Domestic servants
Domestic servants, known on Raana as "Issids," are free men and women who serve the MC's household in various roles – as mercenaries, guards, bookkeepers and scavengers, among other positions. The distinction between an Issid and a slave is often blurry at best, and some Issids provide sexual favors to their employers or are willing to work as prostitutes.
Duties[edit | edit source]
Unassigned[edit | edit source]
Your Issid is available for future tasks and performs some minor chores, but generally spends his or her time resting and recuperating.
- Recovers Health and raises a low Happiness score more quickly.
Guard[edit | edit source]
Your Issid patrols his patron's household – making it more difficult for slaves to escape, as well as deterring raiders and thieves.
- All assigned Issids contributes to a "guard pool" that determines the overall effectiveness of their efforts, and varies based each one's character, age and melee skill.
Whore[edit | edit source]
Your Issid works as a petty whore, selling his or her body on the streets close to your home. An Issid working as a whore is not attached to or affected by the player's prostitution ring.
- Income based on sex, age and character.
Janitor[edit | edit source]
Your Issid works as a house cleaner and performs simple maintenance. With high enough Domestic and Intelligence scores, he or she will add an Influence boost and lower Maintenance costs.
Scavenger[edit | edit source]
Your Issid works as a scavenger and brings home a number of Merchandise units each day that is automatically added to your Inventory. The quantity is affected by Intelligence and character.
Bookkeeper[edit | edit source]
Your Issid works is assigned to track your household accounts and business interests, guarding against waste and fraud as well as enhancing your financial position.
- Provides an income bonus affected by Intelligence and Education.
Combat ready[edit | edit source]
Your Issid has been assigned to your adventure party and will aid you in combat encounters.
((WIP - awaiting combat revamp and new mercenary framework))
Training[edit | edit source]
The training activity is divided into two actions - Intelligence & Education, and Martial skills.
- Executing an Int + Edu session automatically raises either Intelligence or Education, or both (critical success).
- Executing a Martial session either raises the Issid's Melee or Ranged skill, or both (critical success).
A training session is always successful but you need to have a higher skill/attribute than your Issid to have a chance at raising it. The session takes roughly two hours and costs between 5-10 Stamina Points.