Gymnasium: Difference between revisions

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===Quarter-Finals===
===Quarter-Finals===
Quarter-Finals occur every 25 days; winners of the quarter-finals can receive between 16 and 20 thousand dollars, as well as 700 [[influence]] and various stat increases.
Quarter-Finals occur every 25 days; winners of the quarter-finals can receive between 16 and 20 thousand dollars, as well as +700 [[influence]] and various stat increases.


===Grand Finals===
===Grand Finals===
Grand Finals occur every 100 days; winners of the Grand Finals can receive between 20 and 30 thousand dollars, as well as 2000 [[influence]] and various stat increases.
Grand Finals occur every 100 days. Winners of Grand Finals can receive +$40,000, +2,000 [[influence]], and bonuses such as Happiness +8, Prestige +4, Willpower +5, Dexterity +2, Acrobatics +1, Dancing +1, and +2 Perfectionist trait value.  


=== Competition performance ===
=== Competition performance ===

Revision as of 06:07, 1 September 2025

The Gymnasium
The Gymnasium

Overview

The gymnasium, located in Crow's End, is the host of the Great Gymnastics Competition, Ikaanos' premier gymnastics event. The winner, and her manager, are guaranteed fame and wealth.

Competitions

Competitions occur every 25 days (quarter-finals) and 50 days (finals). You can submit any one follower with 60+ Acrobatics skill enter the competition, as long as your Influence is 1,000+. Entry costs $500 on the day. There may be a dozen or so other entrants, some of whom will have Acrobatics skill over 100, but many other factors go into determining the winner - including some luck; see below for details.

Quarter-Finals

Quarter-Finals occur every 25 days; winners of the quarter-finals can receive between 16 and 20 thousand dollars, as well as +700 influence and various stat increases.

Grand Finals

Grand Finals occur every 100 days. Winners of Grand Finals can receive +$40,000, +2,000 influence, and bonuses such as Happiness +8, Prestige +4, Willpower +5, Dexterity +2, Acrobatics +1, Dancing +1, and +2 Perfectionist trait value.

Competition performance

Their skill in the competitions depends on their acrobatics, dexterity, discipline, and dancing stats, their weight and body stats, affection, and choice of attire. Ideal competitors have high acrobatics/dexterity/discipline/dancing skills, a lean build, and proper competitive attire.

The base performance quality is determined by (Dexterity + Acrobatics skill) / 2 , plus a random roll, and then the following factors add bonuses: