Tendstims: Difference between revisions
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Syringes containing a bio-active healing solution with [[nanites]] its most important component, used primarily for | [[File:Tendstimbutt.png|alt=A tendstim|thumb|A tendstim]] | ||
Syringes containing a bio-active healing solution with [[nanites]] its most important component, used primarily for treatment of injuries (in game terms, meaning reductions in Health Points, not the permanent [[Injuries]] which reduce Attributes). Extremely antiseptic, closing wounds in a matter of minutes, and accelerating scar-free healing to an almost magical degree; a real lifesaver on dangerous [[Raana]]. One syringe is capable of instantly healing 20 Health Points (30 if administered by someone with 40+ Medicine skill), and retails for around $50-$200 depending on supply, demand, and social & economic conditions in [[Ikaanos]]. | |||
Also work as an expensive hangover cure. | |||
The nanites are mostly delivered from the [[Mastersphere]]; the tendstims mostly manufactured in the distinguished [[Hagrador Research Facility]] in [[Lake City]]. Tendstims are common enough that they can be occasionally found when [[Assignments and Jobs - Scavenger|scavenging]], and they can be manufactured at home if you have the necessary skills and equipment (e.g. [[Modules#Nanite Tubes|nanite grow-tubes]]). | |||
[[Tendstim combat injector|Combat injectors]] for tendstims also exist, capable of delivering a useful dose through armor to wound sites under combat conditions in a matter of seconds. They are expensive (e.g. $13,500 for a box of 20), not widely available (generally only on the [[Mastersphere]]), and require high [[Skills (NPCs)#Medicine|medical skill]] to use though (60+, with extra uses per combat rounds for increasing skill levels). | |||
Latest revision as of 16:47, 20 August 2025

Syringes containing a bio-active healing solution with nanites its most important component, used primarily for treatment of injuries (in game terms, meaning reductions in Health Points, not the permanent Injuries which reduce Attributes). Extremely antiseptic, closing wounds in a matter of minutes, and accelerating scar-free healing to an almost magical degree; a real lifesaver on dangerous Raana. One syringe is capable of instantly healing 20 Health Points (30 if administered by someone with 40+ Medicine skill), and retails for around $50-$200 depending on supply, demand, and social & economic conditions in Ikaanos.
Also work as an expensive hangover cure.
The nanites are mostly delivered from the Mastersphere; the tendstims mostly manufactured in the distinguished Hagrador Research Facility in Lake City. Tendstims are common enough that they can be occasionally found when scavenging, and they can be manufactured at home if you have the necessary skills and equipment (e.g. nanite grow-tubes).
Combat injectors for tendstims also exist, capable of delivering a useful dose through armor to wound sites under combat conditions in a matter of seconds. They are expensive (e.g. $13,500 for a box of 20), not widely available (generally only on the Mastersphere), and require high medical skill to use though (60+, with extra uses per combat rounds for increasing skill levels).