Weapons

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Here is a comprehensive list of all available weapons in Masters of Raana.

Weapon attributes[edit | edit source]

  • Damage: The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!).
  • Armor piercing: An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 15-20% of an armor's Soak value.
  • Recoil: Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 40 (low) or 70 (high).
  • Reach (melee only): A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point.
  • Speed (melee only): A melee weapon's speed affects the opponent's chance to dodge an attack. Fast = -3 Dodge chance; Medium = no modification; Slow = +5 Dodge chance.
  • Special Effects: Some weapons have extra abilities, such as the explosive AoE damage of grenades which can harm more than one target, the spread effect of cartridge pellets which increase a shotgun's chance to hit, and the bonus to hunting chances afforded by the telescopic sight of a ·30-09 hunting rifle.

Ranged weapons


STEEL CROSSBOW
Crossbowbutt.png

Ammo: Bolts
Damage: +11/+15
Armor piercing: No
Recoil: Low
Base Price: $160
Description: A common ranged weapon, favored by many hunters and adventurers. Surprisingly powerful and popular for its cheap ammunition. Better damage when used in close combat.


9mm PISTOL
Pistolbutt.png

Ammo: 9mm bullets
Damage: +15/+18
Armor piercing: Yes
Recoil: Low
Base Price: $380
Description: Manufactured at Westside assembly plant from vintage schematics. The 9mm is a reliable and affordable gun that's common in the city. Higher damage output in close combat.


COLT PEACEMAKER
Revolver.png

Ammo: ·45 bullets
Damage: +20/+32
Armor piercing: Yes
Recoil: High
Base Price: unknown
Description: Not currently manufactured on Raana. Some antiques may exist after having been brought here from Earth. Compatible ammunition is obtainable however.


PIPE GUN
Prifle.png

Ammo: 9mm bullets
Damage: +25/+15
Armor piercing: Yes
Recoil: Low
Base Price: $400
Description: An improvised weapon using 9mm ammunition. Cheap, effective and lightweight.


SHOTGUN
Shotgunbutt.png

Ammo: Shells
Damage: +12/+26
Armor piercing: No
Recoil: High
Spread*: Yes
Base Price: $650
Description: A pump-action, 12-gauge shotgun rifle. Popular with many professions – hunters, adventurers, and caravan guards. Only effective in close combat - damage decreased when fired from a distance. Special effect - SPREAD: fires a large number of small shot which spread out, increasing chance to hit (+25%); the flip-side of that decreased damage with distance.


REMINGTON RIFLE
Riflebutt.png

Ammo: ·30-06 cartridges
Damage: +30/+20
Armor piercing: Yes
Recoil: Medium
Base Price: $750
Description: A modified version of the Remington Model 700 rifle, using ·30-06 ammunition. Higher damage output and better accuracy when fired from distant combat. Special effect - HUNTING: adds a bonus to all Hunting sessions in the outskirts.


AUTOMATIC RIFLE
Autobutt.png

Ammo: 7·62 mm
Damage: +38
Armor piercing: Yes
Recoil: High
Base Price: $2,100
Description: A Westside-made assault rifle chambered in the heavier 7·62 instead of the more typical 5·56 to account for Raana's dangerous fauna. Produced from vintage schematics. Used primarily by elite soldiers and wealthy adventurers.


·50 cal RIFLE
50cal.png

Ammo: ·50
Damage: +45/30
Armor piercing: Yes
Recoil: High
Base Price: $3,100
Description: A ·50 caliber rifle used by republic snipers and wealthy big-game hunters.


GRENADE LAUNCHER
Gl.png

Ammo: Grenades
Damage: +62* (see below)
Armor piercing: Kinetic
Recoil: Low
Base Price: $10,000 and 1000 Influence
Description: A military-class grenade launcher that's strictly forbidden to use unless you're a republic soldier or a government-appointed field agent. *Special effect - AoE: damage is distributed between the target and their closest comrades.


COILGUN
Coilbutt.png

Ammo: MAG Projectile
Damage: +45
Armor piercing: Yes
Recoil: High
Base Price: $5,500
Description: A high-end military rifle that fires ferromagnetic projectiles with tremendous speed. Pierces through armor and causes devastating injuries.


PLASMA RIFLE
Plasmabutt.png

Ammo: Energy Cells
Damage: +60
Armor piercing: No
Recoil: None
Base Price: $13,000 and 2,000 Influence
Description: A 320 year old state-of-the-art energy weapon from Earth. Fires burning chunks of plasma that can incinerate most unarmored enemies with one shot.


<<CLASSIFIED>>
Cyber.png

Ammo: <<classified>>
Damage: +92
Armor piercing: Yes
Recoil: Low
Base Price: <<classified>>
Description: <<classified>>



Melee


FISTS
Unarmed.png

Damage: +2
Armor piercing: No
Speed: Fast
Reach: 0
Base Price: n/a
Description: Damage modified by Strength and Melee skill.


CANE
Canebutt2.png

Damage: +5
Armor piercing: No
Speed: Fast
Reach: 0
Base Price: $20
Description: A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill.


COMBAT STAFF
Staffbutt.png

Damage: +9
Armor piercing: No
Speed: Medium
Reach: 1
Base Price: $30
Description: A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill.


COMBAT KNIFE
Knifebutt2.png

Damage: +7
Armor piercing: No
Speed: Fast
Reach: 0
Base Price: $130
Description: A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill.


SPEAR
Spear.png

Damage: +11
Armor piercing: Yes
Speed: Medium
Reach: 2
Base Price: $150
Description: An effective warrior's weapon, popular for its long range and simple build.


SLEDGEHAMMER
Sledgebutt2.png

Damage: +15
Armor piercing: No
Speed: Slow
Reach: 1
Base Price: $120
Description: A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill.


SWORD
Swordbutt.png

Damage: +13
Armor piercing: No
Speed: Medium
Reach: 1
Base Price: $250
Description: A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill.


WAKIZASHI
Waki.png

Damage: +12
Armor piercing: No
Speed: Fast
Reach: 1
Base Price: $500
Description: A pristine shortblade, measuring roughly 65 cm in length, forged by the former Master Smiths of Raikan.


GREAT SWORD
Gsword.png

Damage: +38
Armor piercing: Yes
Speed: Slow
Reach: 2
Base Price: $6,500
Description: A solid DuraSteel two-handed sword, forged by the mastersmiths of Crystal Heights.
Using this weapon while having a STRENGTH value below 75 adds a noticeable damage penalty.


POWER KATANA
Katanabutt.png

Damage: +26
Armor piercing: Yes
Speed: Medium
Reach: 1
Base Price: $2,500
Description: A DuraSteel-layered oriental blade with a hypersonic cut enhancer powered by an integrated fusion battery.