Assignments and Jobs - Scavenger

From MoR-Wiki
Revision as of 13:40, 24 October 2025 by AlexD (talk | contribs) (improved further)
Jump to navigation Jump to search

Overview

Assigning an NPC as Scavenger will accumulate you a daily batch of Merchandise, as they go off each day to scavenge useful or saleable items. (There are some risks.)

Scavenger

  • Daily Income: Special
  • Hours: 8 a.m. to 4.30 p.m.
  • Age: Any
  • Risks: High!

Merchandise scavenged

The amount of Merchandise brought back each day per scavenger ranges from 0 to 13 depending on numerous factors, including up to 4 separate dice rolls:

Merchandise swag per scavenger per day Merchandise
Base Amount 0 (1/7) or 1 (3/7) or 2 (3/7)
If NPC has the Scavenger trait +3
If Intelligence 60+ +1 (3/7) or +2 (3/7) or +3 (1/7)
If Survival < 20 0 (1/7) or -1 (3/7) or -2 (3/7)
If Survival skill 60+ +1 (3/7) or +2 (3/7) or +3 (1/7)
If Affection < 20 (Unfriendly-) AND Status is Slave or Convict -2
If Affection is 60+ (Amiable) +1
If Ikaanos' Prosperity is 75+ +1
If NPC is status Paragon or above -1

Other Scavenger Trait Bonuses

Bonus Items

If the Scavenger has the Scavenger trait, they have a 1 in 5 chance of finding a bonus item: 1 Tendstim or 1 Energy Cell or 1 Durasteel.

Happiness

If the Scavenger has the Scavenger trait, they gain +1 Happiness.

Special NPCs

Assigning both Loden and Laika as scavengers so that the siblings can work together will boost Merchandise income by up to +6. The duo might also bring home extra tendstims.



Back to Assignments and Jobs