Silfren Mine: Difference between revisions
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'''Variable''': <code>.mch.yardslot11.type = 16</code>, <code>mch.yardslot11.other5 =</code> (Workers, 0 to 75), <code>mch.yardslot11.other8 =</code> (Guards, 0 or more) | '''Variable''': <code>.mch.yardslot11.type = 16</code>, <code>mch.yardslot11.other5 =</code> (Workers, 0 to 75), <code>mch.yardslot11.other8 =</code> (Guards, 0 or more) | ||
'''Links''': [[Kahill Outpost]], [[Mines]], [[Gold]], [[Silver]], [[Gold Ore]], [[Silver Ore]], [[Smelting]] | '''Links''': [[Kahill Outpost|Silfren Woods]], [[Mines]], [[Gold]], [[Silver]], [[Gold Ore]], [[Silver Ore]], [[Smelting]] | ||
'''Source''': Updated for MoR Version 0.8.5.1 | '''Source''': Updated for MoR Version 0.8.5.1 | ||
Revision as of 07:10, 24 August 2026
Silfren Mine is an illegal operation in Silfren Woods, run by fierce bandits. If you can prize it from their hands you might be able to legalise and regularise the set-up, and run it yourself. If there's gold or silver there, House Teresto will buy ore from you, or refined product if you smelt the ore on site.
Fully exploiting this mineral vein might utilize up to 75 workers (miners & associated trades), especially if the site was developed to include a Smelting operation to provide refined metal rather than just ore. However a substantial number of armed Guards would be needed in addition, both to protect against the bandits & dangerous fauna in the area, and to prevent workers fleeing their poorly paid and dangerous jobs in unpleasant conditions. A skilled Mine Foreman would also improve the efficiency of the operation there.
You manage the Mine and collect its produce by visiting it, but assign staff there from your Household screen.
Notes
Variable: .mch.yardslot11.type = 16, mch.yardslot11.other5 = (Workers, 0 to 75), mch.yardslot11.other8 = (Guards, 0 or more)
Links: Silfren Woods, Mines, Gold, Silver, Gold Ore, Silver Ore, Smelting
Source: Updated for MoR Version 0.8.5.1