Domestic servants

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Revision as of 22:38, 30 September 2022 by Tahoe (talk | contribs) (Cleaned up language on "Domestic servants" page.)
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Domestic servants, known on Raana as "Issids," are free men and women who serve the MC's household in various roles – as mercenaries, guards, bookkeepers and scavengers, among other positions. The distinction between an Issid and a slave is often blurry at best, and some Issids provide sexual favors to their employers or are willing to work as prostitutes.

Duties[edit | edit source]

Unassigned[edit | edit source]

Your Issid is available for future tasks and performs some minor chores, but generally spends his or her time resting and recuperating.

  • Recovers Health and raises a low Happiness score more quickly.

Guard[edit | edit source]

Your Issid patrols his patron's household – making it more difficult for slaves to escape, as well as deterring raiders and thieves.

  • All assigned Issids contributes to a "guard pool" that determines the overall effectiveness of their efforts, and varies based each one's character, age and melee skill.

Whore[edit | edit source]

Your Issid works as a petty whore, selling his or her body on the streets close to your home. An Issid working as a whore is not attached to or affected by the player's prostitution ring.

  • Income based on sex, age and character.

Janitor[edit | edit source]

Your Issid works as a house cleaner and performs simple maintenance. With high enough Domestic and Intelligence scores, he or she will add an Influence boost and lower Maintenance costs.

Scavenger[edit | edit source]

Your Issid works as a scavenger and brings home a number of Merchandise units each day that is automatically added to your Inventory. The quantity is affected by Intelligence and character.

Bookkeeper[edit | edit source]

Your Issid works is assigned to track your household accounts and business interests, guarding against waste and fraud as well as enhancing your financial position.

  • Provides an income bonus affected by Intelligence and Education.

Combat ready[edit | edit source]

Your Issid has been assigned to your adventure party and will aid you in combat encounters.

((WIP - awaiting combat revamp and new mercenary framework))

Training[edit | edit source]

The training activity is divided into two actions - Intelligence & Education, and Martial skills.

  • Executing an Int + Edu session automatically raises either Intelligence or Education, or both (critical success).
  • Executing a Martial session either raises the Issid's Melee or Ranged skill, or both (critical success).

A training session is always successful but you need to have a higher skill/attribute than your Issid to have a chance at raising it. The session takes roughly two hours and costs between 5-10 Stamina Points.

Other activities[edit | edit source]