Version 0.8.5: Difference between revisions
| (12 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
'''Released:''' Tier4+ | '''Released:''' Out now for Tier4+ [http://Patreon.com/grimdarkstudios subscribers]. | ||
==Gameplay changes== | ==Gameplay changes== | ||
| Line 11: | Line 11: | ||
* [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100). | * [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100). | ||
* [NPC] Abominations will no longer use Floor Crawlers. | * [NPC] Abominations will no longer use Floor Crawlers. | ||
* [NPC] There's now a 1% chance to decrease the Detached Trait with one point/day if the NPC's Happiness is 80+ and his/her Affection is Neutral+. | |||
* [NPC] Milou will no longer demand a Salary if her WILLPOWER is 0 or less. | * [NPC] Milou will no longer demand a Salary if her WILLPOWER is 0 or less. | ||
* [NPC/DEBUG] Added a second Trait page for NPCs. | |||
* [UI] Added a Health and Stamina tooltip to the Follower pane (hover over Follower name). | * [UI] Added a Health and Stamina tooltip to the Follower pane (hover over Follower name). | ||
* [UI] Replaced the News and Mail icons (Home pane). | * [UI] Replaced the News and Mail icons (Home pane). | ||
* [UI] Farms are now grouped separately in the Economy pane. | * [UI] Farms are now grouped separately in the Economy pane. | ||
* [COMBAT] Removed the darkness penalty for Arena fights. | |||
* [COMBAT/NPC] There's now a 25% risk a pregnant Follower will suffer a miscarriage if she's critically injured in combat. | * [COMBAT/NPC] There's now a 25% risk a pregnant Follower will suffer a miscarriage if she's critically injured in combat. | ||
* [COMBAT] Added kills and total Battles fought statistics to the post-combat Loot framework. | * [COMBAT] Added kills and total Battles fought statistics to the post-combat Loot framework. | ||
| Line 27: | Line 30: | ||
* [WORLD] Overhauled the Hamah Bay map. | * [WORLD] Overhauled the Hamah Bay map. | ||
* [WORLD] Added a relatively rare Liberty-increasing event for Aria (if Chancellor). Requires Aria's Corruption below 15 and WILLPOWER 15+. | * [WORLD] Added a relatively rare Liberty-increasing event for Aria (if Chancellor). Requires Aria's Corruption below 15 and WILLPOWER 15+. | ||
* [MARKET] You can now only sell Food at Redhaven Market in batches of 1, 50, 500 and 1,000. | |||
===Aesir faction=== | ===Aesir faction=== | ||
| Line 62: | Line 66: | ||
===Power value pane=== | ===Power value pane=== | ||
You can now view your Power Value inside the the Economy pane, along with detailed lists explaining which accomplishments, feats, NPCs and MC-related stats that contribute to it. | You can now view your Power Value inside the the Economy pane, along with detailed lists explaining which accomplishments, feats, NPCs and MC-related stats that contribute to it. | ||
=="The Old Three" (overhaul)== | |||
This overhaul will enhance of The Old Three - MoR's first legacy quests (Nika's Quest, Walton's Quest and Kymanto Chapter I & II). Improvements are mostly cosmetical, featuring new renders, but texts, effects, dialogues and loot are also getting tweaked. | |||
* Replaced 1 scenes for The Shrouded House (Kymanto questline). | |||
==Overhauled sex frameworks== | ==Overhauled sex frameworks== | ||
| Line 89: | Line 98: | ||
===Scripted changes=== | ===Scripted changes=== | ||
* Mae is now more scripted with defined skills and traits. | |||
* Ex-arena champion is now more scripted with defined skills, traits and name. | |||
* The Urban Titans are now fully scripted (was only Helo) with defined skills, traits, backgrounds and names. | * The Urban Titans are now fully scripted (was only Helo) with defined skills, traits, backgrounds and names. | ||
* The Red Belt (found in Stokke Hills) now features a unique, scripted wardrobe and stats/attributes. | * The Red Belt (found in Stokke Hills) now features a unique, scripted wardrobe and stats/attributes. | ||
| Line 133: | Line 144: | ||
* Fixed a missing Health implant icon display bug. | * Fixed a missing Health implant icon display bug. | ||
* Fixed a bug that wouldn't add new offspring Av-sets to the array of possible avatars. | * Fixed a bug that wouldn't add new offspring Av-sets to the array of possible avatars. | ||
* Fixed a text display bug with The Rifle Savant. | * Fixed a text display bug with The Rifle Savant. | ||
* Fixed a bug that would increase Laika's Happiness instead of Loren's when carousing at Dockgrave Tavern. | |||
* Fixed several erroneous animation checkers (Hatman mod). | * Fixed several erroneous animation checkers (Hatman mod). | ||
* Added Valkyria's missing NPC Menu scene. | * Added Valkyria's missing NPC Menu scene. | ||
* Removed a code entry commentary (cash is removed from player inv) when making propositions at The Apostolic council. | * Removed a code entry commentary (cash is removed from player inv) when making propositions at The Apostolic council. | ||
* Removed a code entry commentary (christ) that would appear if you taught about Christianity at your home chapel. | * Removed a code entry commentary (christ) that would appear if you taught about Christianity at your home chapel. | ||
Revision as of 10:50, 28 April 2026
Released: Out now for Tier4+ subscribers.
Gameplay changes
- [NPC] Entering the Education framework will no longer reset the "Show numerical values" setting.
- [NPC] Interaction pane: Added word-based attributes for WILLPOWER and Corruption (if "Show numerical values" is OFF).
- [NPC] High Nobility NPCs will now also accept Teacher assignments at Whitehaven Academy without losing Affection.
- [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
- [NPC] Added a nipple chain Inventory icon.
- [NPC] NPCs with the Perverted and Malevolent Trait will now inflict additional wear on Floor Crawlers.
- [NPC] Increased the STAMINA cap for "The Swallow" trait to 150 (was, unintentionally, 130).
- [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100).
- [NPC] Abominations will no longer use Floor Crawlers.
- [NPC] There's now a 1% chance to decrease the Detached Trait with one point/day if the NPC's Happiness is 80+ and his/her Affection is Neutral+.
- [NPC] Milou will no longer demand a Salary if her WILLPOWER is 0 or less.
- [NPC/DEBUG] Added a second Trait page for NPCs.
- [UI] Added a Health and Stamina tooltip to the Follower pane (hover over Follower name).
- [UI] Replaced the News and Mail icons (Home pane).
- [UI] Farms are now grouped separately in the Economy pane.
- [COMBAT] Removed the darkness penalty for Arena fights.
- [COMBAT/NPC] There's now a 25% risk a pregnant Follower will suffer a miscarriage if she's critically injured in combat.
- [COMBAT] Added kills and total Battles fought statistics to the post-combat Loot framework.
- [CAMPING] NPCs will now benefit from Relaxing at the MC's campsite. Also added new generic NPC dialogues for that action.
- [MC] Devotion gained from Lush grove is now capped at 90 (Elder Cult Religion).
- [MC] Daria's gift is now activated when interacting with an NPC whose INTELLIGENCE is at least 15 points lower than the MC's INTELLIGENCE (was INT below 50).
- [EVENTS] A very high Food Ration price will now increase dinner costs when arranging events (max x3).
- [CHARACTER CREATION] Age 38+ and Age 45+ now provides a (+5/+10) Copulation skill modifier.
- [CHARACTER CREATION] Added a +5 Copulation skill modifier for the Slaver II profession template.
- [CHARACTER CREATION] Added "Stealth skill" to the Character creation framework.
- [WORLD] Grimdark difficulty: Increased difficulty to pass propositions at The Apostolic Council.
- [WORLD] Overhauled the Hamah Bay map.
- [WORLD] Added a relatively rare Liberty-increasing event for Aria (if Chancellor). Requires Aria's Corruption below 15 and WILLPOWER 15+.
- [MARKET] You can now only sell Food at Redhaven Market in batches of 1, 50, 500 and 1,000.
Aesir faction
- You can now gain (and lose) a total of six points when doing Feasts at Odensborg, depending on whether it's a successful or failed (wild) feast.
- Added a new political event for The Aesirs.
Guard patrols
The MC can now assign or remove guards from patrol duty in the Redhaven neighborhood through the new Manage Yard > Guard Tower > Patrols setting.
Active patrols have a chance to increase City Control up to a maximum of 50, based on the current Guard Strength. Active patrols impose a -25% Guard Power penalty, however, which applies to raider attacks and escape attempts.
A successful Control increase event also has a 2% chance to boost Republic Standing (cap: 10). This chance is 6% if the MC has the Lawful Trait.
New Trait: Artisan
An NPC with the Artisan Trait increases the MC's manual crafting progress if assigned as Follower (+5, effect is cumulative, four Followers provide +20). He or she is also an excellent janitor and starts with increased Discipline.
New NPC trait: Hate
All NPCs can now accumulate a Hate Trait Value if the MC treats them horribly or uses various vile actions that go against their character.
The Hate Trait Value has a chance to increase:
- If finishing sex or engaging in Training room actions with arousal -10 or less, if Affection is Unfriendly or lower and if Corruption is below 70.
- If assigning low-Affection and low-Corruption NPC as FCs or Bed Partners.
- If running a P. ring with non-Nymphomaniac NPCs that also have a Corruption below 40 and Affection Unfriendly or lower.
An active Hate Trait will greatly decrease Affection and increase Anger over time, based on the current Hate Trait Value.
The Hate Trait Value has a base 5% chance of decreasing with one point per day. The Hate Trait Value decrease chance is further increased by low WILLPOWER and the Submissive Trait.
You can disable this trait by setting 'hatemodoff = true' in the console.
Auto buy rations changes
- Added "Yesterday's Food Costs" to the Economy Pane.
- Auto buying rations when Redhaven Market is depleted will now add a x2 cost modifier, as the MC's household is forced to purchase food from external suppliers.
Power value pane
You can now view your Power Value inside the the Economy pane, along with detailed lists explaining which accomplishments, feats, NPCs and MC-related stats that contribute to it.
"The Old Three" (overhaul)
This overhaul will enhance of The Old Three - MoR's first legacy quests (Nika's Quest, Walton's Quest and Kymanto Chapter I & II). Improvements are mostly cosmetical, featuring new renders, but texts, effects, dialogues and loot are also getting tweaked.
- Replaced 1 scenes for The Shrouded House (Kymanto questline).
Overhauled sex frameworks
Overhauled orgasm engine (A2+)
A universal orgasm engine has been implemented with more solid scripts, dynamic Corruption increase setters and randomized texts. The engine also handles orgasm denial/edging (see below).
Various tweaks/fixes
- Fixed various "wrong hole" renders (cum in ass/pussy).
- Training room throat cum actions will now properly increase Deepthroat skill instead of the Oral skill.
Overhauled LOG
A new NPC LOG framework has been introduced.
- NPC progression is now saved in the LOG even if you Conclude Day after midnight.
- Expanded Gatherer report that tracks hunting location and ammunition use.
- You can now access your LOG and Gatherer report from the Home pane at any time. It will automatically update if you pass the midnight checker.
- You can now access an NPC's individual LOG when interacting with him or her. This log only tracks the NPC's progression.
- You can also track an Educator's, Guard Captain's or Head Maid's subordinates and check their affected stats (Educator/Guard Captain/Head Maid > Interaction > Subordinates icon).
Random NPC overhaul
The random NPC engine has been completely overhauled, now producing far more detailed backgrounds with defined skills, traits, age and display checkers. The updated engine is capable of generating over 50 million unique combinations, ensuring that every NPC, encountered either through auctions or as combat captives, feel more distinct and unique.
- Value and sell prices are now much more consistent.
- Added several new randomly assigned "INSIGHT REACHED" effects.
- Added roughly 50,000 words of new events and dialogues.
- Added various Av-archive checkers for backgrounds and captive events. Raiders pull from "tough-looking" NPCs and destitutes are more often petite. Nobles and "princess" (High Nobility) NPCs are also generated with more consistent-looking avatar archives.
Scripted changes
- Mae is now more scripted with defined skills and traits.
- Ex-arena champion is now more scripted with defined skills, traits and name.
- The Urban Titans are now fully scripted (was only Helo) with defined skills, traits, backgrounds and names.
- The Red Belt (found in Stokke Hills) now features a unique, scripted wardrobe and stats/attributes.
- The Red Belt's slave (found in Stokke Hills) now features unique scripted stats/attributes, background story and a secret (Disposition 60+, last background block).
- The Walkers in Imogen's Barrow are now fully scripted if you end up capturing them (was only lil' Cooney).
- The Avery Twin now pulls various events from the new NPC random engine, while still maintaining background and enslavement cause.
- "The Stormchild" can now be found at The Gallery (was random at market during storms). Her skills, attributes and other scripts have also been slightly altered.
- Haruto Pai is now a scripted random NPC with defined skills, traits and age.
- The Swamp King in Preacher's Pond is now a scripted random NPC with defined skills, traits, background and age.
- Coiban is now a scripted random NPC with defined skills, traits, background and age.
- Kate Veeron's accomplises in South Redhaven are now scripted random NPCs with defined skills, traits, background and age.
- Many named NPCs (Roderick, Coiban etc) are now generated with their correct names as well as defined backgrounds and realistic skill setters.
Other
- Added 8 new female random NPC wardrobe sets (Av187-Av194).
- Added Av184 to the offspring engine.
- Added 1 new DEX increasing interaction event for female offsprings.
- Added roughly 100 new female and male names to the random NPC generator.
Art
- Added Loren's shower/bath scenes (7 pics).
- Added Enya's shower/bath scenes (7 pics).
- Added Aiko's shower/bath scenes (7 pics).
- Added Av184's missing inspect pic.
- Added 2 harness/chain combo wardrobe pics for The Valkyria.
- Added 10 new barmaid tavern scenes (Averil, Caitlin, Tier2+ NPC, Eliana, Dakota).
- Added Cassius' entire wardrobe + single dinner pic.
- Added 1 wardrobe pic for Cultist Monk.
- Replaced 3 wardrobe pics for Cultist Monk.
- Replaced Doyle's combat armor pic.
- Added a second unique dress to Rhea. This dress (Revealing gown) unlocks if she reaches Corruption 60+.
Animations
- Added 1 animation for Rhea.
Bugfixes
- Fixed a critical bug that would generate Rhea's NPC location after she was executed by CTM.
- Fixed a major bug that would decrease Republic Standing instead of Aesir Tribe Standing after failing a Wild Feast at Odensborg.
- Fixed a major bug that wouldn't properly reset the Odensborg Feast money/PV modifiers if going directly to "Faction Overview/View leaders" after finishing the feast.
- Fixed several major bugs with the Apostolic Council that wouldn't deduct Influence costs and add bonuses based on rank, Devotion and various boosts.
- Removed the "Rhea will be available in 0.8.4.9 (A2+)" text that appears after completing her quest.
- "Remaining space shuttles and fusion reactors" can no longer go into the negatives due to the Tech Breakdown event.
- Fixed an uncapped Survival skill increase block in the Hunting engine.
- Fixed a missing Health implant icon display bug.
- Fixed a bug that wouldn't add new offspring Av-sets to the array of possible avatars.
- Fixed a text display bug with The Rifle Savant.
- Fixed a bug that would increase Laika's Happiness instead of Loren's when carousing at Dockgrave Tavern.
- Fixed several erroneous animation checkers (Hatman mod).
- Added Valkyria's missing NPC Menu scene.
- Removed a code entry commentary (cash is removed from player inv) when making propositions at The Apostolic council.
- Removed a code entry commentary (christ) that would appear if you taught about Christianity at your home chapel.