Annex: Difference between revisions
Created page with "thumb|500px|right ==Overview== The '''Annex''' is a buildable construction within The Player's yard. It cost $200,000 to build and is unlocked after the player fully upgrades the Dorm, increasing the maximum NPC cap in their household to 96. The player can assign NPCs in their household to live here. ===Upgrading the Annex=== The player can upgrade the Annex, just like most of the buildable constructions in their yard. The upgrade in..." |
m added links, and mention of Affection & Happiness caps. |
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In total, the effects of fully adding luxuries are: +2/day Happiness and +1/day Affection for the NPCs assigned to the Annex. | In total, the effects of fully adding luxuries are: +2/day Happiness and +1/day Affection for the NPCs assigned to the Annex. | ||
Overall, the total effects that the NPCs assigned to the Annex recieve are: +4/day Happiness and +2 Affection. | Overall, the total effects that the NPCs assigned to the Annex recieve are: +4/day [[Happiness and Affection|Happiness]] and +2 [[Happiness and Affection|Affection]]. | ||
===Other Actions=== | Note that Affection gains from the Annex are capped at [[Happiness and Affection#Affection Grades|Amiable (65-69)]]. Happiness can reach over 95. | ||
===Other Actions[[Happiness and Affection]]=== | |||
Aside from the listed actions above, the player can also do the following things to the Annex: | Aside from the listed actions above, the player can also do the following things to the Annex: | ||
*Rename it | *Rename it | ||
Revision as of 17:59, 3 September 2025

Overview
The Annex is a buildable construction within The Player's yard. It cost $200,000 to build and is unlocked after the player fully upgrades the Dorm, increasing the maximum NPC cap in their household to 96. The player can assign NPCs in their household to live here.
Upgrading the Annex
The player can upgrade the Annex, just like most of the buildable constructions in their yard. The upgrade includes improving the room and adding luxuries.
- Upgrading Rooms:
- Level I (Starting): A basic two-story building with two dozen rooms, a large newly renovated dorm area and three simple bathrooms.
- Level II ($7,000): A decorated two-story building with an insulated loft. This house features close to three dozen private rooms and has four bathrooms with showers. Increases daily Happiness gain by 1
- Level III ($20,000): A fully furnished two-story building with an insulated loft, a cellar for curricular activities, three dozen private rooms with full facilities and four bathrooms with showers and bathtubs. Increases daily Happiness gain by an additional 1 and daily Affection gain by 1
In total, the effects of fully upgrading rooms are: +2/day Happiness and +1/day Affection for the NPCs assigned to the Annex.
- Add Luxuries:
- Level I (Starting): None.
- Level II ($3,000): Three coffee makers, carpets, wall-hangings and a collection of RPG-books and boardgames. Increases daily Happiness gain by 1
- Level III ($60,000): Five coffee makers, nice carpets, wall-hangings and a library filled with RPG-books, boardgames, basic non-fictional works and two sofa groups.
- Level IV ($150,000): Six coffee makers, luxurious carpets, expensive wall-hangings, a fully decked library, an Ensys unit and two rooms reserved for "hanging out" or throwing parties. Increases daily Happiness gain by an additional 1 and daily Affection gain by 1
In total, the effects of fully adding luxuries are: +2/day Happiness and +1/day Affection for the NPCs assigned to the Annex.
Overall, the total effects that the NPCs assigned to the Annex recieve are: +4/day Happiness and +2 Affection.
Note that Affection gains from the Annex are capped at Amiable (65-69). Happiness can reach over 95.
Other ActionsHappiness and Affection
Aside from the listed actions above, the player can also do the following things to the Annex:
- Rename it