Player Home (Redhaven)

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Revision as of 22:59, 27 March 2022 by Harganold (talk | contribs) (Created page with "thumb|500px|right A man's home is his castle. Sure, it's a little dilapidated right now, but it's ''yours.'' (description placeholder, will finish later. Damn writer's block) ==Rooms== Your home has many rooms, each of which has different effects and functions. Initially, these rooms are in a state of disrepair and provide negative effects. Upgrading these rooms once will remove the negative effects, and subsequent upgrades will add positive effects...")
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House.jpg

A man's home is his castle. Sure, it's a little dilapidated right now, but it's yours. (description placeholder, will finish later. Damn writer's block)

Rooms[edit | edit source]

Your home has many rooms, each of which has different effects and functions. Initially, these rooms are in a state of disrepair and provide negative effects. Upgrading these rooms once will remove the negative effects, and subsequent upgrades will add positive effects or even unlock new options.

Living Room[edit | edit source]

Your living room is used for relaxation and entertaining guests.

Level 1[edit | edit source]

"There's nothing special in here. Just a worn table, a chair for guests, and a simple couch. An antique carpet that looks like it has seen better days covers the floor. You remember how that carpet was once a prized possession of your brothers."

  • -2 Influence
  • Negative squalor effect

Level 2 ($400)[edit | edit source]

"A standard living room with a pair of clean and comfortable couches, a big table, and a chair for extra guests. Simple decorations, including a warm carpet, creates an almost-cozy atmosphere that is not too embarrassing when you have visitors over."

  • +0 Influence
  • No positive or negative effects

Level 3 ($1200)[edit | edit source]

"A fancy living room with two expensive sofas and a comfortable armchair, all clad in delver pelts. Contemporary Raanic paintings deck the concrete walls and a wall to wall carpet covers the old floorboards. Intelligent lights illuminate everything perfectly, creating a cozy atmosphere that'll make visitors feel welcome and at ease."

  • +1 Influence
  • Positive arousal effect
  • +5 Persuasion bonus