Version 0.8.5: Difference between revisions

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* [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
* [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
* [NPC] Added a nipple chain Inventory icon.
* [NPC] Added a nipple chain Inventory icon.
* [NPC] The jail cell has been updated with more noticeable effects.
* [NPC] Added a "married for x days" variable to wives (hover over Status in NPC Menu > Traits & Info > Wife).
* [NPC] Added a "married for x days" variable to wives (hover over Status in NPC Menu > Traits & Info > Wife).
* [NPC] Added a Conclude Day skill update script for Butlers.
* [NPC] Added a Conclude Day skill update script for Butlers.
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* [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100).  
* [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100).  
* [NPC] Abominations will no longer use Floor Crawlers.  
* [NPC] Abominations will no longer use Floor Crawlers.  
* [NPC] The Deadly Enemy Trait will now decrease with 2 points if the NPC's WILLPOWER is below 5 or if he/she is Mentally Challenged.
* [NPC] NPCs participating in threesomes will now gain anal and vaginal experience upon obtaining an orgasm.
* [NPC] Capped various uncapped ATTRIBUTE and skills gains obtained through marriages.  
* [NPC] Capped various uncapped ATTRIBUTE and skills gains obtained through marriages.  
* [NPC] Malevolent NPCs now have a 15% daily chance of decreasing Kindness (down to a minimum of 29).
* [NPC] Malevolent NPCs now have a 15% daily chance of decreasing Kindness (down to a minimum of 29).
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===Overhauled resource management pane===
===Overhauled resource management pane===
Refining resources manually are now a little fancier, with better defined conversion outputs. There are also a couple of Easter Eggs hidden within this new framework.
Refining resources manually are now a little fancier, with better defined conversion outputs. There are also a couple of Easter Eggs hidden within this new framework.
===New NPC Skill: Occultism===
NPCs now start the game with a defined Occultism skill.
Occultism can be taught through the standard Education pane.
===New NPC Skill: Singing===
NPCs now start the game with a defined Singing skill.
The Singing skill can greatly enhance the income from Golden Dragon.


==New wearable: Hakusan harness==
==New wearable: Hakusan harness==
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* Added Seve's shower/bath scenes (7 pics).
* Added Seve's shower/bath scenes (7 pics).
* Added Stacey's shower/bath scenes (7 pics).
* Added Stacey's shower/bath scenes (7 pics).
* Added 22 sex scenes (Av119, Av120).
* Replaced 5 sex scenes for Lovisa (undress, oralaroused, swallow, holdcum, go to training room).
* Replaced 5 sex scenes for Lovisa (undress, oralaroused, swallow, holdcum, go to training room).
* Added 3 new sex scenes (Seve, Farah, Av204).
* Added 3 new sex scenes (Seve, Farah, Av204).
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* Added 1 new sex scene for Laika (go to Training room).
* Added 1 new sex scene for Laika (go to Training room).
* Added 37 chastity/dildo belt wardrobe pics.
* Added 37 chastity/dildo belt wardrobe pics.
* Added 37 hakusan harness wardrobe pics.
* Added Revealing outfit and Unique outfit for Tori Helm.
* Added Revealing outfit and Unique outfit for Tori Helm.
* Added Revealing outfits and Unique outfits for Av140 and Av219.
* Added Revealing outfits and Unique outfits for Av140 and Av219.
* Added one unique outfit for Av104.
* Added unique outfits for Av104, Av138.
* Added Av184's missing inspect pic.
* Added Av184's missing inspect pic.
* Added 2 harness/chain combo wardrobe pics for The Valkyria.
* Added 2 harness/chain combo wardrobe pics for The Valkyria.
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===Animations===
===Animations===
* Added 68 animations for various NPCs.
* Added 7 animations for Av100.
* Added 7 animations for Av100.
* Added 6 animations for Av136.
* Added 6 animations for Av136.

Latest revision as of 11:04, 5 June 2026

Released: Out now for Tier4+ subscribers.

Gameplay changes

  • [NPC] Entering the Education framework will no longer reset the "Show numerical values" setting.
  • [NPC] Interaction pane: Added word-based attributes for WILLPOWER and Corruption (if "Show numerical values" is OFF).
  • [NPC] High Nobility NPCs will now also accept Teacher assignments at Whitehaven Academy without losing Affection.
  • [NPC] Increased the STAMINA cap for NPCs to 130 (was, unintentionally, 120).
  • [NPC] Added a nipple chain Inventory icon.
  • [NPC] The jail cell has been updated with more noticeable effects.
  • [NPC] Added a "married for x days" variable to wives (hover over Status in NPC Menu > Traits & Info > Wife).
  • [NPC] Added a Conclude Day skill update script for Butlers.
  • [NPC] The Corruption-decreasing Monk event will no longer affect NPCs that are assigned to Colonial Properties.
  • [NPC] Corrected the STAMINA value for several scripted random NPCs.
  • [NPC] NPCs with the Perverted and Malevolent Trait will now inflict additional wear on Floor Crawlers.
  • [NPC] Increased the STAMINA cap for "The Swallow" trait to 150 (was, unintentionally, 130).
  • [NPC] There's now a 30% chance for an escort or "Full service" Goldwalker to score anal experience (cap: 100).
  • [NPC] Abominations will no longer use Floor Crawlers.
  • [NPC] The Deadly Enemy Trait will now decrease with 2 points if the NPC's WILLPOWER is below 5 or if he/she is Mentally Challenged.
  • [NPC] NPCs participating in threesomes will now gain anal and vaginal experience upon obtaining an orgasm.
  • [NPC] Capped various uncapped ATTRIBUTE and skills gains obtained through marriages.
  • [NPC] Malevolent NPCs now have a 15% daily chance of decreasing Kindness (down to a minimum of 29).
  • [NPC] Added "angry" dialogues for when educating males (Affection below 15 or Anger 2+).
  • [NPC] NPCs with WILLPOWER 20+, Kindness 40+ and Affection below Loving will now drop Affection (-1/day, cap: Unfriendly) if Household Demoralization is 50+.
  • [NPC] There's now a 1% chance to decrease the Detached Trait with one point/day if the NPC's Happiness is 80+ and his/her Affection is Neutral+.
  • [NPC] Milou will no longer demand a Salary if her WILLPOWER is 0 or less.
  • [NPC] Escorts can now lose their virginity.
  • [NPC] Aria Bianchi will no longer request a salary.
  • [NPC] Amelia Stark can no longer roll the Feminist Trait.
  • [NPC/DEBUG] Added a second Trait page for NPCs with lots of new traits and effects.
  • [UI] Added a Health and Stamina tooltip to the Follower pane (hover over Follower name).
  • [UI] Replaced the News and Mail icons (Home pane).
  • [UI] Farms are now grouped separately in the Economy pane.
  • [COMBAT] Removed the darkness penalty for Arena fights.
  • [COMBAT/NPC] There's now a 25% risk a pregnant Follower will suffer a miscarriage if she's critically injured in combat.
  • [COMBAT] Added kills and total Battles fought statistics to the post-combat Loot framework.
  • [CAMPING] NPCs will now benefit from Relaxing at the MC's campsite. Also added new generic NPC dialogues for that action.
  • [HOUSEHOLD] The nanite tube home module now costs $20,000 (was $7,500).
  • [MC] The Lawful trait will now block you from purchasing forged documents at the Transit Hall.
  • [MC] Devotion gained from Lush grove is now capped at 90 (Elder Cult Religion).
  • [MC] Daria's gift is now activated when interacting with an NPC whose INTELLIGENCE is at least 15 points lower than the MC's INTELLIGENCE (was INT below 50).
  • [EVENTS] A very high Food Ration price will now increase dinner costs when arranging events (max x3).
  • [CHARACTER CREATION] Age 38+ and Age 45+ now provides a (+5/+10) Copulation skill modifier.
  • [CHARACTER CREATION] Added a +5 Copulation skill modifier for the Slaver II profession template.
  • [CHARACTER CREATION] Added "Stealth skill" to the Character creation framework.
  • [CHARACTER CREATION] Skill classes now provide more starting cash.
  • [CRAFTING] Processing raw meat now requires Survival 20+.
  • [WORLD] Grimdark difficulty: Increased difficulty to pass propositions at The Apostolic Council.
  • [WORLD] Overhauled the Hamah Bay map.
  • [WORLD] Added a relatively rare Liberty-increasing event for Aria (if Chancellor). Requires Aria's Corruption below 15 and WILLPOWER 15+.
  • [MARKET] You can now only sell Food at Redhaven Market in batches of 1, 50, 500 and 1,000.
  • [MARKET] Dropping large amounts of gold at Redhaven Market might now affect the gold price.
  • [MARKET] Increased Stimpack cost with roughly 15%.
  • [MARKET] Dying world: Increased Stimpack cost based on number of days played (starts at 300+, maxes at 1,300+ days played).
  • [P. RING] Added an extra quick auto mode to the ring (0.2s delay instead of 1s).

Aesir faction

  • You can now gain (and lose) a total of six points when doing Feasts at Odensborg, depending on whether it's a successful or failed (wild) feast.
  • Added a new political event for The Aesirs.

Guard patrols

The MC can now assign or remove guards from patrol duty in the Redhaven neighborhood through the new Manage Yard > Guard Tower > Patrols setting.

Active patrols have a chance to increase City Control up to a maximum of 50, based on the current Guard Strength. Active patrols impose a -25% Guard Power penalty, however, which applies to raider attacks and escape attempts.

A successful Control increase event also has a 2% chance to boost Republic Standing (cap: 10). This chance is 6% if the MC has the Lawful Trait.

New Disadvantage (MC): Ordinary

All skills and attributes cap at 85.

This Trait provides +70 points that you can use on other traits or enhancements in the Character Creation Process.

New Disadvantage (MC): Ugly

Beauty caps at 35.

Special interactions and penalties when dealing with Superficial NPCs.

This Trait provides +40 points that you can use on other traits or enhancements in the Character Creation Process.

New Disadvantage (MC): Misandrist

You are like an alpha lion, king of your own pride, only enjoying the company of women while viewing other adult men as rivals, nuisances or unnecessary competition. You feel more at ease surrounded by feminine energy and tend to avoid male companionship whenever possible.

Other adult men can sense this energy whenever they are around you, often leading to tension, rivalry or occasional confrontations.

EFFECTS

  • All adult (age 18+) male NPCs suffer a daily -2 Affection drop (down to Unfriendly).
  • All adult male NPC Followers receive a -15 combat penalty, if their HEALTH is full.
  • You cannot Hang out (special event) with adult males.
  • A 40-70% risk of quarrel events during parties attended by adult males.
  • Adult males attending pool parties will not receive a base Affection gain. Affection can still be raised by the Party Animal Trait, however.

This Trait provides +30 points that you can use on other traits or enhancements in the Character Creation Process.

New Trait: Addiction

Random NPCs can now start with an Addiction trait that comes with various effects. These effects vary greatly in strength and cost based on the type of substance he or she is addicted to.

You can read more about Addiction effects in the Addiction tool tip pane if you would acquire an NPC with this trait.

New Trait: Anal fixation

Random NPCs can now start with an Anal Fixation trait that provides a +30 chance bonus when persuading (to engage in anal) or when engaging in anal sex. The NPC prefers anal sex above anything else - oral and vaginal sex receive a -30 chance modifier.

  • Increased Happiness and Affection (Cap: Amiable) when wearing butt plugs.
  • Anal orgasms will increase Happiness and Affection (cap: Loving).
  • Decreased anal orgasm threshold.

New Trait: Exhibitionist

An NPC with the Exhibitionist trait enjoys walking around naked or in revealing attires, which increases his or her Happiness, Arousal and possibly Corruption. It also gives extra effects for nude walks in the city or when invited Followers are watching in the training room.

There's a 10% chance a highly Corrupted random NPC starts with the Exhibitionist trait. Leia Winton has also been scripted to start with the trait.

New Trait: Painbound

An NPC with the Painbound trait enjoys the sensation of pain, which might have various positive and negative effects during intimate interactions.

There's a 3% chance a highly Corrupted random NPC starts with the Painbound trait.

New Trait: Artisan

An NPC with the Artisan Trait increases the MC's manual crafting progress if assigned as Follower (+5, effect is cumulative, four Followers provide +20). He or she is also an excellent janitor and starts with increased Discipline.

New trait: Hate

All NPCs can now accumulate a Hate Trait Value if the MC treats them horribly or uses various vile actions that go against their character.

The Hate Trait Value has a chance to increase:

  • If finishing sex or engaging in Training room actions with arousal -10 or less, if Affection is Unfriendly or lower and if Corruption is below 70.
  • If assigning low-Affection and low-Corruption NPC as FCs or Bed Partners.
  • If running a P. ring with non-Nymphomaniac NPCs that also have a Corruption below 40 and Affection Unfriendly or lower.

An active Hate Trait will greatly decrease Affection and increase Anger over time, based on the current Hate Trait Value.

The Hate Trait Value has a base 5% chance of decreasing with one point per day. The Hate Trait Value decrease chance is further increased by low WILLPOWER and the Submissive Trait.

You can disable this trait by setting 'hatemodoff = true' in the console.

Auto buy rations changes

  • Added "Yesterday's Food Costs" to the Economy Pane.
  • Auto buying rations when Redhaven Market is depleted will now add a x2 cost modifier, as the MC's household is forced to purchase food from external suppliers.

Power value pane

You can now view your Power Value inside the the Economy pane, along with detailed lists explaining which accomplishments, feats, NPCs and MC-related stats that contribute to it.

Overhauled resource management pane

Refining resources manually are now a little fancier, with better defined conversion outputs. There are also a couple of Easter Eggs hidden within this new framework.

New NPC Skill: Occultism

NPCs now start the game with a defined Occultism skill.

Occultism can be taught through the standard Education pane.

New NPC Skill: Singing

NPCs now start the game with a defined Singing skill.

The Singing skill can greatly enhance the income from Golden Dragon.

New wearable: Hakusan harness

The Hakusan harness is a rare item imported from the Prometheus region, crafted with a special, expandable rubber-silk ribbon that has various effects on its wearer.

It is considered to be a fashionable, extremely minimalistic dress, technically not an actual harness. It shares the same framework as the other two harnesses, however, with similar mechanics on how to equip it as well as the exposure variables when wearing the dress.

Cannot be combined with the chastity/dildo belt.

This item is in high-demand and very limited, not currently offered at Devious Tools. You can obtain it through loot and up at Hamah Bay when talking to the peddler in Hunter's Oasis($ownhakusan).

In addition to the other harness effects above, the Hakusan harness comes with these effects:

  • Girls with Corruption 60+ or the Perverted Trait increase their Arousal over night with 1-3 points (random).
  • Non-Perverted girls with Corruption below 60 modify their Arousal over night with -1 to 1 points (random).
  • Non-perverted girls with Corruption below 60 that receive a +1 Arousal gain (see above) have a 30% chance to increase their Corruption (cap: 50).
  • Increased Pussy wear (2-5 points/day). If the girl has an active job, Pussy wear is increased by 4-10 points instead (cap: 60).
  • Taking a Hakusan harness-wearing girl out on walks, to the diner or to the cinematic house will increase your Influence (+5) if City Corruption is 40+.
  • Selling an NPC with a Hakusan harness provides an Est. sell price modifier (current City Corruption x25).

"The Old Three" overhaul

This overhaul will enhance of The Old Three - MoR's first legacy quests (Nika's Quest, Walton's Quest and Kymanto Chapter I & II). Improvements are mostly cosmetical, featuring new renders, but texts, effects, dialogues and loot are also getting tweaked.

  • Replaced 1 scenes for The Shrouded House (Kymanto questline).

Sex framework enhancements

Overhauled orgasm engine

A universal orgasm engine has been implemented with more solid scripts, dynamic Corruption increase setters and randomized texts.

  • The MC can now, based on tactics, Copulation skill and the female participants traits/attributes, initiate different levels of orgasms (normal, strong, intense, powerful, massive and up to Legendary). Stronger orgasms provide more stat increases and other unique effects.
  • A new "orgasms had today" variable increases the Arousal threshold for a participating NPC if she's had recent orgasms during a session. This makes sexual interactions feel more organic and less reparative.
  • Added a "total orgasm (lifetime)" stat that you can track in the NPC Menu or when engaging in sex.
  • Added orgasm sound effects.

New devices

Added Chastity and Dildo belt wearables that you can purchase at Devious Tools. These devices can be worn during normal sex and equipped/unequipped in the training room.

  • Added roughly 2,000+ words of dialogue and desc events (belt related) for MoR's sex frameworks.
  • The belts come with various bonuses and effects that are described when equipping them in the NPC Inventory.
  • Wearing a belt removes all wear/stat effects from anal and vaginal sex for FCs and Goldwalkers. The P. Ring temporarily removes the belt if the NPC is not assigned to "Oral only".
  • The belt is temporarily removed during Threesomes.

Semen addiction trait

The new addiction framework comes with the possibility for NPCs to get a semen addiction trait. If the MC has the Joycum implant equipped with the Joycum upgrade (purchasable at Doctor's Hall), there's a 20% chance an NPC that swallows your load becomes addicted.

  • This framework comes with over 5,000 words of unique dialogues and event descriptions.

Other content and tweaks

  • Added many new dialogues, events and descriptions to MoR's sex frameworks (10,000+ words).
  • Added three new "ouch" sound effects.
  • You can now invite your Followers to watch a session in the Training room. This can increase their Arousal based on current Corruption, but also decrease Affection if their Corruption is below 40.
  • Rewrote parts and added extra effects and flavor texts for the "Explain sexual chores" framework.
  • Added dice roll and Chance display checkers to the oral, vaginal and anal sex frameworks.
  • When interacting with an FC, you can now see which NPCs she's currently serving by clicking on the Men/Females served links.
  • Added various nude effects and texts to the "Walk in the City" NPC Interaction event.
  • Fixed various "wrong hole" renders (cum in ass/pussy).
  • Highly corrupted NPCs will now grow their "Disposition toward sex" naturally if it's unnaturally low.
  • Training room throat cum actions will now properly increase Deepthroat skill instead of the Oral skill.
  • Wearing a large+ butt plug during combat will now impose a -10 chance penalty if Anal proficiency is below 80.

Overhauled LOG

A new NPC LOG framework has been introduced.

  • NPC progression is now saved in the LOG even if you Conclude Day after midnight.
  • Expanded Gatherer report that tracks hunting location and ammunition use.
  • You can now access your LOG and Gatherer report from the Home pane at any time. It will automatically update if you pass the midnight checker.
  • You can now access an NPC's individual LOG when interacting with him or her. This log only tracks the NPC's progression.
  • You can also track an Educator's, Guard Captain's or Head Maid's subordinates and check their affected stats (Educator/Guard Captain/Head Maid > Interaction > Subordinates icon).

Random NPC overhaul

The random NPC engine has been completely overhauled, now producing far more detailed backgrounds with defined skills, traits, age and display checkers. The updated engine is capable of generating over 50 million unique combinations, ensuring that every NPC, encountered either through auctions or as combat captives, feel more distinct and unique.

  • Value and sell prices are now much more consistent.
  • Slave markets won't oversaturate as quickly as before.
  • Added eight new political events that can either increase or decrease slave market supply.
  • Added several new randomly assigned "INSIGHT REACHED" effects.
  • Added roughly 50,000 words of new events and dialogues.
  • Added various Av-archive checkers for backgrounds and captive events. Raiders pull from "tough-looking" NPCs and destitutes are more often petite. Nobles and "princess" (High Nobility) NPCs are also generated with more consistent-looking avatar archives.

Scripted changes

  • Mae is now more scripted with defined skills and traits.
  • Ex-arena champion is now more scripted with defined skills, traits and name.
  • The Urban Titans are now fully scripted (was only Helo) with defined skills, traits, backgrounds and names.
  • The Red Belt (found in Stokke Hills) now features a unique, scripted wardrobe and stats/attributes.
  • The Red Belt's slave (found in Stokke Hills) now features unique scripted stats/attributes, background story and a secret (Disposition 60+, last background block).
  • The Walkers in Imogen's Barrow are now fully scripted if you end up capturing them (was only lil' Cooney).
  • The Avery Twin now pulls various events from the new NPC random engine, while still maintaining background and enslavement cause.
  • "The Stormchild" can now be found at The Gallery (was random at market during storms). Her skills, attributes and other scripts have also been slightly altered.
  • Haruto Pai is now a scripted random NPC with defined skills, traits and age.
  • The Swamp King in Preacher's Pond is now a scripted random NPC with defined skills, traits, background and age.
  • The Swamp tribe in Preacher's Pond is now scripted with defined backgrounds and the possibility to spawn with the Inbred trait.
  • Coiban is now a scripted random NPC with defined skills, traits, background and age.
  • Kate Veeron's accomplises in South Redhaven are now scripted random NPCs with defined skills, traits, background and age.
  • Many named NPCs (Roderick, Coiban etc) are now generated with their correct names as well as defined backgrounds and realistic skill setters.

Other

  • Added 8 new female random NPC wardrobe sets (Av187-Av194).
  • Added Av184 to the offspring engine.
  • Added 1 new DEX increasing interaction event for female offsprings.
  • Added roughly 100 new female and male names to the random NPC generator.

Art

  • Added Loren's shower/bath scenes (7 pics).
  • Added Enya's shower/bath scenes (7 pics).
  • Added Aiko's shower/bath scenes (7 pics).
  • Added Seve's shower/bath scenes (7 pics).
  • Added Stacey's shower/bath scenes (7 pics).
  • Added 22 sex scenes (Av119, Av120).
  • Replaced 5 sex scenes for Lovisa (undress, oralaroused, swallow, holdcum, go to training room).
  • Added 3 new sex scenes (Seve, Farah, Av204).
  • Added 10 sex scenes for Lovisa (belt variants).
  • Added 1 new sex scene for Adrienne (anal wild).
  • Added 1 new sex scene for Aiko (anal wild).
  • Added 1 new sex scene for Laika (go to Training room).
  • Added 37 chastity/dildo belt wardrobe pics.
  • Added 37 hakusan harness wardrobe pics.
  • Added Revealing outfit and Unique outfit for Tori Helm.
  • Added Revealing outfits and Unique outfits for Av140 and Av219.
  • Added unique outfits for Av104, Av138.
  • Added Av184's missing inspect pic.
  • Added 2 harness/chain combo wardrobe pics for The Valkyria.
  • Added 10 new barmaid tavern scenes (Averil, Caitlin, Tier2+ NPC, Eliana, Dakota).
  • Added Cassius' entire wardrobe + single dinner pic.
  • Added 4 armor wardrobe pics for Einar Corso.
  • Added 1 wardrobe pic for Cultist Monk.
  • Replaced 1 sex scene for the Tier2+ NPC.
  • Replaced 3 wardrobe pics for Cultist Monk.
  • Replaced and added 9 new wardrobe pics for Av179.
  • Replaced Doyle's combat armor pic.
  • Added a second unique dress to Rhea. This dress (Revealing gown) unlocks if she reaches Corruption 60+.

Animations

  • Added 68 animations for various NPCs.
  • Added 7 animations for Av100.
  • Added 6 animations for Av136.
  • Added 6 animations for Av179.
  • Added 6 animations for Av199.
  • Added 5 animations for Av107.
  • Added 5 animations for Av180.
  • Added 5 animations for Av182.
  • Added 5 animations for Av201.
  • Added 3 animations for Enya.
  • Added 3 animations for Farah.
  • Added 2 animations for Laika.
  • Added 2 animations for Arizona.
  • Added 1 animation for Rhea.

Bugfixes

  • Fixed a critical bug that would generate Rhea's NPC location after she was executed by CTM.
  • Fixed a major bug that would cause randies to inherit Revital stats from old NPC containers.
  • Fixed a major bug that would unequip the MC's weapon if he only had one of those weapons in his inventory.
  • Fixed a major bug that would decrease Republic Standing instead of Aesir Tribe Standing after failing a Wild Feast at Odensborg.
  • Fixed a major bug that wouldn't properly reset the Odensborg Feast money/PV modifiers if going directly to "Faction Overview/View leaders" after finishing the feast.
  • Fixed several major bugs with the Apostolic Council that wouldn't deduct Influence costs and add bonuses based on rank, Devotion and various boosts.
  • Removed the "Rhea will be available in 0.8.4.9 (A2+)" text that appears after completing her quest.
  • Fixed an infinite power attack exploit (combat engine).
  • Removed the possibility to talk to Prof. Wolf at Whitehaven Academy when he was away, captured or otherwise indisposed.
  • "Remaining space shuttles and fusion reactors" can no longer go into the negatives due to the Tech Breakdown event.
  • Fixed an uncapped Survival skill increase block in the Hunting engine.
  • Fixed a missing Health implant icon display bug.
  • Fixed a bug that wouldn't allow you to withdraw iron ore from Silfren Mine.
  • Fixed a bug that wouldn't add new offspring Av-sets to the array of possible avatars.
  • Fixed a text display bug with The Rifle Savant.
  • Fixed a bug that would increase Laika's Happiness instead of Loren's when carousing at Dockgrave Tavern.
  • Fixed several erroneous animation checkers (Hatman mod).
  • Added Valkyria's missing NPC Menu scene.
  • Removed a rogue div from the WCW enemy location.
  • Removed a code entry commentary (cash is removed from player inv) when making propositions at The Apostolic council.
  • Removed a code entry commentary (christ) that would appear if you taught about Christianity at your home chapel.
  • Fixed many typos.