Difference between revisions of "Version 0.8.3.1"

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* Nicole can no longer affect Ikaanos' City Attributes if she's imprisoned or tied up in a bondage session overnight.  
* Nicole can no longer affect Ikaanos' City Attributes if she's imprisoned or tied up in a bondage session overnight.  
* You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab.
* You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab.
===Economy and market changes===
All weapons are now governed by their own market supply. Selling weapons that are in demand will provide more cash than if the market supply (for that weapon) is satiated.
===Rename NPCs===
You can now rename NPCs if:
* They are slaves or convicts.
* They have WILLPOWER 0 or less.
* They have Undying Affection.
The rename action requires 1,000+ Influence and costs 50 Influence per name change.


==Bugfixes==
==Bugfixes==

Revision as of 13:42, 3 April 2024

Released: XX April, 2024.

The party engine (revamped!)[edit | edit source]

The old event engine, where you can arrange parties, dinners and chill nights, has returned with upgraded dialogues, texts, functions and renders.

  • Readded Michelle's quest (The Dig).
  • Readded Lovisa's quest (The Sugar Daddy).
  • Added Bud's quest (Bud's bullies).
  • Added "The Magnates of Redhaven" event. Inviting Abbot and/or Mr. Walton has a chance to increase their standing toward you, which provides discounts and special dialogue.
  • Added over a dozen floor crawler scenes.
  • Added over a dozen new dinner scenes, both generic and for story NPCs/scripted randies.
  • Added 3,000+ words of dialogue and world lore for new story NPCs. Listen to Laika's mysterious "observations" while living with her tribe, Loren's meeting with a white beryllian, Ansel's strange party together with your brother, Armand's trip to The Masterphere and lots more.

Gameplay changes[edit | edit source]

  • You're now able to enter a Follower's Inventory from the Follower menu.
  • Doyle now starts the game as Extroverted.
  • The accumulation of Wear for Goldwalkers and Tavern whores will now decrease by roughly 40% once their sexual experience (related to each type of wear) reaches 60+.
  • All NPCs that are 35+ now receive a small bonus (+10) to all rolls if they are assigned leaders (Captains or Trainers).
  • The MC and all pool party attendants will now gain a small amount of hygiene.
  • You can now only give an NPC four trinkets/imp flowers per day. This does not include candy or rations.
  • There's now a "Clear All Followers" button in the NPC Menu.
  • There's now a very small chance to find one W.E.G.A. cannister in the "Basement treasures" event.
  • Decreased the WILLPOWER breaking and Submissive trait increasing factors of butt plugs.
  • Even sub-0 WILLPOWER NPCs will now remove Goliaths if their Pain reaches past 20.
  • Having a backpack in your inventory now provides a +5 modification to all Hunting rolls.
  • FC Wear from pool parties (Followers) will now scale based on number of FCs.
  • Building a stable now costs $5,000 instead of $15,000.
  • The Attention Whore trait will now be *satisfied* after completing dinners at The Orient.
  • Followers will now lose hunger after a visit to The Orient.
  • Follower menu pics will now display the correct age troop holder.
  • Paragons (Heroes) must now have 80+ Corruption or WILLPOWER 5 or less to accept gold walking/ring assignments.
  • Paragons (Heroes) now have a 15% chance to increase their WILLPOWER (cap: 80) with one point/day if their Corruption is below 80 and their Happiness is 20+.
  • Nicole can no longer affect Ikaanos' City Attributes if she's imprisoned or tied up in a bondage session overnight.
  • You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab.

Economy and market changes[edit | edit source]

All weapons are now governed by their own market supply. Selling weapons that are in demand will provide more cash than if the market supply (for that weapon) is satiated.

Rename NPCs[edit | edit source]

You can now rename NPCs if:

  • They are slaves or convicts.
  • They have WILLPOWER 0 or less.
  • They have Undying Affection.

The rename action requires 1,000+ Influence and costs 50 Influence per name change.

Bugfixes[edit | edit source]

  • Fixed a serious bug that wouldn't initiate the like(sex) variables for old NPCs. These variables will default to 40 (if undefined) in existing saves. The like(sex) variables are properly executed in new 0.8.3.1 games, however.
  • Fixed a bug that would steal materials for, but not produce, HULC armor (servants).
  • Fixed a bug that wouldn't include Techie followers in the HackEngine script.
  • Fixed a workshop bug that wouldn't give tech points even with the "Complete mechanization" upgrade.
  • Fixed a bug that would reset NPCs to their roaming positions even if they were executed or killed.
  • Fixed various erranous status assigners in the WashC engine.
  • Fixed a bug that would mysteriously decrease DEX for males over time.
  • Fixed a bug that would set Defiance to a negative number.
  • Fixed a bug that *could* make Rosita and Miss Winton start as virgins.
  • Fixed a bug that wouldn't increase the Pure trait if a slave master has that effect on his/her assigned slaves.
  • Fixed a bug that wouldn't increase the Perverted trait during spanking sessions.
  • Fixed a bug that caused NPCs to use other non-Floor Crawler NPCs as FCs.
  • Fixed a bug that would decrease Disrepair instead of Emancipation/Demoralization when teaching pro-will lectures.
  • Fixed a bug that would remove and not add Humiliation to Shamefasts wearing revealing clothes.
  • Divorcing wives will now reset their "Call Master" to "Sir".
  • Fixed several instances still mentioning "The Stool".
  • Fixed a bug that wouldn't add Prosperity and other modifications from the Research project event.
  • Fixed a bug that wouldn't add or deduct Ikaanos' power value after finishing the Rise of the Confederation event.
  • Fixed a bug that would display the wrong background for Zenobia.
  • Fixed several broken image icons for Arena NPCs above av17.
  • Fixed a bug that would allow "sell-roaming-sell" loops.
  • Fixed a bug that would only add +1 Revital at The transit Department if you "viewed stats" before purchasing it.
  • Fixed a bug that would cause the wrong NPC to get assigned for the Dockgrave goldwalker event.
  • Fixed a bug that wouldn't let The Grove provide Devotion points towards The Elder Cult.
  • Fixed a bug that wouldn't properly execute the Depressed Trait.
  • Fixed a bug that wouldn't reset the $hascummed variable at 12:00 am.
  • Great Swords and Wakis will now be returned to the MC's inventory when assigning an NPC to the Arena, instead of mysteriously vanishing.
  • Fixed various unintended homosexual, incestious and other unallowed exploits that displayed the wrong sex checker or enabled the player to access blocked content.