Annex: Difference between revisions

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The total possible effects from upgrading rooms are +2/day Happiness and +1/day Affection, for those NPCs assigned to the Annex.
The total possible effects from upgrading rooms are +2/day Happiness and +1/day Affection, for those NPCs assigned to the Annex.


==== Add Luxuries: ====
==== Adding Luxuries: ====
*Level I (Starting): ''None.''
*Level I (Starting): ''None.''
*Level II (+$3,000): ''Three coffee makers, carpets, wall-hangings and a collection of RPG-books and boardgames.'' '''''Increases daily Happiness gain by 1'''''
*Level II (+$3,000): ''Three coffee makers, carpets, wall-hangings and a collection of RPG-books and boardgames.'' '''''Increases daily Happiness gain by 1'''''

Revision as of 01:48, 21 May 2026

Overview

The Annex is an extension to the house which can be built within the yard if the player wishes to increase the number of NPCs living in the household beyond 96. It costs $200,000 to build, is unlocked after the Dorms have been fully upgraded, and can house an additional 32 people, raising the total to 128. The player can then choose which NPCs to assign to live in it here. The Annex lacks libraries and bookshelves, so NPCs living here may have a good time but won't learn much.

Upgrading the Annex

The Annex can be upgraded once built, to improve the rooms and add luxuries:

Upgrading Rooms:

  • Level I (Starting): A basic two-story building with two dozen rooms, a large newly renovated dorm area and three simple bathrooms.
  • Level II (+$7,000): A decorated two-story building with an insulated loft. This house features close to three dozen private rooms and has four bathrooms with showers. Increases daily Happiness gain by 1
  • Level III (+$20,000): A fully furnished two-story building with an insulated loft, a cellar for curricular activities, three dozen private rooms with full facilities and four bathrooms with showers and bathtubs. Increases daily Happiness gain by an additional 1 and daily Affection gain by 1

The total possible effects from upgrading rooms are +2/day Happiness and +1/day Affection, for those NPCs assigned to the Annex.

Adding Luxuries:

  • Level I (Starting): None.
  • Level II (+$3,000): Three coffee makers, carpets, wall-hangings and a collection of RPG-books and boardgames. Increases daily Happiness gain by 1
  • Level III (+$60,000): Five coffee makers, nice carpets, wall-hangings and a library filled with RPG-books, boardgames, basic non-fictional works and two sofa groups.
  • Level IV (+$150,000): Six coffee makers, luxurious carpets, expensive wall-hangings, a fully decked library, an Ensys unit and two rooms reserved for "hanging out" or throwing parties. Increases daily Happiness gain by an additional 1 and daily Affection gain by 1

The total possible effects from adding luxuries are +2/day Happiness and +1/day Affection, for the NPCs assigned to the Annex.

So the total effects that NPCs assigned to the Annex can receive are +4/day Happiness and +2 Affection.

Note that Affection gains from the Annex are capped at Amiable (65-69). Happiness can reach over 95.

Other Actions

Aside from the listed actions above, the player can also do the following things to the Annex:

  • Rename it