Armors: Difference between revisions

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Added the WEGA Armor, part of MoR new anniversary update!
 
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==Armor Attributes==
==Armor Attributes==


* '''Soak''' is the amount by which this type of armor reduces damage from a successful attack, when it is in peak '''condition''' (see below). Note that some weapons are '''armor piercing''', and bypass about 20% of this soak value.  
* '''Soak''' is the amount by which this type of armor reduces damage from a successful attack, when it is in peak '''condition''' (see below). Note that some weapons are '''[[Weapons#Weapon attributes|armor piercing]]''', and bypass about 12-20% of this soak value.
* '''Penalty''' is the amount by which this type of armor penalizes your Dexterity when worn.
* '''Penalty''' is the amount by which this type of armor penalizes your Dexterity when worn.
* '''Condition'''. If you receive damage that penetrates your armor, there is a 20% chance its '''Soak''' value will be decreased by a small amount. Make sure you repair your armor at an Armor store before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.
* '''Condition:''' If a hit penetrates your armor to do health damage, it may also damage the armor enough to reduce its '''Soak''' value: if Duraplate or Combat Armor, a 1 in 4 chance of 1-2 points reduction; if Weave or HULC armor, a 1 in 8 chance of 1 point reduction; otherwise a 3 in 8 chance of 1-3 points reduction. Make sure you repair your armor at an [[Armor Store|armor store]] before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.  
*'''Upgrades'''. Some combat armor can have extra reinforcement added at some specialist armorers.
*'''Upgrades:''' Combat Armor can have extra reinforcement added at some specialist armorers.
 
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'''Padded Armor''' [[File:PaddedArmorNew.png|right|150px]]
'''Padded Armor''' [[File:PaddedArmorNew.png|right|150px]]
'''Soak:''' 5 <br> '''Penalty:''' -2 Dex <br> '''Base Price:''' $250 <br>
'''Soak:''' 5 <br> '''Penalty:''' -2 Dex <br> '''Base Price:''' $250 <br> '''Repair Price:''' $10 <br>
'''Description:''' Light-weight armor consisting of pockets stuffed with fiber cloth. Offers decent protection for very little money - with a negligible encumbrance.
'''Description:''' Light-weight armor consisting of pockets stuffed with fiber cloth. Offers decent protection for very little money - with a negligible encumbrance.
<br><br><br><br>
<br><br><br><br>


'''Leather Armor''' [[File:LeatherArmorNew.png|right|150px]]
'''Leather Armor''' [[File:LeatherArmorNew.png|right|150px]]
'''Soak:''' 10 <br> '''Penalty:''' -10 Dex  <br> '''Base Price:''' $500 <br>
'''Soak:''' 10 <br> '''Penalty:''' -10 Dex  <br> '''Base Price:''' $500 <br> '''Repair Price:''' $30 <br>
'''Description:''' A common adventurer's armor that offers enough protection to deflect most low-tier melee weapons and substantially limit damage from small arms fire.
'''Description:''' A common adventurer's armor that offers enough protection to deflect most low-tier melee weapons and substantially limit damage from small arms fire.
<br><br><br><br>
<br><br><br><br>


'''Heavy Leather Armor''' [[File:Hleatherbutt.png|right|150px]]
'''Heavy Leather Armor''' [[File:Hleatherbutt.png|right|150px]]
'''Soak:''' 14 <br> '''Penalty:''' -18 Dex  <br> '''Base Price:''' $1,000 <br>
'''Soak:''' 14 <br> '''Penalty:''' -18 Dex  <br> '''Base Price:''' $1,000 <br> '''Repair Price:''' $60 <br>
'''Description:''' A leather armor reinforced with steel plates. Offers good protection for relatively little money.
'''Description:''' A leather armor reinforced with steel plates. Offers good protection for relatively little money.
<br><br><br><br>
<br><br><br><br>


'''Combat Armor''' [[File:CombatArmorNew.png|right|150px]]
'''Combat Armor''' [[File:CombatArmorNew.png|right|150px]]
'''Soak:''' 21 <br> '''Penalty:''' -23 Dex  <br> '''Base Price:''' $3,800 <br>
'''Soak:''' 21* <br> '''Penalty:''' -23 Dex  <br> '''Base Price:''' $3,800 <br> '''Repair Price:''' $250 <br>
'''Description:''' A heavy armor manufactured at Westside Assembly Plant. Consists of kevlar plates and reinforced steel. Takes a heavy toll on the wearer's Dexterity.
'''Description:''' A heavy armor manufactured at Westside Assembly Plant. Consists of kevlar plates and reinforced steel. Takes a heavy toll on the wearer's Dexterity.
<br><br><br><br>
 
'''* Special:''' Can have chitin or durasteel reinforcing plates added, for extra +6 or +9 Soak respectively, which do not add further Dexterity penalties (see below).<br><br><br><br>


'''Combat Weave''' [[File:Weavebutt.png|right|150px]]
'''Combat Weave''' [[File:Weavebutt.png|right|150px]]
'''Soak:''' 23<br>'''Penalty:''' -3 Dex<br>'''Base Price:''' $6,200 <br>
'''Soak:''' 23<br>'''Penalty:''' -3 Dex<br>'''Base Price:''' $6,200 <br> '''Repair Price:''' $2,000 <br>
'''Description:''' An ultra-light weave armor strengthened by the legendary ActiveNanite formulae. Expensive to repair but deteriorates slower than other armors.
'''Description:''' An ultra-light weave armor strengthened by the legendary ActiveNanite formulae. Expensive to repair but deteriorates slower than other armors.
<br><br><br><br>
<br><br><br><br>


'''Duraplate Armor''' [[File:Durabutt.png|right|150px]]
'''Duraplate Armor''' [[File:Durabutt.png|right|150px]]
'''Soak:''' 35<br>'''Penalty:''' -23 Dex<br>'''Base Price:''' $13,500 <br>
'''Soak:''' 35<br>'''Penalty:''' -23 Dex<br>'''Base Price:''' $13,500 <br> '''Repair Price:''' $2,500 <br>
'''Description:''' A heavy combat armor made from solid DuraSteel plates. Transforms your follower into a tank - but also a sitting duck for melee fighers due to its large Dexterity penalty.
'''Description:''' A heavy combat armor made from solid DuraSteel plates. Transforms your follower into a tank - but also a sitting duck for melee fighters due to its large Dexterity penalty.
<br><br><br><br>
<br><br><br><br>


'''Stealth Armor''' [[File:stealthbutt.png|right|150px]]
'''Stealth Armor''' [[File:stealthbutt.png|right|150px]]
'''Soak:''' 17<br>'''Penalty:''' none<br>'''Base Price:''' $24,000 <br>
'''Soak:''' 17<br>'''Penalty:''' none<br>'''Base Price:''' $24,000 <br> '''Repair Price:''' n/a <br>
'''Description:''' An ultra-light high-tech stealth armor originally manufactured on Earth. '''Special effect:''' features camouflaging abilities that'll make your enemies choose non-stealth armor carriers first. <b> For NPCs only! </b>
'''Description:''' An ultra-light high-tech stealth armor originally manufactured on Earth. '''Special effect:''' features camouflaging abilities that'll make your enemies choose non-stealth armor wearers first. <b> For NPCs only! </b>
<br><br><br><br>
 
'''WEGA Armor''' [[File:Wegabutt.png|right|150px]]
'''Soak:''' 43<br>'''Penalty:''' -12 Dex<br>'''Base Price:''' $150,000<br>'''Repair Price:''' n/a <br>
'''Description:''' A high-tech combat armor consisting of PIIR-coated ultra-thin DuraSteel plates with interior nanite gel (TSR2) that activates under extreme stress. '''Special effect:''' +5 Health/turn during combat encounters.
<br><br><br><br>
<br><br><br><br>


'''H.U.L.C. Armor''' [[File:Hulcbutt.png|right|150px]]
'''H.U.L.C. Armor''' [[File:Hulcbutt.png|right|150px]]
'''Soak:''' 50<br>'''Penalty:''' -15 Dex<br>'''Base Price:''' $450,000 and 12,000 Influence <br>
'''Soak:''' 50<br>'''Penalty:''' -15 Dex<br>'''Base Price:''' $450,000 and 12,000 [[Influence]] <br> '''Repair Price:''' n/a <br>
'''Description:''' A pre-severance utility armor constructed for extremely hazardous environments on arid planets. Weighs roughly 1,200 lbs. and uses [[energy cells]] to power its arms and legs.
'''Description:''' A pre-severance utility armor constructed for extremely hazardous environments on arid planets. Weighs roughly 1,200 lbs. and uses [[Energy Cells|energy cells]] to power its arms and legs.
<br>
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<center><h2>Armor - Upgrades  for the Player only !</h2> </center>
<center><h2>Armor Upgrades - for the Player only!</h2> </center>
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<br>
'''Combat Armor Upgrade - Chitin Plates''' [[File:Upchitin.png|right|150px]]
'''Combat Armor Upgrade - Chitin Plates''' [[File:Upchitin.png|right|150px]]
<br> '''Soak:''' +6 <br> '''Degrade LVL:''' medium <br>  
<br>'''Soak:''' +6  
'''Base Price:''' $1,500
 
<br><br><br><br><br><br>
'''Penalty:''' None<br>'''Degrade Level:''' Medium <br>'''Base Price:''' $1,500<br>Coat your combat armor plates in a crustacean protective layer. Almost weightless. May smell of fish.
 
'''Restriction:''' Available to the MC only; not NPCs.<br><br><br><br><br>


'''Combat Armor Upgrade - Tokyo Plates''' [[File:Uptokyo.png|right|150px]]
'''Combat Armor Upgrade - Tokyo Plates''' [[File:Uptokyo.png|right|150px]]
<br> '''Soak:''' +9 <br> '''Degrade LVL:''' medium <br>
<br>'''Soak:''' +9  
'''Base Price:''' $3,500
 
<br><br><br><br>
'''Penalty:''' None<br>'''Degrade Level:''' Medium <br>'''Base Price:''' $3,500<br>Replace your combat armor's original chest plates with second-grade [[DuraSteel]] covers made at Cyker's manufacturing plant in [[New Tokyo]].
 
'''Restriction:''' Available to the MC only; not NPCs.<br><br>
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Latest revision as of 15:14, 31 October 2024

Armor is a lifesaver. Almost every adventurer uses it – if they can afford to. There are several different armor types available on Raana - from light and unencumbering padded armor, through leather and reinforced leather, to expensive, high-tech and even powered combat armors. Armor is great – but heavy armor will make you an easier target when someone attacks you with a melee weapon. All armor decreases the wearer's DEXTERITY and his ability to dodge incoming attacks by some amount.

Armor Attributes

  • Soak is the amount by which this type of armor reduces damage from a successful attack, when it is in peak condition (see below). Note that some weapons are armor piercing, and bypass about 12-20% of this soak value.
  • Penalty is the amount by which this type of armor penalizes your Dexterity when worn.
  • Condition: If a hit penetrates your armor to do health damage, it may also damage the armor enough to reduce its Soak value: if Duraplate or Combat Armor, a 1 in 4 chance of 1-2 points reduction; if Weave or HULC armor, a 1 in 8 chance of 1 point reduction; otherwise a 3 in 8 chance of 1-3 points reduction. Make sure you repair your armor at an armor store before heading out on adventures! Broken armor (if Soak reaches 0) will be permanently removed from your inventory. Repairing armor takes 1-3 hours depending on how damaged it is, and costs money. You can also do it yourself at home if you have the appropriate materials, equipment and skills.
  • Upgrades: Combat Armor can have extra reinforcement added at some specialist armorers.

Armors



Padded Armor

Soak: 5
Penalty: -2 Dex
Base Price: $250
Repair Price: $10
Description: Light-weight armor consisting of pockets stuffed with fiber cloth. Offers decent protection for very little money - with a negligible encumbrance.



Leather Armor

Soak: 10
Penalty: -10 Dex
Base Price: $500
Repair Price: $30
Description: A common adventurer's armor that offers enough protection to deflect most low-tier melee weapons and substantially limit damage from small arms fire.



Heavy Leather Armor

Soak: 14
Penalty: -18 Dex
Base Price: $1,000
Repair Price: $60
Description: A leather armor reinforced with steel plates. Offers good protection for relatively little money.



Combat Armor

Soak: 21*
Penalty: -23 Dex
Base Price: $3,800
Repair Price: $250
Description: A heavy armor manufactured at Westside Assembly Plant. Consists of kevlar plates and reinforced steel. Takes a heavy toll on the wearer's Dexterity.

* Special: Can have chitin or durasteel reinforcing plates added, for extra +6 or +9 Soak respectively, which do not add further Dexterity penalties (see below).



Combat Weave

Soak: 23
Penalty: -3 Dex
Base Price: $6,200
Repair Price: $2,000
Description: An ultra-light weave armor strengthened by the legendary ActiveNanite formulae. Expensive to repair but deteriorates slower than other armors.



Duraplate Armor

Soak: 35
Penalty: -23 Dex
Base Price: $13,500
Repair Price: $2,500
Description: A heavy combat armor made from solid DuraSteel plates. Transforms your follower into a tank - but also a sitting duck for melee fighters due to its large Dexterity penalty.



Stealth Armor

Soak: 17
Penalty: none
Base Price: $24,000
Repair Price: n/a
Description: An ultra-light high-tech stealth armor originally manufactured on Earth. Special effect: features camouflaging abilities that'll make your enemies choose non-stealth armor wearers first. For NPCs only!



WEGA Armor

Soak: 43
Penalty: -12 Dex
Base Price: $150,000
Repair Price: n/a
Description: A high-tech combat armor consisting of PIIR-coated ultra-thin DuraSteel plates with interior nanite gel (TSR2) that activates under extreme stress. Special effect: +5 Health/turn during combat encounters.



H.U.L.C. Armor

Soak: 50
Penalty: -15 Dex
Base Price: $450,000 and 12,000 Influence
Repair Price: n/a
Description: A pre-severance utility armor constructed for extremely hazardous environments on arid planets. Weighs roughly 1,200 lbs. and uses energy cells to power its arms and legs.


Armor Upgrades - for the Player only!


Combat Armor Upgrade - Chitin Plates


Soak: +6

Penalty: None
Degrade Level: Medium
Base Price: $1,500
Coat your combat armor plates in a crustacean protective layer. Almost weightless. May smell of fish.

Restriction: Available to the MC only; not NPCs.




Combat Armor Upgrade - Tokyo Plates


Soak: +9

Penalty: None
Degrade Level: Medium
Base Price: $3,500
Replace your combat armor's original chest plates with second-grade DuraSteel covers made at Cyker's manufacturing plant in New Tokyo.

Restriction: Available to the MC only; not NPCs.