Kyle Scantell: Difference between revisions
m →Character Traits: updated (added Docile and Rifleman) |
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*[[Mentally Challenged]] | *[[Mentally Challenged]] | ||
*[[Traits (NPCs)#Crackshot|Crackshot]] | *[[Traits (NPCs)#Crackshot|Crackshot]] | ||
*[[Traits (NPCs)#Rifleman|Rifleman]] | |||
*[[Traits (NPCs)#Scavenger|Scavenger]] | *[[Traits (NPCs)#Scavenger|Scavenger]] | ||
*[[Traits (NPCs)#Materialistic|Materialistic]] | *[[Traits (NPCs)#Materialistic|Materialistic]] | ||
*[[Traits (NPCs)#Pure|Pure]] | *[[Traits (NPCs)#Pure|Pure]] | ||
*[[Traits (NPCs)#Shy|Shy]] | *[[Traits (NPCs)#Shy|Shy]] | ||
*[[Docile]] | |||
*[[Traits (NPCs)#Sweet-Tooth|Sweet Tooth]] | *[[Traits (NPCs)#Sweet-Tooth|Sweet Tooth]] | ||
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=== Special Characteristics === | === Special Characteristics === | ||
Kyle is physically '''[[Traits (NPCs)#Frail|Frail]]''', having | Kyle is physically '''[[Traits (NPCs)#Frail|Frail]]''', having fewer Health Points that expected of a man of his size and physique. He has half the health points contribution from his body size, i.e. 22½ rather than 45 from being a normal sized male. | ||
===Starting Stats=== | ===Starting Stats=== | ||
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[[File:Kyle Scantell StartingStats.png|frameless|888x888px]] | [[File:Kyle Scantell StartingStats.png|frameless|888x888px]] | ||
== | == Notes == | ||
'''Variables:''' <code>npc.av31</code> | |||
'''Links''': [[Story NPCs]] | |||
'''Source''': Updated for MoR version 0.8.5 | |||
Latest revision as of 16:31, 24 June 2026

- Age: 43
- Race: Ikaanian
- Weight: 80 kg
- Height: 174 cm
- Frame: Normal
- Religion: The Two Moons
- Base location: Sloppy Moe's, Marston Avenue
- Status: Servant
- Price: $300 + $5/day
- Starting Fame & Prestige: 0 / 0
- Roaming location: Moe's Tavern, Marston Avenue
Background
A kind man with the intelligence a 10-year-old boy, from the family who built Marston Avenue. Kyle Scantell has uncanny aim with a rifle. His skill matches that of any veteran army sharpshooter, but since he is physically frail (see below) as well as mentally challenged, he is making his living as a servant when you meet him. His mental impairment is more than just low intelligence - it reduces by 85% his chances to improve Intelligence, Academics, Science, Medicine, or Administration.
There is more background information available after acquiring this NPC.
Character Traits
He can also get (random chance):
Special Characteristics
Kyle is physically Frail, having fewer Health Points that expected of a man of his size and physique. He has half the health points contribution from his body size, i.e. 22½ rather than 45 from being a normal sized male.
Starting Stats
Notes
Variables: npc.av31
Links: Story NPCs
Source: Updated for MoR version 0.8.5