Assignments and Jobs - Scavenger

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Revision as of 13:31, 24 October 2025 by AlexD (talk | contribs) (minor improvement. Much more to do.)
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Overview

Assigning an NPC as Scavenger will accumulate you a daily batch of Merchandise, as they go off each day to scavenge useful or saleable items. (There are some risks.)

Scavenger

  • Daily Income: Special
  • Hours: 8 a.m. to 4.30 p.m.
  • Age: Any
  • Risks: High!

Merchandise scavenged

The amount of Merchandise that is scavenged each day is the result of several random die rolls:

Merch swag per scavenger per day Merchandise
Base Amount 0 (1/7) or 1 (3/7) or 2 (3/7)
Scanenger Trait Bonus

If NPC has the Scavenger trait

+3
Intelligence Bonus

If Intelligence 60+

+1 (3/7) or +2 (3/7) or +3 (1/7)
Survival Penalty

If Survival < 20

0 (1/7) or -1 (3/7) or -2 (3/7)
Survival Bonus

If Survival 60+

+1 (3/7) or +2 (3/7) or +3 (1/7)
Slave Labor Penalty

If Affection < 20 (Unfriendly-) AND Status is Slave or Convict

-2
Affection bonus

If Affection 60+ (Amiable)

+1
Prosperity Bonus

If Ikaanos's Prosperity is 75+

+1
NPC Status Penalty

If NPC is Paragon or above

-1
Maximum Swag Per Person

Highest possible Merchandise per Scavenger per Day

13

Other Scavenger Trait Bonuses

Bonus Items

If the Scavenger has the Scavenger trait, they have a 1 in 5 chance of finding a bonus item: 1 Tendstim or 1 Energy Cell or 1 Durasteel.

Happiness

If the Scavenger has the Scavenger trait, they gain +1 Happiness.

Special NPCs

Assigning both Loden and Laika as scavengers so that the siblings can work together will boost Merchandise income by up to +6. The duo might also bring home extra tendstims.



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