Difference between revisions of "NPCs"

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* '''Non-assignable NPCs.''' Certain shopkeepers and powerful political entities.
* '''Non-assignable NPCs.''' Certain shopkeepers and powerful political entities.


====Status====
===Status===
Story NPCs and Random NPCs have a ''status'' assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events.
Story NPCs and Random NPCs have a ''status'' assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events.

Revision as of 15:41, 26 December 2023

The player in Masters of Raana shares Ikaanos with hundreds of detailed NPCs (Non-Player-Characters) that he can interact with in various ways. Most NPCs can also be added to his household as slaves, servants or mercenaries.

NPCs are divided into three main categories:

  • Story NPCs. Story NPCs continue to live their lives and age, work, lose or gain skill values, even if they're not assigned to the MC's household.
  • Random NPCs. Random NPCs are as advanced as story NPCs but are deleted when dismissed.
  • Non-assignable NPCs. Certain shopkeepers and powerful political entities.

Status[edit | edit source]

Story NPCs and Random NPCs have a status assigned to them that determines if they're low-life convicts or honored heroes of Ikaanos. An NPCs status can be changed through manipulation, deeds and other events.