Difference between revisions of "Master traits (MC)"

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You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.
You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.


'''WIP! Coming in 0.8.3.1.'''
'''WIP! Coming in 0.8.3.3.'''
 
 
 
=Combat-related Master traits=


==Master Tactician==
==Master Tactician==
'''Requirements:''' Ranged weapon skill 120+ ''or'' Melee combat skill 120+. INTELLIGENCE 75+.
'''Requirements:'''  
* Ranged weapon skill 120+ ''or'' Melee combat skill 120+.  
* INTELLIGENCE 90+.
* Charm 50+.
* '''Battles fought:''' 200+.
 
===Effects===
The MC is an expert when it comes to leading troops in battle.
* +15 chance bonus (followers).
* +3 damage (followers).
 
==Master of War==
 
'''Requirements:'''
* Ranged weapon skill 120+.
* Melee combat skill 120+.
* WILLPOWER 80+.
* '''Battles fought:''' 250+.


===Effects===
===Effects===
All assigned Followers gain a +15 chance bonus in combat and dish out an additional +3 damage, regardless of their equipped weapon.
The MC has mastered all of his natural combat abilities and is ''one'' with the battlefield.
 
* +20 damage (all weapons).

Revision as of 11:00, 16 April 2024

You gain Master traits by reaching a certain threshold in a special skill or a set of skills. There are no limits to how many Master traits you can have.

WIP! Coming in 0.8.3.3.


Combat-related Master traits[edit | edit source]

Master Tactician[edit | edit source]

Requirements:

  • Ranged weapon skill 120+ or Melee combat skill 120+.
  • INTELLIGENCE 90+.
  • Charm 50+.
  • Battles fought: 200+.

Effects[edit | edit source]

The MC is an expert when it comes to leading troops in battle.

  • +15 chance bonus (followers).
  • +3 damage (followers).

Master of War[edit | edit source]

Requirements:

  • Ranged weapon skill 120+.
  • Melee combat skill 120+.
  • WILLPOWER 80+.
  • Battles fought: 250+.

Effects[edit | edit source]

The MC has mastered all of his natural combat abilities and is one with the battlefield.

  • +20 damage (all weapons).