Evil Cult
Evil cult is a placeholder umbrella term for the variable $traitrel = 66, which encompasses various cults that share the same religious effects. Slaves have a small chance to be a part of these cults based on their background if they have joined a forbidden or murderous cult.
The selection of cults are as follows:
- The Golden Dawn
- Cult of the Dark One
- Slaves of Roman
- The Rod Worshippers
- Velpin's Crust
Religion Effects
Members of these fringe cults gain the following effects:
- a 2% chance to decrease their Pure trait value by 1, down to traitpure = 0. This means they can acquire the Malevolent trait (traitpure = 0 to traitpure = 24).
- a 1% chance to decrease Kindness down to 30.