Assignments and Jobs - Scavenger: Difference between revisions

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m Made layout more succinct. Section is out of date though. Will sort it soon.
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m minor improvement. Much more to do.
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==Overview==
==Overview==
Assigning an NPC as Scavenger will accumulate you a daily batch of [[Merchandise]], as they go off each day to [[scavenge]] useful or saleable items. (There may be some risk /this.)
Assigning an NPC as Scavenger will accumulate you a daily batch of [[Merchandise]], as they go off each day to [[scavenge]] useful or saleable items. (There are some risks.)


=== [[Scavenger]] ===
=== [[Scavenger]] ===
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|-
|-
|'''Slave Labor Penalty'''
|'''Slave Labor Penalty'''
If the '''[[Happiness and Affection|Affection]]''' < 20 (Unfriendly-)  
If '''[[Happiness and Affection|Affection]]''' < 20 (Unfriendly-) AND [[NPC Status (detailed)|Status]] is Slave or Convict
AND NPC is Slave or Convict
| -2
| -2
|-
|-
|'''Affection bonus'''
|'''Affection bonus'''
If the '''[[Happiness and Affection|Affection]]''' 60+ (Amiable)
If '''[[Happiness and Affection|Affection]]''' 60+ (Amiable)
| +1
| +1
|-
|-
Line 63: Line 62:


== Special NPCs ==
== Special NPCs ==
Assigning both '''[[Loden Wixx|Loden]] and [[Laika Wixx|Laika]]''' as scavengers so that the siblings can work together will now boost [[Merchandise]] income by up to +6. The duo might also bring home extra [[tendstims]].
Assigning both '''[[Loden Wixx|Loden]] and [[Laika Wixx|Laika]]''' as scavengers so that the siblings can work together will boost [[Merchandise]] income by up to +6. The duo might also bring home extra [[tendstims]].





Revision as of 13:31, 24 October 2025

Overview

Assigning an NPC as Scavenger will accumulate you a daily batch of Merchandise, as they go off each day to scavenge useful or saleable items. (There are some risks.)

Scavenger

  • Daily Income: Special
  • Hours: 8 a.m. to 4.30 p.m.
  • Age: Any
  • Risks: High!

Merchandise scavenged

The amount of Merchandise that is scavenged each day is the result of several random die rolls:

Merch swag per scavenger per day Merchandise
Base Amount 0 (1/7) or 1 (3/7) or 2 (3/7)
Scanenger Trait Bonus

If NPC has the Scavenger trait

+3
Intelligence Bonus

If Intelligence 60+

+1 (3/7) or +2 (3/7) or +3 (1/7)
Survival Penalty

If Survival < 20

0 (1/7) or -1 (3/7) or -2 (3/7)
Survival Bonus

If Survival 60+

+1 (3/7) or +2 (3/7) or +3 (1/7)
Slave Labor Penalty

If Affection < 20 (Unfriendly-) AND Status is Slave or Convict

-2
Affection bonus

If Affection 60+ (Amiable)

+1
Prosperity Bonus

If Ikaanos's Prosperity is 75+

+1
NPC Status Penalty

If NPC is Paragon or above

-1
Maximum Swag Per Person

Highest possible Merchandise per Scavenger per Day

13

Other Scavenger Trait Bonuses

Bonus Items

If the Scavenger has the Scavenger trait, they have a 1 in 5 chance of finding a bonus item: 1 Tendstim or 1 Energy Cell or 1 Durasteel.

Happiness

If the Scavenger has the Scavenger trait, they gain +1 Happiness.

Special NPCs

Assigning both Loden and Laika as scavengers so that the siblings can work together will boost Merchandise income by up to +6. The duo might also bring home extra tendstims.



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