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	<id>https://www.mastersofraana.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Grimdark</id>
	<title>Masters of Raana - User contributions [en]</title>
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	<updated>2026-08-11T05:49:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12207</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12207"/>
		<updated>2026-08-10T09:23:40Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE from semen addiction.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 4 Education scenes for Rachel.&lt;br /&gt;
* Added 4 Education scenes for Aisha.&lt;br /&gt;
* Added 21 belt wardrobe pics for Av100-Av120.&lt;br /&gt;
* Added 21 hakusan harness wardrobe pics for Av100-Av120.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug that wouldn&#039;t use up &amp;quot;Forged documents&amp;quot; when applied to NPCs.&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed a bug that would throw a bath blowjob scene when the MC and the girl are actually taking a shower.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12206</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12206"/>
		<updated>2026-08-10T09:14:37Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE from semen addiction.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 4 Education scenes for Rachel.&lt;br /&gt;
* Added 4 Education scenes for Aisha.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug that wouldn&#039;t use up &amp;quot;Forged documents&amp;quot; when applied to NPCs.&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed a bug that would throw a bath blowjob scene when the MC and the girl are actually taking a shower.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12205</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12205"/>
		<updated>2026-08-10T07:30:04Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE from semen addiction.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug that wouldn&#039;t use up &amp;quot;Forged documents&amp;quot; when applied to NPCs.&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed a bug that would throw a bath blowjob scene when the MC and the girl are actually taking a shower.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12200</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12200"/>
		<updated>2026-08-07T07:07:26Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE from semen addiction.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed a bug that would throw a bath blowjob scene when the MC and the girl are actually taking a shower.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12199</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12199"/>
		<updated>2026-08-07T06:58:26Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Semen addiction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE from semen addiction.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12198</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12198"/>
		<updated>2026-08-07T06:57:40Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Sex framework */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
====Semen addiction====&lt;br /&gt;
* Decreased chances of losing STAMINA and INTELLIGENCE.&lt;br /&gt;
* There&#039;s now a 25% chance a semen addicted girl will decrease her WILLPOWER (-1/day, minimum: 19).&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12197</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12197"/>
		<updated>2026-08-06T08:19:02Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Added a lore-snippet (Haibuko trait) that explains why The Black Scorpion can wear heavy armor.&lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Procoms is now considered a Wild Area until the Wrool Cat Wranglers are taken out.&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12195</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12195"/>
		<updated>2026-08-03T11:01:19Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t properly apply the Exhibitionist Trait to random NPCs.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12184</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12184"/>
		<updated>2026-07-30T09:59:19Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Akari Ito now comes with better scripted attributes and skills.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12163</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12163"/>
		<updated>2026-07-27T11:32:49Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [MARKET] You can now sell scrap metal at Redhaven Market.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12088</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12088"/>
		<updated>2026-07-22T10:29:04Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 4 Education scenes for Piper.&lt;br /&gt;
* Added 4 Education scenes for Sofia.&lt;br /&gt;
* Added 4 Education scenes for Mai-Lynn.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12087</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12087"/>
		<updated>2026-07-22T10:28:36Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added 2 wardrobe pics for Av204 (harness + collar/chain combos).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12086</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12086"/>
		<updated>2026-07-22T10:06:03Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 7 bath/shower scenes for Louisiana Adler.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12085</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12085"/>
		<updated>2026-07-22T10:05:42Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
* [LOG] Added the Deepthroat skill to the Conclude Day Log.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12084</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12084"/>
		<updated>2026-07-22T10:05:08Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that would throw a cum addict event after returning from non-event allowed activities. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12082</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12082"/>
		<updated>2026-07-21T08:40:35Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 44 sex scenes for Av121, Av122, Av123 and Av125.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 7 bath/shower scenes for Valerie Borsow.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12081</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12081"/>
		<updated>2026-07-21T08:04:39Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various bugs that would satisfy the wrong type of addictions in the party engine.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12080</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12080"/>
		<updated>2026-07-21T08:01:14Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that would throw female bratty events for bratty males. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12074</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12074"/>
		<updated>2026-07-20T10:20:35Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t let you target the Fortification (Stokke Hills/Marston Fort) if there was only one enemy left behind the gates.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12073</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12073"/>
		<updated>2026-07-20T10:08:04Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Named NPCs that are captured from the Black Scorpion gangs will now be generated with correct names and av-archives. &lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12072</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12072"/>
		<updated>2026-07-20T10:07:17Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t decrease Corruption at The Senate.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12071</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12071"/>
		<updated>2026-07-20T09:38:44Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed an erroneous tooltip Corruption checker for using Floor crawlers.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12070</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=12070"/>
		<updated>2026-07-20T09:38:19Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Sex framework */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
* Added &#039;total orgasms&#039; and &#039;orgasms today&#039; to the virgin framework.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11886</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11886"/>
		<updated>2026-07-03T09:48:48Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 11 belt wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 11 hakusan harness wardrobe pics for Av100-Av110.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Encyclop%C3%A6dia_Raanica&amp;diff=11884</id>
		<title>Encyclopædia Raanica</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Encyclop%C3%A6dia_Raanica&amp;diff=11884"/>
		<updated>2026-07-02T16:28:51Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page collects links to a variety of short articles that pertain to different aspects of life on Raana:&lt;br /&gt;
&lt;br /&gt;
==History and Science==&lt;br /&gt;
* [[The Moons of Raana]]&lt;br /&gt;
* [[The Vakon Expanse]]&lt;br /&gt;
* [[Earth]] timeline&lt;br /&gt;
*[[Raana|General History of Raana]]&lt;br /&gt;
* [[The First Wave]]&lt;br /&gt;
* [[Hedami]]&lt;br /&gt;
* [[Fetid_blindness|Fetid Blindess]]&lt;br /&gt;
* [[The great biological wipe]]&lt;br /&gt;
* [[Races and culture]]&lt;br /&gt;
* [[International Space Agency|International space agency]]&lt;br /&gt;
* [[Pan-Asian Confederation]]&lt;br /&gt;
* [[United Earth Gov.|United Earth]]&lt;br /&gt;
* [[African union]]&lt;br /&gt;
* [[The Caliphate]]&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* [[Dockgrave Tavern]] in Ikaanos City&lt;br /&gt;
* [[Furry&#039;s Tavern]] in Ikaanos City&lt;br /&gt;
*The [[Town Hall]] of Ikaanos&lt;br /&gt;
*[[Feeder&#039;s Canyon]]&lt;br /&gt;
* [[Lake City]]&lt;br /&gt;
*[[Kingsport]]&lt;br /&gt;
* [[Haalu]]&lt;br /&gt;
* [[Gandaria]]&lt;br /&gt;
*[[Ikaanos]]&lt;br /&gt;
*[[Locations (Ikaanos)|locations within Ikaanos]]&lt;br /&gt;
* [[Irendoria]]&lt;br /&gt;
*[[Fort Goloka]]&lt;br /&gt;
*The [[Hakusan Empire]], and its capital [[New Tokyo]]&lt;br /&gt;
&lt;br /&gt;
==Armed Forces==&lt;br /&gt;
*[[Space Marines]]&lt;br /&gt;
*[[Skyguard]]&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
* [[Nobility]]&lt;br /&gt;
*The [[Great Houses of Ikaanos|Great Houses]] of Ikaanos&lt;br /&gt;
* [[Dengi Marauders]]&lt;br /&gt;
*other [[Factions#Existing Factions (Starting Power)|Factions]]&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
&lt;br /&gt;
*[[TotaLube]]&lt;br /&gt;
*[[Mindmancer]]&lt;br /&gt;
*[[Haze Pill]]&lt;br /&gt;
*[[Neuraclean]]&lt;br /&gt;
*[[Elixir of Lesano]]&lt;br /&gt;
*[[Revital]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*[[Popular sports]]&lt;br /&gt;
*[[Economy]]&lt;br /&gt;
*[[Male Masturbation]]&lt;br /&gt;
*[[Hazorians]]&lt;br /&gt;
*[[Bestiary]]&lt;br /&gt;
*[[Stargate Cylinder]]&lt;br /&gt;
*[[Forged Document]]&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Economy&amp;diff=11883</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Economy&amp;diff=11883"/>
		<updated>2026-07-02T16:28:25Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Currency==&lt;br /&gt;
Since 2295, Ikaanos&#039; official currency (Raanic Dollars, RD, or $) follows a golden standard set by the bank of Ikaanos. The last paper bills disappeared shortly after the severance and all monetary exchanges today are made with coins or bank cheques.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1 golden mark =&#039;&#039;&#039; $100.&lt;br /&gt;
*&#039;&#039;&#039;1 El (Elektrum) =&#039;&#039;&#039; $50.&lt;br /&gt;
*&#039;&#039;&#039;1 golden dollar =&#039;&#039;&#039; $10.&lt;br /&gt;
*&#039;&#039;&#039;1 silver dollar =&#039;&#039;&#039; $1.&lt;br /&gt;
*&#039;&#039;&#039;1 chim =&#039;&#039;&#039; $0.25.&lt;br /&gt;
*&#039;&#039;&#039;1 jot =&#039;&#039;&#039; $0.1.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Economy&amp;diff=11882</id>
		<title>Economy</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Economy&amp;diff=11882"/>
		<updated>2026-07-02T16:27:55Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: Grimdark moved page Currency to Economy without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since 2295, Ikaanos&#039; official currency (Raanic Dollars, RD, or $) follows a golden standard set by the bank of Ikaanos. The last paper bills disappeared shortly after the severance and all monetary exchanges today are made with coins or bank cheques.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;1 golden mark =&#039;&#039;&#039; $100.&lt;br /&gt;
*&#039;&#039;&#039;1 El (Elektrum) =&#039;&#039;&#039; $50.&lt;br /&gt;
*&#039;&#039;&#039;1 golden dollar =&#039;&#039;&#039; $10.&lt;br /&gt;
*&#039;&#039;&#039;1 silver dollar =&#039;&#039;&#039; $1.&lt;br /&gt;
*&#039;&#039;&#039;1 chim =&#039;&#039;&#039; $0.25.&lt;br /&gt;
*&#039;&#039;&#039;1 jot =&#039;&#039;&#039; $0.1.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11881</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11881"/>
		<updated>2026-07-02T16:26:25Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 11 sex scenes for Av121.&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11880</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11880"/>
		<updated>2026-07-02T16:19:47Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Other tweaks/addons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Nobility NPCs will now become slightly more rare for each noblewoman you spot and/or purchase at auctions. &lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11879</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11879"/>
		<updated>2026-07-02T14:22:31Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Other tweaks/addons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Decreased the chance for random NPCs to spawn with the Attention whore trait to 5% (was 10%).&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11878</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11878"/>
		<updated>2026-07-02T12:59:12Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
* [UI] Added three obvious NSFW images (Conclude Day events) to the SFW Option checker.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11876</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11876"/>
		<updated>2026-07-02T08:45:44Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* [MC] Hovering over the black (depleted) Stamina bar will now display the remaining Stamina point tooltip correctly.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11870</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11870"/>
		<updated>2026-07-01T14:21:27Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
* [WORLD] Added missing header and image for Investigate Area &amp;gt; Arvannis.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11869</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11869"/>
		<updated>2026-07-01T08:30:46Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [FORTS] Tweaked loot boxes (less likely to get high tier weaponry from low tier enemies etc.) and added a 50% chance to loot various building materials.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11868</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11868"/>
		<updated>2026-07-01T06:48:14Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t increase Influence over at The Assembly Plant.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11849</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11849"/>
		<updated>2026-06-30T07:47:56Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Art */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 7 bath/shower scenes for Adora.&lt;br /&gt;
* Added 7 bath/shower scenes for Adrienne.&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11848</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11848"/>
		<updated>2026-06-30T07:31:28Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion 60+ will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Red Tide NPCs with Devotion below 60 will now request salaries. &lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11847</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11847"/>
		<updated>2026-06-30T07:29:03Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Red Tide NPCs will no longer gain Affection and Happiness from increased salaries.&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11846</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11846"/>
		<updated>2026-06-30T07:13:49Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* NPCs that have taken the day off will no longer increase their Health above Max Health.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11845</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11845"/>
		<updated>2026-06-30T07:08:16Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Removed the chance for old story NPCs to roll traits that didn&#039;t fit their character (Lovisa &amp;gt; Brawler, Michelle &amp;gt; Wildborn, Piper &amp;gt; Dominant etc). &lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11761</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11761"/>
		<updated>2026-06-28T13:11:47Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;br /&gt;
* Fixed many typos.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11760</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11760"/>
		<updated>2026-06-28T13:05:35Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply the Jester trait to random NPCs.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11759</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11759"/>
		<updated>2026-06-28T12:53:36Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Talika will now longer speak about Haruto Pai as dead when asking about her background.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11758</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11758"/>
		<updated>2026-06-28T12:53:13Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Random NPC Engine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Decreased the max possible Ranged, Melee, STAMINA, DEXTERITY and STRENGTH gains for several high-level captives. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11740</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11740"/>
		<updated>2026-06-27T14:19:44Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Fixed a bug that wouldn&#039;t check the joycum implant for bed partners (oral services).&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11739</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11739"/>
		<updated>2026-06-27T14:07:38Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC] Temporarily removed the Wrong weapon penalty display modifier for NPCs (issue: confusion). Effects are still active in the combat engine, however.&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11738</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11738"/>
		<updated>2026-06-27T14:01:10Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Gameplay changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
* [WORLD] Playing Daiku now takes one hour (was 0).&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11737</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11737"/>
		<updated>2026-06-27T13:56:32Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Bug fixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Fixed a bug with the joycum upgrade that could make girls addicted even if the implant was depleted. &lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Slave_Market_-_Auction_Slave_-_Base_Price_Calculations&amp;diff=11662</id>
		<title>Slave Market - Auction Slave - Base Price Calculations</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Slave_Market_-_Auction_Slave_-_Base_Price_Calculations&amp;diff=11662"/>
		<updated>2026-06-26T08:01:15Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Body Type/Frame */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Base Price==&lt;br /&gt;
Shown in game as &amp;quot;Estimated Sell Price&amp;quot;, Base Price is used to determine the starting price for a slave auction, how much each bid will increase the final price, and how many bidders are present at the auction.&lt;br /&gt;
&lt;br /&gt;
Many factors go into determining the Base Price. Some of these are different in each Slave Market. Some are different for male and female slaves. Some may depend on social and economic factors currently affecting Ikaanos. All contributing factors are listed below. &lt;br /&gt;
&lt;br /&gt;
There are multiplications/divisions as well as additions/subtractions, and some operations are conditional on the estimated value at that point of the calculation, and the calculation is complex, so it is not possible to reconstruct the result of the calculation from the information below, but these details will at least give an idea of what is important, and what skills and attributes might be worth training up before auctioning a slave. &lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Strength|Strength]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Strength|Strength]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 49&lt;br /&gt;
|&lt;br /&gt;
|$200&lt;br /&gt;
|$400&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|&lt;br /&gt;
|$200&lt;br /&gt;
|$600&lt;br /&gt;
|-&lt;br /&gt;
|60+&lt;br /&gt;
|Female&lt;br /&gt;
|$200&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|Male&lt;br /&gt;
|$1,000&lt;br /&gt;
|$1,800&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|Male&lt;br /&gt;
|$2,800&lt;br /&gt;
|$3,600&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|Male&lt;br /&gt;
|$3,800&lt;br /&gt;
|$4,600&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|Male&lt;br /&gt;
|$7,800&lt;br /&gt;
|$8,600&lt;br /&gt;
|}&lt;br /&gt;
=== [[Attributes (NPCs)#Dexterity|Dexterity]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Dexterity|Dexterity]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 49&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|$500&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$2,000&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$3,200&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$4,700&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Intelligence|Intelligence]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Intelligence|Intelligence]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 30&lt;br /&gt;
| -$400&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|31 - 49&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|$500&lt;br /&gt;
|$500&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$1,000&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$2,500&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$3,500&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$6,000&lt;br /&gt;
|$5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Willpower|Willpower]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Willpower|Willpower]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
| -15 or lower&lt;br /&gt;
|&lt;br /&gt;
|$6,600&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
| -14 to -12&lt;br /&gt;
|&lt;br /&gt;
|$5,100&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
| -11 to -10&lt;br /&gt;
|&lt;br /&gt;
|$4,600&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
| -9 to -5&lt;br /&gt;
|&lt;br /&gt;
|$4,100&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
| -4 to -3&lt;br /&gt;
|&lt;br /&gt;
|$3,300&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
| -2 to 0&lt;br /&gt;
|&lt;br /&gt;
|$2,500&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
|1 to 4&lt;br /&gt;
|&lt;br /&gt;
|$1,000&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|5 to 9&lt;br /&gt;
|&lt;br /&gt;
|$1,000&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|10 to 19&lt;br /&gt;
|&lt;br /&gt;
|$400&lt;br /&gt;
|$400&lt;br /&gt;
|-&lt;br /&gt;
|20 to 29&lt;br /&gt;
|&lt;br /&gt;
|$100&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|30 to 39&lt;br /&gt;
|&lt;br /&gt;
| $0&lt;br /&gt;
| $0&lt;br /&gt;
|-&lt;br /&gt;
|40+&lt;br /&gt;
|&lt;br /&gt;
| -$300&lt;br /&gt;
| -$300&lt;br /&gt;
|-&lt;br /&gt;
|20 or lower&lt;br /&gt;
|Male AND Ranged 80+ OR Melee 80+&lt;br /&gt;
| +$2,000&lt;br /&gt;
| +$2,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Discipline|Discipline]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Discipline|Discipline]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|40 - 59&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$2,000&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$3,000&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$4,000&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$6,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Kindness|Kindness]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Kindness|Kindness]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 59&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|60+&lt;br /&gt;
|$400&lt;br /&gt;
|}&lt;br /&gt;
=== [[Attributes (NPCs)#Happiness|Happiness]] ===&lt;br /&gt;
No effect.&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Beauty|Beauty]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Beauty|Beauty]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|10 or less&lt;br /&gt;
|&lt;br /&gt;
| -$1,700&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|11 - 20&lt;br /&gt;
|&lt;br /&gt;
| -$1,300&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|21 - 29&lt;br /&gt;
|&lt;br /&gt;
| -$800&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
| 30 - 39&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 49&lt;br /&gt;
|&lt;br /&gt;
|$300&lt;br /&gt;
|$300&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|&lt;br /&gt;
|$700&lt;br /&gt;
|$700&lt;br /&gt;
|-&lt;br /&gt;
|60 - 69&lt;br /&gt;
|&lt;br /&gt;
|$2,500&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
| 70 - 79&lt;br /&gt;
|&lt;br /&gt;
|$4,500&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
| 80+&lt;br /&gt;
|&lt;br /&gt;
|$7,500&lt;br /&gt;
|$5,500&lt;br /&gt;
|-&lt;br /&gt;
| 85 - 99&lt;br /&gt;
|Female&lt;br /&gt;
| +$3,000&lt;br /&gt;
| +$3,000&lt;br /&gt;
|-&lt;br /&gt;
| 90+&lt;br /&gt;
|Female AND Willpower &amp;lt; 1 AND Age &amp;lt; 19 &lt;br /&gt;
| +$3,000&lt;br /&gt;
| +$3,000&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|Female&lt;br /&gt;
| +$6,000&lt;br /&gt;
| +$6,000&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|Female&lt;br /&gt;
| +$12,000&lt;br /&gt;
| +$12,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Charisma|Charisma]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Attributes (NPCs)#Charisma|Charisma]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 10&lt;br /&gt;
| -$400&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|11 - 20&lt;br /&gt;
| -$100&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|21 - 39&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 49&lt;br /&gt;
|$200&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|$400&lt;br /&gt;
|$400&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$1,600&lt;br /&gt;
|$400&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$3,600&lt;br /&gt;
|$2,400&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$5,600&lt;br /&gt;
|$4,400&lt;br /&gt;
|-&lt;br /&gt;
|120+ IF male&lt;br /&gt;
|$5,600&lt;br /&gt;
|$4,400&lt;br /&gt;
|-&lt;br /&gt;
|120+ IF female&lt;br /&gt;
|$7,600&lt;br /&gt;
|$6,400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Health, and Health Points|Health, Current and Maximum]] ===&lt;br /&gt;
No effect.&lt;br /&gt;
&lt;br /&gt;
=== [[Body Type|Body Type/Frame]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Body/Frame&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Very Petite&lt;br /&gt;
|Female&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|Petite&lt;br /&gt;
|Female&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|Female&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|Curvy&lt;br /&gt;
|Female&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|Plump&lt;br /&gt;
|Female&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|Normal&lt;br /&gt;
|Male&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|Muscular/Chubby&lt;br /&gt;
|Male&lt;br /&gt;
|$800&lt;br /&gt;
|-&lt;br /&gt;
|Herculean/Obese&lt;br /&gt;
|Male AND Ranged 80+ OR Melee 80+&lt;br /&gt;
|$2,000&lt;br /&gt;
|-&lt;br /&gt;
|Titan&lt;br /&gt;
|Male AND Ranged 80+ OR Melee 80+&lt;br /&gt;
|$2,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Stamina, and Stamina Points|Stamina, Current and Maximum]] ===&lt;br /&gt;
No effect.&lt;br /&gt;
&lt;br /&gt;
=== [[Happiness and Affection#Affection Grades|Affection]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Happiness and Affection#Affection Grades|Affection]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;20&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $1,000-3,000&lt;br /&gt;
| -$200 	&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;20&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $3,000-4,000&lt;br /&gt;
| -$400 	&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;20&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,000+&lt;br /&gt;
| -$500 	&lt;br /&gt;
|-&lt;br /&gt;
|20 - 39&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40+&lt;br /&gt;
|&lt;br /&gt;
| +$200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
=== [[Attributes (NPCs)#Corruption|Corruption]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Corruption&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|&#039;&#039;&#039;if Ikaanos [[Political Events#Corruption|Corruption]] 60+&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0 - 3&lt;br /&gt;
|&lt;br /&gt;
| -$200&lt;br /&gt;
|$0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4 - 9&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 - 79&lt;br /&gt;
|Male&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10 - 19&lt;br /&gt;
|Female&lt;br /&gt;
|$100&lt;br /&gt;
|$100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20 - 29&lt;br /&gt;
|Female&lt;br /&gt;
|$400&lt;br /&gt;
|$400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30 - 39&lt;br /&gt;
|Female&lt;br /&gt;
|$800&lt;br /&gt;
|$800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|40 - 49&lt;br /&gt;
|Female&lt;br /&gt;
|$1,800&lt;br /&gt;
|$1,800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|50 - 59&lt;br /&gt;
|Female&lt;br /&gt;
|$2,800&lt;br /&gt;
|$2,800&lt;br /&gt;
| +$1,000&lt;br /&gt;
|-&lt;br /&gt;
|60 - 69&lt;br /&gt;
|Female&lt;br /&gt;
|$5,300&lt;br /&gt;
|$5,300&lt;br /&gt;
| +$2,500&lt;br /&gt;
|-&lt;br /&gt;
|70 - 79&lt;br /&gt;
|Female&lt;br /&gt;
|$7,800&lt;br /&gt;
|$7,800&lt;br /&gt;
| +$4,000&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|Female&lt;br /&gt;
|$10,800&lt;br /&gt;
|$10,300&lt;br /&gt;
| +$5,500&lt;br /&gt;
|-&lt;br /&gt;
|80+&lt;br /&gt;
|Male&lt;br /&gt;
|$500&lt;br /&gt;
|$500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|100+&lt;br /&gt;
|Female&lt;br /&gt;
|$13,300&lt;br /&gt;
|$12,800&lt;br /&gt;
| +$7,000&lt;br /&gt;
|}&lt;br /&gt;
=== [[Attributes (NPCs)#Fame|War Fame]] ===&lt;br /&gt;
This is displayed as Fame on page 2 of the Stats &amp;amp; Traits tab.&amp;lt;br&amp;gt;Not - be confused with Fame on the Prostitution tab, which is [[Slave Market - Auction Slave - Base Price Calculations#Prostitution_Score|Prostitution score]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!War Fame&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 4&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|5 - 99&lt;br /&gt;
|&lt;br /&gt;
|$500&lt;br /&gt;
|-&lt;br /&gt;
|100 - 249&lt;br /&gt;
|&lt;br /&gt;
|$2,500&lt;br /&gt;
|-&lt;br /&gt;
|250 - 499&lt;br /&gt;
|&lt;br /&gt;
|$5,000&lt;br /&gt;
|-&lt;br /&gt;
|500 - 999&lt;br /&gt;
|&lt;br /&gt;
|$10,000&lt;br /&gt;
|-&lt;br /&gt;
|1,000+&lt;br /&gt;
|&lt;br /&gt;
|$15,000&lt;br /&gt;
|-&lt;br /&gt;
|100+&lt;br /&gt;
|Male&lt;br /&gt;
| +$2,000&lt;br /&gt;
|}&lt;br /&gt;
=== [[Attributes (NPCs)#Prestige|Prestige]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Prestige&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 14&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|15 - 49&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|50 - 99&lt;br /&gt;
|$5,000&lt;br /&gt;
|-&lt;br /&gt;
|100 - 249&lt;br /&gt;
|$12,000&lt;br /&gt;
|-&lt;br /&gt;
|250 - 499&lt;br /&gt;
|$21,000&lt;br /&gt;
|-&lt;br /&gt;
|500 - 999&lt;br /&gt;
|$33,000&lt;br /&gt;
|-&lt;br /&gt;
|1,000+&lt;br /&gt;
|$48,000&lt;br /&gt;
|}&lt;br /&gt;
=== [[Attributes (NPCs)#Taint|Taint]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Taint&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 14&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|15 - 34&lt;br /&gt;
| -$1,000&lt;br /&gt;
|-&lt;br /&gt;
|35 - 74&lt;br /&gt;
| -$2,000&lt;br /&gt;
|-&lt;br /&gt;
|75+&lt;br /&gt;
| -$3,000&lt;br /&gt;
|}&lt;br /&gt;
===Prostitution Score===&lt;br /&gt;
This is displayed as &#039;&#039;&#039;[[Notoriety]]&#039;&#039;&#039; on page 2 of the Stats &amp;amp; Traits tab. It is also displayed as &#039;&#039;&#039;Fame&#039;&#039;&#039; on the Prostitution page.&amp;lt;br&amp;gt;Not-be confused with Fame on page 2 of the Stats &amp;amp; Traits tab, which is [[#War_Fame|&#039;&#039;&#039;War Fame&#039;&#039;&#039;]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;* This bonus is only applicable if prostitution is legal, which is when Ikaanos&#039; state Corruption is 75+.&amp;lt;/span&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Prostitution Score&lt;br /&gt;
!All Slave Markets*&lt;br /&gt;
|-&lt;br /&gt;
|0 - 19&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|20 - 59&lt;br /&gt;
|$500&lt;br /&gt;
|-&lt;br /&gt;
|60 - 89&lt;br /&gt;
|$1,000&lt;br /&gt;
|-&lt;br /&gt;
|90 - 119&lt;br /&gt;
|$2,000&lt;br /&gt;
|-&lt;br /&gt;
|120 - 499&lt;br /&gt;
|$3,500&lt;br /&gt;
|-&lt;br /&gt;
|500 - 749&lt;br /&gt;
|$5,000&lt;br /&gt;
|-&lt;br /&gt;
|750 - 999&lt;br /&gt;
|$6,500&lt;br /&gt;
|-&lt;br /&gt;
|1,000+&lt;br /&gt;
|$10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Most traits currently do not affect slave auction price. Here are those that do:&lt;br /&gt;
&lt;br /&gt;
=== [[Traits (NPCs)#Addiction|Addict]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|[[Traits (NPCs)#Addiction|Addiction]] (1–55)&lt;br /&gt;
| -$700&lt;br /&gt;
|-&lt;br /&gt;
|[[Traits (NPCs)#Addiction|Addiction]] (56+)&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
=== [[Traits (NPCs)#Feminist|Feminist]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|[[Traits (NPCs)#Feminist|Feminist]] (90+)&lt;br /&gt;
| -$800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Traits (NPCs)#Mentally Challenged|Mentally Challenged]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Mentally Challenged]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|trait value 1 - 49&lt;br /&gt;
| +$0&lt;br /&gt;
|-&lt;br /&gt;
|trait value 50+&lt;br /&gt;
| +$1,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Traits (NPCs)#Perfectionist|Perfectionist]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Traits (NPCs)#Perfectionist|Perfectionist]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|trait value 1 - 89&lt;br /&gt;
| +$0&lt;br /&gt;
|-&lt;br /&gt;
|trait value 90+&lt;br /&gt;
| +$1,200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Traits (NPCs)#Pure|Pure]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|[[Traits (NPCs)#Pure|Pure]] (70+)&lt;br /&gt;
|Female AND Corruption &amp;lt; 6 AND Age &amp;lt; 21 AND Willpower &amp;lt; 21&lt;br /&gt;
|$3,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Traits (NPCs)#Workaholic|Workaholic]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Traits (NPCs)#Workaholic|Workaholic]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|trait value 1 - 74&lt;br /&gt;
| +$0&lt;br /&gt;
|-&lt;br /&gt;
|trait value 75+&lt;br /&gt;
| +$1,200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Academics|Academics]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Academics|Academics]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 59&lt;br /&gt;
|$200&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$800&lt;br /&gt;
|$800&lt;br /&gt;
|-&lt;br /&gt;
|80 - 89&lt;br /&gt;
|$1,400&lt;br /&gt;
|$1,400&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|$2,200&lt;br /&gt;
|$1,400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Acrobatics|Acrobatics]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Acrobatics|Acrobatics]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|$200&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|50 - 69&lt;br /&gt;
|$600&lt;br /&gt;
|$600&lt;br /&gt;
|-&lt;br /&gt;
|70 - 79&lt;br /&gt;
|$600&lt;br /&gt;
|$1,100&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$1,400&lt;br /&gt;
|$1,900&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$2,900&lt;br /&gt;
|$3,400&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$5,400&lt;br /&gt;
|$5,900&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Administration|Administration]] ===&lt;br /&gt;
No value.&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Dancing|Dancing]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Dancing|Dancing]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 29&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|50 - 69&lt;br /&gt;
|$600&lt;br /&gt;
|-&lt;br /&gt;
|70 - 79&lt;br /&gt;
|$1,100&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$1,900&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$3,400&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$5,900&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Domestic|Domestic]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Domestic|Domestic]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 30&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|$200&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|50 - 69&lt;br /&gt;
|$400&lt;br /&gt;
|$400&lt;br /&gt;
|-&lt;br /&gt;
|70 - 79&lt;br /&gt;
|$400&lt;br /&gt;
|$900&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$1,400&lt;br /&gt;
|$1,900&lt;br /&gt;
|-&lt;br /&gt;
|100+&lt;br /&gt;
|$2,600&lt;br /&gt;
|$3,100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Gardening|Gardening]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Gardening|Gardening]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40+&lt;br /&gt;
|$500&lt;br /&gt;
|}&lt;br /&gt;
=== [[Skills (NPCs)#Medicine|Medicine]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Medicine|Medicine]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 24&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|25 - 39&lt;br /&gt;
|$600&lt;br /&gt;
|$600&lt;br /&gt;
|-&lt;br /&gt;
|40 - 59&lt;br /&gt;
|$1,300&lt;br /&gt;
|$1,300&lt;br /&gt;
|-&lt;br /&gt;
|60 - 89&lt;br /&gt;
|$2,100&lt;br /&gt;
|$2,100&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|$3,600&lt;br /&gt;
|$2,100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Melee Combat|Melee]] ===&lt;br /&gt;
See Willpower and Body Type/Frame.&lt;br /&gt;
=== [[Skills (NPCs)#Occult|Occult]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
=== [[Skills (NPCs)#Performance|Performance]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Performance|Performance]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 24&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|25+&lt;br /&gt;
| +($50 x Skill value)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Ranged Combat|Ranged]] ===&lt;br /&gt;
See Willpower and Body Type/Frame.&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Science|Science]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Science|Science]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40 - 59&lt;br /&gt;
|$200&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$800&lt;br /&gt;
|$800&lt;br /&gt;
|-&lt;br /&gt;
|80 - 89&lt;br /&gt;
|$1,400&lt;br /&gt;
|$1,400&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|$2,200&lt;br /&gt;
|$1,400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Singing|Singing]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Skills (NPCs)#Singing|Singing]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 29&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|30 - 59&lt;br /&gt;
|$800&lt;br /&gt;
|-&lt;br /&gt;
|60 - 79&lt;br /&gt;
|$1,800&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|$3,300&lt;br /&gt;
|-&lt;br /&gt;
|100 - 119&lt;br /&gt;
|$5,300&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
|$8,300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Survival|Survival]] ===&lt;br /&gt;
No value.&lt;br /&gt;
== Sexual Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Anal proficiency|Anal]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Anal&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|20 - 29&lt;br /&gt;
|Female&lt;br /&gt;
|$50&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|Female&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|50+&lt;br /&gt;
|Female&lt;br /&gt;
|$300&lt;br /&gt;
|-&lt;br /&gt;
|80+&lt;br /&gt;
|Female AND Prostitution Fame &amp;lt; 40&lt;br /&gt;
| +$300 	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Copulation|Copulation]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== Homosexuality ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Homosexuality/Lesbian Devotion|Lesbian Devotion]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 100&lt;br /&gt;
|Ikaanos [[Political Events#Corruption|Corruption]] &amp;lt;60&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|0 - 9&lt;br /&gt;
|Ikaanos [[Political Events#Corruption|Corruption]] 60+&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|10 - 24&lt;br /&gt;
|Ikaanos [[Political Events#Corruption|Corruption]] 60+&lt;br /&gt;
| $1,200&lt;br /&gt;
|-&lt;br /&gt;
|25 - 74&lt;br /&gt;
|Ikaanos [[Political Events#Corruption|Corruption]] 60+&lt;br /&gt;
|$4,000&lt;br /&gt;
|-&lt;br /&gt;
|75+&lt;br /&gt;
|Ikaanos [[Political Events#Corruption|Corruption]] 60+&lt;br /&gt;
|$0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Kissing skill|Kissing]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Kissing&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|$50&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|50 - 79&lt;br /&gt;
|$150&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|80+&lt;br /&gt;
|$450&lt;br /&gt;
|$0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Oral skill|Oral]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Oral&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|20 - 29&lt;br /&gt;
|Female &lt;br /&gt;
|$50&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|Female &lt;br /&gt;
|$300&lt;br /&gt;
|-&lt;br /&gt;
|50+&lt;br /&gt;
|Female &lt;br /&gt;
|$700&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|Female AND Prostitution Fame &amp;lt; 50&lt;br /&gt;
| +$1,200 &lt;br /&gt;
|-&lt;br /&gt;
|100+&lt;br /&gt;
|Female AND Prostitution Fame &amp;lt; 50&lt;br /&gt;
| +$3,700&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Skills (NPCs)#Vaginal skill|Vaginal]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Vaginal&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|20 - 29&lt;br /&gt;
|Female&lt;br /&gt;
|$50&lt;br /&gt;
|-&lt;br /&gt;
|30 - 49&lt;br /&gt;
|Female&lt;br /&gt;
|$200&lt;br /&gt;
|-&lt;br /&gt;
|50+&lt;br /&gt;
|Female&lt;br /&gt;
|$500&lt;br /&gt;
|-&lt;br /&gt;
|80 - 99&lt;br /&gt;
|Female AND Prostitution Fame &amp;lt; 40&lt;br /&gt;
| +$800 	&lt;br /&gt;
|-&lt;br /&gt;
|100+&lt;br /&gt;
|Female AND Prostitution Fame &amp;lt; 40&lt;br /&gt;
| +$3,300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sexual Wear ==&lt;br /&gt;
&lt;br /&gt;
=== Wear, Oral ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Oral Wear&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40+&lt;br /&gt;
|&lt;br /&gt;
| -$600&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $2,000 - $4,499&lt;br /&gt;
| -$600&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,500+&lt;br /&gt;
| -$1,200		&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
=== Wear, Nipples ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Nipple Wear&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 39&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|40+&lt;br /&gt;
|&lt;br /&gt;
| -$600&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $3,000+&lt;br /&gt;
| -$600&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
=== Wear, Vaginal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Vaginal Wear &lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 49&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|50+&lt;br /&gt;
|&lt;br /&gt;
| -$200&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|60+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,500+&lt;br /&gt;
| -$300&lt;br /&gt;
| -$300&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $1,500+&lt;br /&gt;
| -$200&lt;br /&gt;
| -$200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
=== Wear, Anal ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Anal Wear &lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|0 - 49&lt;br /&gt;
|&lt;br /&gt;
|$0&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|50+&lt;br /&gt;
|&lt;br /&gt;
| -$200&lt;br /&gt;
|$0&lt;br /&gt;
|-&lt;br /&gt;
|60+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,500+&lt;br /&gt;
| -$300&lt;br /&gt;
| -$300&lt;br /&gt;
|-&lt;br /&gt;
|90+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $1,500+&lt;br /&gt;
| -$200&lt;br /&gt;
| -$200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
== States ==&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Anger|Anger]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[States (NPCs)#Anger|Anger]]&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|2 &lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $1,000-2,999&lt;br /&gt;
| -$200&lt;br /&gt;
|-&lt;br /&gt;
|2 &lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $3,000-3,999&lt;br /&gt;
| -$400&lt;br /&gt;
|-&lt;br /&gt;
|2 &lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,000+ 	&lt;br /&gt;
| -$600&lt;br /&gt;
|-&lt;br /&gt;
|3+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $1,000-2,999	&lt;br /&gt;
| -$400 &lt;br /&gt;
|-&lt;br /&gt;
|3+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $3,000-3,999	&lt;br /&gt;
| -$800 &lt;br /&gt;
|-&lt;br /&gt;
|3+&lt;br /&gt;
|Value&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; $4,000+ &lt;br /&gt;
| -$1,100 	&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Value here refers to the current total when this part of the code executes.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Arousal|Arousal]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Defiance|Defiance]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Devotion|Devotion]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Fear|Fear]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Humiliation|Humiliation]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Hunger|Hunger]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Hygiene|Hygeine]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Intoxication|Intoxication]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Pain|Pain]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Respect|Respect]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
=== [[States (NPCs)#Stress|Stress]] ===&lt;br /&gt;
No value currently.&lt;br /&gt;
&lt;br /&gt;
== Other NPC Bonuses and Penalties ==&lt;br /&gt;
=== [[Accessories and Equipment|Accessories]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Clothing&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Hakusan Harness&lt;br /&gt;
| + ( 25 x ([[Political Events#Corruption|Ikaanos Corruption]])  )&lt;br /&gt;
|}&lt;br /&gt;
No other clothes contribute to sale price, so remove them. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Jewellery&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Necklace - Gold&lt;br /&gt;
| +$200&lt;br /&gt;
|-&lt;br /&gt;
|Necklace - Diamond&lt;br /&gt;
| +$2,000&lt;br /&gt;
|-&lt;br /&gt;
|Necklace - Embryl&lt;br /&gt;
| +$7,000&lt;br /&gt;
|-&lt;br /&gt;
|Butt Plug - Embryl&lt;br /&gt;
| +$30,000&lt;br /&gt;
|}&lt;br /&gt;
Accessories add less than their value to base price, but this might get multiplied into a bonus during auction. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
![[Piercings]]&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|Tongue&lt;br /&gt;
|$100&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|Nipples&lt;br /&gt;
|$100&lt;br /&gt;
|$300&lt;br /&gt;
|-&lt;br /&gt;
|Bellybutton&lt;br /&gt;
|$100&lt;br /&gt;
|$100&lt;br /&gt;
|-&lt;br /&gt;
|Clit&lt;br /&gt;
|$150&lt;br /&gt;
|$150&lt;br /&gt;
|}&lt;br /&gt;
=== Age ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Age&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!Crystal Heights&lt;br /&gt;
!Watery Eyes&lt;br /&gt;
|-&lt;br /&gt;
|1 - 18&lt;br /&gt;
|&lt;br /&gt;
|$3,500&lt;br /&gt;
|$3,500&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|$2,000&lt;br /&gt;
|$2,000&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|$800&lt;br /&gt;
|$800&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|&lt;br /&gt;
|$300&lt;br /&gt;
|$300&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
| -$100&lt;br /&gt;
| -$100&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
| -$200&lt;br /&gt;
| -$200&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
| -$300&lt;br /&gt;
| -$300&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
| -$400&lt;br /&gt;
| -$400&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
| -$500&lt;br /&gt;
| -$500&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
| -$600&lt;br /&gt;
| -$600&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|&lt;br /&gt;
| -$800&lt;br /&gt;
| -$800&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
| -$1,000&lt;br /&gt;
| -$1,000&lt;br /&gt;
|-&lt;br /&gt;
|30 - 31&lt;br /&gt;
|&lt;br /&gt;
| -$2,400&lt;br /&gt;
| -$1,400&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BONUS&#039;&#039;&#039;&lt;br /&gt;
|Female AND age &amp;lt;33&lt;br /&gt;
| +$1,500&lt;br /&gt;
| +$1,500&lt;br /&gt;
|-&lt;br /&gt;
|32 - 33&lt;br /&gt;
|&lt;br /&gt;
| -$2,900&lt;br /&gt;
| -$1,900&lt;br /&gt;
|-&lt;br /&gt;
|34 - 35&lt;br /&gt;
|&lt;br /&gt;
| -$3,300&lt;br /&gt;
| -$2,300&lt;br /&gt;
|-&lt;br /&gt;
|36 - 39&lt;br /&gt;
|&lt;br /&gt;
| -$3,700&lt;br /&gt;
| -$2,700&lt;br /&gt;
|-&lt;br /&gt;
|40 - 43&lt;br /&gt;
|&lt;br /&gt;
| -$4,700&lt;br /&gt;
| -$3,700&lt;br /&gt;
|-&lt;br /&gt;
|44 - 47&lt;br /&gt;
|&lt;br /&gt;
| -$6,200&lt;br /&gt;
| -$5,200&lt;br /&gt;
|-&lt;br /&gt;
|48+&lt;br /&gt;
|&lt;br /&gt;
| -$8,200&lt;br /&gt;
| -$7,200&lt;br /&gt;
|}&lt;br /&gt;
=== Family of the MC ===&lt;br /&gt;
If the Slave for sale is one of your [[Children]] or a [[Wife]], then add +1.5% of your &#039;&#039;&#039;Influence&#039;&#039;&#039; to their $ value (cap: 50,000). &lt;br /&gt;
&lt;br /&gt;
In the case of &#039;&#039;&#039;wives&#039;&#039;&#039;, they have to have been married to you for at least 30 days for this bonus to apply. &lt;br /&gt;
&lt;br /&gt;
=== Gender ===&lt;br /&gt;
Male slaves are generally worth much less than females. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Sex&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Male&lt;br /&gt;
|value &amp;lt;$1,000&lt;br /&gt;
|x 1&lt;br /&gt;
|-&lt;br /&gt;
|Male&lt;br /&gt;
|value $1,000+&lt;br /&gt;
|x 0.55&lt;br /&gt;
|-&lt;br /&gt;
|Female&lt;br /&gt;
| -&lt;br /&gt;
|x 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Social Status ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Social Status&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Nobility*&lt;br /&gt;
|&lt;br /&gt;
| x 2&lt;br /&gt;
|-&lt;br /&gt;
|Nobility*&lt;br /&gt;
|Virgin&lt;br /&gt;
| x 1.08&lt;br /&gt;
|-&lt;br /&gt;
|Nobility*&lt;br /&gt;
|Anal Virgin&lt;br /&gt;
| x 1.05&lt;br /&gt;
|-&lt;br /&gt;
|High Nobility*&lt;br /&gt;
|&lt;br /&gt;
| x 3.5&lt;br /&gt;
|-&lt;br /&gt;
|High Nobility*&lt;br /&gt;
|Virgin&lt;br /&gt;
| x 1.12&lt;br /&gt;
|-&lt;br /&gt;
|High Nobility*&lt;br /&gt;
|Anal Virgin&lt;br /&gt;
| x 1.09&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; This status is determined by the value of the character&#039;s &amp;quot;[[Traits (NPCs)#High Nobility|Nobility]]&amp;quot; trait: 50-99 = Nobility, 100 = High Nobility. &lt;br /&gt;
&lt;br /&gt;
=== Time Owned ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Days Owned&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|1 or 2 &lt;br /&gt;
| x 35%&lt;br /&gt;
|-&lt;br /&gt;
|3 &lt;br /&gt;
| x 50%&lt;br /&gt;
|-&lt;br /&gt;
|4 &lt;br /&gt;
| x 60%&lt;br /&gt;
|-&lt;br /&gt;
|5 &lt;br /&gt;
| x 75%&lt;br /&gt;
|-&lt;br /&gt;
|6 &lt;br /&gt;
| x 80%&lt;br /&gt;
|-&lt;br /&gt;
|7+&lt;br /&gt;
|x 100%&lt;br /&gt;
|}&lt;br /&gt;
===Virginity ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Virgin&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Vaginal&lt;br /&gt;
|Female&lt;br /&gt;
|$3,000&lt;br /&gt;
|-&lt;br /&gt;
|Vaginal&lt;br /&gt;
|Female AND Corruption &amp;lt; 6 AND Age &amp;lt; 21 AND Willpower &amp;lt; 6&lt;br /&gt;
| +$5,000&lt;br /&gt;
|-&lt;br /&gt;
|Anal&lt;br /&gt;
|Female &lt;br /&gt;
|$2,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MC, Household, Societal and Game affects ==&lt;br /&gt;
&lt;br /&gt;
=== Armand&#039;s Assistance ===&lt;br /&gt;
[[Armand_Blackford|Armand]] is an Accountant with slaving experience you can hire. He helps you at slave auctions if he is in your Household. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Armand&lt;br /&gt;
!Other Requirements&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Employed&lt;br /&gt;
|&lt;br /&gt;
| +$50&lt;br /&gt;
|-&lt;br /&gt;
|Employed&lt;br /&gt;
|Armand&#039;s [[Happiness and Affection#Affection Grades|Affection]] 60+&lt;br /&gt;
| +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Difficulty Setting ===&lt;br /&gt;
[[Difficulty settings|Grimdark difficulty]] reduces sales price based on the current price.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Difficulty&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|[[Difficulty settings|Grimdark]]&lt;br /&gt;
|x 95%&lt;br /&gt;
|}&lt;br /&gt;
=== Liberty of Ikaanos Society ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!State&lt;br /&gt;
!Liberty  &lt;br /&gt;
!Slavery&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Totalitarian&lt;br /&gt;
|&amp;lt; 5&lt;br /&gt;
|Encouraged&lt;br /&gt;
| -25%&lt;br /&gt;
|-&lt;br /&gt;
|Feudal&lt;br /&gt;
|5 - 24&lt;br /&gt;
|Encouraged&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Suppressed&lt;br /&gt;
|25 - 74&lt;br /&gt;
|Allowed&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
|Democracy&lt;br /&gt;
|75 - 90&lt;br /&gt;
|Frowned upon&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
|Full Democracy&lt;br /&gt;
|91 - 100&lt;br /&gt;
|Forbidden&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Market Saturation ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Slave Abundance&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt; 20&lt;br /&gt;
| x 1.2&lt;br /&gt;
|-&lt;br /&gt;
|20 - 34&lt;br /&gt;
| x 1.1&lt;br /&gt;
|-&lt;br /&gt;
|35 - 79&lt;br /&gt;
| x 1&lt;br /&gt;
|-&lt;br /&gt;
|80 - 119&lt;br /&gt;
| x 0.75&lt;br /&gt;
|-&lt;br /&gt;
|120+&lt;br /&gt;
| x 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== MC&#039;s Manhunter Trait ===&lt;br /&gt;
[[Traits_(MC)#Manhunter|Manhunter]] is a trait which the MC can take during character creation. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;min-width:300px&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|Manhunter&lt;br /&gt;
| +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== MC&#039;s Slaver Experience ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Slaver Experience]]&lt;br /&gt;
!All Slave Markets&lt;br /&gt;
|-&lt;br /&gt;
|0 - 99&lt;br /&gt;
|x 1&lt;br /&gt;
|-&lt;br /&gt;
|100 - 500&lt;br /&gt;
|x 1.05&lt;br /&gt;
|-&lt;br /&gt;
|500 - 999&lt;br /&gt;
|x 1.08&lt;br /&gt;
|-&lt;br /&gt;
|1,000 - 2,499&lt;br /&gt;
|x 1.1&lt;br /&gt;
|-&lt;br /&gt;
|2,500 - 4,999&lt;br /&gt;
|x 1.12&lt;br /&gt;
|-&lt;br /&gt;
|5,000+&lt;br /&gt;
|x 1.15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Minimum Price ==&lt;br /&gt;
A slave will always start with a base price of a minimum of &#039;&#039;&#039;$1,000.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Abominations, Apes and Aliens ==&lt;br /&gt;
An exception to the minimum price rule above is that currently in Ikaanos there is no market for humans so [[Attributes (NPCs)#Taint|tainted]] that they have become mindless [[Prowler|Prowlers]], or &amp;quot;[[Beryll Monkey|Beryll Apes]]&amp;quot;, or anything else which can&#039;t be treated as fully human. [[Hunt Research|Hunt Labs]] will sometimes pay good money (e.g. $7,500) for interesting specimens, for research purposes - but they only deal directly with notable members of Ikaanian society ([[Influence]] 6,000+ required).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&#039;&#039;&#039;Variables:&#039;&#039;&#039; in their linked sections&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links&#039;&#039;&#039;: [[Slave hunters|Slave Hunting]], [[Slave hunters#Auctioning Slaves|Auctioning Slaves]], [[Slave Training]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Source&#039;&#039;&#039;: Updated for MoR version 0.8.5&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11661</id>
		<title>Version 0.8.5.1</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Version_0.8.5.1&amp;diff=11661"/>
		<updated>2026-06-26T08:00:31Z</updated>

		<summary type="html">&lt;p&gt;Grimdark: /* Random NPC Engine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Released:&#039;&#039;&#039; TBA.&lt;br /&gt;
&lt;br /&gt;
==Gameplay changes==&lt;br /&gt;
* [NPC] Moved Stacey&#039;s quest progress calculations to midnight, which will keep her away from not doing any relic hunting progress if assigned as a Follower during the Job calculation script. &lt;br /&gt;
* [NPC] Face cum scenes during baths will now display the generic cum scene instead of no cum scene at all.&lt;br /&gt;
* [NPC] Ring assigned NPCs with &amp;quot;oral only&amp;quot; services will no longer be subjected to random &amp;quot;unpleasant event&amp;quot; effects if they&#039;re wearing a duralocked belt. &lt;br /&gt;
* [NPC] Added arousal caps to the seduction engine. &lt;br /&gt;
* [NPC] Taking Celeste Sunderland to the training room might now come with consequences if Connor Sunderland is present. &lt;br /&gt;
* [NPC] Entertainment-focused Educators can now teach Singing (cap: 80, Stage Prodigy cap: 130).&lt;br /&gt;
* [NPC] Increased the Corruption threshold for Intimidate actions to 60 (was 40).&lt;br /&gt;
* [NPC/QUEST] Tweaked some of Aria&#039;s dialogues when interacting with her up at USS Seneca.&lt;br /&gt;
* [ENGINE] Removed seven redundant $back setters for all new NPCs (stories/randies).&lt;br /&gt;
* [CRAFTING] Added Whipping cane to the schematics tool tip.&lt;br /&gt;
&lt;br /&gt;
===Sex framework===&lt;br /&gt;
* You can now turn off sex sound effects (Options &amp;gt; Page 1 &amp;gt; Sex Sounds). This setting controls orgasm, whip/slap and &amp;quot;ouch&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
===Deceased NPCs tooltip===&lt;br /&gt;
You can now view the date of death and days in household for Household NPCs that are killed by age, low stats or combat injuries.&lt;br /&gt;
&lt;br /&gt;
===New random NPC Trait: Tendstim allergy===&lt;br /&gt;
There&#039;s now a 0.5-1% chance for a random NPC to roll the Tendstim Allergy trait. This means they can only be healed by resting and not by using tendstims. They can still be affected by Doctor&#039;s kits, however.&lt;br /&gt;
&lt;br /&gt;
The chance drops to roughly 0.3% if the NPC has a warrior, bandit or red tide background.&lt;br /&gt;
&lt;br /&gt;
===New NPC Trait: Manhunter===&lt;br /&gt;
An NPC with the Manhunter trait is a natural bounty hunter, trained to incapacitate enemies rather than killing them. Just like the MC Manhunter trait, they receive an incapacitation chance during combat, for both ranged and melee weapons based on the current Manhunter Trait value as well as other trait and skill combinations (see tooltip).&lt;br /&gt;
&lt;br /&gt;
Manhunter can also be trained. For each incapacitating hit performed in combat, there&#039;s a 50% chance this trait is increased by one point. &lt;br /&gt;
&lt;br /&gt;
Dexter Colt, Kaedra and Cassius start with this trait. Enya and Ansel also receive noticeable bonuses to the Manhunter trait&#039;s value. &lt;br /&gt;
&lt;br /&gt;
A random warrior/bandit NPC has a 10% chance to start with Manhunter. Bounty hunter/kidnapper raider backgrounds increase the chance to roughly 30%.&lt;br /&gt;
&lt;br /&gt;
==Random NPC Engine==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Doubled slaver experience gains from selling/buying at auctions. &lt;br /&gt;
* Added 3 new male random wardrobe sets.&lt;br /&gt;
* Body type Muscular+ now gives and extra +$800 sell/buy price modifier at auctions (males only).&lt;br /&gt;
* Added Workaholic, Perfectionist, Mentally challenged and the Performance skill as factors that determine the sell/buy price at auctions.&lt;br /&gt;
&lt;br /&gt;
==The Last relative==&lt;br /&gt;
&lt;br /&gt;
===Other tweaks/addons===&lt;br /&gt;
* Countless text passages have been rewritten, with new Follower dialogues added and numerous scenes throughout Chapters 1–4 expanded and overhauled.&lt;br /&gt;
* You can now loot a new weapon in the factory (&amp;quot;The Silver Sword&amp;quot;). This melee weapon, a decorated durasteel rod, is unique to the MC and produces 13 damage in close combat, with the same incapacitation chance as the combat staff (variable: ownss = 1).&lt;br /&gt;
* Added Miss Dunham&#039;s education scenes. &lt;br /&gt;
* Added many unique dialogues for Miss Dunham.&lt;br /&gt;
* An Academic focus for Miss Dunham will now provide a randomized Administration skill (15-30).&lt;br /&gt;
&lt;br /&gt;
==Art==&lt;br /&gt;
* Added 6 Education scenes for Miss Dunham.&lt;br /&gt;
* Added 4 Education scenes for Stacey McClung.&lt;br /&gt;
* Added 4 Education scenes for Amelia.&lt;br /&gt;
* Added 2 &amp;quot;go to training room&amp;quot; scenes for Celeste Sunderland.&lt;br /&gt;
* Added 16 wardrobe pics for Av219 (Rosena).&lt;br /&gt;
* Added maid outfits for Av36/Av184.&lt;br /&gt;
* Added 3 new random male NPC wardrobes (including formal suits).&lt;br /&gt;
* Replaced 3 wardrobe pics for Miss Dunham.&lt;br /&gt;
&lt;br /&gt;
==Bug fixes==&lt;br /&gt;
* Fixed a critical bug that wouldn&#039;t unset the didring variable, which might&#039;ve created a situation that locked the player in the P. Ring framework.&lt;br /&gt;
* Fixed a major bug that wouldn&#039;t check salaries if an NPC was unemployed.&lt;br /&gt;
* Fixed a major bug that could potentially block you from finishing &amp;quot;The Helms&amp;quot; quest.&lt;br /&gt;
* Fixed a red error bug that would appear when adding Gregory Helm to your household.&lt;br /&gt;
* Fixed a bug that wouldn&#039;t apply Averil&#039;s wear while living in the household of her new master (only active if player dismisses her).&lt;br /&gt;
* Fixed a bug that would apply a &amp;quot;Skill level: 0&amp;quot; result for some captives (Fortification guardians).&lt;br /&gt;
* Fixed a bug with Caitlin&#039;s retainer that wouldn&#039;t add the correct amount of money to the income pane.&lt;br /&gt;
* You can no longer scavenge after depleting your Stamina Points.&lt;br /&gt;
* Fixed various missing checkers for Affection and Happiness gains at The Arena.&lt;br /&gt;
* Fixed an erroneous &amp;quot;WILL USE&amp;quot; F. Crawler checker for females.&lt;br /&gt;
* Enya will no longer immediately bump up her Salary demands to $55 after joining your household. &lt;br /&gt;
* Fixed a bug that could cause a married Lovisa to speak to a copy of herself in an interaction description text.&lt;br /&gt;
* Av192 will now display her correct Latex strap bikini wardrobe pic.&lt;br /&gt;
* Fixed a bug that would display a male raider sprite when the raider was in fact female (random raider encounter).&lt;br /&gt;
* Fixed a time desynch issue in the Tier2+ quest.&lt;br /&gt;
* Fixed an issue where a corrupted Chancellor Aria could potentially push anti-City Corruption edicts. &lt;br /&gt;
* Fixed several erroneous &#039;downed modifiers&#039; for when the MC is incapacitated in combat. &lt;br /&gt;
* Farah&#039;s riding animation will now play correctly.&lt;br /&gt;
* Removed a redundant &#039;traitrifle&#039; variable that would be set for Kyle (=100) and all new NPCs (=0).&lt;br /&gt;
* Fixed a misspelt variable that could cause some interact texts not to appear.&lt;br /&gt;
* Fixed a misspelt variable that would produce weird effects when asking for anal sex and failing the persuasion roll.&lt;br /&gt;
* Fixed a misspelt variable that wouldn&#039;t apply Stamina regeneration for he MC while throwing parties alone in the pool.&lt;br /&gt;
* Fixed a misspelt variable that could potentially apply double nipple piercings to NPCs.&lt;br /&gt;
* Fixed a misspelt variable that would block lazy footmen dialogues in the interaction framework.&lt;/div&gt;</summary>
		<author><name>Grimdark</name></author>
	</entry>
</feed>