Difference between revisions of "Mindmancer"

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m (added links, and availability at the Transit Dept.)
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Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money:
Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money:


* the [[Transit Department]] ($30,000 + 6,000 Influence)
* the [[Transit Department]] ($30,000 + 6,000 [[Influence]])


* [[Locations (Ikaanos)#Marston Avenue|Marston Avenue]] (Black guards)
* [[Locations (Ikaanos)#Marston Avenue|Marston Avenue]] ([[Space Marines|Black guards]])
* [[The Palace]] ($120,000 + 500 Influence)
* [[The Palace]] ($120,000 + 500 [[Influence]])


===How to administer===
===How to administer===
Inventory>Accessories>Apply Mindmancer.
Inventory>Accessories>Apply Mindmancer.

Latest revision as of 22:10, 27 April 2024

The Mindmancer is a neuroactive nanite drug whose main purpose was to pacify violent convicts in newly established off-world colonies.

It was banned in 2277, but a handful of vials survived and entered the black market.

Prevalence on Raana[edit | edit source]

The mindmancer formulae has been successfully reverse-engineered in the laboratories up at The Mastersphere and its primary use today is to turn hot-headed females into docile sex slaves. It's extremely expensive, however, and seldom found outside the Mastersphere's reach.

Due to its banned nature, the player can only buy it at a few locations, and it costs reputation as well as money:

How to administer[edit | edit source]

Inventory>Accessories>Apply Mindmancer.