Attributes (NPCs)

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Just like the player, slaves have a unique set of ATTRIBUTES, Skills and affections that decide how they interact with the world around them.


STRENGTH[edit | edit source]

STRENGTH is a measurement of a slave's physical power and muscular build. It affects the outcome of wrestling matches and unarmed struggles against the MC or other foes. STRENGTH also decides her efficiency with larger melee weapons. The attribute's main use, however, is as a modifier to the damage done in melee combat.


Increase Strength:

  • By including slave when training your own STRENGTH at home
  • Through random events
  • Strength can be negatively affected by:

  • Injuries
  • Laziness (mostly random events, or through a very low discipline value)
  • Aging

  • STAMINA[edit | edit source]

    STAMINA affects the amount of damage a slave receives in combat. It also determines how fast she can heal injuries naturally and how long it takes before she becomes over-fatigued during sexual activities. This ATTRIBUTE also modifies the outcome of physical training sessions.


    Increase Stamina

    • By including slave when training your own STAMINA at home
    • Through long sessions of intercourse
    • Through random events

    Stamina can be negatively affected by

    • Injuries
    • Laziness (mostly random events, or through a very low discipline value)
    • Aging


    DEXTERITY[edit | edit source]

    DEXTERITY measures a slave's general agility, combat dodge capability, and her stealth abilities. It's a vital attribute when escaping enemies or if she's attempting any type of dexterous feat. If this attribute reaches 70 or more, the slave gets a small bonus to every Stealth check she undertakes on quests or while escaping from her current household.


    Increase Dexterity

    • By including slave when training your own DEXTERITY at home
    • Through random events
    • With a one time increase when slave reaches 80+ in Riding skill
    • By homeschooling your slave in Acrobatics or Dancing
    • By applying slave to the Acrobatics program at Whitehaven Academy

    Dexterity can be negatively affected by

    • Injuries
    • Laziness (random events, or due to low discipline value)
    • Aging


    INTELLIGENCE[edit | edit source]

    INTELLIGENCE determines a slave's wits. A high value boosts the chance of success during training sessions and the speed of learning while attending academy programs.

    A slave with high Intelligence also receives a hidden bonus during escape attempts. She can also plan her escapes more properly – like trying to bolt out from your mansion if you've forgotten to check the perimeter or right after dismissing your mercenaries.

    Increase Intelligence

    • By applying your slave to various courses at the Academy (not Acrobatics or Domestic)
    • By letting your slave work as a lecturer or professor at the Academy
    • Through random events
    • Through aging

    Intelligence can be negatively affected by

    • Certain injuries
    • Genetics


    WILLPOWER[edit | edit source]

    A slave's WILLPOWER determines her obedience and confidence. A high willpower (above 40) severely limits a slavemaster's possibilities of making his servant more docile.

    Positive effects of high-willpower slaves are few, but it does increase her learning abilities somewhat, as she's keen on finding her own ways through your lessons. It's also good to maintain a high WILLPOWER if you want to raise a slave's CHARISMA.

    You can read more about controlling Willpower here.

    DISCIPLINE[edit | edit source]

    A slave's DISCIPLINE determines her study focus and her ability to learn. This is a highly praised attribute that entails neatness and success. It has very few drawbacks.

    You can raise Discipline by letting a slave be an active equestrian or by studies at the university.

    You can read more about controlling Discipline here.


    KINDNESS[edit | edit source]

    Kindness determines a slave's willingness to help you, accept your proposals, and to help other slave's that are in need. A high Kindness adds a small success chance to all persuasion attempts - as she doesn't want to disappoint you.

    A Kindness above 50 makes the slave gullible, however, causing her to be more susceptible to Risks during courses or while working at vendors.

    Increase Kindness

    • By encouraging your slave (Talk section).
    • Through random events.

    Kindness can be negatively affected by

    • Her master's cruelty


    BEAUTY[edit | edit source]

    Beauty is a value most slaves are born with. It's hard to affect – a perfume or makeup might give it a temporary boost, and only scars and aging (beauty begins to decrease after a slave reaches 35 years) can decrease it.

    Beauty weighs heavily if you're planning on selling or purchasing slaves, as it considerably boosts her Market value.


    CHARISMA[edit | edit source]

    A slave with high Charisma knows how to smile, move her body, greet strangers, and what kind of clothes to wear at special occasions. It makes her either boring and uninteresting, or an exotic creature that gets everyone's attention.

    Charisma increases slowly if a slave maintains a combination of high Willpower (30 or above) and a high enough Happiness (40 or above). This gives her room to improve her own confidence and character in front of the mirror.

    A slavehandler can dress his more docile slaves in different clothes, give her perfumes, and hope that working at Nika's or the academy somehow positively affects her Charisma.

    A very unhappy slave (4 or below) has a small chance of permanently decreasing her Charisma, however.