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	<id>https://www.mastersofraana.com/index.php?action=history&amp;feed=atom&amp;title=Scavenging</id>
	<title>Scavenging - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.mastersofraana.com/index.php?action=history&amp;feed=atom&amp;title=Scavenging"/>
	<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;action=history"/>
	<updated>2026-05-01T14:11:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9881&amp;oldid=prev</id>
		<title>AlexD: updated, and added details</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9881&amp;oldid=prev"/>
		<updated>2025-11-11T20:44:17Z</updated>

		<summary type="html">&lt;p&gt;updated, and added details&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:44, 11 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own. It involves searching for useful, unattended items in wilderness or derelict city areas. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own. It involves searching for useful, unattended items in wilderness or derelict city areas. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging sessions with the MC ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging sessions with the MC ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with [[Skills (NPCs)#Survival|Survival]] 40+ adds +5 to the MC&amp;#039;s Survival roll.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with [[Skills (NPCs)#Survival|Survival]] 40+ adds +5 to the MC&amp;#039;s Survival roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with the [[Traits (NPCs)#Scavenger|Scavenger]] trait adds +10 to the MC&#039;s Survival roll. This stacks with the Follower&#039;s Survival skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with the [[Traits (NPCs)#Scavenger|Scavenger]] trait &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(trait value 70+) &lt;/ins&gt;adds +10 to the MC&#039;s Survival roll. This stacks with the Follower&#039;s Survival skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;enemies ambush!&amp;quot; event is more dangerous if you have 3+ Followers and &amp;quot;played days&amp;quot; are 100+. Those encounters provide more loot, however, as well as possible female combatants.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;enemies ambush!&amp;quot; event is more dangerous if you have 3+ Followers and &amp;quot;played days&amp;quot; are 100+. Those encounters provide more loot, however, as well as possible female combatants.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Success chance&#039;&#039;&#039; = MC&#039;s [[The Player#Survival|Survival]] skill + Follower modifiers + Area modifiers (wealthy: -25, dangerous: +15, non-dangerous: -15).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Swag:&#039;&#039;&#039; If successful, in built-up areas you will find 1-12 units of Merchandise, Scrap metal or Fasteners - +1 in dangerous areas, and +1 if your Survival is 80+. There is also a roughly 5% chance that you also find something special, which could be pretty much anything, but is usually valuable. Outside Ikaanos city, or in [[Locations (Ikaanos)#Kasey&#039;s Park|Kasey&#039;s Park]], you will find Wood and/or Scrap metal, with a 1 in 5 chance of Merchandise instead, plus a 2% chance of finding comething valuable (Gold, Durasteel, Tendstims, a weapon or ammunition, energy cells).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Ambushes:&#039;&#039;&#039; In dangerous areas, there is a 20% chance of getting ambushed by another group of scavengers during each 1 hour scavenge session. This group could be anything from lightly equipped amateurs, to skilled and well armed. Bring rope!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-4:05pm. It is somewhat risky, so they should go armed and armored (the better equipped they are, they less damage they will suffer; [[Attributes (NPCs)#Health Points|health point]] loss increases as Ikaanos&amp;#039; [[Control]] decreases). Their daily haul will on average be considerably greater than a 1-hour Scavenge session with the MC. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. Additionally, scavengers with the [[Traits (NPCs)#Techie|Techie]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ have a 4 in 15 chance of finding either a [[Tendstim]] or an [[Energy Cells|Energy Cell]]. And a scavenger with the [[Traits (NPCs)#Nerd|Nerd]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ has a 4 in 15 chance of finding an [[Artifacts|Artifact]] (50% Common, 25% Uncommon, 25% Rare IF Academic 80+).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-4:05pm. It is somewhat risky, so they should go armed and armored (the better equipped they are, they less damage they will suffer; [[Attributes (NPCs)#Health Points|health point]] loss increases as Ikaanos&amp;#039; [[Control]] decreases). Their daily haul will on average be considerably greater than a 1-hour Scavenge session with the MC. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. Additionally, scavengers with the [[Traits (NPCs)#Techie|Techie]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ have a 4 in 15 chance of finding either a [[Tendstim]] or an [[Energy Cells|Energy Cell]]. And a scavenger with the [[Traits (NPCs)#Nerd|Nerd]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ has a 4 in 15 chance of finding an [[Artifacts|Artifact]] (50% Common, 25% Uncommon, 25% Rare IF Academic 80+).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9860&amp;oldid=prev</id>
		<title>AlexD: /* Scavenging as a job for NPCs */</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9860&amp;oldid=prev"/>
		<updated>2025-11-10T03:22:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Scavenging as a job for NPCs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:22, 10 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5pm&lt;/del&gt;. It is somewhat risky, so they should go armed and armored (the better equipped they are, they less damage they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;risk taking&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;risks and &lt;/del&gt;[[Attributes (NPCs)#Health Points|health point]] loss &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are greater if &lt;/del&gt;Ikaanos&#039; [[Control]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is low&lt;/del&gt;). Their daily haul will on average be considerably greater than a 1-hour Scavenge session with the MC. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore&lt;/del&gt;, scavengers with the [[Traits (NPCs)#Techie|Techie]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ have a 4 in 15 chance of finding either a [[Tendstim]] or an [[Energy Cells|Energy Cell]]. And a scavenger with the [[Traits (NPCs)#Nerd|Nerd]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ has a 4 in 15 chance of finding an [[Artifacts|Artifact]] (50% Common, 25% Uncommon, 25% Rare IF Academic 80+).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4:05pm&lt;/ins&gt;. It is somewhat risky, so they should go armed and armored (the better equipped they are, they less damage they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will suffer&lt;/ins&gt;; [[Attributes (NPCs)#Health Points|health point]] loss &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increases as &lt;/ins&gt;Ikaanos&#039; [[Control]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decreases&lt;/ins&gt;). Their daily haul will on average be considerably greater than a 1-hour Scavenge session with the MC. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Additionally&lt;/ins&gt;, scavengers with the [[Traits (NPCs)#Techie|Techie]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ have a 4 in 15 chance of finding either a [[Tendstim]] or an [[Energy Cells|Energy Cell]]. And a scavenger with the [[Traits (NPCs)#Nerd|Nerd]] trait and [[Skills (NPCs)#Survival|Survival]] 60+ has a 4 in 15 chance of finding an [[Artifacts|Artifact]] (50% Common, 25% Uncommon, 25% Rare IF Academic 80+).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9803&amp;oldid=prev</id>
		<title>AlexD: /* Scavenging as a job for NPCs */ typos &amp; links</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=9803&amp;oldid=prev"/>
		<updated>2025-11-04T13:56:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Scavenging as a job for NPCs: &lt;/span&gt; typos &amp;amp; links&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:56, 4 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It involves searching for useful, unattended items in wilderness or derelict city areas.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging sessions with the MC ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging sessions with the MC ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If scavenging yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own &lt;/del&gt;[[The Player#Survival|&#039;&#039;&#039;Survival&#039;&#039;&#039;]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (one reason it&#039;s worth having Followers accompany you). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If scavenging yourself&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;with or without &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Followers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your [[The Player#Survival|&#039;&#039;&#039;Survival&#039;&#039;&#039;]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (one reason it&#039;s worth having Followers accompany you). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with Survival 40+ adds +5 to the MC&#039;s Survival roll.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Skills (NPCs)#&lt;/ins&gt;Survival&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Survival]] &lt;/ins&gt;40+ adds +5 to the MC&#039;s Survival roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;Scavenger &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trait &lt;/del&gt;adds +10 to the MC&#039;s Survival roll. This stacks with the Follower&#039;s Survival skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each Follower with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the [[Traits (NPCs)#Scavenger|&lt;/ins&gt;Scavenger&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] trait &lt;/ins&gt;adds +10 to the MC&#039;s Survival roll. This stacks with the Follower&#039;s Survival skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;enemies ambush!&amp;quot; event is more dangerous if you have 3+ Followers and &amp;quot;played days&amp;quot; are 100+. Those encounters provide more loot, however, as well as possible female combatants.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;quot;enemies ambush!&amp;quot; event is more dangerous if you have 3+ Followers and &amp;quot;played days&amp;quot; are 100+. Those encounters provide more loot, however, as well as possible female combatants.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm. It is somewhat risky, so they should go armed and armored&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. They will bring back a guaranteed haul, unlike a Scavenge action&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/del&gt;haul will be greater - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but that&#039;s because a &lt;/del&gt;Scavenge &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action takes only an hour&lt;/del&gt;. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. Furthermore scavengers with the Techie trait and Survival 60+ have a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1/6 &lt;/del&gt;chance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to find extra tendstims &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy cells&lt;/del&gt;. And a scavenger with the Nerd trait and Survival 60+ has a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1/6 &lt;/del&gt;chance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to find &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artefact of some kind&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm. It is somewhat risky, so they should go armed and armored &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(the better equipped they are&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they less damage they risk taking; risks &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Attributes (NPCs)#Health Points|health point]] loss are greater if Ikaanos&#039; [[Control]] is low). Their daily &lt;/ins&gt;haul will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on average &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considerably &lt;/ins&gt;greater &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than a 1&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hour &lt;/ins&gt;Scavenge &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;session with the MC&lt;/ins&gt;. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] - unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]. Furthermore&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;scavengers with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Traits (NPCs)#Techie|&lt;/ins&gt;Techie&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;trait and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Skills (NPCs)#&lt;/ins&gt;Survival&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Survival]] &lt;/ins&gt;60+ have a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 in 15 &lt;/ins&gt;chance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of finding either a [[Tendstim]] &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an [[Energy Cells|Energy Cell]]&lt;/ins&gt;. And a scavenger with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Traits (NPCs)#Nerd|&lt;/ins&gt;Nerd&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;trait and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Skills (NPCs)#Survival|&lt;/ins&gt;Survival&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;60+ has a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 in 15 &lt;/ins&gt;chance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of finding &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Artifacts|Artifact]] (50% Common, 25% Uncommon, 25% Rare IF Academic 80+)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=8515&amp;oldid=prev</id>
		<title>AlexD: /* Scavenging as a job for NPCs */</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=8515&amp;oldid=prev"/>
		<updated>2025-08-11T16:40:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Scavenging as a job for NPCs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:40, 11 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Scavenging as a job for NPCs ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; it &lt;/del&gt;is somewhat risky, so they should go armed and armored. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and they &lt;/del&gt;will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It &lt;/ins&gt;is somewhat risky, so they should go armed and armored. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They &lt;/ins&gt;will bring back a guaranteed haul&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Furthermore scavengers with the Techie trait and Survival 60+ have a 1/6 chance to find extra tendstims or energy cells. And a scavenger with the Nerd trait and Survival 60+ has a 1/6 chance to find an artefact of some kind&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=8506&amp;oldid=prev</id>
		<title>AlexD at 14:31, 11 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=8506&amp;oldid=prev"/>
		<updated>2025-08-11T14:31:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:31, 11 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs - Scavenger|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doing it &lt;/del&gt;yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is the main &lt;/del&gt;reason it&#039;s worth having &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your &lt;/del&gt;Followers accompany you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on Scavenge actions&lt;/del&gt;). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Scavenging sessions with the MC ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scavenging &lt;/ins&gt;yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Survival&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;reason it&#039;s worth having Followers accompany you). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;theoretically &lt;/del&gt;risky, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though in practice &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;far has turned out to be safe; &lt;/del&gt;and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Each Follower with Survival 40+ adds +5 to the MC&#039;s Survival roll.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Each Follower with The Scavenger Trait adds +10 to the MC&#039;s Survival roll. This stacks with the Follower&#039;s Survival skill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The &quot;enemies ambush!&quot; event is more dangerous if you have 3+ Followers and &quot;played days&quot; are 100+. Those encounters provide more loot, however, as well as possible female combatants.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Scavenging as a job for NPCs ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somewhat &lt;/ins&gt;risky, so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they should go armed and armored. &lt;/ins&gt;and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6179&amp;oldid=prev</id>
		<title>AlexD: improved link</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6179&amp;oldid=prev"/>
		<updated>2024-06-10T00:02:45Z</updated>

		<summary type="html">&lt;p&gt;improved link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 10 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Scavenger&lt;/ins&gt;|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &amp;#039;&amp;#039;&amp;#039;Investigate Area -&amp;gt; Scavenge Area&amp;#039;&amp;#039;&amp;#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &amp;#039;&amp;#039;&amp;#039;Safe areas&amp;#039;&amp;#039;&amp;#039;, whereas in &amp;#039;&amp;#039;&amp;#039;Wild areas&amp;#039;&amp;#039;&amp;#039; there is a chance you&amp;#039;ll attract an attack from a rival scavenger gang (which is the main reason it&amp;#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &amp;quot;finding&amp;quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &amp;#039;&amp;#039;&amp;#039;Investigate Area -&amp;gt; Scavenge Area&amp;#039;&amp;#039;&amp;#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &amp;#039;&amp;#039;&amp;#039;Safe areas&amp;#039;&amp;#039;&amp;#039;, whereas in &amp;#039;&amp;#039;&amp;#039;Wild areas&amp;#039;&amp;#039;&amp;#039; there is a chance you&amp;#039;ll attract an attack from a rival scavenger gang (which is the main reason it&amp;#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &amp;quot;finding&amp;quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[Energy Cells|energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6176&amp;oldid=prev</id>
		<title>AlexD: fixed link</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6176&amp;oldid=prev"/>
		<updated>2024-06-09T23:42:31Z</updated>

		<summary type="html">&lt;p&gt;fixed link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:42, 9 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &amp;#039;&amp;#039;&amp;#039;Investigate Area -&amp;gt; Scavenge Area&amp;#039;&amp;#039;&amp;#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &amp;#039;&amp;#039;&amp;#039;Safe areas&amp;#039;&amp;#039;&amp;#039;, whereas in &amp;#039;&amp;#039;&amp;#039;Wild areas&amp;#039;&amp;#039;&amp;#039; there is a chance you&amp;#039;ll attract an attack from a rival scavenger gang (which is the main reason it&amp;#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &amp;quot;finding&amp;quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &amp;#039;&amp;#039;&amp;#039;Investigate Area -&amp;gt; Scavenge Area&amp;#039;&amp;#039;&amp;#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &amp;#039;&amp;#039;&amp;#039;Safe areas&amp;#039;&amp;#039;&amp;#039;, whereas in &amp;#039;&amp;#039;&amp;#039;Wild areas&amp;#039;&amp;#039;&amp;#039; there is a chance you&amp;#039;ll attract an attack from a rival scavenger gang (which is the main reason it&amp;#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], or [[wood]] if in a natural area, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &amp;quot;finding&amp;quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&#039;s a chance for [[Durasteel]], [[tendstims]] and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy Cells|&lt;/ins&gt;energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6173&amp;oldid=prev</id>
		<title>AlexD at 04:50, 8 June 2024</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=6173&amp;oldid=prev"/>
		<updated>2024-06-08T04:50:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:50, 8 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]], with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]] and [[scrap metal]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or [[wood]] if in a natural area&lt;/ins&gt;, with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=5858&amp;oldid=prev</id>
		<title>AlexD at 01:10, 15 May 2024</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=5858&amp;oldid=prev"/>
		<updated>2024-05-15T01:10:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:10, 15 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]], with smaller chances for things like [[fasteners]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, [[scrap metal]], &lt;/del&gt;and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[The Player#Survival|Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[scrap metal&lt;/ins&gt;]], with smaller chances for things like [[fasteners]] and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
	<entry>
		<id>https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=5454&amp;oldid=prev</id>
		<title>AlexD: fixed link</title>
		<link rel="alternate" type="text/html" href="https://www.mastersofraana.com/index.php?title=Scavenging&amp;diff=5454&amp;oldid=prev"/>
		<updated>2024-04-28T21:06:37Z</updated>

		<summary type="html">&lt;p&gt;fixed link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:06, 28 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is an action that you can take alone or with [[Followers]] in any map area, and it is also a [[Assignments and Jobs|Job]] that you can assign followers to do on their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]], with smaller chances for things like [[fasteners]], [[scrap metal]], and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If doing it yourself with or without Followers, each Scavenge attempt will take an hour (take the &#039;&#039;&#039;Investigate Area -&amp;gt; Scavenge Area&#039;&#039;&#039; action), and will succeed or fail depending on your own [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Player#Survival|&lt;/ins&gt;Survival]] skill. You will have a reduced chance to find something in &#039;&#039;&#039;Safe areas&#039;&#039;&#039;, whereas in &#039;&#039;&#039;Wild areas&#039;&#039;&#039; there is a chance you&#039;ll attract an attack from a rival scavenger gang (which is the main reason it&#039;s worth having your Followers accompany you on Scavenge actions). If your scavenge attempt is successful, you will find mostly [[Merchandise]], with smaller chances for things like [[fasteners]], [[scrap metal]], and [[cloth]], plus a smaller-still chance of finding something unusual e.g. a shotgun (maybe &quot;finding&quot; things like this is why you get attacked sometimes?)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If assigning personnel to the [[Assignments and Jobs#Scavenger|Scavenger job]], they will do this 9am-5pm; it is theoretically risky, though in practice so far has turned out to be safe; and they will bring back a guaranteed haul unlike a Scavenge action, and their haul will be greater - but that&amp;#039;s because a Scavenge action takes only for an hour. They will bring back less if their [[Skills (NPCs)#Survival|Survival]] skill is 20 or lower, and more if it&amp;#039;s 60+. They will also bring back extra if they are smart ([[Attributes (NPCs)#Intelligence|Intelligence]] 60+), like you ([[Happiness and Affection|Affection]] 60+), Ikaanos is thriving ([[Prosperity]] 75+), or if they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait. However they will bring back only [[Merchandise]], unless they have the [[Traits (NPCs)#Scavenger|Scavenger]] trait, in which case there&amp;#039;s a chance for [[Durasteel]], [[tendstims]] and [[energy cells]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlexD</name></author>
	</entry>
</feed>