Version 0.7.9.2: Difference between revisions

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• Increased the Discipline raise chance (10>15%) when explaining chores to a slave.
• Increased the Discipline raise chance (10>15%) when explaining chores to a slave.


• It's now almost impossible ***not to raise*** a skill if you hire a trainer during a workout/ranged session - as long as the skill you're trying to raise is below 70.  
• It's now almost impossible '''not to raise''' a skill if you hire a trainer during a workout/ranged session - as long as the skill you're trying to raise is below 70.  


• The DEX modifier on combat melee rolls has been tuned down by approximately 20%. It is now easier to land a successful hit in melee combat - for all participants.
• The DEX modifier on combat melee rolls has been tuned down by approximately 20%. It is now easier to land a successful hit in melee combat - for all participants.
   
   
• You can now sell Coilgun and Plasma rifle ammo at Redhaven Market.  
• You can now sell Coilgun and Plasma rifle ammo at Redhaven Market.
 


===Art===
===Art===

Revision as of 18:37, 8 May 2022

Current status: Alpha (a)

Gameplay changes

• You can now raise a broken/devoted slave's WILLPOWER by encouraging her.

• You can now raise your Bondage skill during a Bondage session together with a slave, as long as the roll is a Critical Success and your Bondage skill is below 70.

• You now have a 20% chance of lowering a slave's Willpower with an additional point if her Pain and Humiliation are both maxed at the End day event.

• Slaves will no longer gain an excessively high Willpower increase from attending studies for longer periods (caps at 80).

• Increased the Discipline raise chance (10>15%) when explaining chores to a slave.

• It's now almost impossible not to raise a skill if you hire a trainer during a workout/ranged session - as long as the skill you're trying to raise is below 70.

• The DEX modifier on combat melee rolls has been tuned down by approximately 20%. It is now easier to land a successful hit in melee combat - for all participants.

• You can now sell Coilgun and Plasma rifle ammo at Redhaven Market.

Art

• Added 16 sex scenes for Juno (everything oral, seduction events, cunnilingus, anal sex, doggy style vaginal sex).

• Added 8 new inspect pics for Juno (replacing old morph/hair).

• Added 9 new wardrobe pics for Juno (replacing old morph/hair).

• Resized Rachel's new sex scenes so they don't cut the sexual variables display area.

• Added lesbian event scene for Michelle.

• Added several new mercenary (Bud) and vendor character images. Mr. Walton and Abbot Roo are now fully rendered and can participate in various adventure scenes. Their placeholders have been removed.


Bug fixes

• Fixed a bug that wouldn't let bandits/raiders respawn at various locations.

• Fixed a bug that would let you visit the Theatre two times in one day.


The Event Engine

You can now arrange an event at your household, ranging from a quiet dinner for two, up to a full-blown psytrance party that'll leave a lasting mark on your neighbors.

All events can be freely modified to incorporate various foods, drinks, snacks, drugs, cigarettes and special decorations.

Assign your slaves as either participants, servants or pleasure slaves.

Invite neighbors, mercenaries and other known Redhaven personalities. You can even call Abbot Roo and Walton over if you've gained their trust through completed missions.

• Arrange a gaming night with your ENSYS unit.

• Arrange a movie/TV night with your ENSYS unit. This event is very lore heavy and can lead to MC/slaves increasing their Academic and Scientific skills. Features a lot of interesting information about Raana and Ikaanos.

• Arrange a Pen and Paper RPG night that takes the participants through a fantasy campaign. Completing this campaign might boost your Science/Academics by a small amount, similar to a low-yield Academic course.

• Arrange a sophisticated dinner with lit candles and 19th century decorations to discuss important matters. Inviting a crew of mercs/neighbors will feature a completely different style than if you'd invite an affectionate slave to a romantic twosome.

• Arrange a casual dinner and discuss worldly matters that might reveal a lot of interesting lore.

• Inviting both your slaves might trigger discussions between them that can lead to skill gains, interesting information or hostilities/envy.

• Arrange five kinds of parties - country nights, casual/pop, an eighties night, a rock party or a psytrance party.


Events can trigger unique slave-related quests, rumors, bounty missions, new enemies, POI's and more. Successful parties/dinners also boost your Influence and may provide you with special dialogues, gifts, various affection gains and a myriad of special events.


The Event engine features over 2000 lines of unique dialogue and 60,000+ words in total.