Resources

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Resource management is a big part of the crafting engine in Masters of Raana. By refining loot, yields from hunting or extracted materials from mines or other locations, you're able to prepare materials and craft weapons, armors, tendstims and other valuable items.

Equipment[edit | edit source]

Loom[edit | edit source]

  • Enables cloth refinement
  • Enables textile production
  • Need to craft: Clothes
  • Required skill to use: Science (25+)
  • Cost: $900
  • Smithery[edit | edit source]

  • Enables metal scrap refinement
  • Enables c-board extraction
  • Enables crafting: weapons & armors
  • Required skill to use: Science (35+)
  • Cost: $3,500
  • Refinement options[edit | edit source]

    Prepare meat[edit | edit source]

    • Time: 12 min/action
    • Yield: 10 raw meat > 20 food rations
    • Cost: 1 Stamina point
    • Skill: None
    • Module: None

    Prepare skins[edit | edit source]

    • Time: 12 min/action
    • Yield: 10 skins > 10 leather sheets
    • Cost: 2 Stamina points
    • Skill: Survival 35+
    • Module: None

    Cloth refinement[edit | edit source]

    • Time: 12 min/action
    • Yield: 5 cloth > 1 textile
    • Cost: 1 Stamina point
    • Skill: Artisan 25+
    • Module: Loom

    Scrap metal refinement[edit | edit source]

    • Time: 12 min/action
    • Yield: 5 scrap metal > 1 steel
    • Cost: 3 Stamina points
    • Skill: Blacksmith 30+
    • Module: Smithery

    Gold refinement[edit | edit source]

    • Time: 18 min/action
    • Yield: 10 c-boards > 1 gold
    • Cost: 2 Stamina points
    • Skill: Science 35+
    • Module: Smithery

    Scrap Merchandise[edit | edit source]

    • Time: 12 min/action
    • Yield: 2 merchandise > 1 random yield*
    • Cost: 1 Stamina point
    • Skill: None
    • Module: None

    * Random yield = scrap metal, cloth, fasteners or C-boards, durasteel... in order of diminishing likeliness.