 each time; cap: 80).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern]] can give a +1 (cap: 80).&lt;br /&gt;
* By joining the [[Historical Society]] and spending time browsing their library (ten sessions to gain a point; +11 possible; cap: 100).&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1, at cost of 15 Stamina points the next day (cap: 120).&lt;br /&gt;
*Chance of a +1 from a gift if you have a lavish [[Wedding]].&lt;br /&gt;
*Occasionally when working at the [[Assembly Plant]] (cap: 61).&lt;br /&gt;
*Through random events and [[quests]].&lt;br /&gt;
&lt;br /&gt;
== Administration ==&lt;br /&gt;
The MC&#039;s &amp;quot;Administration competence&amp;quot; is a compound skill whose value is derived from other scores: &#039;&#039;&#039;Power Value&#039;&#039;&#039; (warlord experience), &#039;&#039;&#039;Intelligence&#039;&#039;&#039; (general know-how), &#039;&#039;&#039;Academics&#039;&#039;&#039; (old-world structures) and &#039;&#039;&#039;Science&#039;&#039;&#039; (maths). It is thus similar to an NPC&#039;s Accountant skill, which is derived from their Administration skill. Its value = ( Power Value [max. 150] + MC&#039;s Intelligence + MC&#039;s Academics + MC&#039;s Science - 10 ) / 4. &lt;br /&gt;
&lt;br /&gt;
* A low Administration score will impose small business income penalties, and increased maintenance costs for big households.&lt;br /&gt;
* A high Administration score will provide small business income bonuses.&lt;br /&gt;
* An accountant will override all negative effects from a low MC Administration skill.&lt;br /&gt;
* To increase his Administration skill, the MC can increase the attributes it is calculated from.&lt;br /&gt;
&lt;br /&gt;
The MC is able to personally tutor household occupants in the art of Administration (raising their Administration skill, which will raise their Accountancy skill):&lt;br /&gt;
&lt;br /&gt;
* Homeschooling Administration sessions use the MC&#039;s Administration competence as the base of their success chance.&lt;br /&gt;
&lt;br /&gt;
== Artisan ==&lt;br /&gt;
&lt;br /&gt;
Artisan skill allows you to [[Crafting Engine|Craft]] a range of items. Each item requires a certain level of the skill to make. Such crafting requires appropriate Materials, and most items require either a [[Loom]] or a [[Smithery]] to make. Some items require a sufficient level in the Blacksmithing skill too. Making things takes time, but the practice may boost your skill level, as well as producing items that in some cases you will be able to sell for more than the cost of the materials consumed in making them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Artisan skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice crafting items (cap: 130).&lt;br /&gt;
&lt;br /&gt;
* Read the &#039;&#039;Artisan&#039;s Guide&#039;&#039; (+12-13) and &#039;&#039;Ingot Secrets&#039;&#039; (+5) sold at [[The Secret Garden|The Secret Garden bookstore]].&lt;br /&gt;
&lt;br /&gt;
== Blacksmithing ==&lt;br /&gt;
&lt;br /&gt;
Blacksmithing allows you to [[Crafting Engine|Craft]] a range of items. Each item requires a certain level of Blacksmithing to make. Such crafting requires appropriate Materials, and most items require a [[Smithery]] to make. Some items require a sufficient level in the Artisan skill too. Making things takes time, but the practice may boost your skill level, as well as producing items that in some cases you will be able to sell for more than the cost of the materials consumed in making them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Blacksmithing skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice crafting items (cap: 130).&lt;br /&gt;
&lt;br /&gt;
* Read &#039;&#039;Ingot Secrets&#039;&#039; (+12) and the &#039;&#039;Artisan&#039;s Guide&#039;&#039; (+5) sold at [[The Secret Garden|The Secret Garden bookstore]].&lt;br /&gt;
&lt;br /&gt;
== Bondage ==&lt;br /&gt;
&lt;br /&gt;
Your skill at tying up others, but in a sexual play context rather than for restraining captives. Can affect a variety of attributes in the person tied (Affection, Happiness, Pain, Fear, Stamina, Willpower, Corruption...) depending on your relationship with them, their psychological preferences and current state, and your intentions with the bondage and how good you are at it. Some will enjoy what others will hate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Bondage skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice it on someone restrained in the Training Room, using nipple clamps, anal hook and anal dildo (roughly 5% chance of +1; cap: 70)&lt;br /&gt;
*Rough petting during foreplay can increase Bondage on a critical success (roughly 5% chance of +1; cap: 70).&lt;br /&gt;
*Can increase by &amp;quot;rougher play&amp;quot; at [[The Velvet Room]] - expensive, but can get several points per session if you play it right (cap: 70).&lt;br /&gt;
* Read &#039;&#039;The Art of Paine I&#039;&#039;, &#039;&#039;Demonic Pleasure&#039;&#039; and &#039;&#039;The Pain of Rose&#039;&#039; sold at [[Devious Tools#Books|Devious Tools]] (+9, +8-10, +7-10) and &#039;&#039;The Art of Paine II&#039;&#039; at [[The Secret Garden]] (+8-10).&lt;br /&gt;
&lt;br /&gt;
* Attend the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+6-12).&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the increases from books and courses are not capped, so if you want to maximize eventual skill level, do the Velvet Room first, then the courses, then the books.&lt;br /&gt;
&lt;br /&gt;
== Copulation ==&lt;br /&gt;
&lt;br /&gt;
Your skill at making love - pleasing yourself while satisfying the other.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Copulation skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Practice it - your skill will increase by 1 point on a critical success during vaginal sex (doggy or missionary). Such progress is capped at 100.&lt;br /&gt;
*Spending time reminiscing in your brother&#039;s &amp;quot;clubhouse&amp;quot; can bring a one-off, +2 gain. Which can be applied on top of your cap.&lt;br /&gt;
*Sex with Leia Winton can teach you a thing or two. Two, actually. Two +2 gains, one is capped, the other a one-time uncapped gain.&lt;br /&gt;
*Participate in the Harem of Mordecai Adler (Aria questline: Slavemasters of Raana route)&lt;br /&gt;
&lt;br /&gt;
== Flagellation ==&lt;br /&gt;
&lt;br /&gt;
Your skill at using implements of punishment or torture in a way that causes pleasure and/or inflicts pain. Can cause [[Willpower]] loss and [[Corruption]] increase in the subject, particularly when you give them orgasms this way. Can affect a host of other attributes too: Affection, Happiness, Pain, Fear, Stamina, and can cause temporary Health loss - all depending on your intentions, how good you are at it, and the psychology of the recipient (some will enjoy what others will hate). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase your Flagellation skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Chance to increase each time perform a &amp;quot;disciplinary act&amp;quot; during bondage sessions in the MC&#039;s basement Training Room, even on a failure. (With a &#039;&#039;&#039;belt&#039;&#039;&#039;: roughly 2% chance of +1; cap = 80 on a fail, or 120 on a success if target&#039;s Corruption is &amp;lt;40. With a &#039;&#039;&#039;cane&#039;&#039;&#039;: roughly 2% chance of +1, with a cap of 80, but cap = 120 if target&#039;s Corruption is 40+... but on a success and if target&#039;s Corruption is &amp;lt;40 you have a 3% chance of +1 with a cap of 120 plus a roughly 4% chance of also increasing target&#039;s Corruption by +1).&lt;br /&gt;
*Can increase via &amp;quot;rougher play&amp;quot; at [[The Velvet Room]]; expensive but can get several points per session if you play it right (cap: 70).&lt;br /&gt;
* Read the [[Books]] &#039;&#039;The Art of Paine I&#039;&#039;, &#039;&#039;Demonic Pleasure&#039;&#039; and &#039;&#039;The Pain of Rose&#039;&#039; sold at [[Devious Tools#Books|Devious Tools]] (+5, +5, +3) and &#039;&#039;The Art of Paine II&#039;&#039; at [[The Secret Garden]] (+6).&lt;br /&gt;
&lt;br /&gt;
* Attend the &#039;&#039;[[Devious Tools#Courses|Theoretical and Practical Bondage]]&#039;&#039; course at [[Devious Tools]] (+2 if Intelligence &amp;lt;40, or 5 if Int 40-59, or 12 if Int 60+).&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the increases from books and courses are not capped, so if you want to maximize eventual skill level, do the Velvet Room first, then the courses, then the books.&lt;br /&gt;
&lt;br /&gt;
== Gambling ==&lt;br /&gt;
The skill that determines the player&#039;s ability to win any form of gambling-related things.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase gambling skill:&#039;&#039;&#039;&lt;br /&gt;
*Participate in gambling games in Taverns across Ikaanos (e.g. at Furry&#039;s, cap: 120).&lt;br /&gt;
*Attend the courses &#039;&#039;[[The Academy#Master Hemme&#039;s Know-It-All ($950)|Master Hemme&#039;s Know-It-All]]&#039;&#039; and &#039;&#039;[[The Academy#Daria&#039;s Science and Mathematics ($900)|Daria&#039;s Science and Mathematics]]&#039;&#039; at [[The Academy]] (+1-5 and +1-15 respectively).&lt;br /&gt;
*Read &#039;&#039;CPU Architecture&#039;&#039;, purchasable for $250 from [[The Secret Garden]] bookstore in Whitehaven (+3).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +2 possible; no cap).&lt;br /&gt;
*Beating &amp;quot;[[Preacher&#039;s Hall|The Mad Preacher]]&amp;quot; at cards during [[Quests#Vendor quests|the Lost Girls]] quest (+1; cap: none).&lt;br /&gt;
&lt;br /&gt;
==Kissing==&lt;br /&gt;
Besides knowing his way inside a girl&#039;s mouth, this skill also executes when the MC is cuddling or performing cunnilingus on a member of the female sex.  A devout master uses his Kissing skill to bring pleasure and arousal to his partner before and during sexual intercourse. It&#039;s a good and safe way to show your appreciation without being too invasive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Kissing:&#039;&#039;&#039;&lt;br /&gt;
* Through the seduction engine or by Making Out during sex (cap: 120).&lt;br /&gt;
&lt;br /&gt;
== Manipulate ==&lt;br /&gt;
The skill of persuading NPCs into doing something in the player&#039;s favor as well as making slaves more obedient to his command.&lt;br /&gt;
&lt;br /&gt;
To increase your Manipulate skill:&lt;br /&gt;
*Teach or Lecture at [[The Academy]] (very small daily chance, but you get paid to do it.)&lt;br /&gt;
*Read the [[Books]] &#039;&#039;Rule Your Enemy&#039;&#039;, &#039;&#039;Obey&#039;&#039;, &#039;&#039;Invite Yourself&#039;&#039;, and &#039;&#039;Dama&#039;s Handbook&#039;&#039; found on the &amp;quot;[[The Secret Garden#Shelves of Domination|Shelves of Domination]]&amp;quot; at [[The Secret Garden]] (+9, 8-10, 10-13, 9-14).&lt;br /&gt;
*Attend [[The Academy#Master Hemme&#039;s Know-It-All ($950)|Master Hemme&#039;s Know-It-All course]] at [[The Academy]] (+2-6).&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +1; one-time, uncapped.&lt;br /&gt;
*Through critical successes on persuasion rolls.&lt;br /&gt;
*Through critical successes when requesting sex (cap: 100).&lt;br /&gt;
*Through critical [[Explanation]] (chores/sex duties) rolls.&lt;br /&gt;
*Through several events and [[Quests]]&lt;br /&gt;
&lt;br /&gt;
==Medicine==&lt;br /&gt;
The Medicine skill determines if the MC is able to use [[Doctor&#039;s Kits]] (40+), and at this same level will increase the amount of restored Health Points from 20 to 30 when using a [[tendstims|tendstim]]. Level 60+ allows the use of [[Tendstim combat injector|combat tendstim]] injectors (without which it will be hard to survive tough battles), and 100+ allows use of these twice per round.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Medicine:&#039;&#039;&#039;&lt;br /&gt;
* By reading the [[books]] &#039;&#039;Basic Medicin&#039;&#039;e, &#039;&#039;Doctor&#039;s Manual&#039;&#039;, &#039;&#039;High Medicine&#039;&#039; and &#039;&#039;Natural Remedies&#039;&#039; found at [[The Secret Garden]] bookstore (+8, 8-10, 14-16, 13-14).&lt;br /&gt;
&lt;br /&gt;
* By resuscitating [[Incapacitated]] Followers after Combat - either using a [[Doctor&#039;s Kit|Doctor&#039;s kit]], or [[stabilizing]] them without using one (33% chance of +1; cap: 90).&lt;br /&gt;
* Through random events.&lt;br /&gt;
N.B. Since Medicine is only really raisable from reading [[Books]] or by reviving [[incpacitated]] [[Followers]] after combat (which incurs attribute losses, unless you use a &#039;&#039;&#039;[[Doctor&#039;s Kit]]&#039;&#039;&#039;, which requires &#039;&#039;&#039;Skill 40&#039;&#039;&#039;), and skill improvements via this latter route cap out at 90, this means that if you want to maximise your eventual Medical skill you will have to revive a LOT of fallen comrades in order to reach skill 90 before reading any books - which may lead to many crippled or dead NPCs. A compromise might be to read a a couple of the medical books early on, to reach skill 40 as soon as possible to stop attribute losses, and leave the other two books until later. &lt;br /&gt;
&lt;br /&gt;
== Melee Combat ==&lt;br /&gt;
&lt;br /&gt;
Your skill in fighting hand-to-hand, with fists or blades or blunt objects. Your chance to hit is determined by this skill level, then modified by the target’s Dexterity (their ability to dodge) and their armor&#039;s weight (how slow and encumbered they are).  &lt;br /&gt;
&lt;br /&gt;
Having Melee &#039;&#039;&#039;skill 80+&#039;&#039;&#039; enables you to choose your starting position in combats (Close or Distant range, rather than always starting at Distant). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can increase your Melee skill by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Getting a critical hit in combat (up to a maximum of 150).&lt;br /&gt;
* Training at Home (+1 point per 2 hour session if successful, for the MC and any Followers too. Cap = 120, or 130 if in Dojo).&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
Occult skill is a measure of the MC&#039;s knowledge of Raana&#039;s esoteric forces, witchcraft, and the hidden gods rumored to dwell in the outskirt fringes of the universe. Things treated as real by some, but which do not fit into our current framework of scientific understanding. &lt;br /&gt;
&lt;br /&gt;
Occult skill determines the effectiveness of [[Incantations]] cast, if any have been learned. There are three levels: &#039;&#039;&#039;Dabbler&#039;&#039;&#039; (skill 1-29), &#039;&#039;&#039;Adept&#039;&#039;&#039; (30-74) and &#039;&#039;&#039;Master&#039;&#039;&#039; (skill 75+). Each level increases the effect and reduces the [[The Player#Willpower|Willpower]] cost of casting Incantations.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Occult:&#039;&#039;&#039;&lt;br /&gt;
* By attending [[The Academy#Professor Wolf&#039;s Complete Masters ($1,500)|Professor Wolf&#039;s Complete Masters]] (+1).&lt;br /&gt;
* Listening to certain [[Doyle Bekker|Doyle]]&#039;s background story (+1), various walks with virgin [[Seve Pásztor|Seve]] (+6 total), and dinner events; (one-time increases only).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (a total gain of +3 is possible).&lt;br /&gt;
* Purchasing The [[Player Home (Redhaven)/Library#Collection|Lost Manuscripts of Hirnoss]]&amp;lt;nowiki/&amp;gt;[[Player Home (Redhaven)/Library#Collection|o]] (+2).&lt;br /&gt;
* Purchasing The [[Forbidden Books of Awalei]] (+5).&lt;br /&gt;
* Reading the book &amp;quot;[[Books#Science|The Beyond]]&amp;quot; (+2).&lt;br /&gt;
* Through various [[quests]].&lt;br /&gt;
* Through scripted events.&lt;br /&gt;
* Through retaining occult [[relics]].&lt;br /&gt;
* Study the hieroglyphics on the [[The Uwlak Monument|Uwlak monuments]] (+1).&lt;br /&gt;
*Inspect the Raxior Stone (part of [[Armand Blackford]]&#039;s &amp;quot;A Delicate Matter&amp;quot; quest) (+2).&lt;br /&gt;
*Complete the &amp;quot;Temple of Doom&amp;quot; [[Quests|quest]] (+2).&lt;br /&gt;
*[[Traits (NPCs)#Secretive|Interrogate]] a disturbing story out of a reluctant captive (+1). &lt;br /&gt;
*Study the cave drawings that you will occasionally discover when [[Prospecting]] (cap: 10). &lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
&lt;br /&gt;
Not currently used much in the game; you are the boss, and have dozens of minions dancing to your tune - it&#039;s their job to entertain you. However once you have established a solid power base you may find the time to indulge in some music making (WIP; watch this space).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Performance by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Carousing at the [[Dockgrave Tavern|Dockgrave tavern]] (cap: 40).&lt;br /&gt;
&lt;br /&gt;
== Ranged Combat ==&lt;br /&gt;
&lt;br /&gt;
Your skill in fighting with ranged weapons, whether crossbows, pistols, rifles, grenade launchers or plasma rifles. Your chance to hit is determined by this sill level, then possibly modified by certain situations such as distance to the enemy, type of weapon, or if you&#039;re mortally wounded. &lt;br /&gt;
&lt;br /&gt;
Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;40+&#039;&#039;&#039; means you can shoot Medium Recoil weapons without the usual -3 penalty; Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;70+&#039;&#039;&#039; means you can shoot High Recoil weapons without the usual -6 penalty.  &lt;br /&gt;
&lt;br /&gt;
Ranged &#039;&#039;&#039;skill&#039;&#039;&#039; &#039;&#039;&#039;50+&#039;&#039;&#039; starts to increase Ranged combat damage due to ability to aim at more vulnerable body parts (currently +1 damage per 20 skill points, rounded, but subject to future tweaking. So +0 damage at skill 49, +2 at 50, +3 at 63, +4 at 88, +5 at 113, +6 at 138 etc.).  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You can increase your Ranged skill by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Getting a critical hit in combat (max increase up to 150).&lt;br /&gt;
* Training at Home (+1 point per 2 hour session if successful, for the MC and any Followers too. Cap = 120, or 130 if in Dojo).&lt;br /&gt;
* 1 in 6 chance of +1 if defeat a [[Bestiary#Charuck|charuck]] at [[Hamah Bay]] (cap: 100; they respawn every 4-6 days).&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
The Science skill indicates the MC&#039;s knowledge of technology, computers, and natural history. It&#039;s crucial when [[Hacking]] computers and electronic locks, and solving domestic events at home that require electrical repair. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increase Science:&#039;&#039;&#039;&lt;br /&gt;
* By completing any of the [[The Academy#Courses|four short courses]] on offer to you at [[the Academy]] (+2-5, 2-8, 1-2 and 2-5; they stack).&lt;br /&gt;
*By reading [[Books]] on science purchasable from [[the Secret Garden]] bookstore (four currently there, giving +9, +11, +10-14 and +9-12).&lt;br /&gt;
* Through random events and [[Quests]].&lt;br /&gt;
*By completing an RPG campaign (Arrange Event &amp;gt; RPG night); +1; no cap.&lt;br /&gt;
*Working a shift at the [[Assembly Plant]] will sometimes deliver a +1, cap = 100.&lt;br /&gt;
* Can be increased by spending time drinking whiskey at [[The Orient]] (small chance of +1 each time; cap: 50).&lt;br /&gt;
*Drunken discussions at [[Furry&#039;s Tavern]] will occasionally deliver a +1, cap = 60 (round 2 of carousing; Drink, Socialize, Gamble).&lt;br /&gt;
*A knowledgeable, white-haired old relative who you occasionally meet at [[Furry&#039;s Tavern]] may deliver a +1, cap = 100 (round 2 of carousing).&lt;br /&gt;
*Carousing at the [[Dockgrave Tavern]] can give a +1 (cap: 65).&lt;br /&gt;
* By joining the [[Historical Society]] and spending time chatting with scholars in the Cigar Room (cap: 100).&lt;br /&gt;
*By joining the [[Historical Society]] and spending time browsing their library (total gain +3 possible; no cap).&lt;br /&gt;
*If [[Dexter Colt]] is in your Household, you will occasionally get opportunities to stay up late talking with him, which may grant a +1 at cost of 15 Stamina points the next day (no cap).&lt;br /&gt;
*Flying up to the [[Mastersphere]] might give a +1 (cap: 100).&lt;br /&gt;
*Chance of a +2 from a gift if you have a lavish [[Wedding]].&lt;br /&gt;
&lt;br /&gt;
== Stealth ==&lt;br /&gt;
Helps in the performance of certain quests, and affects chance of surprising or being surprised by an enemy. (Some enemies require sneaking up on else they get to fire first; others may ambush you, but not if you are stealthy). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase Stealth:&#039;&#039;&#039;&lt;br /&gt;
* Small chance when [[Hunting]] (6%, cap: 40).&lt;br /&gt;
* If successfully steal dung from a [[Bestiary#Baneclaw|baneclaw]] lair, 20% of +1 (cap: 70).&lt;br /&gt;
* Approx 4% chance each time try to steal things while working at the [[Assembly Plant]] (cap: 90).&lt;br /&gt;
* You might pick up a point carousing at the [[Dockgrave Tavern]] (cap: 40).&lt;br /&gt;
* A couple of events during the adventure (uncapped).&lt;br /&gt;
&lt;br /&gt;
== Survival ==&lt;br /&gt;
Main contributor to your chance of successfully [[Hunting]], [[Fishing]] or [[Scavenging]]. Also necessary for some materials processing &amp;amp; manufacturing tasks, such as preparing [[Leather]] from [[Skins]] (skill 35+ required). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To increase Survival skill:&#039;&#039;&#039;&lt;br /&gt;
* When [[Hunting]] (20% chance to increase if succeed or 17% if fail, up to skill 40, then 6% whether succeed or fail, up to skill 100).&lt;br /&gt;
* When [[Scavenging]] (5%).&lt;br /&gt;
* When [[Prospecting]] in caves (4% chance per session to meet other gem hunters you can chat with and learn from).&lt;br /&gt;
*When [[Fishing]] (roughly 3%, if successful; cap: 100).&lt;br /&gt;
*One-off gains from some quests (e.g. looking for mushrooms).&lt;br /&gt;
&lt;br /&gt;
= Aging (and death) =&lt;br /&gt;
Note that some of the MC&#039;s stats (Strength, Dexterity, Intelligence, Willpower, Beauty) and skills (Science, Academics, Copulation) are modified positively or negatively through age chosen at character creation, and Strength and Dexterity are also reduced by aging during the game. Death happens when a score drops to zero. See [[Aging#Effects on the MC|THIS SECTION]] for more details. &lt;br /&gt;
&lt;br /&gt;
= States, Conditions and Currencies =&lt;br /&gt;
&lt;br /&gt;
== Devotion ==&lt;br /&gt;
Devotion measures how firm and informed the MC&#039;s faith is in his chosen [[Religion]]. There are benefits to having a high Devotion, even if the MC&#039;s &amp;quot;faith&amp;quot; is Atheism; see [[Religion]] for details. Devotion goes from 0 to 130; the MC starts with 20; it resets to zero if the MC changes Religion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devotion is increased by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Praying/Meditating in Shrine: +1, +2, +3 or +4 per hour, depending on how upgraded the MC&#039;s Shrine&#039;s Symbols are.&lt;br /&gt;
* If have [[Traits (MC)#Preacher|Preacher]] trait: +2 per day.&lt;br /&gt;
* Home Grove (if [[Religion#The Cult of The Elder|Cult of The Elder]]): +0, +1 or +2 per day depending on level of upgrade.&lt;br /&gt;
* Worshipping at Tancred&#039;s Stone (if [[Cult of The Elder]]): +5, once per day (takes approx. 30 minutes)&lt;br /&gt;
* Embrace Raana (if [[Religion#The Cult of The Elder|Cult of The Elder]], and in natural wild area): +1; takes approx. 1 hour.&lt;br /&gt;
* Random events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devotion is decreased by:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Conversion attempts: -10 per 2 hour attempt.&lt;br /&gt;
* Lecture (= Sermon) on topic of Devotion in Shrine, IF choose to add &amp;quot;Religious Zeal&amp;quot;: -10 per 1 hour attempt.&lt;br /&gt;
&lt;br /&gt;
==Influence==&lt;br /&gt;
&lt;br /&gt;
Influence measures the MC&#039;s power and connections throughout [[Ikaanos]]. It can be gained in many ways, can sometimes be lost, can be spent like currency to buy favors, and certain threshold levels are required to access certain areas and activities in the game. A summary of the MC&#039;s Influence is provided as one of the Economy &amp;amp; Influence / Household Overview reports, and its current total is given in the top center of the MC&#039;s character sheet. &#039;&#039;&#039;&#039;&#039;Read more [[Influence|HERE]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Palace Rating==&lt;br /&gt;
&lt;br /&gt;
Palace Rating is like Influence but specific to the upper echelons of Ikaanian society, which a powerful MC can spend to influence the direction of the evolution of the Republic&#039;s society itself. A summary of the MC&#039;s Palace Rating is provided in the Politics section of the Economy &amp;amp; Influence / Household Overview reports. &#039;&#039;&#039;&#039;&#039;Read more [[Palace Rating|HERE]].&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=Books=&lt;br /&gt;
[[Books]] are available in a variety of areas to improve your skills and attributes, including the following: [[The Player#Intelligence|Intelligence]], [[The Player#Academics|Academics]], [[The Player#Medicine|Medicine]], [[The Player#Science|Science]], [[The Player#Gambling|Gambling]], [[The Player#Charm|Charm]], [[The Player#Manipulate|Manipulate]], [[Willpower]], [[The Player#Bondage|Bondage]], [[The Player#Flagellation|Flagellation]], [[The Player#Bondage|Blacksmithing]], and [[The Player#Artisan|Artisan]]. Once obtained, [[books]] can be accessed via Training &amp;gt; Advanced Training. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; that most skills can increase through practice as well as study (or surgery in the case of [[The Player#Charm|Charm]]), but some have caps in this regard (e.g. [[The Player#Medicine|Medicine]]), so to reach maximum level in some skills it may be advisable to put off reading some or all of books until you have reached your practice cap.&#039;&#039;&lt;br /&gt;
=Courses=&lt;br /&gt;
There&#039;s several courses you can attend to improve your skills and attributes. Four at [[The Academy#Courses for you|The Academy]], addressing [[The Player#Intelligence|Intelligence]] (offering +4-17 in total), [[Willpower]] (+0-5), [[The Player#Academics|Academics]] (+10-23), [[The Player#Science|Science]] (+7-20), [[The Player#Manipulate|Manipulate]] (+2-6), [[The Player#Gambling|Gambling]] (+2-20) and [[The Player#Occult|the Occult]] (+1), and one at [[Devious Tools#Courses|Devious Tools]], for [[Willpower]] (+2-3), [[The Player#Bondage|Bondage]] (+6-12), [[The Player#Academics|Academics]] (+2), and [[The Player#Flagellation|Flagellation]] (+0-12).  &lt;br /&gt;
&lt;br /&gt;
The courses require turning up early enough to participate in a full day session (generally before noon), paying a substantial fee up front on your first session, attending enough sessions to complete the course (generally 6-8), and provide benefits on completing the final session. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; that most skills can increase through practice as well as study (or surgery in the case of [[The Player#Charm|Charm]]), but some have caps in this regard, so to reach maximum level in some skills it may be advisable to put off attending some courses until you have reached your practice cap.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10717</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10717"/>
		<updated>2026-05-12T14:12:53Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Occult Affinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
&#039;&#039;&amp;quot;My womb is a sacred vessel, meant for something greater than what nature has intended&amp;quot;.&#039;&#039; [[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*+3 [[Happiness and Affection|Happiness]]/day (cap: 75). &lt;br /&gt;
*+75 acceptance bonus chance for anal and oral sex. &lt;br /&gt;
*+15 to all [[homeschooling]] rolls. &lt;br /&gt;
*[[Seve Pásztor#Special ability|Unique Occult-themed events]] might be executed during various interaction activities with the MC. See her &amp;quot;[[Traits (NPCs)#Occult Affinity|special ability]]&amp;quot; entry below.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin (see her [[Traits (NPCs)#Vestal Complex|unique trait]] above),  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10716</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10716"/>
		<updated>2026-05-12T14:11:55Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Vestal Complex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
&#039;&#039;&amp;quot;My womb is a sacred vessel, meant for something greater than what nature has intended&amp;quot;.&#039;&#039; [[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*+3 [[Happiness and Affection|Happiness]]/day (cap: 75). &lt;br /&gt;
*+75 acceptance bonus chance for anal and oral sex. &lt;br /&gt;
*+15 to all [[homeschooling]] rolls. &lt;br /&gt;
*[[Seve Pásztor#Special ability|Unique Occult-themed events]] might be executed during various interaction activities with the MC. See her &amp;quot;special ability&amp;quot; entry below.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin,  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10715</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10715"/>
		<updated>2026-05-12T14:11:09Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Vestal Complex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
&#039;&#039;&amp;quot;My womb is a sacred vessel, meant for something greater than what nature has intended&amp;quot;.&#039;&#039; [[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*+3 [[Happiness and Affection|Happiness]]/day (cap: 75). &lt;br /&gt;
*+75 acceptance bonus chance for anal and oral sex. &lt;br /&gt;
*+15 to all [[homeschooling]] rolls. &lt;br /&gt;
*[[Seve Pásztor#Special ability|Unique Occult-themed events]] might be executed during various interaction activities with the MC. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin,  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10714</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10714"/>
		<updated>2026-05-12T14:09:28Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Vestal Complex */ improved layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*+3 [[Happiness and Affection|Happiness]]/day (cap: 75). &lt;br /&gt;
*+75 acceptance bonus chance for anal and oral sex. &lt;br /&gt;
*+15 to all [[homeschooling]] rolls. &lt;br /&gt;
*[[Seve Pásztor#Special ability|Unique Occult-themed events]] might be executed during various interaction activities with the MC. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin,  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10713</id>
		<title>Seve Pásztor</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10713"/>
		<updated>2026-05-12T13:54:28Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Special ability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seve Casual.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (aging frozen until you add her to your Household)&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 169 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Christianity|Christianity]]&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Whitehaven Academy (Scripted Encounter).&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave.&lt;br /&gt;
*&#039;&#039;&#039;Cost:&#039;&#039;&#039; $6,250 &lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 30 / 10&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; Whitehaven Academy&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&#039;&#039;&#039;Seve Pásztor&#039;&#039;&#039; is a young female lecturer the MC can encounter at [[Whitehaven Academy]], once he has enough renown there that she seeks him out for his aid (Academy Standing 20+ and Power Value 10+). Seve is over $6,500 in debt, which is due imminently, and she will be sold into slavery to pay it off unless she can find someone such as the MC to repay her creditors. She offers herself to the MC as a slave in return for paying her debt as what she has heard of him leads her to trust that in return for her being open and forthcoming in other ways, he may respect the virginity she wishes to preserve - which other buyers would surely not.  &lt;br /&gt;
&lt;br /&gt;
Seve has an unusual family background, some interesting lore she may reveal, and likes stargazing and walks - especially to [[Sentinel Hill]]. She starts off as a [[Religion#Christianity|Christian]] but is not very devout, as her occult interests take her spiritual focus far beyond the bounds of any established religion. Hence she is flexible about what religion she nominally follows, and her occult affinity (see below) will not be affected by any changes of religion - though it will be harmed by changes to her virginal nature.    &lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
Seve has the following fixed traits, and may have one or more random ones in addition:&lt;br /&gt;
* Shy&lt;br /&gt;
* Pure&lt;br /&gt;
* Materialistic&lt;br /&gt;
* Submissive&lt;br /&gt;
* Size Queen&lt;br /&gt;
* Nerd&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Vestal Complex|Vestal Complex]] - a trait unique to Seve, which grants the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Vestal Complex Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Seve feels a [[Traits (NPCs)#Occult Affinity|special affinity]] with the occult, and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin, on quiet trips with him exploring town she may open up about some of what she knows, revealing secret lore and increasing the [[The Player#Occult|MC&#039;s occult knowledge]]. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event&lt;br /&gt;
!Location&lt;br /&gt;
!Requirement 1&lt;br /&gt;
!Requirement 2&lt;br /&gt;
!Gain for MC&lt;br /&gt;
|-&lt;br /&gt;
|Going for a walk together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|none&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargazing]] together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Skills (NPCs)#Anal proficiency|Anal XP]] 14+&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Sentinel Hill]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 60+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Temple of Yidhra]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 50+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Seve has high parameters in Academics, Intelligence, and Willpower, as expected of an Academy lecturer - though she is not very Disciplined. She is also a busty natural beauty.&lt;br /&gt;
&lt;br /&gt;
[[File:Seve Pásztor Starting Traits.png|frameless|877x877px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10712</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10712"/>
		<updated>2026-05-12T13:53:46Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Occult Affinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin,  on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10711</id>
		<title>Seve Pásztor</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10711"/>
		<updated>2026-05-12T13:52:40Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seve Casual.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (aging frozen until you add her to your Household)&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 169 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Christianity|Christianity]]&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Whitehaven Academy (Scripted Encounter).&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave.&lt;br /&gt;
*&#039;&#039;&#039;Cost:&#039;&#039;&#039; $6,250 &lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 30 / 10&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; Whitehaven Academy&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&#039;&#039;&#039;Seve Pásztor&#039;&#039;&#039; is a young female lecturer the MC can encounter at [[Whitehaven Academy]], once he has enough renown there that she seeks him out for his aid (Academy Standing 20+ and Power Value 10+). Seve is over $6,500 in debt, which is due imminently, and she will be sold into slavery to pay it off unless she can find someone such as the MC to repay her creditors. She offers herself to the MC as a slave in return for paying her debt as what she has heard of him leads her to trust that in return for her being open and forthcoming in other ways, he may respect the virginity she wishes to preserve - which other buyers would surely not.  &lt;br /&gt;
&lt;br /&gt;
Seve has an unusual family background, some interesting lore she may reveal, and likes stargazing and walks - especially to [[Sentinel Hill]]. She starts off as a [[Religion#Christianity|Christian]] but is not very devout, as her occult interests take her spiritual focus far beyond the bounds of any established religion. Hence she is flexible about what religion she nominally follows, and her occult affinity (see below) will not be affected by any changes of religion - though it will be harmed by changes to her virginal nature.    &lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
Seve has the following fixed traits, and may have one or more random ones in addition:&lt;br /&gt;
* Shy&lt;br /&gt;
* Pure&lt;br /&gt;
* Materialistic&lt;br /&gt;
* Submissive&lt;br /&gt;
* Size Queen&lt;br /&gt;
* Nerd&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Vestal Complex|Vestal Complex]] - a trait unique to Seve, which grants the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Vestal Complex Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Seve feels a special affinity with the occult, and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, and as long as she is still a virgin, on quiet trips with him exploring town she may open up about some of what she knows, revealing secret lore and increasing the [[The Player#Occult|MC&#039;s occult knowledge]]. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event&lt;br /&gt;
!Location&lt;br /&gt;
!Requirement 1&lt;br /&gt;
!Requirement 2&lt;br /&gt;
!Gain for MC&lt;br /&gt;
|-&lt;br /&gt;
|Going for a walk together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|none&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargazing]] together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Skills (NPCs)#Anal proficiency|Anal XP]] 14+&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Sentinel Hill]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 60+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Temple of Yidhra]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 50+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Seve has high parameters in Academics, Intelligence, and Willpower, as expected of an Academy lecturer - though she is not very Disciplined. She is also a busty natural beauty.&lt;br /&gt;
&lt;br /&gt;
[[File:Seve Pásztor Starting Traits.png|frameless|877x877px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10710</id>
		<title>Seve Pásztor</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10710"/>
		<updated>2026-05-12T13:43:42Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Special ability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seve Casual.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (aging frozen until you add her to your Household)&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 169 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; Christianity&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Whitehaven Academy (Scripted Encounter).&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave.&lt;br /&gt;
*&#039;&#039;&#039;Cost:&#039;&#039;&#039; $6,250 &lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 30 / 10&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; Whitehaven Academy&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&#039;&#039;&#039;Seve Pásztor&#039;&#039;&#039; is a young female lecturer the MC can encounter at [[Whitehaven Academy]], once he has enough renown there that she seeks him out for his aid (Academy Standing 20+ and Power Value 10+). Seve is over $6,500 in debt, which is due imminently, and she will be sold into slavery to pay it off unless she can find someone such as the MC to repay her creditors. She offers herself to the MC as a slave in return for paying her debt as what she has heard of him leads her to trust that in return for her being open and forthcoming in other ways, he may respect the virginity she wishes to preserve - which other buyers would surely not.  &lt;br /&gt;
&lt;br /&gt;
Seve has an unusual family background, some interesting lore she may reveal, and likes stargazing and walks - especially to Sentinel Hill.&lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
Seve has the following fixed traits, and may have one or more random ones in addition:&lt;br /&gt;
* Shy&lt;br /&gt;
* Pure&lt;br /&gt;
* Materialistic&lt;br /&gt;
* Submissive&lt;br /&gt;
* Size Queen&lt;br /&gt;
* Nerd&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Vestal Complex|Vestal Complex]] - a trait unique to Seve, which grants the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Vestal Complex Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Seve feels a special affinity with the occult, and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, on quiet trips with him exploring town she may open up about some of what she knows, revealing secret lore and increasing the [[The Player#Occult|MC&#039;s occult knowledge]]. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event&lt;br /&gt;
!Location&lt;br /&gt;
!Requirement 1&lt;br /&gt;
!Requirement 2&lt;br /&gt;
!Gain for MC&lt;br /&gt;
|-&lt;br /&gt;
|Going for a walk together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|none&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|[[Stargazing]] together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Skills (NPCs)#Anal proficiency|Anal XP]] 14+&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Sentinel Hill]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 60+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as [[Follower]]&lt;br /&gt;
|[[Temple of Yidhra]]&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|[[Anal Wear]] 50+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Seve has high parameters in Academics, Intelligence, and Willpower, as expected of an Academy lecturer - though she is not very Disciplined. She is also a busty natural beauty.&lt;br /&gt;
&lt;br /&gt;
[[File:Seve Pásztor Starting Traits.png|frameless|877x877px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10709</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10709"/>
		<updated>2026-05-12T13:40:12Z</updated>

		<summary type="html">&lt;p&gt;AlexD: added Seve&amp;#039;s &amp;quot;special ability&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Occult Affinity ===&lt;br /&gt;
[[Seve Pásztor]] feels a special affinity with the [[occult]], and spends her spare time delving into obscure knowledge about [[Raana]] and its connection to what lies beyond. Once she gets to trust the MC, on quiet trips with him exploring town she may open up about some of what she knows, and depending on her [[Happiness and Affection|Affection]] and the [[Sexual wear|state of her anus]], may reveal secret lore and increase the [[The Player#Occult|MC&#039;s occult knowledge]] (four one-off gains possible).&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10707</id>
		<title>Seve Pásztor</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Seve_P%C3%A1sztor&amp;diff=10707"/>
		<updated>2026-05-12T13:34:32Z</updated>

		<summary type="html">&lt;p&gt;AlexD: added Seve&amp;#039;s &amp;quot;special ability&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seve Casual.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (aging frozen until you add her to your Household)&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 169 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; Christianity&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Whitehaven Academy (Scripted Encounter).&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave.&lt;br /&gt;
*&#039;&#039;&#039;Cost:&#039;&#039;&#039; $6,250 &lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 30 / 10&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; Whitehaven Academy&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
&#039;&#039;&#039;Seve Pásztor&#039;&#039;&#039; is a young female lecturer the MC can encounter at [[Whitehaven Academy]], once he has enough renown there that she seeks him out for his aid (Academy Standing 20+ and Power Value 10+). Seve is over $6,500 in debt, which is due imminently, and she will be sold into slavery to pay it off unless she can find someone such as the MC to repay her creditors. She offers herself to the MC as a slave in return for paying her debt as what she has heard of him leads her to trust that in return for her being open and forthcoming in other ways, he may respect the virginity she wishes to preserve - which other buyers would surely not.  &lt;br /&gt;
&lt;br /&gt;
Seve has an unusual family background, some interesting lore she may reveal, and likes stargazing and walks - especially to Sentinel Hill.&lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
Seve has the following fixed traits, and may have one or more random ones in addition:&lt;br /&gt;
* Shy&lt;br /&gt;
* Pure&lt;br /&gt;
* Materialistic&lt;br /&gt;
* Submissive&lt;br /&gt;
* Size Queen&lt;br /&gt;
* Nerd&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Vestal Complex|Vestal Complex]] - a trait unique to Seve, which grants the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Vestal Complex Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Seve feels a special affinity with the occult, and spends her spare time delving into obscure knowledge about Raana and its connection to what lies beyond. Once she gets to trust the MC, on quiet trips with him exploring town she may open up about some of what she knows, revealing secret lore and increasing the MC&#039;s occult knowledge. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Event&lt;br /&gt;
!Location&lt;br /&gt;
!Requirement 1&lt;br /&gt;
!Requirement 2&lt;br /&gt;
!Gain for MC&lt;br /&gt;
|-&lt;br /&gt;
|Going for a walk together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|none&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Stargazing together&lt;br /&gt;
|from home&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|Anal XP 14+&lt;br /&gt;
|Occult +1&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as Follower&lt;br /&gt;
|Sentinel Hill&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|Anal Wear 60+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|-&lt;br /&gt;
|Trip to location with her as Follower&lt;br /&gt;
|Temple of Yidhra&lt;br /&gt;
|Affection 40+&lt;br /&gt;
|Anal Wear 50+&lt;br /&gt;
|Occult +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Seve has high parameters in Academics, Intelligence, and Willpower, as expected of an Academy lecturer - though she is not very Disciplined. She is also a busty natural beauty.&lt;br /&gt;
&lt;br /&gt;
[[File:Seve Pásztor Starting Traits.png|frameless|877x877px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Stormchild&amp;diff=10705</id>
		<title>Stormchild</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Stormchild&amp;diff=10705"/>
		<updated>2026-05-12T12:01:34Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Starting Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stormchild Casual.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; varies (19-24)&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 171 cm&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; Crystal Heights Slave Market (but note that stats may vary according to the weather)&lt;br /&gt;
* &#039;&#039;&#039;Status:&#039;&#039;&#039; Convict&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; $25,000&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 0 / 12&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aveline Thornevale (&amp;quot;Stormchild&amp;quot;) is a slave who can be found for purchase at auction at [[Crystal Heights Slave Market]]. She has an unusual physiology, giving her generally high statistics, but will have particularly enhanced Intelligence, Strength, Dexterity and Willpower and if added to your household during or immediately after a severe electrical storm. &lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
Stormchild has the unique trait of the same name, which has the following effects:&lt;br /&gt;
&lt;br /&gt;
[[File:Stormchild Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
She also always has the following traits:&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Pure|Pure]]&lt;br /&gt;
* [[Traits (NPCs)#Materialistic|Materialistic]]&lt;br /&gt;
* [[Traits (NPCs)#Shy|Shy]]&lt;br /&gt;
&lt;br /&gt;
She has a 50% chance of :&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
&lt;br /&gt;
She has a 33% chance of :&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Size queen|Size Queen]]&lt;br /&gt;
* [[Traits (NPCs)#Jaded|Jaded]]&lt;br /&gt;
* [[Traits (NPCs)#Nerd|Nerd]]&lt;br /&gt;
* [[Traits (NPCs)#Traditionalist|Traditionalist]]&lt;br /&gt;
&lt;br /&gt;
And she can have traits from the random pool in addition. &lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Aveline&#039;s statistics are unusually good, but vary wildly like the storm that brought her. Below is an example, but don&#039;t use it as a close guide to what you might find in your game. Her &#039;&#039;&#039;Intelligence&#039;&#039;&#039; can be anywhere in the range 90-120, &#039;&#039;&#039;Dexterity&#039;&#039;&#039; 70-95, &#039;&#039;&#039;Strength&#039;&#039;&#039; 60-80, &#039;&#039;&#039;Willpower&#039;&#039;&#039; 60-85, and &#039;&#039;&#039;Stamina&#039;&#039;&#039; 65-80 - with these scores at the higher end if you acquire her in stormy weather, and lower otherwise. &lt;br /&gt;
&lt;br /&gt;
And as well as being unusually fit, she is strikingly good looking, but has little in the way of skills.&lt;br /&gt;
&lt;br /&gt;
[[File:Shot0004.jpg|alt=Stormchild stats|frameless|956x956px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to: [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10704</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10704"/>
		<updated>2026-05-12T11:58:19Z</updated>

		<summary type="html">&lt;p&gt;AlexD: corrected Valky&amp;#039;s name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (unique encounter, &amp;quot;New World Order&amp;quot; quest line) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aveline Thornevale (&amp;quot;Stormchild&amp;quot;)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (19-24)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Atheist&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (but pay attention to the weather) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== &amp;quot;The Valkyria&amp;quot; Eklund (first name random) ===&lt;br /&gt;
Age: &#039;&#039;&#039;random (19-23)&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av55&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10700</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10700"/>
		<updated>2026-05-12T05:34:31Z</updated>

		<summary type="html">&lt;p&gt;AlexD: corrected Valk&amp;#039;s age&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
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===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
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===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
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|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (unique encounter, &amp;quot;New World Order&amp;quot; quest line) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
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&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
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===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
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===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
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|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
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=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
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===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
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===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
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===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
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===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
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===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
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===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
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===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
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===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
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===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
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===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
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===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
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===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
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===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
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===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
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|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aveline Thornevale (&amp;quot;Stormchild&amp;quot;)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (19-24)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Atheist&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (but pay attention to the weather) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;random (19-23)&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av55&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10699</id>
		<title>The Valkyria</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10699"/>
		<updated>2026-05-12T05:33:49Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:valk.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; random (19-23)&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Scandinavian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 57 kg / 125 lbs&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 170 cm / 5&#039;7&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Frame:&#039;&#039;&#039; Normal&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Asatru (Æsir)|Aesir]]&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Locations_(Ikaanos)#Marston_Avenue|Marston Avenue]] - &amp;quot;The Valkyria&amp;quot; quest&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; Quest reward&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 65 / 0&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&amp;quot;The Valkyria&amp;quot; Eklund (first name random) gained her nickname as a result of her moderate notoriety: a formidable Aesir warrior woman surviving in a man&#039;s world. &lt;br /&gt;
&lt;br /&gt;
She can be recruited should the player complete &amp;quot;The Valkyria&amp;quot; quest that can be found at [[Odensborg]], and then choose to take her in. Note that this quest will put the MC in combat with her two teammates, Daniel and Bjorn, before requiring a STRENGTH check. &lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
&lt;br /&gt;
*[[Traits (NPCs)#Brawler|Brawler]]&lt;br /&gt;
*[[Traits (NPCs)#Crackshot|Crackshot]]&lt;br /&gt;
*[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&lt;br /&gt;
*[[Traits (NPCs)#Dominant|Dominant]]&lt;br /&gt;
*[[Traits (NPCs)#Wild-Born|Wild-Born]]&lt;br /&gt;
*[[Traits (NPCs)#Scavenger|Scavenger]]&lt;br /&gt;
*[[Traits (NPCs)#Jaded|Jaded]]&lt;br /&gt;
===Starter Stats===&lt;br /&gt;
&amp;quot;The Valkryia&amp;quot; has the following starting stats:&lt;br /&gt;
&lt;br /&gt;
[[File:The Valkyria StartingStats.png|frameless|877x877px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to : [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10698</id>
		<title>The Valkyria</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10698"/>
		<updated>2026-05-12T05:19:03Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Valk; not finished - will complete in a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:valk.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 19&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Scandinavian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 57 kg&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 170 cm&lt;br /&gt;
* &#039;&#039;&#039;Frame:&#039;&#039;&#039; Normal&lt;br /&gt;
*&#039;&#039;&#039;Background:&#039;&#039;&#039; Random&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Asatru (Æsir)|Aesir]]&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Locations_(Ikaanos)#Marston_Avenue|Marston Avenue]] - &amp;quot;The Valkryia&amp;quot; quest&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; Quest reward&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 65 / 0&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&amp;quot;The Valkyria&amp;quot; Eklund (first name random) can be recruited should the player complete &amp;quot;The Valkyria&amp;quot; quest that can be found at [[Odensborg]] and choose to take her in. Note that this quest will put the MC in combat with her two teammates, Daniel and Bjorn, before putting him through a STRENGTH check.&lt;br /&gt;
&lt;br /&gt;
Her nickname is a result of her moderate notoriety: a formidable Aesir warrior woman surviving in a man&#039;s world.&lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
&lt;br /&gt;
*Brawler&lt;br /&gt;
*Crackshot&lt;br /&gt;
*Bloodthirsty&lt;br /&gt;
*Dominant&lt;br /&gt;
*Wild Born&lt;br /&gt;
*Scavenger&lt;br /&gt;
*Jaded&lt;br /&gt;
===Starter Stats===&lt;br /&gt;
&amp;quot;The Valkryia&amp;quot; has the following starting stats:&lt;br /&gt;
&lt;br /&gt;
[[File:The Valkyria StartingStats.png|frameless|877x877px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to : [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10697</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10697"/>
		<updated>2026-05-12T05:02:20Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Valky&amp;#039;s Av number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (unique encounter, &amp;quot;New World Order&amp;quot; quest line) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aveline Thornevale (&amp;quot;Stormchild&amp;quot;)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (19-24)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Atheist&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (but pay attention to the weather) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av55&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10696</id>
		<title>The Valkyria</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Valkyria&amp;diff=10696"/>
		<updated>2026-05-12T05:01:11Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:valk.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 19&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Scandinavian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; Random but within Normal body type boundaries&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; Random but within Normal body type boundaries&lt;br /&gt;
* &#039;&#039;&#039;Frame:&#039;&#039;&#039; Normal&lt;br /&gt;
*&#039;&#039;&#039;Background:&#039;&#039;&#039; Random&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Religion#Asatru (Æsir)|Aesir]]&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Locations_(Ikaanos)#Marston_Avenue|Marston Avenue]] - &amp;quot;The Valkryia&amp;quot; quests&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; Quest reward&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 65 / 0&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&amp;quot;The Valkyria&amp;quot; can be recruited should the player complete &amp;quot;The Valkyria&amp;quot; quest that can be found at [[Odensborg]] and choose to take her in. Note that this quest will put the MC in combat with her two teammates, Daniel and Bjorn, before putting him through a STRENGTH check.&lt;br /&gt;
&lt;br /&gt;
Her nickname is a result of her moderate notoriety: a formidable Aesir warrior woman surviving in a man&#039;s world.&lt;br /&gt;
&lt;br /&gt;
The Valkyria&#039;s real name and most of her background are random, with some strains of scripted texts regarding her two former companions. &lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
&lt;br /&gt;
*Warrior&lt;br /&gt;
*Brawler&lt;br /&gt;
&#039;&#039;&#039;Can also have:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Any others: Malevolent, Submissive, Bloodthirsty, Advocate, Feminist, Jaded, Starlet, Sweet Tooth, Workaholic, Shy, Shamefast, Delicate, Vanilla, Perverted, Oral Fixation, Size Queen, Daddy Issues...&lt;br /&gt;
&lt;br /&gt;
===Starter Stats===&lt;br /&gt;
&amp;quot;The Valkryia&amp;quot; has the following starting stats:&lt;br /&gt;
&lt;br /&gt;
[[File:The Valkyria StartingStats.png|frameless|877x877px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to : [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Ex-Arena_Champion&amp;diff=10694</id>
		<title>Ex-Arena Champion</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Ex-Arena_Champion&amp;diff=10694"/>
		<updated>2026-05-12T03:31:11Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ex-Arena Champion.png|thumb]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 27&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 76 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 178 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; Atheist&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Kahill Outpost]].&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; Loot (captured)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Convict.&lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 75 / 5&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
The ex-arena champion (Kaedra, last name randomized) is a capturable female NPC that the player can encounter if he takes on the bounty at [[The Goat&#039;s Toe]] in [[Kahill Outpost]]. &lt;br /&gt;
&lt;br /&gt;
Kaedra is daughter of a [[Hazorians|Hazorian]] warrior family. She grew up in Am-Belinor one of the last Hazorian villages in the [[Prometheus Kingdoms|Prometheus]] region. It was destroyed by Republic death squads when she was still young and she survived in the wilderness for years before she was captured and taken to a prison camp. &lt;br /&gt;
&lt;br /&gt;
She eventually escaped in a prison break aimed at freeing a crime boss there and went on the run with a couple of others before eventually being recaptured and sent to the arena. However, she later managed to break out again and escaped to Kahill Outpost, where the small militia there tried their best to capture her, but failed due to her skill until the player steps in.&lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
*[[Traits (NPCs)#Brawler|Brawler]]&lt;br /&gt;
*[[Traits (NPCs)#Warrior|Warrior]]&lt;br /&gt;
*[[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
*[[Traits (NPCs)#Dominant|Dominant]]&lt;br /&gt;
*[[Traits (NPCs)#Jaded|Jaded]]&lt;br /&gt;
&lt;br /&gt;
She can also get (50%):&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&lt;br /&gt;
&lt;br /&gt;
=== Special ability ===&lt;br /&gt;
Her experience at gladiatorial combat gives her a +15 bonus when competing in one-to-one fights at [[The Arena#The Crystal Hills Arena Gladiatrix School|CHAGS]]. &lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Kaedra starts with very high Strength, Stamina, Willpower, Discipline, Melee combat and Ranged skills.  &lt;br /&gt;
[[File:Shot0007.jpg|alt=Ex-Arena Champ Starting Stats|none|thumb|919x919px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to: [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=File:Shot0007.jpg&amp;diff=10693</id>
		<title>File:Shot0007.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=File:Shot0007.jpg&amp;diff=10693"/>
		<updated>2026-05-12T03:29:45Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KaedraStats&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Stormchild&amp;diff=10692</id>
		<title>Stormchild</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Stormchild&amp;diff=10692"/>
		<updated>2026-05-12T02:53:25Z</updated>

		<summary type="html">&lt;p&gt;AlexD: Updated, and replaced stats pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stormchild Casual.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; varies (19-24)&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 54 kg&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 171 cm&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; Crystal Heights Slave Market (but note that stats may vary according to the weather)&lt;br /&gt;
* &#039;&#039;&#039;Status:&#039;&#039;&#039; Convict&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; $25,000&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 0 / 12&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Aveline Thornevale (&amp;quot;Stormchild&amp;quot;) is a slave who can be found for purchase at auction at [[Crystal Heights Slave Market]]. She has an unusual physiology, giving her generally high statistics, but will have particularly enhanced Intelligence, Strength, Dexterity and Willpower and if added to your household during or immediately after a severe electrical storm. &lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
Stormchild has the unique trait of the same name, which has the following effects:&lt;br /&gt;
&lt;br /&gt;
[[File:Stormchild Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
She also always has the following traits:&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Pure|Pure]]&lt;br /&gt;
* [[Traits (NPCs)#Materialistic|Materialistic]]&lt;br /&gt;
* [[Traits (NPCs)#Shy|Shy]]&lt;br /&gt;
&lt;br /&gt;
She has a 50% chance of :&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
&lt;br /&gt;
She has a 33% chance of :&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Size queen|Size Queen]]&lt;br /&gt;
* [[Traits (NPCs)#Jaded|Jaded]]&lt;br /&gt;
* [[Traits (NPCs)#Nerd|Nerd]]&lt;br /&gt;
* [[Traits (NPCs)#Traditionalist|Traditionalist]]&lt;br /&gt;
&lt;br /&gt;
And she can have traits from the random pool in addition. &lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Aveline&#039;s statistics are unusually good, but vary wildly like the storm that brought her. Below is an example, but don&#039;t use it as a close guide to what you might find in your game. Her &#039;&#039;&#039;Intelligence&#039;&#039;&#039; can range from 90-120, &#039;&#039;&#039;Dexterity&#039;&#039;&#039; 70-95, &#039;&#039;&#039;Strength&#039;&#039;&#039; 60-80, &#039;&#039;&#039;Willpower&#039;&#039;&#039; 60-85, and &#039;&#039;&#039;Stamina&#039;&#039;&#039; 65-80. As well as being unusually fit she is strikingly good looking, but has little in the way of skills.&lt;br /&gt;
&lt;br /&gt;
[[File:Shot0004.jpg|alt=Stormchild stats|frameless|956x956px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to: [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10691</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10691"/>
		<updated>2026-05-12T02:21:38Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Stormchild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
Further, if Stormchild is added to your household during a bad storm, she will have further enhanced Intelligence, Strength, Dexterity and Willpower.  &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized [[Weapons#Coilgun|coilgun]] that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=File:Shot0004.jpg&amp;diff=10690</id>
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		<updated>2026-05-12T02:10:57Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
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&lt;div&gt;StormchildStats&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10689</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10689"/>
		<updated>2026-05-12T01:58:48Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Stormchild */&lt;/p&gt;
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&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high [[Attributes (NPCs)#Intelligence|Intelligence]], Dexterity, Willpower and Strength. She suffers from mental turbulence that has a small daily chance (1 in 3) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage per wound - which gives her a slight advantage in [[The Arena|arena]] combat. She receives a +15% bonus to all [[home-schooling]] rolls. And bringing her to orgasm during non-bondage vaginal sex has a small chance of increasing her [[Attributes (NPCs)#Intelligence|INTELLIGENCE]] by one point, up to a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10688</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10688"/>
		<updated>2026-05-12T01:09:43Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Detached */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10687</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10687"/>
		<updated>2026-05-12T01:09:03Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Detached */ updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 1% chance to decrease this trait one point/day if the NPC&#039;s Happiness is 80+ and his/her Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Tori_Helm&amp;diff=10686</id>
		<title>Tori Helm</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Tori_Helm&amp;diff=10686"/>
		<updated>2026-05-12T00:54:54Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Tori Casual.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 18&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Scandinavian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 50 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 168 cm&lt;br /&gt;
*&#039;&#039;&#039;Background:&#039;&#039;&#039; The Docks, Ikaanos&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; The Two Moons&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Virax Springs]] (Crystal Hills)&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; $7,000&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;&#039;Tori Helm&#039;&#039;&#039; is an unenthusiastic masseuse at [[Virax Springs]]. She can be acquired if the MC brings her sister [[Lovisa Helm|Lovisa]] with him to the bath house, if his Power Value is 5+.  &lt;br /&gt;
&lt;br /&gt;
More information on her is available after raising her [[Happiness and Affection|Affection]].&lt;br /&gt;
&lt;br /&gt;
==Character Traits==&lt;br /&gt;
*[[Traits (NPCs)#Delicate|Delicate]]&lt;br /&gt;
*[[Traits (NPCs)#Extrovert|Extroverted]]&lt;br /&gt;
*[[Traits (NPCs)#Nature-Lover|Nature-Lover]]&lt;br /&gt;
*[[Traits (NPCs)#Nerd|Nerd]]&lt;br /&gt;
*[[Traits (NPCs)#Sibling|Sibling]]&lt;br /&gt;
*[[Traits (NPCs)#Starlet|Starlet]]&lt;br /&gt;
&lt;br /&gt;
==Starting Stats==&lt;br /&gt;
[[File:Tori Helm Starting Stats.png|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to: [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10685</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10685"/>
		<updated>2026-05-12T00:42:32Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Pacifist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10684</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10684"/>
		<updated>2026-05-12T00:39:42Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Sibling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling, that may either hamper or boost their general well-being and efficiency. Examples include [[Tori Helm|Tori]] and [[Lovisa Helm|Lovisa]] Helm, and [[Laika Wixx|Laika]] and [[Loden Wixx|Loden]] Wixx. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Evelyn_Whitlock&amp;diff=10683</id>
		<title>Evelyn Whitlock</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Evelyn_Whitlock&amp;diff=10683"/>
		<updated>2026-05-12T00:37:09Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Character Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Av47 inter casual.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 19&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 51 kg&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 167 cm&lt;br /&gt;
* &#039;&#039;&#039;Frame:&#039;&#039;&#039; Petite&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Two Moons&lt;br /&gt;
* &#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Redhaven]] (Headkiller&#039;s Quest)&lt;br /&gt;
* &#039;&#039;&#039;Status:&#039;&#039;&#039; Slave&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; $10,000 + $0/day&lt;br /&gt;
* &#039;&#039;&#039;Roaming location:&#039;&#039;&#039; [[Redhaven]]&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Evelyn grew up in the Orphanage since she was nine, under Mrs. Ardbegger who used her for child labor in the orchards and basement sweatshop. She was transferred to the household of an influential person from the Academy when she was 14 years old. She escaped and met up with her older brother, and they eventually joined The Headkiller&#039;s Crew.&lt;br /&gt;
&lt;br /&gt;
=== Character Traits ===&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Daddy issues|Daddy Issues]]&lt;br /&gt;
* [[Traits (NPCs)#Materialistic|Materialistic]]&lt;br /&gt;
* [[Traits (NPCs)#Scavenger|Scavenger]]&lt;br /&gt;
* [[Traits (NPCs)#Submissive|Submissive]]&lt;br /&gt;
* [[Traits (NPCs)#Superficial|Superficial]]&lt;br /&gt;
* [[Traits (NPCs)#Wild-Born|Wild-Born]]&lt;br /&gt;
* [[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
* [[Traits (NPCs)#Undying Loyalty|Undying Loyalty]] - can be gained if her Willpower reaches 60+ and her Affection remains at least moderate&lt;br /&gt;
&lt;br /&gt;
=== Starting Stats ===&lt;br /&gt;
Evelyn would make  good addition to any household, especially one survival-focused. She&#039;s fit, bright, disciplined, good looking, with domestic, survival, medical and firearms skills - and an excellent dancer. &lt;br /&gt;
[[File:EvelynStats.jpg|alt=Evelyn&#039;s starting stats|left|thumb|817x817px]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10682</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10682"/>
		<updated>2026-05-12T00:35:33Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Statesman and Undying Loyalty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+. Examples include [[Ohio Adler]] and [[Philip Lancour]].&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, [[Aria Bianchi|Aria]] has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; [[Aria Bianchi|Aria&#039;s]] sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Evelyn Whitlock]] if you raise her Willpower to 60+, and as long as her Affection stays reasonably high.&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10681</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10681"/>
		<updated>2026-05-12T00:31:01Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Mechanized Unit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit (e.g. [[Bofors Gun]] and crew) has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring. NPCs with this trait currently comprise [[Louisiana Adler]] and [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, Aria has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Aria&#039;s sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10680</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10680"/>
		<updated>2026-05-12T00:13:48Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Direct Earth Lineage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy trait value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anecdotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using [[Revital]]. NPCs who currently have this trait: [[Louisiana Adler]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day. Examples include [[Ohio Adler|Ohio]], [[Kansas Adler|Kansas]], [[Arizona Adler|Arizona]] and [[Louisiana Adler]], and [[Philip Lancour]]. &lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
NPCs that have this trait: [[Louisiana Adler]], [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, Aria has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Aria&#039;s sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10679</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10679"/>
		<updated>2026-05-12T00:07:41Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Zweihander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to specialisation from personal preference or a history of limited training experience, this NPC excels when using heavy, two-handed melee weapons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Sledgehammer&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy Trait Value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anedcotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using Revital. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
NPCs that currently have this trait: [[Louisiana Adler]].&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day.&lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
NPCs that have this trait: [[Louisiana Adler]], [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, Aria has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Aria&#039;s sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10678</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10678"/>
		<updated>2026-05-12T00:00:37Z</updated>

		<summary type="html">&lt;p&gt;AlexD: Moved Attention-whore and updated Stormchild&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are restricted to just a few named individuals. Most have a chance to be found on any individual, though some are commoner than others, and an NPC&#039;s background affects their chance of having certain traits. &lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]).&lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill.&lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard.&lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard.&lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished.&lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty.&lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+).&lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20).&lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler.&lt;br /&gt;
**Starts with a +10 Discipline boost.&lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]].&lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10.&lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily.&lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+).&lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+).&lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+).&lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]].&lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes.&lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost.&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day.&lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to personal preference or a history of limited training experience, this NPC excels when using a specific type of weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
These traits are only found on specific named individuals. &lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy Trait Value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anedcotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using Revital. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
NPCs that currently have this trait: [[Louisiana Adler]].&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day.&lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
NPCs that have this trait: [[Louisiana Adler]], [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|Aveline Thornevale]] was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, Aria has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Aria&#039;s sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Mai-Lynn_Oshiro&amp;diff=10677</id>
		<title>Mai-Lynn Oshiro</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Mai-Lynn_Oshiro&amp;diff=10677"/>
		<updated>2026-05-11T23:14:16Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Character Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:mai-lynn_casual.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 23 (ageing frozen until you add her to your Household)&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; Japanese&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 55kg&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 170cm&lt;br /&gt;
* &#039;&#039;&#039;Frame:&#039;&#039;&#039; Normal&lt;br /&gt;
* &#039;&#039;&#039;Background:&#039;&#039;&#039; [[Locations_(Ikaanos)#Raikan|Raikan]]&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; Random&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; [[Crystal Heights Slave Market]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Slave&lt;br /&gt;
* &#039;&#039;&#039;Price:&#039;&#039;&#039; $16,000&lt;br /&gt;
* &#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 0 / 0&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; [[Toshi Gardens]] (if &amp;quot;[[Quests#NPC-related_quests|My beloved father]]&amp;quot; has been completed)&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Mai-Lynn&#039;s father, who was a well-known florist residing in the district of Raikan, gave the girl a peaceful upbringing in a secluded house surrounded by Japanese gardens. She learned at an early to tend to a home, manage a garden and act as a good hostess - a title Mai-Lynn had to take on after mother went out on an &#039;&#039;Arkukima&#039;&#039; - a post-severance phenomenon of pilgrimage, common among the Japanese people of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
The absence of her mother, and her father&#039;s mounting problems with a Raikan street gang, eventually impoverished the father-daughter duo, forcing Mai-Lynn into servitude. She worked her first years as a domestic servant, but chose to sign a slave contract in order to save her father&#039;s house from becoming auctioned off due to his spiraling debts.&lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
Mai-Lynn always starts with the following traits:&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Green Thumb|Green Thumb]] (special to her; see below)&lt;br /&gt;
* [[Traits (NPCs)#Perfectionist|Perfectionist]]&lt;br /&gt;
* [[Traits (NPCs)#Pacifist|Pacifist]]&lt;br /&gt;
* [[Traits (NPCs)#Vanilla|Vanilla]]&lt;br /&gt;
* [[Traits (NPCs)#Depressed|Depressed]] (you can remove this trait by completing her quest)&lt;br /&gt;
&lt;br /&gt;
Sha additionally also gets 0-2 traits from the random pool (e.g. Pure, Delicate, Shy, Frigid, Submissive, Oral Fixation, Size Queen, Workaholic, Starlet, Nerd, Advocate, Materialistic) - but not combat traits. &lt;br /&gt;
&lt;br /&gt;
===Special Ability===&lt;br /&gt;
Mai-Lynn has the unique trait &amp;quot;&#039;&#039;&#039;[[Traits (NPCs)#Green Thumb|Green Thumb]]&#039;&#039;&#039;&amp;quot; (see above). She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 [[Ration]] per day if your Garden has been upgraded to include Tools. &lt;br /&gt;
&lt;br /&gt;
===Starter Stats:===&lt;br /&gt;
&lt;br /&gt;
[[File:Mai-Lynn&#039;s stats.jpg|444px|frameless]]&lt;br /&gt;
[[File:Mai-Lynn exam..jpg|444px|frameless]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
Back to : [[Available Slaves]] &amp;lt;br&amp;gt;&lt;br /&gt;
Back to : [[Story NPCs]]&lt;br /&gt;
&lt;br /&gt;
==Source:==&lt;br /&gt;
Masters of Raana 0.8.3.1(A3.3b) html file.&lt;br /&gt;
&lt;br /&gt;
Search:   set $girlid to 12&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
and above this:  /* RANDOM TRAITS BELOW*/&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=The_Shrine&amp;diff=10676</id>
		<title>The Shrine</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=The_Shrine&amp;diff=10676"/>
		<updated>2026-05-11T22:56:53Z</updated>

		<summary type="html">&lt;p&gt;AlexD: improved layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:The Srhine.jpg|thumb|500px|right]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The &#039;&#039;&#039;Shrine&#039;&#039;&#039; is a building in [[The yard|the MC&#039;s yard]]. It is small and undecorated at the start. The MC can &#039;&#039;&#039;Pray/Meditate&#039;&#039;&#039; there to increase [[Devotion]], alone or with his [[Followers]]. Or he can deliver religious &#039;&#039;&#039;Lectures/Sermons&#039;&#039;&#039; there, pro- or anti- &#039;&#039;&#039;Willpower&#039;&#039;&#039;, &#039;&#039;&#039;Corruption&#039;&#039;&#039; or &#039;&#039;&#039;Devotion&#039;&#039;&#039; - to his Followers, or to his entire Household if the Hall has been upgraded enough. The Hall also provides a small daily chance of increasing the [[States (NPCs)#Devotion|Devotion]] of those members of the MC&#039;s household who follow the same [[Religion]] as the MC, unless its doors are &#039;&#039;&#039;locked&#039;&#039;&#039; to prevent them accessing it unsupervised. It also contains &#039;&#039;&#039;Symbols&#039;&#039;&#039;, upgrading which can increase the daily passive [[States (NPCs)#Devotion|Devotion]] increase chance, and also increase the amount of Devotion gained by Praying/Meditating there, and increase the success chance for Lectures performed there.&lt;br /&gt;
&lt;br /&gt;
==Upgrading The Hall==&lt;br /&gt;
By upgrading the hall, the MC can include more people in his religious lectures/sermons there, as well as increasing the effectiveness of Lectures given there, and increasing the passive influence of the Shrine on his Household.&lt;br /&gt;
&lt;br /&gt;
*Level I (Starting): &#039;&#039;A simple stone shrine with enough space to hold up to five people at the same time. It&#039;s cozy, even if the draftiness makes it hard for a worshipper to maintain their full spiritual focus.&#039;&#039;&lt;br /&gt;
*Level II ($1,200): &#039;&#039;A simple stone shrine with floorboards, an improved altar and renovated windows.&#039;&#039; +1% to daily NPC Devotion increase chance. +1 to Lecture success chance.&lt;br /&gt;
*Level III ($15,000): &#039;&#039;A small congregational hall that allows the entire household to participate in lectures and religious sermons.&#039;&#039; +1% to daily NPC Devotion increase chance (for +2% total from Hall upgrades). +1 to Lecture success chances (for +2 total from Hall upgrades). Lectures can now affect all members of the MC&#039;s Household who are at home at the time they are performed, instead of just affecting assigned Followers.  &lt;br /&gt;
&lt;br /&gt;
==Adding Religious Symbols==&lt;br /&gt;
The player can add more religious symbols to the Shrine. Each upgrade gives:&lt;br /&gt;
&lt;br /&gt;
* +1 point Devotion gain per session meditating/praying there&lt;br /&gt;
* +2 points to success chance of Lectures given there&lt;br /&gt;
* +2% to daily chance of increasing the [[States (NPCs)#Devotion|Devotion]] of Household members of the MC&#039;s [[Religion]]. &lt;br /&gt;
&lt;br /&gt;
The names of the religious symbols depend on the player&#039;s religion:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Religion&lt;br /&gt;
!Starting Symbols&lt;br /&gt;
!$300 upgrade&lt;br /&gt;
!$600 upgrade&lt;br /&gt;
!$3,500 upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#Atheism|Atheist]]&lt;br /&gt;
|An ancient celestial symbol&lt;br /&gt;
|Medieval tapestry&lt;br /&gt;
|A pre-[[The Severance|severance]] Earth globe&lt;br /&gt;
|&amp;quot;Rannica Major&amp;quot; - a decorated Raanic globe&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#Church of the Two Moons (CTM)|The Two Moons]]&lt;br /&gt;
|The Sacred Dual Orb&lt;br /&gt;
|The Sacred Dual Orb - gold plated&lt;br /&gt;
|A Dark Chalice&lt;br /&gt;
|The Ending Vase&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#Asatru (Æsir)|Aesir]]&lt;br /&gt;
|Statue of Odin&lt;br /&gt;
|Large statue of Odin&lt;br /&gt;
|Statue of Frey and Thor&lt;br /&gt;
|Large statue of Jörmungandr&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#Christianity|Christianity]]&lt;br /&gt;
|Crucifix - basic&lt;br /&gt;
|Crucifix - gold&lt;br /&gt;
|Statue of Saint Mary&lt;br /&gt;
|Relic box&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#The Cult of The Elder|Cult of The Elder]]&lt;br /&gt;
|The All-Seeing Eye&lt;br /&gt;
|The All-Seeing Eye - gold-plated&lt;br /&gt;
|The Sacred Void Vessel&lt;br /&gt;
|Statue of The Seeker&lt;br /&gt;
|-&lt;br /&gt;
|[[Religion#Islam|Islam]]&lt;br /&gt;
|Patterned rugs - basic&lt;br /&gt;
|Patterned rugs - comfortable&lt;br /&gt;
|Sacred decorations&lt;br /&gt;
|Decorated windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Praying==&lt;br /&gt;
The MC can Pray (or Meditate, if [[Religion#Atheism|Atheist]]) in the Shrine, which will increase his [[The Player#Devotion|Devotion]] to the [[Religion]] that he is following. He can pray up to 5 times a day, each session taking an hour. Each session gives the MC +1, +2, +3 or +4 [[The Player#Devotion|Devotion]] points, depending on how upgraded his Shrine&#039;s Symbols are. The MC&#039;s assigned [[Followers]] get invited too, and have about a 50% chance of joining, but only if they are of the same Religion. If they join, their [[States (NPCs)#Devotion|Devotion]] increases +1 point. &lt;br /&gt;
&lt;br /&gt;
== Lecturing ==&lt;br /&gt;
The player can also Lecture (or give Sermons to) his household members here, 3 times per day, each Lecture being an hour long, with the options being:&lt;br /&gt;
*Anti Decadence (decreases [[Attributes (NPCs)#Corruption|Corruption]])&lt;br /&gt;
*Pro Decadence (increases [[Attributes (NPCs)#Corruption|Corruption]])&lt;br /&gt;
*Anti Willpower (decreases [[Attributes (NPCs)#Willpower|Willpower]])&lt;br /&gt;
*Pro Willpower (increases [[Attributes (NPCs)#Willpower|Willpower]])&lt;br /&gt;
*Devotion (increase [[States (NPCs)#Devotion|Devotion]] of household members that follow the same Religion as the player; decreases it otherwise.)&lt;br /&gt;
The Lectures are to the MC&#039;s assigned [[Followers]], or if the Hall has reached its maximum upgrade size, there is the option of including every member of the MC&#039;s Household who is at home at that time (i.e. not working at jobs in shops, lecturing at the Academy, Scavenging, Horse Riding, etc.).&lt;br /&gt;
&lt;br /&gt;
The Lecture success chance is boosted by Shrine Symbol upgrades (+2% per) and Shrine Hall upgrades (+1% per), for a total +0–8% modifier. There is also a daily random &amp;quot;&#039;&#039;&#039;winds of faith&#039;&#039;&#039;&amp;quot; modifier, which is plus or minus 0–15%. &lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;Devotion&#039;&#039;&#039; lectures, the MC also has the option of increasing their success chance further by the following:&lt;br /&gt;
*Use Fury! (-10 [[The Player#Stamina, and Stamina Points|Stamina]] points)&lt;br /&gt;
*Religious Zeal (-10 [[The Player#Devotion|Devotion]] points)&lt;br /&gt;
*Enhance (-$250)&lt;br /&gt;
&lt;br /&gt;
== Devotion Chance ==&lt;br /&gt;
Each day, every NPC in the MC&#039;s household who is of the same [[Religion]] as the MC and who has [[States (NPCs)#Devotion|Devotion]] 30+ has a small chance to increase their [[States (NPCs)#Devotion|Devotion]], through unsupervised access to the Shrine. The Shrine can be &#039;&#039;&#039;locked&#039;&#039;&#039; to prevent this if the MC wishes. This chance is 0% to 8% depending on how upgraded the Shrine is: +2% for each of the three Symbol upgrades, and +1% for each of the two Hall upgrades. (See &amp;quot;Devotion Chance&amp;quot; at bottom of the Shrine&#039;s details page).&lt;br /&gt;
&lt;br /&gt;
==Other Actions==&lt;br /&gt;
Aside from the listed actions above, the player can also &#039;&#039;&#039;lock&#039;&#039;&#039; The Shrine (to stop its daily NPC&#039;s [[States (NPCs)#Devotion|Devotion]] increase chance taking effect), rename it, or even demolish it if he does not need it anymore.&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10669</id>
		<title>Traits (NPCs)</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Traits_(NPCs)&amp;diff=10669"/>
		<updated>2026-05-09T22:27:45Z</updated>

		<summary type="html">&lt;p&gt;AlexD: /* Attention-whore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More than their [[Attributes (NPCs)|&#039;&#039;&#039;Attributes&#039;&#039;&#039;]], [[States (NPCs)|&#039;&#039;&#039;States&#039;&#039;&#039;]] and [[Skills (NPCs)|&#039;&#039;&#039;Skills&#039;&#039;&#039;]], NPCs are distinguished by &#039;&#039;&#039;Traits&#039;&#039;&#039; that are integral parts of their identity and personality. Some traits can be sexual in nature, while others are more mundane and may represent something that he or she is particularly good at, something that their background has instilled in them or even just a preference they hold. Currently active traits are shown on page 2 of an NPC&#039;s &amp;quot;Stats &amp;amp; Traits&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Traits have a rating between 0 and 100. They generally take effect if their score exceeds 74, though some (e.g. Feminist) take effect at 1+, and some others at 90+ or only at 100. Below the point at which they take effect, they should not be visible on an NPC&#039;s sheet - though some may show at 75+ even if they don&#039;t take effect till higher. The current strength of each Trait can be seen by clicking on the &amp;quot;?&amp;quot; (= help) button alongside the heading of the Traits list. &lt;br /&gt;
&lt;br /&gt;
Some are paired with an opposite trait, which takes effect below 25 on the same scale. E.g. Malevolent &amp;amp; Pure: at 0-24 this will show as Malevolent; at 75+ it will show as Pure, and in between it will be inactive, and invisible unless you check the &amp;quot;?&amp;quot; screen. &lt;br /&gt;
&lt;br /&gt;
Single traits will start at 0, 30 or 50 if &amp;quot;off&amp;quot;, and 100 if &amp;quot;on&amp;quot;; Paired traits will start at 0 or 100 if &amp;quot;on&amp;quot;, or 30 or 50 if off. Many traits can change their values during play; some the MC can attempt to change intentionally. That means that the traits an NPC starts with aren&#039;t always fixed for life; some may show up or vanish during play - and some of them the MC may intentionally develop, or try to get rid of.&lt;br /&gt;
&lt;br /&gt;
Some traits are unique to a particular individual. Some are commoner than others. And this list is not complete!&lt;br /&gt;
==Sexual Traits ==&lt;br /&gt;
See also &#039;&#039;&#039;[[Traits (NPCs)#Dominant|Dominant]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Traits (NPCs)#Submissive|Submissive]]&#039;&#039;&#039;, below. &lt;br /&gt;
&lt;br /&gt;
===Daddy issues===&lt;br /&gt;
This NPC responds more positively to older MCs and prefers to hang out with and getting taught by mature men.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; MC age 40+ provides a +20 Charm and Persuade bonus, MC age 60+ an additional +10. MC&#039;s that are 25 years or younger receives a -20 penalty to all Charm and persuasion rolls.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; WIP.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Degrading cum events with very low Arousal (-10) have a 15% chance of decreasing this Trait by one point &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the MC is 40+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Delicate ===&lt;br /&gt;
This NPC&#039;s vaginal and anal openings are very tight, causing more pain and wear than usual. You&#039;ll have a much harder time arousing a Delicate slave with larger manhoods if she&#039;s not corrupted enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Various penalties during anal and vaginal sex. A -20 chance penalty applies to all sex rolls if your cock is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through long and gruelling sessions of sex. Once Anal proficiency &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; the Vaginal skill reaches 60, she&#039;ll have a 50% chance of decreasing this Trait by one point per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Nymphomaniac===&lt;br /&gt;
This NPC has a genetic urge for sex and is much easier to arouse and persuade into having sex as long as his or her Anger and Affection isn’t at terribly low levels. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +35 to all Persuasion attempts if Affection is Neutral+. +120 to all Persuasion attempts if Arousal is 6+ and Affection is Neutral+. Gains an extra Happiness and Affection point if brought to orgasm during sex. +20 chance boost to all Copulation rolls (all sex events, except Oral). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to increase the Nymphomaniac trait by bringing a girl to orgasm during several different sexual acts if the MC&#039;s Copulation is 80+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Bad sexual experiences and low Arousal during sex, have a 5-15% chance of decreasing a slave&#039;s Nymphomaniac trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female and Males.&lt;br /&gt;
&lt;br /&gt;
===Oral fixation===&lt;br /&gt;
This NPC responds more positively to treats and kissing. She&#039;s also easier to persuade into having oral sex.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness gains during oral orgasms, +20 Persuade bonus when asking for oral, if Affection is Neutral or higher. Chance to increase Happiness by an additional point when providing the girl with treats.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Making a girl orgasm while performing oral on you, with a chance roll that&#039;s above 20, will raise this trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Perverted===&lt;br /&gt;
This NPC likes everything that has to do with sex - especially kinky stuff like bondage, degradation and cum on (or in) unnatural places.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Easier to seduce (+20-40), responds better to bondage sessions if Affection is Friendly+. Walking around with low Arousal for too long might negatively affect Happiness (7% chance).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; 2% chance to raise this trait one point per orgasm during bondage sex, increased by 2% per piece of kinky attire worn (clamps, gags, hooks).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Shamefast===&lt;br /&gt;
This NPC is a prude and dislikes to show him or herself naked or dressed in vulgar clothes. Forcing or asking her to take her clothes off or walk around in bikinis/harnesses will result in a larger Happiness and WILLPOWER loss compared to normal girls. Asking her to strip naked or put on a bondage harness will also be much more difficult.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Willpower loses when asked to be naked or dressed in skimpy clothes but also loses Happiness and Affection.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Trait will remain dormant when Corruption reaches 40&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
===Size queen===&lt;br /&gt;
This NPC prefers larger manhoods while indulging in sexual activities. It doesn’t mean that she&#039;s overly-perverted, it&#039;s just that she finds normal dicks uninteresting.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -20 chance bonus during sexual sessions if your penis is &amp;quot;Normal&amp;quot;. +20 chance bonus during sexual sessions if your penis is &amp;quot;Massive&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
===Vanilla===&lt;br /&gt;
This NPC is a prude, who dislikes anything considered lewd, perverted or unnatural. They don&#039;t respond well to bondage, whipping, BDSM attire or kinky or degrading commands or suggestions. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses one point of Corruption per day if it is above 9. Persuasion attempts or actions that are considered perverted suffer a large penalty (-15 to -25). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with 60+ Pure trait, 10 or less Corruption and 80+ Vanilla trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Orgasms during bondage sex or hard vaginal or anal sex have a 20% chance of decreasing this trait by 1 point. Maintaining a Corruption above 60 when pressing Conclude day has a 75% chance of decreasing this trait by 1 point. An MC with the [[The Velvet Room|Touch of Adonis]] will decrease this trait by 1 point per orgasm during vaginal or anal sex. Being assigned to a Slave Trainer with Nymphomaniac or Perverted traits also has a daily chance to reduce this trait (chance dependent on Trainer&#039;s skills &amp;amp; Discipline).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females and Males.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Traits==&lt;br /&gt;
&lt;br /&gt;
=== Addict ===&lt;br /&gt;
The character is one of the many with a serious addiction to [[Denaar Resin|denaar resin]], and will want at least $25 per day to buy a fix, or will suffer physical symptoms of withdrawal. Breaking the addiction may take months.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day with less than $25 worth of the drug, 10% chance to lose a point of Intelligence, Discipline, Stamina or Willpower. Also, cannot increase Discipline above 40 as long as the addiction is active. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Give someone enough denaar resin to get them hooked.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Deny the addict an allowance for 100 days (or maybe for 1 day per point of addiction). Locking them up for the duration will do the job, but may not be necessary; they may still be able to do work while suffering withdrawal, without stealing money to buy drugs, getting drugs through some other route, or running away.&lt;br /&gt;
&lt;br /&gt;
===Advocate===&lt;br /&gt;
An NPC with the Advocate Trait tries to sway your other slaves toward her own views IF she doesn&#039;t have enough respect for you to defer to your views instead - as long as she&#039;s not depressed, or trapped in bondage. She does it by increasing or decreasing your Household&#039;s [[The household|Demoralization]], or increasing its [[The household|Emancipation]], depending on a number of factors explained below.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Each day, if not in bondage, and if [[Happiness and Affection|Happiness]] 10+, the Advocate&#039;s ([[Attributes (NPCs)#Discipline|Discipline]] + [[Attributes (NPCs)#Intelligence|Intelligence]]) - (1 to 100) = % chance to have an effect; chance -40 if [[States (NPCs)#Respect|Respect]] 10+ or [[Happiness and Affection|Affection]] 70+ (Loving+) or [[States (NPCs)#Fear|Fear]] 5+, and another -40 if Respect 25+. Because the maximum possible roll for the demerit is 180, your Advocate needs to have a Discipline + Intelligence stat total of at least 181 to consistently roll for Demoralization or Emancipation. The effect is one of:&lt;br /&gt;
**If Willpower &amp;lt;10: +1 [[The household|Demoralization]] and -1 [[The household|Emancipation]] &lt;br /&gt;
**If Willpower 10-39: no effect&lt;br /&gt;
**If Willpower 40+: -1 Demoralization &lt;br /&gt;
**If Willpower 40+ AND [[States (NPCs)#Corruption|Corruption]] &amp;lt;60: +1 [[The household|Emancipation]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; [[Elixir of Serenity]] from [[Locations (Ikaanos)#Raikan|Raikan]] ([[Haruki&#039;s Store]]).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Bratty===&lt;br /&gt;
This NPC considers themself above everyone else, with the possible exception of their Lord. Their demeanour gives them a penalty on home-schooling sessions that does not use the strictest discipline. This trait also adds a penalty to all Manipulation checks made against them, as they are resistant to being exploited.    &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) A 15% chance to increase Defiance by one point per day (cap: 10) if the Brat&#039;s WILLPOWER is 40+. (2) A -15 penalty to all Manipulation/Threaten rolls. (3) A -20 penalty to all homeschooling sessions that don’t use a Discipline focus. (4) A noticeable bonus to decreasing pupils WILLPOWER when assigned as an Educator (Dominate setting: ON), &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; the brat&#039;s WILLPOWER is higher than the pupil&#039;s. (5) Immune to Household Depravity (Happiness loss). (6) Bratty NPCs with the Submissive Trait receive a larger Affection bonus during rough/bondage sex orgasms. (7) 50% slower Anger recovery. (8) Placing two or more Bratty NPCs in the same room will reduce each Bratty NPC&#039;s Stamina points (up to -6/per day). (9) Double WILLPOWER gains from most Encourage/Compliment actions. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; 10% chance of decreasing by one point per day if the brat is assigned to The Arena or The Abbey.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Dominant===&lt;br /&gt;
This NPC has more resistance against willpower-reducing techniques. She can also be quite bitchy against other slaves.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will affect other slaves by lowering their Willpower in randomly generated &amp;quot;discussions&amp;quot; that checks Willpower against Willpower.&lt;br /&gt;
**Dominant and commanding words receive a large penalty (-20) if the Dominant slave&#039;s Corruption is below 40. All Cunnilingus attempts get a noticeable bonus, however.&lt;br /&gt;
**Bonus roll when assigned as Educator.&lt;br /&gt;
**Chance to raise Household Depravity and Household Demoralization if his/her Willpower is 20 or higher.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A Malevolent slave with Willpower above 30 has a 5% chance to increase this trait one point per day.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; &amp;lt;s&amp;gt;Keeping a Dominant slave&#039;s Willpower below 0 has a 5% chance to decrease this trait one point per day&amp;lt;/s&amp;gt;. &lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Extrovert===&lt;br /&gt;
This NPC is a social creature. They may need more attention than other slaves, but will respond better to certain social events and may perform better than average in jobs requiring social skills..  &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  Increases happiness gains from some events. May respond better to social events such as dinners and movie nights. +$30 daily income from Performing at The Golden Dragon. Increased chance to improve Dancing and Performance skill under influence of a Manager. Adds to Barkeeper effectiveness. Increases Tavern Prostitutes&#039; effectiveness. &amp;lt;s&amp;gt;Will reduce happiness if left alone for too many days. Increasingly depressed if no other girls in the household. Small daily chance (5%) that she gains willpower if there are other girls in your household as long as her corruption is below 30 and her willpower is above 10.&amp;lt;/s&amp;gt;  &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will increase her Extroverted trait. An Extroverted Educator with the Free Thinking template can increase the Extroverted trait of a trainee assigned to him/her, provided the trainee is not Shy.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Feminist===&lt;br /&gt;
This NPC is into girl power and will strengthen other girls&#039; Willpower and lower their Corruption. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A Feminist will affect other slaves&#039; Willpower through raising the Household Emancipation value, as long as her own Willpower stays above 24, her Corruption is below 40, and as long as she is not imprisoned or tied up in bondage. A corrupted Feminist (Corruption 50+) with Willpower 25+ will raise Household Corruption, however. She will also lose -2 Affection towards the MC daily, down to Neutral, when her Affection is below Loving+. The MC suffers a -30 penalty while using dominant acts or degrading sex, as long as the Feminist&#039;s Corruption is below 40. A Feminist with Willpower of 15+ and a Corruption less than 30 will decrease her Submissive trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 10% chance to increase this Trait one point per day if you let your girl work at The Secret Garden Bookstore. WARNING: it takes only a single point for this trait to become active!&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping your slave&#039;s Corruption above 59 will decrease this Trait one point per day (100% chance). Feminists that have an orgasm during bondage sex have a 20% chance to lower their Trait by one point per orgasm. Feminist with the Submissive trait (trait value 51/100) and willpower lower than 40 will decrease her Feminist trait by 1 per day.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Females only.&lt;br /&gt;
&lt;br /&gt;
===Frigid===&lt;br /&gt;
This NPC doesn&#039;t like getting affectionate or intimate with the MC if her Affection isn&#039;t high enough.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large penalty to all Seduction and Charm attempts if Affection is below Amiable.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Haiboku===&lt;br /&gt;
Male followers of the religious [[The Red Tide|Order of the Red Tide]] follow a strict code of honor, indicated by this Trait. One aspect of this code is that, if defeated in combat when serving no master, they will take as their master the person who defeated them. They will then serve that person until their own death or the death of that master, and will offer absolute and unquestioning loyalty while doing so. Followers of this code also usually disdain weapons other than melee weapons, and will not wear armor other than Padded - though there are some exceptions, such as the [[The Black Scorpion|Black Scorpion]] who can use any armor. &lt;br /&gt;
&lt;br /&gt;
This trait is immediately gained by any male NPC converted into the [[Religion#Other cults and religions|faith]] of the [[The Red Tide|Red Tide]] (typically done via [[Assignments and Jobs - Educator|Educators]]), and they will not be able to equip new ranged weapons or armor other than Padded after gaining this trait unless you change their Religion. The ranged weapon and armor they had before their conversion to the faith of the Red Tide will remain - the armor being removable, the ranged weapon not.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Will not ever quit the service of the MC under any circumstances, or betray him knowingly (-5,000 to chances to attempt an escape).&lt;br /&gt;
**Can not equip [[Armors|Armor]] other than [[Armors#Padded Armor|Padded]] (with some exceptions, e.g. the [[The Black Scorpion|Black Scorpion]]). &lt;br /&gt;
**Can not equip [[Weapons#Ranged Weapons|Ranged]] weapons.&lt;br /&gt;
**Will not ever make [[Salary]] demands, and will be satisfied with [[Salary]] at any level. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Trait is gained by any &#039;&#039;&#039;Male&#039;&#039;&#039; NPC [[Conversion|converting]] to the [[Religion#Other cults and religions|religion]] of the [[The Red Tide|Red Tide]].&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Disappears if the NPC is [[Conversion|Converted]] to a [[Religion]] other than that of the [[The Red Tide|Red Tide]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Haiboku is a bond stronger than brotherhood. I am the foundation on which your spirit walks, Masutā.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Jaded===&lt;br /&gt;
This NPC gains Happiness at a much slower pace; events that would make a normal person happy might not affect a Jaded one at all. He or she isn&#039;t as receptive to negative Happiness effects either, however.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Slower Happiness gain. Doesn&#039;t lose as much Happiness or Affection when MC treats her badly. Resistant to Affection increase when the MC jokes around during Arrange Events - Dinner actions.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Ending the day with an NPC that has Happiness 10 or less, and Affection Abhorred or worse, has a 20% risk of raising this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having an Affection that is Loving+ or Happiness above 79 when hitting End Day has a 15% chance of lowering this Trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Jester ===&lt;br /&gt;
This NPC is a witty person who likes to joke around, adding a flair of comedy to whatever situation they are in - mostly at the expense of their own personal integrity, either intentionally or unintentionally. This trait is guaranteed in [[Bud Walton]]. NPCs with an image set number in the range Av100-199 and Av300 onwards have a 4% chance to come with the trait - if they have a starting [[Attributes (NPCs)#Kindness|Kindness]] of 40+, their Religion is not [[The Red Tide|Red Tide]], and they do not have the [[Traits (NPCs)#Malevolent|Malevolent]] trait.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; A happy jester ([[Happiness and Affection|Happiness]] 60+) not in bondage has a chance to decrease Household [[The household|Depravity]] per day by 1, down to 0. He/she is immune to the effects of Household Depravity. During [[Pool Parties]], as long as he/she has [[Happiness and Affection|Affection]] amiable+, each Jester gives +2 [[Happiness and Affection|Happiness]],+1 [[Happiness and Affection|Affection]] (cap: Loving) and -1 [[Fear]], to all other NPCs present who are not Jesters and are not [[Traits (NPCs)#Jaded|Jaded]]. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Lower Nobility ===&lt;br /&gt;
This NPC belongs, or belonged, to the ruling class of Ikaanos. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; While they might not be of the highest noble birth, their presence in your household still generates +5 [[Influence]] points per day.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Malevolent ===&lt;br /&gt;
This NPC is a mean bitch who enjoys watching others suffer - at least to some extent. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Starts with +15 Corruption, has a +5 damage bonus in combat, and +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. Daily 1/6 chance of raising the person&#039;s Corruption by one point if Happiness is 40 or higher (cap: 50). Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to reduce Household Purity 1 point, if it is above 10. Daily 1/6 chance, if the NPC&#039;s Willpower is 20+ and they are not in bondage, to increase Household Depravity by 1 point (Depravity points above 4 eventually convert to decreased Happiness or Purity trait points of random NPCs who are not in bondage).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; An NPC with the [[Traits (NPCs)#Pure|Pure]] trait, and Willpower above 40, has a 2% chance to decrease another NPC&#039;s Malevolent Trait one point per day. Raising a Malevolent NPC&#039;s [[Attributes (NPCs)#Kindness|Kindness]] to 60+ also gives a daily 1/6 chance to lower their Malevolent Trait Value one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Materialistic===&lt;br /&gt;
This NPC absolutely loves luxury and affluence. Bringing him or her perfumes, gifts, snacks and expensive dinners at [[The Golden Dragon]] will boost Happiness and Affection more than if you&#039;d do the same to a normal NPC.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
**Increases boost on Happiness and Affection gains on gifts, treats and dinner dates, BUT have a chance to lower Happiness and Affection if you have Basic or lower Home Upgrades.&lt;br /&gt;
**Chance to increase his/her own happiness up to 80 if wearing a New Eden Gown.&lt;br /&gt;
**If the household is on Basic luxury in the Food tab with the NPC on normal ration or higher, he/she has a chance to increase his/her own happiness to 70.&lt;br /&gt;
**Under Extravagant or Imperial luxury, he/she is guaranteed to raise his/her happiness to 70 if the food ration is set to normal or higher.&lt;br /&gt;
**Under Imperial Luxury and normal or higher food rations, he/she will raise his/her affection up to Amiable.&lt;br /&gt;
**When wearing diamond or embryl necklace, he/she gains happiness up to 70.&lt;br /&gt;
**When wearing gold, diamond, or embryl necklace, he/she gains affection up to Amiable if he/she is not scared (Fear 2+).&lt;br /&gt;
**You receive a +20 chance bonus when trying to equip a female Materialistic NPC with an embryl butt plug. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nature-Lover===&lt;br /&gt;
This NPC has an unusually strong connection to Raana&#039;s forests, and views the ongoing deforestation around Ikaanos as a plague.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
** -2 Affection/day (down to Uninterested) if you have any active investments in House Cyker (Standing 15+) or an un-paused sawmill. &lt;br /&gt;
** -2 Happiness/day (min: 30) if you have three or more Workshops in your yard. &lt;br /&gt;
** +1 Affection/day (up to Amiable+) if you have two or more Gardens in your yard. &lt;br /&gt;
** +1 Happiness/day (max: 50), +1 Affection/day (up to Amiable) and +8 to all training rolls if Lush Grove hasn&#039;t been demolished. &lt;br /&gt;
** &#039;&#039;&#039;NOTE&#039;&#039;&#039;: Only active if Willpower 15+.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Nerd===&lt;br /&gt;
This NPC loves delving deep into books, learning unnecessary information and staying obsessively focused on obscure subjects. He or she will be easier to homeschool (Academics, Science) and has a chance to increase [[Happiness and Affection|Happiness]] when staying at [[the Academy]].&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Starts with a +5 [[Attributes (NPCs)#Intelligence|Intelligence]], +5 [[Skills (NPCs)#Academics|Academics]] and +5 [[Skills (NPCs)#Science|Science]] boost, but a -8 [[Attributes (NPCs)#Charisma|Charisma]] penalty. &lt;br /&gt;
**Has a daily 1 in 6 chance to gain +1 in either [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Science|Science]] if studying any course at the [[The Academy|Academy]], if trait value 75+ (cap: 100).&lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back an [[Artifacts|Artifact]] each day: 50% [[Common Artifact|Common]], 5% [[Uncommon Artifact|Uncommon]], or 25% [[Rare Artifact|Rare]] - but this latter only possible if the NPC also has 80+ [[Skills (NPCs)#Academics|Academic]] skill.&lt;br /&gt;
**Double chances of passively gaining a point overnight (in [[Attributes (NPCs)#Intelligence|Intelligence]], [[Skills (NPCs)#Science|Science]], [[Skills (NPCs)#Academics|Academics]] or [[Skills (NPCs)#Administration|Administration]]) when sleeping in private bedrooms containing [[Book Shelves|Bookshelves]] (if trait value 75+). &lt;br /&gt;
**May get Happiness boosts from sex or other activities in adequately upgraded [[Player Home (Redhaven)/Library|Libraries]], and from engaging in social activities such as [[roleplaying games]]. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; An [[Assignments and Jobs - Educator|Educator]] of skill 30+, applying the [[Assignments and Jobs - Educator#Education|Education]] template, has a daily 1 in 3 chance of raising a trainee&#039;s Nerd trait value by +1, IF the trainee has 80+ in both [[Skills (NPCs)#Academics|Academics]] AND [[Skills (NPCs)#Science|Science]], and IF the Educator is also a Nerd (trait value of 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pacifist===&lt;br /&gt;
This NPC dislikes combat and will lose Happiness (-5/fight) if you involve them in any battle situation. Conflicts with the [[Traits (NPCs)#Warrior|Warrior]] trait; someone can have one or the other but not both. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of &#039;&#039;&#039;[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&#039;&#039;&#039;; it is active as Pacifist when the trait&#039;s score is below 25, raise it above 75 and it will become active as Bloodthirsty instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**Decreases Happiness (-2) if present in combat encounters, but starts with higher Kindness (+20). &lt;br /&gt;
**Receives a -20 penalty when training Ranged or Melee skills. Increases [[Attributes (NPCs)#Kindness|Kindness]] to cap of 80 (daily 1 in 6 chance of +1).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of increasing Pacifist (= reducing Bloodthirsty) by one point.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to lose one point of Pacifist (= gain one point of Bloodthirsty) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
This NPC does everything with extreme devotion and will not settle for half-measures. He or she can be a pain to [[homeschool]] &#039;&#039;&#039;(-20 Focus) &#039;&#039;&#039;but gains a higher skill yield in return. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**An additional +2 Influence daily if assigned as Maid or Butler. &lt;br /&gt;
**Starts with a +10 Discipline boost. &lt;br /&gt;
**Has a 7% chance of raising a random skill each day, from one of the following: Academics (cap: 120), Science (cap: 120), Survival (cap:120), and either (if Male or Warrior) Melee (cap: 120) or Ranged (cap: 120), otherwise (i.e. female non-Warriors) Performance (cap: 100) or Dancing (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (A) [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Perfectionist 1 point, or 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. (B) NPCs that have an assigned &#039;&#039;&#039;Title&#039;&#039;&#039; (excepting nannies, wives, floor crawlers and bed partners), and Discipline 50+, Happiness 50+ and Willpower 25+, have a chance to raise their Perfectionist Trait one point each night, that chance being 50% for [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]] or [[Titles (Slaves)#Pantry girl|Pantry Girl]], or 16.7% if [[Titles (Slaves)#Quartermaster|Quartermaster]] or [[Titles (Slaves)#Head Chef|Head Chef]] or [[Titles (Slaves)#Nurse|Nurse]]. (C) NPCs with [[Attributes (NPCs)#Discipline|Discipline]] 80+, if assigned to an [[Assignments and Jobs - Educator|Educator]] who is a Perfectionist and is applying the &#039;&#039;&#039;Domestic&#039;&#039;&#039; AND &#039;&#039;&#039;Mental&#039;&#039;&#039; templates, have a 1 in 3 daily chance to increase their Perfectionist trait 1 point. &lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Pure===&lt;br /&gt;
This NPC is indeed pure - both in heart and soul. Corrupting him or her will be much harder than with ordinary NPCs. As a (mostly appreciated) side-effect, the pure NPC&#039;s presence in your household continuously increases [[The household|household Purity]].  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**About 50-90% harder to raise personal [[Corruption]]. &lt;br /&gt;
**Daily loss of personal Corruption 1 point per day down to a minimum of 10. &lt;br /&gt;
**Raises [[The household|Household Purity]] and decreases [[The household|Household Corruption]] daily. &lt;br /&gt;
**A [[Titles (Slaves)#Nurse|Nurse]] with the Pure trait will increase an NPC&#039;s [[Happiness and Affection|Happiness]] +2 points per day if that Happiness is below 30. Pure NPCs start with +20 [[Attributes (NPCs)#Kindness|Kindness]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assign an NPC as a slave to a slave master with the Pure trait (value 60+) and [[Attributes (NPCs)#Corruption|Corruption]] 10 or less.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping a Pure slave&#039;s [[Attributes (NPCs)#Corruption|Corruption]] above 50 when hitting End day has a 50% chance of decreasing their Pure Trait value by one point. Orgasms during bondage sex also have a 15% chance to decrease her Pure trait by one point.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Quelled ===&lt;br /&gt;
This NPC is more or less completely brain-dead. Most cognitive functions have ceased and it needs physical directions to accomplish anything. ([[Prowlers]] usually reach this state after the subjugation of being defeated in battle.)&lt;br /&gt;
&lt;br /&gt;
While this being can be instructed to participate in battle, they cannot wield any weapons and will just use natural weaponry such as fists.&lt;br /&gt;
&lt;br /&gt;
=== Scavenger ===&lt;br /&gt;
This NPC is a &amp;quot;scavvie&amp;quot; by heart and will bring in an additional +3 [[Merchandise]] daily if assigned the [[Assignments and Jobs - Scavenger|Scavenger]] job. He/she may also discover valuable items such as [[Energy Cells|energy cells]], [[tendstims]] and [[durasteel]] while out on [[Assignments and Jobs - Scavenger|scavenging]] runs, rather than just bringing back &amp;quot;merchandise&amp;quot; requiring sorting through later like people without this trait. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**+3 merchandise from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 50+). &lt;br /&gt;
**1 in 5 chance for either 1 [[Tendstims|Tendstim]] or 1 [[Energy Cells|Energy Cell]] or 1 [[Durasteel]] each day [[Assignments and Jobs - Scavenger|Scavenging]] as a Job (if trait value 50+). &lt;br /&gt;
**+1 Happiness from a day spent assigned as a [[Assignments and Jobs - Scavenger|Scavenger]] (if trait value 90+). &lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Scavenging]] as an action (if trait value 70+). &lt;br /&gt;
**Each Follower with this trait adds +10 to the MC&#039;s success chance when he is [[Prospecting]] as an action (if trait value 70+). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee with 60+ [[Skills (NPCs)#Survival|Survival]] assigned to an Educator with the Scavenger trait (trait value 100) has a daily 1 in 6 chance to increase his/her Scavenger trait by 1 point (cap: 100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
=== Secretive ===&lt;br /&gt;
This NPC is hiding something. You can try to deduce their secret through the Interact &amp;gt; [[Interrogation]] action. They will reveal their secret when this trait value is reduced to zero. There are currently six secrets which can be uncovered in this way, from six different NPCs, and they are currently discoverable in the order: &#039;&#039;&#039;influence&#039;&#039;&#039;, &#039;&#039;&#039;weapon cache&#039;&#039;&#039;, &#039;&#039;&#039;gold cache&#039;&#039;&#039;, &#039;&#039;&#039;occult&#039;&#039;&#039;, &#039;&#039;&#039;ammunition&#039;&#039;&#039;, &#039;&#039;&#039;girl&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -3 [[Happiness and Affection#Affection Grades|Affection]] per day (down to Venomous), and +2 Anger per day, as the NPC resists assimilating into the MC&#039;s Household and instead seeks to escape somehow. (Note that because Anger naturally fades by 2 points per day, this trait won&#039;t cause Anger to increase, it will just prevent it decreasing.)&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Through use of the [[Interrogation]] action. The trait starts at a value of 100, and is reduced by 12 points by a successful &amp;quot;&#039;&#039;&#039;Persuade&#039;&#039;&#039;&amp;quot; Interrogation, or 20 points by a successful &amp;quot;&#039;&#039;&#039;Threaten&#039;&#039;&#039;&amp;quot; interrogation.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Shy===&lt;br /&gt;
This NPC dislikes larger crowds and feels more at home in a small household.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; 25% chance to lose [[Happiness and Affection|Happiness]] every day if there are more than 19 other NPCs in the household. This effect becomes inactive if you have accumulated 75+ [[Household Purity]] or if [[The Grove]] is still standing in your yard. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Assigning an NPC to your own [[Taverns|Tavern]] as a Performer will reduce her shyness.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Sloppy===&lt;br /&gt;
This NPC has a very disorganized mindset and often fails to finish tasks properly. They also receive penalties to various jobs, and suffer increased Stress and Stamina loss when on active assignments.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (1) 15% chance of decreasing [[Attributes (NPCs)#Discipline|Discipline]] one point per day, down to 30. (2) No [[Influence]] gains from [[Assignments and Jobs#House Maid|maid]] or [[Assignments and Jobs#Footman|footman]] assignments. (3) Cannot increase Discipline and [[Skills (NPCs)#Domestic|Domestic]] from footman assignments. (4) -20 chance penalty on [[Homeschooling]] sessions. (5) -10 Guard training penalty if assigned as a [[Assignments and Jobs#Captain|Captain]]. (6) +2 [[States (NPCs)#Stress|Stress]]/day and -2 additional [[Attributes (NPCs)#Stamina Points|Stamina Points]]/day if assigned to any job except [[Follower]] or [[Assignments and Jobs#Gardener|Gardener]]. (7) -1 [[Assignments and Jobs - Guard#Guard Value|Guard Value]] when assigned as a [[Assignments and Jobs#Guard|Guard]]. (8) Additional +3 Happiness and +2 Affection (up to Amiable) when taking a day off.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A (see below).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Sloppy is the flip side of the [[Traits (NPCs)#Perfectionist|Perfectionist]] trait, so doing anything to increase Perfectionist will decrease Sloppy; see Perfectionist above. You can also reduce Sloppy by assigning the person as a [[Assignments and Jobs#House Maid|Maid]] or [[Titles (Slaves)#Butler|Butler]]: if their [[Happiness and Affection|Affection]] is Soulmate+ or their [[Fear]] is 6+ or their [[States (NPCs)#Respect|Respect]] is 25+, they will have a 30% daily chance of a 1 point reduction in the trait.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Starlet===&lt;br /&gt;
This NPC loves to be at the center of attention. They are very much into acting, performing and dancing.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Increases Happiness and a small chance to increase Affection if assigned to acting, performing or dancing jobs. +15 to [[Assignments and Jobs#Herald|Herald]] skill, which will bring approximately +4 daily Influence to the MC&#039;s Household if assigned to that job. A Starlet starts with a +10 Dancing and +10 Performance bonus.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; A trainee can increase his/her Starlet trait if the trainee and educator are both Extroverted (trait value 75/100 or higher), and the educator is a Starlet (trait value 100/100).&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Submissive===&lt;br /&gt;
This NPC prefers being dominated and told what to do by a stronger man or woman. He or he is easily subdued and loses [[Willpower]] faster than other NPCs.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Loses Willpower and gain Corruption faster but also imposes a small penalty on all homeschooling classes if Willpower is 9 or above .There&#039;s however a small chance bonus if you let this NPC go through the class naked. A submissive girl with Willpower lower than 40 will decrease her Feminist trait by 1 per day. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a 25% chance to increase the Submissive trait through &amp;quot;Explaining chores&amp;quot; dominantly and through &amp;quot;Frighten&amp;quot; actions if the NPC&#039;s Willpower is below 30. You can also increase the Submissive Trait by letting a girl walk around with a Large+ butt plug; this requires her Corruption to be 20+ and her Affection toward you Friendly or higher. An NPC with Neutral or lower Affection wearing a slave collar will increase his/her submissiveness. You can also increase this trait (15% chance/night) by letting an NPC sleep on your floor, as long as her WILLPOWER is below 40. And [[Homeschooling]] sessions from an MC with the [[Traits (MC)#Taskmaster|Taskmaster]] trait have a 15% chance to increase Submissive 1 point; 30% if &#039;&#039;&#039;Discipline&#039;&#039;&#039; focus is chosen for the lesson. Enabling the Dominate option in the Educator menu will give the Educator a chance to increase his/her trainee&#039;s submissiveness; this effect is resisted by a trainee with Mercenary status or higher, Willpower of 80+, or the trait Unbreakable.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; There&#039;s a 20% chance to decrease the Submissive trait through the &amp;quot;Encourage&amp;quot; talk option.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Superficial===&lt;br /&gt;
This NPC primarily judges others based on their attractiveness, disregarding other traits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Major chance penalties for unattractive MCs / large bonuses for attractive players. Affection loss if MC beauty is below 50 at a rate of -1 per day, down to Amiable. Affection loss is increased to a total of -3 per day if the MC is below 30 beauty, down to Neutral. A superficial wife married to an MC with beauty lower than 30 will lose Happiness at a rate of -1 per day, down to 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Female only.&lt;br /&gt;
&lt;br /&gt;
=== Sweet-Tooth ===&lt;br /&gt;
This NPC responds more positively to treats, dinners, and snacks at the movies. There&#039;s also an increase weight gain risk, as he or she is prone to snacking and over-eating. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Large Happiness and Affection bonuses when giving treats, which also have a chance to decrease [[Anger]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A &lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Keeping the NPC in shape, with enough discipline, has a chance to break him or her free from compulsive over eating (Discipline 50+ plus Dexterity 50+ gives a 1 in 3 chance to decrease this trait one point each day).&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Techie===&lt;br /&gt;
This NPC is like an all-knowing android from a classic sci-fi TV-series. Well, almost anyway; they love all sorts of gadgets, computers and technology.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
**This NPC provides a significant boost (+15) to [[Hacking]] attempts when they are accompanying the MC as a [[Follower]]. &lt;br /&gt;
**They also increase the MC&#039;s chance to find [[DuraSteel]] and [[Gold]] while [[Scrapping]] [[Merchandise]], as long as their [[Happiness and Affection|Affection]] is Neutral or higher and they are not otherwise occupied at the time. Each Techie who is conscious, not in bondage, Neutral+, and not sent away to work elsewhere at that moment, during each 12 minute scrapping session, increases the chance of finding Durasteel by another 3.33% (from 3.33%), and increases the chance of finding Gold by another 5% (from 1%). Total chance is capped to 40% for gold and 50% for durasteel. So for example scrapping in the evening with two Techies in the household helping should give 10% chance of Durasteel and 11% for Gold per 12 minutes.&lt;br /&gt;
**Having a Computer (i.e. [[Modules#Tech Module|tech module]] levels 1 through 4) in the household gives this NPC a small chance (15%) to increase their Happiness +1 point per day, and boosts their [[Skills (NPCs)#Academics|Academic]] and [[Skills (NPCs)#Science|Science]] gains from [[Homeschooling]] classes. &lt;br /&gt;
**All upgrades to a [[Modules#Tech Module|Tech Module]] instantly give this NPC a +1 [[Happiness and Affection|Affection]] and a +3 [[Happiness and Affection|Happiness]] boost. &lt;br /&gt;
**IF also having [[Skills (NPCs)#Survival|Survival]] skill 60+, when assigned to the [[Assignments and Jobs - Scavenger|Scavenger]] job, if trait value 51+, this NPC has a 4 in 15 chance to bring back either a [[Tendstim]] or an [[Energy Cells|Energy Cell]] each day. &lt;br /&gt;
**A &amp;quot;Techie&amp;quot; starts the game with a +20 boost to their [[Skills (NPCs)#Science|Science]] skill.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  The [[The Academy#Science and Hardware|Science and Hardware]] program in the [[The Academy|Academy]], as well as its [[Assignments and Jobs#Science Lecturer|Science Lecturer]] and [[Assignments and Jobs#Science Professor|Science Professor]] jobs have a chance to raise this trait if the NPC has an [[Attributes (NPCs)#Intelligence|Intelligence]] of 60+ and does not have the [[Traits (NPCs)#Traditionalist|Traditionalist]] trait. &lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
===Traditionalist===&lt;br /&gt;
Traditionalists prefer the old ways and anything even remotely tech-related is frowned upon. They are also friends of civic and domestic order; considered to be the ultimate structures for maintaining the traditions founded by mankind&#039;s enlightened ancestors.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Can never gain [[Traits (NPCs)#Techie|Techie]] trait. Science skill capped at 50. Loses happiness if [[Political Events#Control|City Control]] or [[Prosperity]] drop below 15. Gains happiness if [[Political Events#Control|City Control]] or [[Prosperity]] are 75+. Suffer -20 chance penalty when using plasma weapons or cyber cannons. 5 x more likely to use [[book shelves]] in [[Player Home (Redhaven)/Private Bedroom|private bedrooms]]. Earns more [[Prestige]] and income from [[Assignments and Jobs#Academics Professor|Academic Professorship]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039;  N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Unbreakable===&lt;br /&gt;
This NPC has the spirit of a Red Tide Monk.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An 85% chance to increase WILLPOWER 2-5 points per day if his or their WILLPOWER is below 60.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; -&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Having WILLPOWER below 25 removes one Unbreakable Trait Value point per day. The player character can decrease Unbreakable through Anti-Willpower sermons in his shrine in the backyard if he has the trait Dominus.&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Wild-Born===&lt;br /&gt;
This NPC feels more at home in the outskirts and receives a Happiness bonus if you allow them to participate in [[hunting]] trips. The NPC also adds a chance boost to all fishing (WIP) and [[hunting]] rolls, regardless of Survival skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with +25 [[Skills (NPCs)#Survival|Survival]] skill. (B) Adds to MC&#039;s success chance when assisting [[Hunting]] (+8) and [[Fishing]] (WIP) as a [[Follower]], and +1 [[Happiness and Affection|Happiness]] gain per 2 hour hunting session as a Follower. (C) +15 to [[Yield]] when assigned as a [[Assignments and Jobs#Hunter|Hunter]] (stacks with [[Traits (NPCs)#Jaeger|Jaeger]] trait). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Workaholic===&lt;br /&gt;
This NPC loves to work. They make such a good impression that they bring extra Influence gain daily if assigned to work for a vendor in Ikaanos, and even more if given the Title Head Maid or Butler, as they make your household spotless and a fine example of diligence. this Trait also contributes to the performance of certain Jobs, such as Accountant and Chancellor.   &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; (A) Starts with a +15 [[Attributes (NPCs)#Discipline|Discipline]] modifier. (B) A 15% daily chance to raise Discipline, if [[Happiness and Affection|Happiness]] is Low or higher, Affection is Neutral or higher and [[Anger]] is Low. (C) +2 Daily [[Influence]] gain if assigned to work at Vendors, or a +4 daily [[Influence]] gain if assigned as [[Titles (Slaves)#Head Maid|Head Maid]] or [[Titles (Slaves)#Butler|Butler]]. (D) Workaholic trait value contributes 1/4 to an NPC&#039;s [[Assignments and Jobs - Accountant#Accountant Skill|Accountant skill]]. (E) Workaholics also make better [[Assignments and Jobs - Educator|Educators]] (+10 to skill). &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; (1) An NPC assigned as a [[Assignments and Jobs#Janitor|Janitor]] has a 16.7% daily chance of increasing their Workaholic Trait Value if their [[Discipline]] is 60+. (2) NPCs assigned as [[Assignments and Jobs#House Maid|Maids]] have 33.3% daily chance of raising their Workaholic trait value, if their Discipline is 50+, and their Happiness is 60+, and their Affection is 75+, and the Kitchen, Livingroom and Master Bedroom are all maximally upgraded. Cap = 100 for both.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
== Combat traits ==&lt;br /&gt;
See also: [[Traits (NPCs)#Malevolent|&#039;&#039;&#039;Malevolent&#039;&#039;&#039;]], above, and [[Traits (NPCs)#Shadowborn|&#039;&#039;&#039;Shadowborn&#039;&#039;&#039;]] and [[Traits (NPCs)#Struver Overcharge|&#039;&#039;&#039;Overcharge&#039;&#039;&#039;]], below. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Pack ===&lt;br /&gt;
The NPC has enough wealth or contacts to supply their own ammunition. They will not deplete the MCs ammo stash during combat encounters. If the difficulty level is set to Grimdark A Dying World, Ammo Pack will temporarily stop working at Prosperity 9 or lower for everyone except a high affection Bud Walton and the Bofors Gun Crew. &lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
This NPC fights with unmatched ferociousness. Their combat style is easy to dodge if facing a skilled opponent, however.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; They do an extra damage dice (0-20) in melee, but those attacks receive a -25 Chance penalty.&lt;br /&gt;
&lt;br /&gt;
===Bloodthirsty===&lt;br /&gt;
This NPC cannot get enough of adrenaline-soaked encounters and thrives in every combat situation – especially if they are on the winning team. &#039;&#039;&#039;NOTE&#039;&#039;&#039;: this trait is the flip-side of [[Traits (NPCs)#Pacifist|&#039;&#039;&#039;Pacifist&#039;&#039;&#039;]]; it is active as Bloodthirsty when the trait&#039;s score is at 75+, if below 25 it becomes active as Pacifist instead. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Happiness and Affection increases when winning a battle. Better success chances at The Arena.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Fighting with an NPC as a follower gives that follower a reasonable chance to gain one point (or lose one point of Pacifist) per fight - &#039;&#039;if&#039;&#039; he/she doesn&#039;t have the Pure Trait or Kindness 60+.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Taking this NPC out for walks or dinner dates (through the Events &amp;amp; Activities menu) and proclaiming your love for them has a small (%15) chance of decreasing this trait by one point (i.e. moving them one point towards Pacifist).&lt;br /&gt;
&lt;br /&gt;
=== Brawler ===&lt;br /&gt;
This person prefers melee weapons in combat. They gain a bonus while trying to increase Melee, skill and do more damage melee weapons in combat. However their focus on melee weapons makes them less apt to increase Ranged weapon skill.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +5 melee damage, and +10 chance to increase Melee skill and STRENGTH while training, but a small decrease in chance in Ranged weapon training. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]].&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Brawler trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Crackshot ===&lt;br /&gt;
This character has an uncanny deadliness with Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; When using a Ranged weapon, 25% chance of a Critical Hit in Combat instead of the usual 5%.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Machine Gunner ===&lt;br /&gt;
This character excels at using automatic weapons.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using Automatic Rifle or Minigun. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Pistoleer===&lt;br /&gt;
This character has a proficiency for pistols and revolvers. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Tech Gunner ===&lt;br /&gt;
This character has a proficiency for plasma rifles, coil guns and cyber cannons. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; Extra Damage Dice (1D20) when using preferred weapon type. -25 chance penalty when not using preferred weapon type.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
This NPC has a natural talent for combat and raises his or her Melee and Ranged weapon skills much faster than ordinary NPCs. &lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 damage bonus in Combat. +5 training chance bonus when doing joint training sessions with the MC. +15 boost to all [[The Arena|Arena]] combat rolls. +2 to [[Assignments and Jobs - Guard#Guard Value|Guard Value]]. +15 to [[Assignments and Jobs - Captain of the Guard|Captain of the Guard]] skill if Warrior trait above 70. +15% daily chance to naturally increase Willpower.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; There&#039;s a small chance to raise this Trait one point for every won combat that the NPC participates in. The MC can also teach this trait to his Followers in [[Training]] sessions focusing on (military) [[Training#Philosophy|Philosophy]] (decent chance of a +1 increase for each of the 1-4 Followers participating in the 2 hour session). Assigning an NPC to an Educator with both the Physical template and Combat template has a chance to increase the Warrior trait, provided the NPC trainee does not have the Pacifist trait.&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Zweihander===&lt;br /&gt;
Due to personal preference or a history of limited training experience, this NPC excels when using a specific type of weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Affected weapons:&#039;&#039;&#039;&lt;br /&gt;
*Great Sword.&lt;br /&gt;
*Great Axe.&lt;br /&gt;
*Sacred Mallet.&lt;br /&gt;
*Sword of Azuk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*This NPC rolls an extra damage dice (+1D20) when equipped with his/her weapon speciality type.&lt;br /&gt;
*-25 chance penalty when not equipped with his/her weapon speciality type.&lt;br /&gt;
&lt;br /&gt;
==Rare &amp;amp; Unique Traits==&lt;br /&gt;
===Attention-whore===&lt;br /&gt;
An NPC with the Attention-Whore trait is a self-centred, insecure egotist who will sulk if you don&#039;t spend extra personal time with them. Attention-whore NPCs have an attention meter in their trait pop-up info box; when this meter reaches full, they will suffer Happiness and Affection drops daily. You can shrink this bar by taking the NPC to the cinema, on river walks, for meals at the diner, for suppers at [[the Golden Dragon]], &amp;quot;spending time together&amp;quot; (a special event for some NPCs), including them in [[Dockgrave Tavern|Dockgrave]] bar runs ([[Bud Walton|Bud]] only) or in household &amp;quot;chill nights&amp;quot;, or including them in dinners, parties, [[pool parties]] in the [[Gazebo]], or having them with you as Followers in combat encounters (50% chance of a reduction).&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; An NPC with a full bar receives a -2 [[Happiness and Affection|Happiness]] and [[Happiness and Affection|Affection]] drop per day. An NPC with an empty or almost empty bar will however increase his or her Happiness (+3) and Affection toward you (+2).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;Sex:&#039;&#039;&#039; Both.&lt;br /&gt;
&lt;br /&gt;
===Deadly Enemy===&lt;br /&gt;
This NPC holds a particular grudge against you. For as long as this trait is active, the following effects are true: &lt;br /&gt;
&lt;br /&gt;
* -5 Affection/day (down to a minimum of 10).&lt;br /&gt;
* +1 Anger/day (to a maximum of 20).&lt;br /&gt;
&lt;br /&gt;
The Deadly Enemy Trait Value deteriorates naturally one point per day.&lt;br /&gt;
&lt;br /&gt;
===Depressed===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has severe mental anxiety causing Happiness and Affection to drop faster than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cause:&#039;&#039;&#039; Unfinished Character Quest.&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Happiness drop daily, to a minimum of 25. Affection also drops -2 points per day, down to Loving+.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; Complete the character&#039;s quest.&lt;br /&gt;
&lt;br /&gt;
===Detached===&lt;br /&gt;
It&#039;s very hard to get this NPC (e.g. [[Iona Farley|Iona]], and the &amp;quot;[[Void Seeker]]&amp;quot;) to like you, at least on a deep level. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; -5 Affection per day, down to a minimum of 60.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Docile===&lt;br /&gt;
This NPC (e.g. [[Gregory Helm]], [[Kyle Scantell]]) is very lenient, careful, and doesn’t make much noise. They are used to being told what to do, and they do most things without complaint.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
** -1 WILLPOWER/day (down to a minimum of 60).&lt;br /&gt;
** x 2 [[Anger]] recovery.&lt;br /&gt;
** -10 [[Escape]] risk.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Direct Earth Lineage===&lt;br /&gt;
This NPC&#039;s father or mother was born and raised on [[Earth]], providing them with a direct link to the cradle of humanity, be it through anedcotes or special customs that are rarely seen in [[Ikaanos]] today. It is highly likely that this NPC has prolonged their life using Revital. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*A 5% daily chance to increase Prestige (cap: 2,000).&lt;br /&gt;
*A +25 chance modifier when educating assigned pupils (Academics skill).&lt;br /&gt;
*Decrease [[Taint]] by one point per day.&lt;br /&gt;
*Unique dialogues and event texts when interacting with this NPC.&lt;br /&gt;
&lt;br /&gt;
NPCs that currently have this trait: [[Louisiana Adler]].&lt;br /&gt;
&lt;br /&gt;
===Green Thumb===&lt;br /&gt;
[[Mai-Lynn Oshiro]] has the unique trait &amp;quot;&#039;&#039;&#039;[[Mai-Lynn Oshiro#Special Ability|Green Thumb]]&#039;&#039;&#039;&amp;quot;. She has a natural talent for growing edibles and herbs. She boosts [[Rations]] yield by 2 per day as long as she is assigned as your [[Assignments and Jobs#Gardener|Gardener]], regardless of the [[Garden|Garden&#039;s]] level. She also uses [[Garden Tools]] more effectively, so grants an additional 1 Ration per day if your Garden has been upgraded to include Tools.&lt;br /&gt;
&lt;br /&gt;
===High Nobility===&lt;br /&gt;
This NPC belongs, or belonged, to the imperial class of Ikaanos. Their presence in your household generates +50 [[Influence]] points and +3 [[Palace Rating]] (up to a maximum of 7,500) per day.&lt;br /&gt;
&lt;br /&gt;
===Iron Knight===&lt;br /&gt;
[[Sir Gabriel Arwent]] is a member of the Iron Order - the [[Religion#Christianity|Catholic Church]]&#039;s elite military unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*Reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 27 (if not imprisoned).&lt;br /&gt;
*Affection (-3/day), Job Termination chance (+10), and Anger (+1/day) penalties if the player &#039;&#039;&#039;doesn&#039;t belong&#039;&#039;&#039; to the Christian Faith.&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 27 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+&lt;br /&gt;
&lt;br /&gt;
=== Iron Squire ===&lt;br /&gt;
The female counterpart to the Iron Knight is Iron Squire, a small order whose ranks may include [[Rhea Recuso]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The player receives a -80 Penalty when trying to increase this NPC&#039;s Corruption through lectures and sermons, if this NPC&#039;s Catholic Devotion is 50+.&lt;br /&gt;
*The player receives a -80 Penalty when trying to decrease this NPC&#039;s Willpower through lectures and sermons.&lt;br /&gt;
*Faith Conversion modifier (-100)&lt;br /&gt;
*Damages taken from cultists and warlocks reduced by 50%.&lt;br /&gt;
*Deals +25 damage against [[Dengi Marauders|dengis]], [[Religion#Church of the Two Moons (CTM)|CTM]] zealots, prowlers, and tar snakes.&lt;br /&gt;
*Receives a +10 chance bonus to combat rolls if the player&#039;s Christian Devotion is 100+&lt;br /&gt;
*This NPC reduces &#039;&#039;&#039;Household Corruption (-1/day)&#039;&#039;&#039; down to 21 (if not imprisoned).&lt;br /&gt;
*This NPC reduces his/her own Corruption at a rate of -2 per day, down to 21. The effect is disabled when his/her corruption reaches 70+&lt;br /&gt;
*Affection reduced (-1/day) if the player&#039;s Christian Devotion is below 30, or if the player does not belong to the Christian Faith.&lt;br /&gt;
*Affection reduced (-2/day) if the player&#039;s &#039;&#039;&#039;Household Corruption&#039;&#039;&#039; is 21 or greater. This effect becomes inactive if this NPC&#039;s Corruption reaches 60+.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to Decrease:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Trait value is reduced at a rate of -1 per day if this NPC&#039;s Catholic Devotion goes below 50.&lt;br /&gt;
* Successfully converting this NPC to another faith will remove this trait after Conclude Day.&lt;br /&gt;
&lt;br /&gt;
===Jaeger===&lt;br /&gt;
[[Loren de Machaut]] is exceptionally focused on and talented at hunting. The benefits of this are expressed in hr Jaeger (+ hunter) trait, as follows:    &lt;br /&gt;
*When included as one of your [[Followers]] when [[Hunting]], Loren adds +20 to the success chance (stacking with bonuses from her Survival skill and Wild Born trait), and also increases [[Meat]] and [[Pelt]] yields by roughly 35%.&lt;br /&gt;
*When assigned to the [[Assignments and Jobs#Hunter|Hunter]] job, Loren gains +15 to [[Yield]] (stacks with bonuses from [[Traits (NPCs)#Wild-Born|Wild-Born]] trait and Survival skill).&lt;br /&gt;
&lt;br /&gt;
===Liberated===&lt;br /&gt;
Exclusive to [[Clea Vallas]] and is what defines her identity - shaped by her struggles for the liberation under the corrupt system of Ikaanos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Assassination tactics (Paragon/Wife Only):&#039;&#039;&#039; Clea does +30 damage on her first turn and instantly kills enemies with less than 75 health&lt;br /&gt;
*&#039;&#039;&#039;Awareness:&#039;&#039;&#039; Clea is resistant to manipulation and is notoriously difficult to corrupt completely. Her Corruption decreases by 1-2 points per day if Corruption is 50+. Her Happiness is also capped at Normal if the player&#039;s Household Corruption is 100+.&lt;br /&gt;
*&#039;&#039;&#039;Distrust (Inactive/Active, player-dependent):&#039;&#039;&#039; Clea will keep her distance (-5 Affection/day, down to Amiable) if any of the following is true:&lt;br /&gt;
**Her Willpower is below 25.&lt;br /&gt;
**Her Corrution is 70+.&lt;br /&gt;
**The player has imprisoned or attempted to imprison her.&lt;br /&gt;
**She distrusts the player after The Orient dinner.&lt;br /&gt;
**The player has sold [[Aria Bianchi]] to the [[Mastersphere]].&lt;br /&gt;
**The player has enslaved 4+ Mercenaries or Paragons.&lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant if Clea&#039;s Willpower drops to 0 or if her Corruption reaches 90+.&lt;br /&gt;
&lt;br /&gt;
===Manager===&lt;br /&gt;
[[Tuner Jackson]] is not just experienced and talented in the performing arts, he also has an affinity for bringing out such talents in others. This makes him a potentially capable manager of other performers, now that his own moment in the limelight is over (due to his public disgrace). You can activate this Trait in him if he feels valued and respected enough: pay him an [[Allowances|Allowance]] of $50+ per day, and if his [[Happiness and Affection|Affection]] is Friendly+, and as long as you don&#039;t assign him to any other Job, he will automatically train all your female NPC&#039;s in &#039;&#039;&#039;Performance&#039;&#039;&#039; and &#039;&#039;&#039;Dancing&#039;&#039;&#039; - as long as they are not [[Traits (NPCs)#Shy|Shy]], and have [[Willpower]] 10+, and have a [[Skills (NPCs)#Performance|Performance]] skill that is lower than Tuner&#039;s.    &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have a chance (see below) of giving them a +1 to their Performance skill, up to the level of his own skill.  &lt;br /&gt;
&lt;br /&gt;
*Each day, for each qualifying female NPC, he will have half this base chance (see below) of giving them a +1 to their Dancing skill, capped at 75.  &lt;br /&gt;
&lt;br /&gt;
The higher you raise his Allowance, the more assiduously he will dedicate himself to this role, and the harder he will drive the talent under his influence, as he feels he is properly sharing in the proceeds of his efforts. This means he will provide better success chances as follows (halve this for Dancing):&lt;br /&gt;
&lt;br /&gt;
*Less than $50: no chance.&lt;br /&gt;
*$50-$299: 5% daily chance.&lt;br /&gt;
*$300-$499: 15% daily chance.&lt;br /&gt;
*$500-$999: 20% daily chance.&lt;br /&gt;
*$1,000+: 30% daily chance.&lt;br /&gt;
&lt;br /&gt;
[[Traits (NPCs)#Extrovert|Extroverted]] NPCs gain an additional +10% success chance.&lt;br /&gt;
&lt;br /&gt;
Note that Tuner&#039;s [[Traits (NPCs)#Special Abilities|special ability]] as a Manager gives him enhanced competence at training &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot; as an [[Assignments and Jobs - Educator|Educator]] too. The differences between the two approaches are explained in the &amp;quot;[[Traits (NPCs)#Manager 2|Manager]]&amp;quot; special ability description below, and summarised in a table on his character page &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mechanized Unit ===&lt;br /&gt;
This unit has limited interaction options.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039;  Inventory is disabled. Excluded from most trait effects, household attributes, and title scripts. This unit is auto-unassigned as a Follower when the MC engages in most interior battle confrontations. This unit may participate in lectures, parties, training sessions, and other events. Adds a +20 Power Value modifier as long as it&#039;s assigned to the MC&#039;s Household.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mentally Challenged===&lt;br /&gt;
[[Kyle Scantell]] is an example of an NPC who is mentally impaired from birth. This restriction goes beyond just having low Intelligence, as indicated by this Trait: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; -85% chance penalty when trying to increase Intelligence, Academics, Science, Medicine or Administration.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Mother&#039;s Call===&lt;br /&gt;
This female NPC finds fulfilment in the process of childbirth. This involves both being pregnant and raising offspring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;On Totalube:&#039;&#039;&#039; -2 Happiness/day (down to a minimum of 40).&lt;br /&gt;
*&#039;&#039;&#039;No Totalube:&#039;&#039;&#039; +1 Happiness/day and +1 Affection/day (cap: Loving) if her vaginal semen is at least +2.&lt;br /&gt;
*&#039;&#039;&#039;Is pregnant:&#039;&#039;&#039; +2 Happiness/day, -1 Anger/day and +2 Affection/day (cap: Soulmate):&lt;br /&gt;
*+15 Happiness and +15 Affection when giving birth.&lt;br /&gt;
*25% chance of dropping (-1/day) Anal and Oral Disposition values down to a minimum of 40.&lt;br /&gt;
*+1 Happiness/day and +1 Affection/day (cap: Undying) if assigned as Nanny to a Nursery that houses her own offspring.&lt;br /&gt;
&lt;br /&gt;
NPCs that have this trait: [[Louisiana Adler]], [[Lovisa Helm]]&lt;br /&gt;
&lt;br /&gt;
===Relationship===&lt;br /&gt;
Some NPCs are in a serious relationship, and each has a strong emotional bond with the other. The specifics of this trait may differ for each partner, and the strength of their bond may not be identical and may change with time. Particularly, females in a relationship are subject to being seduced by or falling in love with the MC, in which case the strength of their bond to their pre-existing partner may be eroded. If the bond is broken, there may be different consequences for each of the parties involved. &lt;br /&gt;
&lt;br /&gt;
Currently, four NPCs are married couples and have this trait. The four NPCs in question are [[Gregory Helm]] and [[Valeria Helm]], [[Connor Sunderland]] and [[Erica Sunderland]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
*-100 on sexual persuasion attempts by the MC (suggest sex, make out, bondage).&lt;br /&gt;
* Females in a Relationship, if their Affection towards the MC exceeds Friendly, will suffer -7 Affection per day back down towards Friendly; Males in a Relationship may become Loving+ towards the MC with no penalty.&lt;br /&gt;
* Each will lose -2 Affection towards the MC each day (down to Despising) if their partner&#039;s Affection towards the MC is Despising or worse.&lt;br /&gt;
* -120 Affection and +30 Anger if the MC executes the other partner.&lt;br /&gt;
* -3 Happiness per day (down to a minimum of 10) if the other partner is dead. &lt;br /&gt;
* One partner in the relationship is Dominant versus the other is Submissive. The Submissive partner will slowly shift their Happiness, Kindness, Corruption, and Discipline towards the Dominant partner&#039;s scores in these Attributes until they match (15% chance of +1 or -1 / day).&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases 5 points per day in one partner if that individual reaches Affection Loving+ with someone else, e.g. Valeria falling in love with the MC. This may not affect the strength of the bond felt by the other partner.&lt;br /&gt;
&lt;br /&gt;
=== SGPD Officer ===&lt;br /&gt;
[[Ellen Shaw]] has an available Police Officer position at the [[SGPDHQ|SkyGuard Police Department]], covering the Redhaven-Hamilton-Westside area. &lt;br /&gt;
&lt;br /&gt;
This trait only appears if Ellen&#039;s character quest (&amp;quot;[[Quests#NPC-related quests|The Detective]]&amp;quot;) is completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Gaining this trait grants +5 [[Attributes (NPCs)#Affection|Affection]] and +10 [[States (NPCs)#Respect|Respect]]. &lt;br /&gt;
* This trait makes the job [[Assignments and Jobs#SGPD Officer - Ellen|SGPD Officer]] appear under &amp;quot;City Assignments&amp;quot;. (This job is thus available to Ellen only.)&lt;br /&gt;
* Each day spent working at this job brings the benefits listed under the [[Assignments and Jobs#SGPD Officer - Ellen|job description]]. &lt;br /&gt;
* If ever reaching zero, this trait vanishes, its associated Job is permanently terminated, and all the job&#039;s benefits are permanently lost.&lt;br /&gt;
* At loss of this trait (and its associated job), the character will lose -25 [[Happiness and Affection|Happiness]] and -10 [[Happiness and Affection|Affection]]. &lt;br /&gt;
* &#039;&#039;&#039;How to decrease:&#039;&#039;&#039; This trait decreases one point each day that the NPC with it is not assigned to the associated job.&lt;br /&gt;
* &#039;&#039;&#039;How to increase:&#039;&#039;&#039; If the MC&#039;s [[Influence]] is 15,000+, there is a 1 in 3 chance for this trait to regenerate 1 point each day.&lt;br /&gt;
=== Shadowborn ===&lt;br /&gt;
[[Kate Veeron]] has the unique trait [[Kate Veeron#Special Ability|Shadowborn]]&#039;&#039;&#039;,&#039;&#039;&#039; which gives her &#039;&#039;&#039;Stealth&#039;&#039;&#039; in combat similar in effect to wearing a Stealth [[armor]] suit: she acts, moves and positions herself in ways to lead enemies to tend to target other [[Followers]] before they target her.&lt;br /&gt;
&lt;br /&gt;
=== Sinbearer ===&lt;br /&gt;
[[Rhea Recuso|Rhea]] believes her body needs to be regurly punished through the act of flagellation. The MC receives a +30 chance modifier for all whipping rolls. All other bondage-related rolls receive a -40 chance penalty, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* This trait&#039;s value (starts at 40) increases by +1 point per day and is automatically added to all bondage persuasion rolls. It is decreased by 5 points for each lash during a training room session.&lt;br /&gt;
* This trait&#039;s value are raised by additional modifiers:&lt;br /&gt;
** NPC Corruption 50+: +1/day&lt;br /&gt;
** Pool/house party participant: +1/party&lt;br /&gt;
** Orgasms during sex: +1/orgasm&lt;br /&gt;
&lt;br /&gt;
=== Spartan ===&lt;br /&gt;
This NPC belongs to the Spartan Company who&#039;ve suffered through the horrors of the Haalu Plateau together.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; If this NPC is fighting alongside another NPC with this trait, +10 Damage to all Ranged Attacks. +5 additional damage to all Ranged Attacks if that Spartan has fallen in combat.&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Sibling===&lt;br /&gt;
This NPC shares an unbreakable bond with a sibling that may either hamper or boost their general well-being and efficiency.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039;  If both siblings are present in the MC&#039;s household, have a Happiness of 10+, are unbonded, conscious and not assigned to a remote location, they&#039;ll naturally bump up each other&#039;s Happiness to 70. Sibling is &#039;&#039;&#039;Imprisoned&#039;&#039;&#039;: -2 Affection per day (down to Unfriendly); -20 Escape risk. Sibling is in &#039;&#039;&#039;Bondage&#039;&#039;&#039; (Corruption below 30): -2 Affection and +1 Anger per day; -20 Escape risk. Sibling is &#039;&#039;&#039;Dead&#039;&#039;&#039;: -5 Happiness/day (min: 15). Sibling&#039;s &#039;&#039;&#039;Anger&#039;&#039;&#039; is 5+: +1 Anger/day (max: 5). Sibling&#039;s &#039;&#039;&#039;Happiness&#039;&#039;&#039; is below 10: -1 Happiness/day (min: 25). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Despising or worse: -2 Affection/day (down to Despising). Sibling&#039;s &#039;&#039;&#039;Affection&#039;&#039;&#039; is Loving+: +1 Affection/day (up to Amiable).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A&lt;br /&gt;
&lt;br /&gt;
===Space Pilot===&lt;br /&gt;
[[Milou Skye]] is one of the few humans on Raana who can pilot interplanetary vehicles. She flies one of the shuttles connecting Ikaanos to the Mastersphere,&lt;br /&gt;
&lt;br /&gt;
=== Statesman ===&lt;br /&gt;
This NPC is a paragon in the spheres of accounting, business affairs and state-wide undertakings. Their presence in your household generates +5 Influence points per day. They also start with an extremely high Administration skill. They also increase income from Republic Standing by +5% if assigned as an Accountant and if their Affection is Neutral+&lt;br /&gt;
&lt;br /&gt;
===Stormchild===&lt;br /&gt;
[[Stormchild|This unique girl]] (name randomly assigned) was born during a strange magnetic storm which somehow affected her on a subatomic level. She has unusually high Intelligence and Dexterity. She suffers from mental turbulence that has a small daily chance (15%) of raising her WILLPOWER and lowering her Affection toward you. She naturally mitigates four points of damage in all combat situations. She receives a +15% bonus to all homeschooling rolls. And bringing this girl to orgasm during non-bondage vaginal sex has a small chance of increasing her INTELLIGENCE by one point, up to a maximum of 120.&lt;br /&gt;
&lt;br /&gt;
===Struver Overcharge===&lt;br /&gt;
[[Ayden Rhoades]] uses a customized coilgun that does +50 damage on its first shot in combat. The Struver-XE coil enhancer makes a lot of noise when it discharges, and then needs 5 minutes to recharge.&lt;br /&gt;
&lt;br /&gt;
=== The Swallow ===&lt;br /&gt;
While under the tutorship of USS Seneca&#039;s Mistresses, Aria has been subjected to unfathomable acts of depravity. These acts have bestowed her with many new insights and border-breaking abilities. Requires: the full Slavemasters of Raana quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Effects:&#039;&#039;&#039; Aria&#039;s sexual skill caps higher at 180, her corruption caps higher at 150, and she has a 33% chance per day to lower her own Willpower by 1 down to a minimum of 5. She raises Household Corruption by +2 per day, and she has a +50 chance bonus when pleasing the other female participant during threesomes.&lt;br /&gt;
&lt;br /&gt;
===Undying Loyalty===&lt;br /&gt;
Because of a special deed, event, or relationship, this NPC holds a profound loyalty towards the player. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039;&lt;br /&gt;
*-25 [[Escape/Dismiss]] risk.&lt;br /&gt;
*Minimal [[Happiness and Affection|Affection]] loss if [[Salary]] underpaid (max -2/day).&lt;br /&gt;
*+1 [[Happiness and Affection|Affection]]/day (up to Loving).&lt;br /&gt;
*+15 Combat damage (Ranged or Melee) if the player&#039;s Health drops below 50.&lt;br /&gt;
&lt;br /&gt;
This trait can be acquired by:&lt;br /&gt;
*[[Connor Sunderland]] after the player completes his quest: &amp;quot;The Sunderland&amp;quot;.&lt;br /&gt;
*[[Samuel Spartan]] after the player completes his quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*[[Reece Sharpe]] after the player completes Samuel&#039;s quest: &amp;quot;The Lost Squadron&amp;quot; and reinstates Spartan Company.&lt;br /&gt;
*A [[Wives and offspring|Wife]] can gain this trait over time if she is assigned the title [[Titles (Slaves)#First Wife|First Wife]] (+1 point/day, 50% chance, if [[Happiness and Affection|Affection]] is Soulmate+). &lt;br /&gt;
&lt;br /&gt;
This trait becomes dormant for Connor if one of the following conditions is satisfied:&lt;br /&gt;
*The player conquers [[Erica Sunderland]]&#039;s affection&lt;br /&gt;
*[[Erica Sunderland]] or [[Celeste Sunderland]] is dismissed/killed by the player.&lt;br /&gt;
*In a [[Wife]], the trait is instantly removed if unassigned from the title [[Titles (Slaves)#First Wife|First Wife]].&lt;br /&gt;
&lt;br /&gt;
===Vestal Complex===&lt;br /&gt;
[[Seve Pásztor]] wishes to reserve her womb for something sacred and special. As long as she remains a vaginal virgin, she receives the following bonuses:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Effects:&#039;&#039;&#039; +3 Happiness/day (cap: 75). +75 chance acceptance bonus for anal and oral sex. +15 to all homeschooling rolls. Unique Occult-themed events might be executed during various interaction activities. &lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; The trait is removed instantly by vaginal sex.&lt;br /&gt;
&lt;br /&gt;
===Warrior of Ikaanos===&lt;br /&gt;
Available only to [[Aria Bianchi]], this trait is only earned if The Player lets her deal the final hit on [[Mordecai Adler]] during the final fight against him in the final part of her quest, &amp;quot;New World Order&amp;quot;. This huge feat commands respect from other independent factions, granting the following effects:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effects:&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Kriegsveteran:&#039;&#039;&#039; There&#039;s a 25% chance/day an Aesir warrior joins [[The Third Republic]] (+1 soldier, +3 Power Value).&lt;br /&gt;
*&#039;&#039;&#039;New Eden Legends:&#039;&#039;&#039; Merchants from the North are less likely to smuggle or cheat their way through Ikaanian customs, out of respect for the Chancellor. Third Republic tax revenues are increased by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Church disputes:&#039;&#039;&#039; Since Aria has murdered the protector of the church, there&#039;s a 5% risk per day, that Ikaanos&#039; Power Value is decreased by 10 points as long as CTM&#039;s Power Value is 7,500+. This effect becomes &#039;&#039;&#039;inactive&#039;&#039;&#039; if Aria&#039;s religion is [[Religion#Church of the Two Moons (CTM)|CTM]] (Devotion 60+).&lt;br /&gt;
*&#039;&#039;&#039;How to increase:&#039;&#039;&#039; N/A&lt;br /&gt;
*&#039;&#039;&#039;How to decrease:&#039;&#039;&#039; N/A.&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Some NPCs have special abilities which do not manifest as Traits.&lt;br /&gt;
&lt;br /&gt;
=== Accountant ===&lt;br /&gt;
[[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039; Blackford]] and [[Adrienne Keller|&#039;&#039;&#039;Adrienne&#039;&#039;&#039; Keller]] have backgrounds &amp;amp;/or personalities giving them special proficiency in Accountancy, such that they will generate an extra +45% on the bonus which their Accountant skill brings to most of your business income streams if assigned to the [[Assignments and Jobs - Accountant|Accountant]] job. Also, when selling &#039;&#039;&#039;slaves&#039;&#039;&#039;, having [[Armand Blackford|&#039;&#039;&#039;Armand&#039;&#039;&#039;]] in your employ adds +$50 to their [[Slave Market - Auction Slave - Base Price Calculations#Armand|Base Price]], or +10% if he is Amiable or better (has [[Attributes (NPCs)#Affection|Affection]] 60+ towards you).&lt;br /&gt;
&lt;br /&gt;
=== Barkeeper ===&lt;br /&gt;
[[Ansel Motte|&#039;&#039;&#039;Ansel&#039;&#039;&#039; Motte]], [[Doyle Bekker|&#039;&#039;&#039;Doyle&#039;&#039;&#039; Bekker]] and [[Clea Vallas|&#039;&#039;&#039;Clea&#039;&#039;&#039; Vallas]]&#039;s personalities and backgrounds give them a +35 boost to their skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]]. &lt;br /&gt;
&lt;br /&gt;
=== Chef ===&lt;br /&gt;
[[Jack Peasant|&#039;&#039;&#039;Jack&#039;&#039;&#039; Peasant]], [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039; Wixx]] and [[Adora Sanor|&#039;&#039;&#039;Adora&#039;&#039;&#039; Sanor]] get a +15 bonus to their Chef skill if assigned as [[Titles (Slaves)#Head Chef|Head Chef]].&lt;br /&gt;
&lt;br /&gt;
=== Frail ===&lt;br /&gt;
[[Kyle Scantell|&#039;&#039;&#039;Kyle&#039;&#039;&#039; Scantell]] is physically frail, manifesting less physical robustness than would be expected of a man of his size and physique (the contribution to his [[Attributes (NPCs)#Maximum Health|Maximum Health]] from his [[Attributes (NPCs)#Body Type (Frame)|Body Type (Frame)]] is halved, so +45 not +90, or +55 instead of +110 if he increases to Muscular/Chubby).&lt;br /&gt;
&lt;br /&gt;
=== Gladiatrix ===&lt;br /&gt;
[[Enya Avison|&#039;&#039;&#039;Enya&#039;&#039;&#039; Avison]] has always dreamed of being a gladiator and achieving fame in the Crystal Hills [[The Arena|Arena]]. Her constant visualizations and endless practice give her a +15 bonus in one-to-one gladiatorial combats. &#039;&#039;&#039;The [[Ex-Arena Champion]]&#039;&#039;&#039; who can be &amp;quot;recruited&amp;quot; in [[Kahill Outpost]] has a similar boost to her gladiatorial skill due to her experience, but is less enthusiastic about using it (she&#039;s already had the fame).&lt;br /&gt;
&lt;br /&gt;
=== Maid ===&lt;br /&gt;
Due to her exceptional diligence and the pride she takes in this kind of work, [[Piper Holdman|&#039;&#039;&#039;Piper&#039;&#039;&#039; Holdman]] grants +3 additional [[Influence]] when assigned to the [[Assignments and Jobs#House Maid|Maid]] job, if her [[Skills (NPCs)#Domestic|Domestic]] skill is 70+ and her [[Happiness and Affection|Affection]] is 60+ (Amiable+).&lt;br /&gt;
&lt;br /&gt;
=== Manager ===&lt;br /&gt;
Now that his own career is ended through scandal, [[Tuner Jackson|&#039;&#039;&#039;Tuner&#039;&#039;&#039; Jackson]] has the skills, background and inclination to train other people to be expert [[Skills (NPCs)#Performance|Performers]] and [[Skills (NPCs)#Dancing|Dancers]]. This manifests in his unique [[Traits (NPCs)#Manager|Manager]] trait (above), by which, as long as his [[Attributes (NPCs)#Affection|Affection]] is Friendly+, and if he is paid enough, and if he is [[Assignments and Jobs#Manager - Tuner|not assigned to any Job]], he will spend his time training any suitable female NPCs ([[Willpower]] 10+, not [[Traits (NPCs)#Shy|Shy]], preferably [[Traits (NPCs)#Extrovert|Extrovert]]) in their spare time. This also manifests in Tuner having enhanced ability as an [[Assignments and Jobs - Educator|Educator]] teaching &amp;quot;[[Assignments and Jobs - Educator#Performance|Performance]]&amp;quot;, if you chose to have him train specific individuals in this structured way rather than leaving him to his own devices, in which case he will train [[Attributes (NPCs)#Charisma|Charisma]] plus [[Traits (NPCs)#Starlet|Starlet]] trait in addition to [[Skills (NPCs)#Performance|Performance]] and [[Skills (NPCs)#Dancing|Dancing]], and ignoring the usual prerequisites for these. The differences between these two approaches are summarized &#039;&#039;&#039;[[Tuner Jackson#Special Ability: Manager|HERE]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== News Reporter ===&lt;br /&gt;
[[Nicole Boulay|&#039;&#039;&#039;Nicole&#039;&#039;&#039; Boulay]] is a journalist who gives the MC the option of turning one of his rooms into a [[The house#News Office|News Office]], which will create a unique Job assignment for her of &amp;quot;[[Assignments and Jobs#News Reporter - Nicole|News Reporter]]&amp;quot;. By then publishing her own newspaper, Nicole (and the MC directing her), will then be able to influence the future evolution of Ikaanian society - by choosing what to cover, what not to cover, and how to present things.&lt;br /&gt;
&lt;br /&gt;
=== Police Academy: ===&lt;br /&gt;
[[Ellen Shaw|Ellen Shaw&#039;s]] training makes her an excellent fitness instructor, giving her a +5 bonus to chances to train [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and [[Attributes (NPCs)#Discipline|Discipline]] in NPCs assigned to her if she is given a job as an [[Assignments and Jobs - Educator#Physical|Educator]] (&amp;quot;Physical&amp;quot; template required for the first two).&lt;br /&gt;
&lt;br /&gt;
=== Relic Hunter ===&lt;br /&gt;
When not earning her bread &amp;amp; butter dealing in the more common [[Artifacts]], [[Stacey McClung|&#039;&#039;&#039;Stacey&#039;&#039;&#039; McClung]] spends her time researching the rarer and more mysterious &amp;amp; valuable [[Relics]]. Expeditions in search of these can be dangerous, so she needs help to try to find them. If joining the MC&#039;s Household, the unique Job [[Assignments and Jobs#Relic Hunter - Stacey|Relic Hunter]] will be made available to Stacey, to which the MC may assign her. This will provide access to the [[Relic Hunting]] engine, through which Stacey will spend time researching leads, and will occasionally come back with Quests which she will ask the MC to accompany her on - in hopes of making discoveries leading to new knowledge about Raana.  &lt;br /&gt;
&lt;br /&gt;
=== Skulduggerist ===&lt;br /&gt;
[[Rebecca Higgs|&#039;&#039;&#039;Rebecca&#039;&#039;&#039; Higgs]] has the &amp;quot;[[Rebecca Higgs#Special Ability|Skulduggerist]]&amp;quot; special ability that will significantly boost the returns from most of your investments. She is keen to become a businesswoman, dreaming of profits and capital accumulation. And her background in the criminal gangland underworld give her unusual perspectives, plus a range of potentially useful information and contacts, which could help any business she is involved with in unorthodox and fruitful ways. Her advice and devious manoeuvrings can increase most of your passive income streams by 50% to 75%, with the particulars depending on the investment. (Note: the effects of the title used to increase further if you married Rebecca, as she then worked even harder to advance your joint interests, but this is no longer the case.)&lt;br /&gt;
&lt;br /&gt;
This ability appears as a &amp;quot;Title&amp;quot; under &amp;quot;Jobs &amp;amp; Titles&amp;quot; rather than as a Trait, but unlike other Titles it is only available to Rebecca, and unlike other Titles it only takes affect if she does [[Assignments and Jobs#Skulduggerist - Rebecca|not do any other Job]]; it is in effect Rebecca&#039;s full time job. It becomes available only after you have Talked with her to Ask her about her &amp;quot;Hopes and Dreams&amp;quot;, and will temporarily cease effect whenever her Affection for you falls below Friendly, as she withholds her assistance.&lt;br /&gt;
&lt;br /&gt;
* If you are working with the &#039;&#039;&#039;[[Jobs and Money#The Felton Gang (Stokke Hills)|Felton bootleggers]]&#039;&#039;&#039;, Rebecca can supply information to them about hidden routes, in return for an extra +$15/day from them.&lt;br /&gt;
* If you work with the &#039;&#039;&#039;[[Jobs and Money#Fälth brother&#039;s (Watery Eyes)|Fälth brothers]]&#039;&#039;&#039;, they will pay Rebecca to organize a street gang of young Skandi boys to warn them about incoming threats (+$14/day).&lt;br /&gt;
* &#039;&#039;&#039;[[Jobs and Money#Ikaanos&#039; German caravaneer&#039;s guild (Kasey&#039;s Park)|The German caravaneers]]&#039;&#039;&#039; of Kasey&#039;s park are very happy to pay Rebecca protection money; her influence can stop the raider gangs of West woods from attacking their caravans (+$15/day).&lt;br /&gt;
* [[Jobs and Money#Gero Falkenstein (Kasey&#039;s Park)|Gero &#039;&#039;&#039;Falkenstein&#039;&#039;&#039;]] will pay Rebecca for valuable information supplied by the &amp;quot;Lobster Girls&amp;quot; – a local urchin gang (+$25/day).&lt;br /&gt;
* Master Gerard of house &#039;&#039;&#039;[[Jobs and Money#Straalsund&#039;s caravans (Imogen&#039;s Barrow)|Straalsund]]&#039;&#039;&#039; will pay Rebecca a daily sum to keep his caravans from getting attacked by raiders in Darkmere (+$15/day).&lt;br /&gt;
* If you go into business with &#039;&#039;&#039;[[Jobs and Money#Abbot Roo&#039;s General Store (Redhaven)|Abbot Roo]]&#039;&#039;&#039;, Rebecca can supply him with a valuable smuggler contact (+$150/day).&lt;br /&gt;
* If you&#039;re in business with [[Jobs and Money#Walton&#039;s Smithery (Redhaven)|&#039;&#039;&#039;Mr.&#039;&#039;&#039; &#039;&#039;&#039;Walton&#039;&#039;&#039;]], Rebecca can forge a bond between him and Adolf &amp;quot;Dead-eye&amp;quot; Suumbar, a renowned raider king in dire need of ammunition and weapons (+$350/day).&lt;br /&gt;
* One of Rebecca&#039;s old comrades, Nine-Finger Tina, is the girlfriend of the &#039;&#039;&#039;[[Jobs and Money#Wrool Cat Wranglers (Procoms) or Kira&#039;s Merch (Procoms)|Wrool Cat Wranglers]]&#039;&#039;&#039; leader, a bond that gives you some extra income. (+$25/day).&lt;br /&gt;
&lt;br /&gt;
=== Team Wixx ===&lt;br /&gt;
[[Laika Wixx|&#039;&#039;&#039;Laika&#039;&#039;&#039;]] and [[Loden Wixx|&#039;&#039;&#039;Loden&#039;&#039;&#039;]] both have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, but also work together so well as siblings that if sent Scavenging on the same day, they will bring home 1-6 extra [[Merchandise]], with a 1 in 15 chance of +1 [[Tendstims|tendstim]] too. (Don&#039;t ask them where they get this loot!)&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10668</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10668"/>
		<updated>2026-05-09T20:04:29Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Stormchild&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (unique encounter, &amp;quot;New World Order&amp;quot; quest line) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aveline Thornevale (&amp;quot;Stormchild&amp;quot;)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (19-24)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Atheist&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (but pay attention to the weather) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Clea_Vallas&amp;diff=10660</id>
		<title>Clea Vallas</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Clea_Vallas&amp;diff=10660"/>
		<updated>2026-05-07T19:25:35Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Clea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:Clea Casual.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 26&lt;br /&gt;
*&#039;&#039;&#039;Race:&#039;&#039;&#039; Ikaanian&lt;br /&gt;
*&#039;&#039;&#039;Weight:&#039;&#039;&#039; 61 kg&lt;br /&gt;
*&#039;&#039;&#039;Height:&#039;&#039;&#039; 175 cm&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; [[Hellenism]]&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; The MC&#039;s House (unique encounter, &amp;quot;[[New World Order]]&amp;quot; quest line)&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; [[Paragon]]&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; $1,250 + $480/day&lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 1,000 / ?&lt;br /&gt;
*&#039;&#039;&#039;Roaming location:&#039;&#039;&#039; [[The Orient]]&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
&#039;&#039;&#039;Clea Vallas&#039;&#039;&#039; is a [[Paragon]] who can be encountered outside the MC&#039;s house as part of a special event, IF the player decides to go down the [[New World Order]] (&amp;quot;NWO&amp;quot;) rather than the [[Slavemaster of Raana]] (&amp;quot;SMR&amp;quot;) quest chain through the mid part of the game onwards. &lt;br /&gt;
&lt;br /&gt;
One of [[The Republic of Ikaanos|Ikaanos]]&#039; most renowned bounty hunters, Clea&#039;s exploits will likely have come to the MC&#039;s attention through news reports before he meets her. More background on Clea is available after reaching a higher level of [[Happiness and Affection|Affection]] with her.&lt;br /&gt;
&lt;br /&gt;
Clea has enough [[Attributes (NPCs)#Fame|military renown]] that she will increase the MC&#039;s [[Power Value]] by &#039;&#039;&#039;+5&#039;&#039;&#039; just by being a member of his Household. &lt;br /&gt;
&lt;br /&gt;
===Character Traits===&lt;br /&gt;
Clea always has this set of traits:&lt;br /&gt;
*[[Traits (NPCs)#Ammo Pack|Ammo Pack]]&lt;br /&gt;
*[[Traits (NPCs)#Bloodthirsty|Bloodthirsty]]&lt;br /&gt;
*[[Traits (NPCs)#Warrior|Warrior]]&lt;br /&gt;
*[[Traits (NPCs)#Crackshot|Crackshot]]&lt;br /&gt;
*[[Traits (NPCs)#Perfectionist|Perfectionist]]&lt;br /&gt;
*[[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
*[[Traits (NPCs)#Extrovert|Extrovert]]&lt;br /&gt;
*[[Traits (NPCs)#Unbreakable|Unbreakable]]&lt;br /&gt;
*[[Traits (NPCs)#Liberated|Liberated]] - Unique to Clea, which grants the following:&lt;br /&gt;
&lt;br /&gt;
[[File:Liberated Trait.png|frameless|444x444px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Ability - Barkeep&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clea&#039;s personality and background give her a +35 boost to her skill as a [[Taverns#Barkeeper|Barkeeper]] if ever put in charge of a [[Taverns|Tavern]].  &lt;br /&gt;
&lt;br /&gt;
===Unique Equipment===&lt;br /&gt;
Clea comes equipped with the &#039;&#039;&#039;[[Weapons#Nemesis SR-C|NEMESIS SR-C]]&#039;&#039;&#039;, a unique sniper rifle dealing +63 damage plus extra when aiming, and the &#039;&#039;&#039;[[Weapons#Ice Dragon|Ice Dragon]]&#039;&#039;&#039;, a fast melee weapon that deals +30 damage and has a greatly enhanced chance to incapacitate rather than kill. She wears her unique armor, the &#039;&#039;&#039;[[Aetheria]]&#039;&#039;&#039;, which boasts a soak of 25 and increases her Dexterity by 10. All of these can not be changed by the player.&lt;br /&gt;
&lt;br /&gt;
===Unique Effects===&lt;br /&gt;
Just like [[Aria Bianchi|Aria]], Clea Vallas does not need to meet an [[Happiness and Affection|Affection]] requirement for assaulting the [[Republic Palace|Palace]] ([[New World Order]] quest).&lt;br /&gt;
&lt;br /&gt;
===Starting Stats===&lt;br /&gt;
Clea has extremely high parameters in a multitude of stats, most notably [[Skills (NPCs)#Ranged Combat|Ranged]], [[Discipline]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Clea Vallas Starting Stats.png|frameless|877x877px]]&lt;br /&gt;
&lt;br /&gt;
==Link:==&lt;br /&gt;
Back to: [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10659</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10659"/>
		<updated>2026-05-07T19:08:35Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Clea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (unique encounter, &amp;quot;New World Order&amp;quot; quest line) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Stormchild&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (18-26)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (Stormwave-only) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Mae_Doe&amp;diff=10658</id>
		<title>Mae Doe</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Mae_Doe&amp;diff=10658"/>
		<updated>2026-05-07T15:31:12Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated, and replaced stats sheets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:mae.png|thumb|right|500px]]&lt;br /&gt;
* &#039;&#039;&#039;Age:&#039;&#039;&#039; 18&lt;br /&gt;
* &#039;&#039;&#039;Race:&#039;&#039;&#039; American&lt;br /&gt;
* &#039;&#039;&#039;Weight:&#039;&#039;&#039; 45kg / 99lbs&lt;br /&gt;
* &#039;&#039;&#039;Height:&#039;&#039;&#039; 152cm / 5&#039;0&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Frame:&#039;&#039;&#039; Petite&lt;br /&gt;
*&#039;&#039;&#039;Religion:&#039;&#039;&#039; Atheist&lt;br /&gt;
*&#039;&#039;&#039;Base location:&#039;&#039;&#039; Marston Avenue (&amp;quot;Getting My Bearings&amp;quot; [[Quests|quest]])&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; Convict&lt;br /&gt;
*&#039;&#039;&#039;Price:&#039;&#039;&#039; Loot (captured)&lt;br /&gt;
*&#039;&#039;&#039;Starting Fame &amp;amp; Prestige:&#039;&#039;&#039; 0 / 0&lt;br /&gt;
&lt;br /&gt;
===Background:===&lt;br /&gt;
Mae (last name random) doesn&#039;t look like much with her small frame and skinny arms, but she&#039;s a feisty raider girl with lots of character. You encounter her during [[Ansel Motte|Ansel&#039;s]] tutorial quest and can add her to your household after defeating her small gang: The Red Devils. Her background as a runaway from a poor family who used to survive by making trinkets out of trash gives her proficiency as a [[Assignments and Jobs - Scavenger|scavenger]], which might make her a useful addition to a modest household.&lt;br /&gt;
&lt;br /&gt;
===Character Traits:===&lt;br /&gt;
Guaranteed traits:&lt;br /&gt;
&lt;br /&gt;
* [[Traits (NPCs)#Scavenger|Scavenger]]&lt;br /&gt;
* [[Traits (NPCs)#Daddy issues|Daddy Issues]]&lt;br /&gt;
* [[Traits (NPCs)#Perverted|Perverted]]&lt;br /&gt;
* [[Traits (NPCs)#Jaded|Jaded]]&lt;br /&gt;
&lt;br /&gt;
Additional traits:&lt;br /&gt;
&lt;br /&gt;
* Any, as a random NPC.&lt;br /&gt;
&lt;br /&gt;
===Starter Stats:===&lt;br /&gt;
Mae starts as follows... a nimble little scavenger, and good looking once she&#039;s scrubbed up. And little mean-spirited, but averse to fighting.&lt;br /&gt;
[[File:MaeStart.jpg|alt=Mae&#039;s starting stats|none|thumb|969x969px]]&lt;br /&gt;
&lt;br /&gt;
==Links:==&lt;br /&gt;
Back to : [[Story NPCs]]&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10657</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10657"/>
		<updated>2026-05-07T15:09:28Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
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===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
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===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
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===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
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===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
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===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
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===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (Unique Encounter, &amp;quot;New World Order&amp;quot; quest)/[[The Orient]] (&amp;quot;Slavemaster of Raana&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
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===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
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===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
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=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
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===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
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===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
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=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
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===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
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===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
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===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
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===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
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===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
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===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
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===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
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===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
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===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
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===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
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===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
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===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
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===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
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|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Atheist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Stormchild&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (18-26)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (Stormwave-only) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10656</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10656"/>
		<updated>2026-05-07T15:01:14Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Mae&amp;#039;s religion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (Unique Encounter, &amp;quot;New World Order&amp;quot; quest)/[[The Orient]] (&amp;quot;Slavemaster of Raana&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Stormchild&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (18-26)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (Stormwave-only) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10655</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10655"/>
		<updated>2026-05-07T14:56:59Z</updated>

		<summary type="html">&lt;p&gt;AlexD: updated Mae&amp;#039;s frame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (Unique Encounter, &amp;quot;New World Order&amp;quot; quest)/[[The Orient]] (&amp;quot;Slavemaster of Raana&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Stormchild&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (18-26)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (Stormwave-only) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=File:MaeStart.jpg&amp;diff=10654</id>
		<title>File:MaeStart.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=File:MaeStart.jpg&amp;diff=10654"/>
		<updated>2026-05-07T14:52:45Z</updated>

		<summary type="html">&lt;p&gt;AlexD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mae stats&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10653</id>
		<title>Story NPCs</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Story_NPCs&amp;diff=10653"/>
		<updated>2026-05-07T14:34:29Z</updated>

		<summary type="html">&lt;p&gt;AlexD: corrected Mae&amp;#039;s age&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Here is a comprehensive list of all of the Story and other scripted NPCs in Masters of Raana that you can add to your Household.  &lt;br /&gt;
&lt;br /&gt;
Each entry includes the image set the game uses for that character (a 1-3 digit number beginning with &amp;quot;AV...&amp;quot;) as these sometimes get used as a reference, for instance because some characters (e.g. &amp;quot;Stormchild&amp;quot;) have a randomized name but a fixed image set. The game uses a couple of hundred image sets, but the sets listed here are reserved for these particular characters. Other capturable NPCs will have both semi-random names and semi-random image sets (from the AV numbers which aren&#039;t included here), plus a semi-random back story.  &lt;br /&gt;
&lt;br /&gt;
Note that most of these NPC do not have fixed [[Attributes (NPCs)|Attributes]] &amp;amp; [[Skills (NPCs)|Skills]] - some of their stats might be fixed, others random, and others random within certain bounds. These variable stats will determined when you add the NPC to your Household - or in some cases, when you first meet the NPC.  &lt;br /&gt;
&lt;br /&gt;
Likewise, once you have added them to your Household you will find that nearly all NPCs have [[Traits (NPCs)|Traits]] to help define their personalities. Most NPCs have certain specific Traits that they always come with. Most NPCs may also have some random Traits in addition, which will be determined when you add them to your Household, or maybe when you first meet them. Often these &amp;quot;random&amp;quot; traits are pulled from a short list specific to that particular NPC, rather from the list of all available Traits. Some NPC Traits can develop or reduce over time - in some cases, influenceable by the MC.  &lt;br /&gt;
&lt;br /&gt;
=Females=&lt;br /&gt;
==Main story NPCs (female)==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adrienne Keller===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Preacher&#039;s Hall]]&#039;&#039;&#039; (Preacher&#039;s Pond, Michelle&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adrienne Keller|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av28&#039;&#039;&#039;&lt;br /&gt;
|[[File:adrihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aiko Hayashi===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location:&#039;&#039;&#039; [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aiko Hayashi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av32&#039;&#039;&#039;&lt;br /&gt;
|[[File:aikohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aisha Hasan===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Palace District|Palace District]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aisha Hasan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av17&#039;&#039;&#039;&lt;br /&gt;
|[[File:aihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Amelia Stark===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Amelia Stark|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av3&#039;&#039;&#039;&lt;br /&gt;
|[[File:amelhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Aria Bianchi===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Other cults and religions|Buddhist]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] ([[NPC Status (detailed)#Paragons|Paragon]])&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aria Bianchi|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av11&#039;&#039;&#039;&lt;br /&gt;
|[[File:ariahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Arizona Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]/[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039; ([[Locations (Ikaanos)#The Palace|The Palace]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Arizona Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av213 and Av52&#039;&#039;&#039;&lt;br /&gt;
|[[File:Arizonahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Averil Lewis===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Averil Lewis|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av10&#039;&#039;&#039;&lt;br /&gt;
|[[File:averilhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Caitlin Tensor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Caitlin Tensor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av13&#039;&#039;&#039;&lt;br /&gt;
|[[File:cathead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Clea Vallas===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Well-built&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Hellenism&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The household|The Player&#039;s Home]]&#039;&#039;&#039; (Unique Encounter, &amp;quot;New World Order&amp;quot; quest)/[[The Orient]] (&amp;quot;Slavemaster of Raana&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Clea Vallas|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av39&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cleahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Dakota Moorhead===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Aimee&#039;s Goods]]&#039;&#039;&#039; (Stokke Hills) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dakota Moorhead|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av16&#039;&#039;&#039;&lt;br /&gt;
|[[File:dakhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eliana Nichols===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eliana Nichols|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av15&#039;&#039;&#039;&lt;br /&gt;
|[[File:elihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Ellen Shaw ===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.  &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Square&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ellen Shaw|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av50&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av50 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Enya Avison===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crystal Hills|Crystal Hills]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Enya Avison|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av22&#039;&#039;&#039;&lt;br /&gt;
|[[File:enyahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Eve Seneca===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Eve Seneca|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av43&#039;&#039;&#039;&lt;br /&gt;
|[[File:Evehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Evelyn Whitlock ===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion:  &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Redhaven]]&#039;&#039;&#039; (The Headkiller&#039;s Crew quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Evelyn Whitlock|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av47&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av47 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Iona Farley===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order, quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Iona Farley|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av44&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ionahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Juno Rowena===&lt;br /&gt;
Age: &#039;&#039;&#039;22&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (with bandits) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Juno Rowena|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av4&#039;&#039;&#039;&lt;br /&gt;
|[[File:junohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kelly McTierney===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]] or [[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Special event (in MC&#039;s yard)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kelly McTierney|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av35&#039;&#039;&#039;&lt;br /&gt;
|[[File:kellyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Laika Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Laika Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av18&#039;&#039;&#039;&lt;br /&gt;
|[[File:laikahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loren De Machaut===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Sloppy Moe&#039;s Bar|Moe&#039;s Tavern]]&#039;&#039;&#039; (Marston Ave.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loren de Machaut|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av20&#039;&#039;&#039;&lt;br /&gt;
|[[File:lorenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Lovisa Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Lovisa Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av1&#039;&#039;&#039;&lt;br /&gt;
|[[File:lov head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Louisiana Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Republic Palace]]&#039;&#039;&#039; (Palace Distrct.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Louisiana Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av51&#039;&#039;&#039;&lt;br /&gt;
|[[File:Louisianahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mai-Lynn Oshiro===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mai-Lynn Oshiro|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av12&#039;&#039;&#039;&lt;br /&gt;
|[[File:maihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Michelle Wolfe===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;The Laundry&#039;&#039;&#039; ([[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]; &amp;quot;Hundred Guns&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Michelle Wolfe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av6&#039;&#039;&#039;&lt;br /&gt;
|[[File:michhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Milou Skye===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]], Deck II&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Milou Skye|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av40&#039;&#039;&#039;&lt;br /&gt;
|[[File:Skyehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Nicole Boulay===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Academy|Whitehaven Academy]] then [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Nicole Boulay|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av7&#039;&#039;&#039;&lt;br /&gt;
|[[File:nichead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Piper Holdman===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Devious Tools]]&#039;&#039;&#039; (Whitehaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Piper Holdman|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av5&#039;&#039;&#039;&lt;br /&gt;
|[[File:piperhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rachel Stapleton===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rachel Stapleton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av8&#039;&#039;&#039;&lt;br /&gt;
|[[File:rachhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rebecca Higgs===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rebecca Higgs|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av2&#039;&#039;&#039;&lt;br /&gt;
|[[File:reb head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rhea Recuso===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: Westside Heights (&amp;quot;The Saint&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rhea Recuso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av54&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rheahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Sofia Ortega===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sofia Ortega|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av9&#039;&#039;&#039;&lt;br /&gt;
|[[File:sofiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Stacey McClung (Tier 2 NPC) ===&lt;br /&gt;
Age: &#039;&#039;&#039;26&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Athiest|Athiest]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; or &#039;&#039;&#039;[[NPC Status (detailed)#Servant|Servant]]&#039;&#039;&#039; (Choice given at aquisition) &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stacey McClung|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av45&#039;&#039;&#039;&lt;br /&gt;
|[[File:Staceyhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tori Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Hill) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tori Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av42&#039;&#039;&#039;&lt;br /&gt;
|[[File:Torihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Miss Dunham (Tier 2 NPC; first name picked by the player)===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Hamilton Jail&#039;&#039;&#039; ([[Locations (Ikaanos)#Hamilton Square|Hamilton Sq]]., The Last Relative quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tier2+ slave|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av14&#039;&#039;&#039;&lt;br /&gt;
|[[File:tier2head.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random NPCs (female)==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Adora Sanor===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;MC&#039;s home &#039;&#039;or&#039;&#039; [[Crystal Heights Slave Market]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Adora Sanor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av212&#039;&#039;&#039;&lt;br /&gt;
|[[File:adorahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Akari Ito===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Order of The Red Tide&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (&amp;quot;The Hulk&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Akari Ito|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av203&#039;&#039;&#039;&lt;br /&gt;
|[[File:Akarihead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Astrid Wredén===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Religion#Asatru (Æsir)|&#039;&#039;&#039;Aesir&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: The [[Locations (Ikaanos)#The Wetlands|Wetlands]] (Marston [[Wetlands Watchtower|Watchtower]]) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Astrid Wredén|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av107&#039;&#039;&#039;&lt;br /&gt;
|[[File:Astrid.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Celeste Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Celeste Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av218&#039;&#039;&#039;&lt;br /&gt;
|[[File:Celestehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dixon (first name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dixon|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av106&#039;&#039;&#039;&lt;br /&gt;
|[[File:Dixonhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ex-Arena Champion (Kaedra)===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Atheist&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kahill Outpost]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ex-Arena Champion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av207&#039;&#039;&#039;&lt;br /&gt;
|[[File:ExArenaChampionhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Erica Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Templin&#039;s House, Crystal Hill&#039;&#039;&#039; (&amp;quot;The Sunderland&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Erica Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av217&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ericahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Farah Samad===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Islam|Muslim]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (&amp;quot;In the name of God&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Farah Samad|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av209&#039;&#039;&#039;&lt;br /&gt;
|[[File:Farahhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Julie Wilson===&lt;br /&gt;
Age: 18&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: [[Locations (Ikaanos)#Imogen&#039;s Barrow|&#039;&#039;&#039;Imogen&#039;s Barrow&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Julie Wilson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av100&#039;&#039;&#039;&lt;br /&gt;
|[[File:Julie EduGood.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kate Veeron===&lt;br /&gt;
Age: &#039;&#039;&#039;21&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#South Redhaven|South Redhaven]]&#039;&#039;&#039; (Part of a bandit group) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kate Veeron|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av211&#039;&#039;&#039;&lt;br /&gt;
|[[File:Katehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Leia Winton===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; (Prowler In The Depth, Chapter 2 quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Leia Winton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av208&#039;&#039;&#039;&lt;br /&gt;
|[[File:Leiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Luckie&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;19&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Luckie|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av205&#039;&#039;&#039;&lt;br /&gt;
|[[File:Luckiehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Mae (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very&#039;&#039;&#039; &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Getting My Bearings quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Mae Doe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av138&#039;&#039;&#039;&lt;br /&gt;
|[[File:maehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Rosita Ice===&lt;br /&gt;
Age: &#039;&#039;&#039;28&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Curvy&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039; (Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Rosita Ice|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av210&#039;&#039;&#039;&lt;br /&gt;
|[[File:Rositahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Stormchild&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;varies (18-26)&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Crystal Heights Slave Market]]&#039;&#039;&#039; (Stormwave-only) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Stormchild|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av201&#039;&#039;&#039;&lt;br /&gt;
|[[File:Stormchildhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Seve Pásztor===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Whitehaven Academy]]&#039;&#039;&#039; (Unique Encouter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Seve Pásztor|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av215&#039;&#039;&#039;&lt;br /&gt;
|[[File:Sevehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Talika (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Petite&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (Haruto Pai&#039;s quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Talika|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av202&#039;&#039;&#039;&lt;br /&gt;
|[[File:Telika face.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Urchin&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Very Petite&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Random event at the player&#039;s house) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Urchin|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av204&#039;&#039;&#039;&lt;br /&gt;
|[[File:Urchinhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valerie Borsow===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Furry&#039;s Tavern]]&#039;&#039;&#039;, Redhaven &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valerie Borsow|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av41&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valerie Borsow.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Valeria Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Valeria Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av214&#039;&#039;&#039;&lt;br /&gt;
|[[File:Valeriahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;The Valkyria&amp;quot; (name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;20&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; (Part of a bandit group, one-time encounter) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Valkyria|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av128&#039;&#039;&#039;&lt;br /&gt;
|[[File:valkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Zenobia (last name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Baltor&#039;s Hotel, [[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (&amp;quot;The Ring&amp;quot; quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Zenobia|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av206&#039;&#039;&#039;&lt;br /&gt;
|[[File:Zenobiahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Males=&lt;br /&gt;
==Main Story NPCs (Male)==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Ansel Motte===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ansel Motte|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av26&#039;&#039;&#039;&lt;br /&gt;
|[[File:anselhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Armand Blackford===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;Gentleman / [[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Bank of Ikaanos]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Armand Blackford|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av21&#039;&#039;&#039;&lt;br /&gt;
|[[File:armandhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ayden Rhoades===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Virax Springs]]&#039;&#039;&#039; (Crystal Heights) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ayden Rhoades|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av27&#039;&#039;&#039;&lt;br /&gt;
|[[File:ayhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bofors Gun ===&lt;br /&gt;
Age: &#039;&#039;&#039;25&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Titan&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: [[Republic Palace|&#039;&#039;&#039;Republic Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bofors Gun|here]].&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av49&#039;&#039;&#039;&lt;br /&gt;
|[[File:Bofors edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Bud &amp;quot;The Budman&amp;quot; Walton===&lt;br /&gt;
Age: &#039;&#039;&#039;24&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Walton&#039;s Smithery]]&#039;&#039;&#039; (North Redhaven) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bud Walton|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av30&#039;&#039;&#039;&lt;br /&gt;
|[[File:budhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Connor Sunderland===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Warrior Hall]]&#039;&#039;&#039; (Watery Eyes) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Connor Sunderland|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av23&#039;&#039;&#039;&lt;br /&gt;
|[[File:connorhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dexter Colt===&lt;br /&gt;
Age: &#039;&#039;&#039;39&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dexter Colt|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av33&#039;&#039;&#039;&lt;br /&gt;
|[[File:dexhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Doyle Bekker===&lt;br /&gt;
Age: &#039;&#039;&#039;58&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Doyle Bekker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av29&#039;&#039;&#039;&lt;br /&gt;
|[[File:doylehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Einar Corso===&lt;br /&gt;
Age: &#039;&#039;&#039;36&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Westside Heights|Westside Heights]]&#039;&#039;&#039; (day 50+ or when the game starts if the player picked the Expert soldier background) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Einar Corso|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av38&#039;&#039;&#039;&lt;br /&gt;
|[[File:einarhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Ezra Waylen===&lt;br /&gt;
Age: &#039;&#039;&#039;23&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;?&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ezra Waylen|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av357&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Ezra.png|alt=Ezra portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Felix &amp;quot;Pretty Boy&amp;quot; Donnerschlag===&lt;br /&gt;
Age: &#039;&#039;&#039;33&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039;.&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Felix Donnerschlag|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av34&#039;&#039;&#039;&lt;br /&gt;
|[[File:felixhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Jack Peasant===&lt;br /&gt;
Age: &#039;&#039;&#039;38&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#North Redhaven|North Redhaven]]&#039;&#039;&#039; (Redhaven Market) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Jack Peasant|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av24&#039;&#039;&#039;&lt;br /&gt;
|[[File:peahead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Kansas Adler ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Mastersphere]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kansas Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av48&#039;&#039;&#039;&lt;br /&gt;
|[[File:Kansas adler edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Kyle &amp;quot;Rifle Savant&amp;quot; Scantell===&lt;br /&gt;
Age: &#039;&#039;&#039;43&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Marston Avenue|Marston Avenue]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Kyle Scantell|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av31&#039;&#039;&#039;&lt;br /&gt;
|[[File:savanthead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Loden &amp;quot;Tan Boy&amp;quot; Wixx===&lt;br /&gt;
Age: &#039;&#039;&#039;18&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Servants|Servant]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Temple of Yidhra]]&#039;&#039;&#039; (Kasey&#039;s Park) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Loden Wixx|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av19&#039;&#039;&#039;&lt;br /&gt;
|[[File:lodenhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Philip Lancour===&lt;br /&gt;
Age: &#039;&#039;&#039;68&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convict|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Republic Palace&#039;&#039;&#039;, [[Locations (Ikaanos)#The Palace|&#039;&#039;&#039;The Palace&#039;&#039;&#039;]] &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Philip Lancour|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av359&#039;&#039;&#039;&lt;br /&gt;
|[[File:Philiphead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Reece Sharpe ===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;Bela Marsh (Samuel Spartan&#039;s Story Quest)&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Reece Sharpe|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av46&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av46 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Samuel Spartan===&lt;br /&gt;
Age: &#039;&#039;&#039;27&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Mercenaries|Mercenary]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Hamah Bay]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Samuel Spartan|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av25&#039;&#039;&#039;&lt;br /&gt;
|[[File:spacehead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sir Gabriel Arwent===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Christianity|Christian]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Paragons|Paragon]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[The Holy Virgin]], &amp;quot;The Iron Order&amp;quot; quest&#039;&#039;&#039; &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sir Gabriel Arwent|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av53&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good GA.png|thumb|150px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scripted Random Male NPCs==&lt;br /&gt;
The following NPCs don&#039;t have the roaming tag as other story NPCs, but still offer quests, extensive archives, or other interesting events.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Aaron Kreuger===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039; (Hamilton Sq.) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Aaron Kreuger|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av358&#039;&#039;&#039;&lt;br /&gt;
|[[File:Aaron Kreuger - Portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== Bartholomew &amp;quot;Bart&amp;quot; Masters ===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: (Armand Blackford quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Bart Masters|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av364&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av364 edu good.png|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Black Scorpion&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Raikan|Raikan]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[The Black Scorpion|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av356&#039;&#039;&#039;&lt;br /&gt;
|[[File:Black Scorpion-portrait.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Cassius Bauer===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Cult of The Elder]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cassius Bauer|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av354&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cassiushead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===&amp;quot;Cultist Monk&amp;quot;===&lt;br /&gt;
Age: &#039;&#039;&#039;35&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[The Red Tide]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Stokke Hills|Stokke Hills]]&#039;&#039;&#039; (bandit)&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Cultist Monk|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av350&#039;&#039;&#039;&lt;br /&gt;
|[[File:Cultistmonkhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Dolcaar Vesren===&lt;br /&gt;
Age: &#039;&#039;&#039;55&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: [[Religion#Christianity|&#039;&#039;&#039;Christian&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Silfren Woods]]&#039;&#039;&#039; ([[Silfren Mine]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Dolcaar Vesren|here]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av363&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av363 edu good.png|alt=Dolcaar&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Gregory Helm===&lt;br /&gt;
Age: &#039;&#039;&#039;42&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Church of the Two Moons (CTM)|Moons Worshipper]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Slave]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Kymanto Hall]]&#039;&#039;&#039;, Redhaven (The Helm Family quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Gregory Helm|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av362&#039;&#039;&#039;&lt;br /&gt;
|[[File:Gregoryhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Helo Arsone Gray===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: [[Cult of The Elder|&#039;&#039;&#039;Cult of The Elder&#039;&#039;&#039;]]&amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Slaves|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: Roaming (Urban Titans - Redhaven [[Locations (Ikaanos)#North Redhaven|North]] &amp;amp; [[Locations (Ikaanos)#South Redhaven|South]], and [[Locations (Ikaanos)#Crow&#039;s End|Crow&#039;s End]])&amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Helo Arsone Gray|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av355&#039;&#039;&#039;&lt;br /&gt;
|[[File:Av355 edu good.png|alt=Helo&#039;s portrait|left|thumb|180x180px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Ohio Adler===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039;&amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[USS Seneca]]&#039;&#039;&#039; (The New World Order Quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Ohio Adler|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av360&#039;&#039;&#039;&lt;br /&gt;
|[[File:Ohiohead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Sven Johansson===&lt;br /&gt;
Age: &#039;&#039;&#039;29&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Random&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Sven Johansson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av331&#039;&#039;&#039;&lt;br /&gt;
|[[File:Edu good Sven.png|alt=Sven Johansson&#039;s portrait|none|thumb|179x179px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Truls Baardson===&lt;br /&gt;
Age: &#039;&#039;&#039;32&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Herculean&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Asatru (Æsir)|Aesir Worshipper]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Watery Eyes|Watery Eyes]]&#039;&#039;&#039; (bandit) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Truls Baardson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av351&#039;&#039;&#039;&lt;br /&gt;
|[[File:Truulshead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Tuner Jackson===&lt;br /&gt;
Age: &#039;&#039;&#039;37&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Normal&#039;&#039;&#039;&amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;[[Religion#Atheism|Atheist]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039;&amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#The Docks|The Docks]]&#039;&#039;&#039; (bounty quest) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Tuner Jackson|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av352&#039;&#039;&#039;&lt;br /&gt;
|[[File:Tunnerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Void Seeker (Name randomly generated)===&lt;br /&gt;
Age: &#039;&#039;&#039;40&#039;&#039;&#039; &amp;lt;br&amp;gt;Body: &#039;&#039;&#039;Muscular&#039;&#039;&#039; &amp;lt;br&amp;gt;Religion: &#039;&#039;&#039;Disciples of Adem&#039;&#039;&#039; &amp;lt;br&amp;gt;Status: &#039;&#039;&#039;[[NPC Status (detailed)#Convicts|Convict]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Location: &#039;&#039;&#039;[[Locations (Ikaanos)#Whitehaven District|Whitehaven District]]&#039;&#039;&#039; (Prowler In The Depths, Chapter 3) &amp;lt;br&amp;gt;Main page: &#039;&#039;&#039;[[Void Seeker|here]]&#039;&#039;&#039; &amp;lt;br&amp;gt;Image set: &#039;&#039;&#039;Av361&#039;&#039;&#039;&lt;br /&gt;
|[[File:Voidseekerhead.png|thumb|150px|left]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
</feed>