Door codes

There are many locked doors in the game. Some have mechanical locks which are pickable (using Stealth skill); most have electronic locks requiring a four digit code be entered on a keypad. All such doors are hackable, IF you have a handheld computer (wrist, or laptop). Some of these doors may be very difficult to crack though. Some of the codes are randomised; others are fixed. Some of the fixed ones are discoverable through hints found in the game.
For players stuck at doors who want help, click "Expand" below - but note that this list is not exhaustive, and fixed codes may be subject to change.
| DOOR with Keypad | CODE | HINT |
|---|---|---|
| Joseph's stash in the wine cellar in Crows End (Inheritance trait) | 1776
|
the article at the Town Hall gives the code |
| Cyker warehouse in Watery Eyes (Kymanto quest) | 1066
|
hidden on the note carried by the guard
|
| Bunker beneath collapsing house in Stokke Hills | 4218
|
marked on the four shields on the wall
|
| vault inside Lovisa's old house in the docklands | 8812
|
code scratched on wooden table shown in picture with Lovisa sitting at it
|
| The barrow of Imogen's Barrow | random | you have to hack this |
| Hunt Research Labs, outer (Mai-Lynn's quest) | ??? | may be 4807
|
| Hunt Research Labs, inner (Mai-Lynn's quest) | random | you have to hack this |
| Radioactive bunker beneath Stoke Hills (SWG R22) | 8644
|
|
| "In The Name of God" quest, to find Hasan | 2471
|
|
| USS Seneca upper deck | random | you have to hack this |
| Republic Palace bunker - outer | 2290
|
|
| Republic Palace bunker - inner | 1986
|
Notes
Variable: N/A
Links: Hacking, Handheld Computers,
Source: Updated for MoR version 0.8.5