<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.mastersofraana.com/index.php?action=history&amp;feed=atom&amp;title=Incapacitated</id>
	<title>Incapacitated - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.mastersofraana.com/index.php?action=history&amp;feed=atom&amp;title=Incapacitated"/>
	<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;action=history"/>
	<updated>2026-05-01T18:36:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8717&amp;oldid=prev</id>
		<title>AlexD: added links</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8717&amp;oldid=prev"/>
		<updated>2025-08-20T00:01:14Z</updated>

		<summary type="html">&lt;p&gt;added links&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:01, 20 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&amp;#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&amp;#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&amp;#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Dexterity|Dexterity]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&amp;#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&amp;#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&amp;#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Dexterity|Dexterity]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On [[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury.    &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character Creation#Grimdark|&lt;/ins&gt;Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury.    &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&#039;s Hall]] may be able to rectify such disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character Creation#Ironman|&lt;/ins&gt;Ironman mode]]. Expensive treatments at the [[Doctor&#039;s Hall]] may be able to rectify such disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8673&amp;oldid=prev</id>
		<title>AlexD at 16:31, 19 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8673&amp;oldid=prev"/>
		<updated>2025-08-19T16:31:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:31, 19 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&amp;#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&amp;#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&amp;#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Dexterity|Dexterity]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&amp;#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&amp;#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&amp;#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Dexterity|Dexterity]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Under &lt;/del&gt;[[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury. Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&#039;s Hall]] may be able to rectify disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On &lt;/ins&gt;[[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&#039;s Hall]] may be able to rectify &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such &lt;/ins&gt;disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8671&amp;oldid=prev</id>
		<title>AlexD at 16:27, 19 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8671&amp;oldid=prev"/>
		<updated>2025-08-19T16:27:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:27, 19 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incapacitated MC will recover consciousness after the fight, but will be left with just 2 [[The Player#Health, and Health Points|Health Points]] and a few [[The Player#Stamina, and Stamina Points|Stamina Points]], plus a permanent [[Injury]] reducing one or more of his [[The Player#Attributes|Attributes]] ([[The Player#Strength|Strength]], [[The Player#Dexterity|Dexterity]] and/or [[The Player#Beauty|Beauty]]).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incapacitated MC will recover consciousness after the fight, but will be left with just 2 [[The Player#Health, and Health Points|Health Points]] and a few [[The Player#Stamina, and Stamina Points|Stamina Points]], plus a permanent [[Injury]] reducing one or more of his [[The Player#Attributes|Attributes]] ([[The Player#Strength|Strength]], [[The Player#Dexterity|Dexterity]] and/or [[The Player#Beauty|Beauty]]).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maximum Stamina&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stamina&lt;/del&gt;]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&#039;s Kit]], which will restore them to a total of 25 [[Attributes (NPCs)#Health, and Health Points|Health Points]] and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine skill]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. If not brought round with a Doctor&#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dexterity&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dexterity&lt;/ins&gt;]] and/or [[Attributes (NPCs)#Beauty|Beauty]].   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Under [[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury. Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&amp;#039;s Hall]] may be able to rectify disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Under [[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury. Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&amp;#039;s Hall]] may be able to rectify disabilities though.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|Stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[Stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8670&amp;oldid=prev</id>
		<title>AlexD at 16:26, 19 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=8670&amp;oldid=prev"/>
		<updated>2025-08-19T16:26:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:26, 19 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an NPC or the MC is reduced to zero or below [[Attributes (NPCs)#Health Points|Health Points]] in Combat they are Incapacitated (except in the case of NPCs if reduced to -10 or below, if playing Iron Man mode, when they are killed instead and removed from the game).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If an NPC or the MC is reduced to zero or below [[Attributes (NPCs)#Health Points|Health Points]] in Combat they are Incapacitated (except in the case of NPCs if reduced to -10 or below, if playing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Iron Man&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;mode, when they are killed instead&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and removed from the game).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incapacitated MC will recover consciousness after the fight, but will be left with just 2 Health &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points &lt;/del&gt;and a few Stamina Points, plus a permanent [[Injury]] reducing one or more of his [[The Player#Attributes|Attributes]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An incapacitated MC will recover consciousness after the fight, but will be left with just 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The Player#Health, and Health Points|&lt;/ins&gt;Health &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Points]] &lt;/ins&gt;and a few &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[The Player#Stamina, and Stamina Points|&lt;/ins&gt;Stamina Points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, plus a permanent [[Injury]] reducing one or more of his [[The Player#Attributes|Attributes]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;([[The Player#Strength|Strength]], [[The Player#Dexterity|Dexterity]] and/or [[The Player#Beauty|Beauty]])&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&#039;s Kit]], which will restore them to a total of 25 Health Points and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill &lt;/del&gt;40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&#039;s Kit]], which will restore them to a total of 25 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Attributes (NPCs)#Health, and &lt;/ins&gt;Health Points&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Health Points]] &lt;/ins&gt;and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill&lt;/ins&gt;]] 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If not brought round with a Doctor&#039;s Kit, the NPC will suffer permanent losses of a few points off one or more of their [[Attributes (NPCs)#Strength|Strength]], [[Attributes (NPCs)#Maximum Stamina|Stamina]] and/or [[Attributes (NPCs)#Beauty|Beauty]].  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stabilize&lt;/del&gt;]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stabilized&lt;/del&gt;]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Under [[Grimdark mode]], stat losses to the MC and NPCs resulting from Incapacitation [[Injuries]] are increased - e.g. from 2 points to 5 points per incapacitating injury. Also, in future releases such wounds may be accompanied by permanent reductions to the respective Attribute caps, to reflect permanent disability - maybe if also playing [[Ironman mode]]. Expensive treatments at the [[Doctor&#039;s Hall]] may be able to rectify disabilities though.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alternatively anyone can [[Stabilized|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stabilize&lt;/ins&gt;]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stabilized&lt;/ins&gt;]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=7074&amp;oldid=prev</id>
		<title>AlexD: Created page for Incapacitation</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Incapacitated&amp;diff=7074&amp;oldid=prev"/>
		<updated>2024-10-18T08:11:30Z</updated>

		<summary type="html">&lt;p&gt;Created page for Incapacitation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If an NPC or the MC is reduced to zero or below [[Attributes (NPCs)#Health Points|Health Points]] in Combat they are Incapacitated (except in the case of NPCs if reduced to -10 or below, if playing Iron Man mode, when they are killed instead and removed from the game). &lt;br /&gt;
&lt;br /&gt;
An incapacitated MC will recover consciousness after the fight, but will be left with just 2 Health points and a few Stamina Points, plus a permanent [[Injury]] reducing one or more of his [[The Player#Attributes|Attributes]]. &lt;br /&gt;
&lt;br /&gt;
Incapacitated NPCs must be attended to after the combat, before the MC leaves the battlefield. The MC can tend to them with a [[Doctor&amp;#039;s Kit]], which will restore them to a total of 25 Health Points and leave them fit enough to function again - but this requires [[The Player#Medicine|Medicine]] skill 40+ to use, will be used up in doing so, and costs $600 to buy. Use of a Doctor&amp;#039;s Kit however means that the NPC will not be left with a permanent [[Injury]] reducing one or more of their [[Attributes (NPCs)|Attributes]]. &lt;br /&gt;
&lt;br /&gt;
Alternatively anyone can [[Stabilized|stabilize]] incapacitated NPCs without using special medical supplies: this will restore them to a total of 5 Health Points, but will leave them [[Injured]]. Once thus [[stabilized]], NPCs can be further [[Comforted]] by the MC before leaving the battlefield, which takes another 6 minutes and will restore another 5 Health points, giving them a total of 10 - fit enough to travel.&lt;/div&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
</feed>