Evil Cult

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Evil cult is a placeholder umbrella term for the variable $traitrel = 66, which encompasses various cults that share the same religious effects. Slaves have a small chance to be a part of these cults based on their background if they have joined a forbidden or murderous cult.

The selection of cults are as follows:

  • The Golden Dawn
  • Cult of the Dark One
  • Slaves of Roman
  • The Rod Worshippers
  • Velpin's Crust

Religion Effects

Members of these fringe cults gain the following effects:

  • a daily chance to decrease their Pure trait value by 1, down to traitpure = 0. This means they can acquire the Malevolent trait (traitpure = 0 to traitpure = 24).
  • a daily chance to decrease Kindness down to 30.