Kyle Scantell: Difference between revisions

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m →‎Character Traits: updated (added Docile and Rifleman)
 
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*[[Mentally Challenged]]
*[[Mentally Challenged]]
*[[Traits (NPCs)#Crackshot|Crackshot]]
*[[Traits (NPCs)#Crackshot|Crackshot]]
*[[Traits (NPCs)#Rifleman|Rifleman]]
*[[Traits (NPCs)#Scavenger|Scavenger]]
*[[Traits (NPCs)#Scavenger|Scavenger]]
*[[Traits (NPCs)#Materialistic|Materialistic]]
*[[Traits (NPCs)#Materialistic|Materialistic]]
*[[Traits (NPCs)#Pure|Pure]]
*[[Traits (NPCs)#Pure|Pure]]
*[[Traits (NPCs)#Shy|Shy]]
*[[Traits (NPCs)#Shy|Shy]]
*[[Docile]]
*[[Traits (NPCs)#Sweet-Tooth|Sweet Tooth]]
*[[Traits (NPCs)#Sweet-Tooth|Sweet Tooth]]


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=== Special Characteristics ===
=== Special Characteristics ===
Kyle is physically '''[[Traits (NPCs)#Frail|Frail]]''', having less Health Points that is expected of an average man of his size and physique. He has half the health points contribution from his body size, i.e. 22½ rather than 45 from being a normal sized male.  
Kyle is physically '''[[Traits (NPCs)#Frail|Frail]]''', having fewer Health Points that expected of a man of his size and physique. He has half the health points contribution from his body size, i.e. 22½ rather than 45 from being a normal sized male.


===Starting Stats===
===Starting Stats===
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[[File:Kyle Scantell StartingStats.png|frameless|888x888px]]
[[File:Kyle Scantell StartingStats.png|frameless|888x888px]]


==Links==
== Notes ==
Back to : [[Story NPCs]]
'''Variables:''' <code>npc.av31</code>
 
'''Links''': [[Story NPCs]]
 
'''Source''': Updated for MoR version 0.8.5

Latest revision as of 16:31, 24 June 2026

  • Age: 43
  • Race: Ikaanian
  • Weight: 80 kg
  • Height: 174 cm
  • Frame: Normal
  • Religion: The Two Moons
  • Base location: Sloppy Moe's, Marston Avenue
  • Status: Servant
  • Price: $300 + $5/day
  • Starting Fame & Prestige: 0 / 0
  • Roaming location: Moe's Tavern, Marston Avenue

Background

A kind man with the intelligence a 10-year-old boy, from the family who built Marston Avenue. Kyle Scantell has uncanny aim with a rifle. His skill matches that of any veteran army sharpshooter, but since he is physically frail (see below) as well as mentally challenged, he is making his living as a servant when you meet him. His mental impairment is more than just low intelligence - it reduces by 85% his chances to improve Intelligence, Academics, Science, Medicine, or Administration.

There is more background information available after acquiring this NPC.

Character Traits

He can also get (random chance):

Special Characteristics

Kyle is physically Frail, having fewer Health Points that expected of a man of his size and physique. He has half the health points contribution from his body size, i.e. 22½ rather than 45 from being a normal sized male.

Starting Stats

Notes

Variables: npc.av31

Links: Story NPCs

Source: Updated for MoR version 0.8.5