Difference between revisions of "Weapons"
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==Weapon attributes== | ==Weapon attributes== | ||
* '''Damage:''' The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!). | * '''Damage:''' The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!). | ||
* '''Armor piercing:''' An armor piercing weapon receives a damage boost when used against | * '''Armor piercing:''' An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 15-20% of an armor's Soak value. | ||
* '''Recoil:''' Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 39 (low) or 69 (high). | * '''Recoil:''' Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 39 (low) or 69 (high). | ||
* '''Reach (melee only):''' A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point. | * '''Reach (melee only):''' A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point. | ||
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<center>'''<h2>Ranged weapons</h2>'''</center> | <center>'''<h2>Ranged weapons</h2>'''</center> | ||
<br> | <br> | ||
'''STEEL CROSSBOW''' [[File: | '''STEEL CROSSBOW''' [[File:crossbowbutt.png|right|150px]] | ||
'''Ammo:''' Bolts | '''Ammo:''' Bolts <br> '''Damage:''' +11/+15 <br> '''Armor piercing:''' No <br> '''Recoil:''' Low <br> '''Base Price:''' $160 <br> | ||
'''Description:''' A common ranged weapon, favored by many hunters and adventurers. Surprisingly powerful and popular for its cheap ammunition. Better damage when used in close combat. | |||
<br><br><br> | <br><br><br> | ||
'''9mm PISTOL''' [[File:Pistolbutt.png|right|150px]] | '''9mm PISTOL''' [[File:Pistolbutt.png|right|150px]] | ||
'''Ammo:''' 9mm bullets | '''Ammo:''' 9mm bullets <br> '''Damage:''' +15/+18 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' Low <br> '''Base Price:''' $380 <br> | ||
'''Description:''' Manufactured at Westside assembly plant from vintage schematics. The 9mm is a reliable and affordable gun that's common in the city. Higher damage output in close combat. | |||
<br><br><br> | <br><br><br> | ||
'''COLT PEACEMAKER''' [[File:Revolver.png|right|150px]] | '''COLT PEACEMAKER''' [[File:Revolver.png|right|150px]] | ||
'''Ammo:''' | '''Ammo:''' ·45 bullets <br> '''Damage:''' +20/+32 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' unknown <br> | ||
'''Description:''' Not currently manufactured on Raana. Some antiques may exist after having been brought here from Earth. Compatible ammunition is obtainable however. | |||
<br><br><br> | <br><br><br> | ||
'''PIPE GUN''' [[File:Prifle.png|right|150px]] | '''PIPE GUN''' [[File:Prifle.png|right|150px]] | ||
'''Ammo:''' 9mm bullets | '''Ammo:''' 9mm bullets <br> '''Damage:''' +25/+15 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' Low <br> '''Base Price:''' $400 <br> | ||
'''Description:''' An improvised weapon using 9mm ammunition. Cheap, effective and lightweight. | |||
<br><br><br> | <br><br><br> | ||
''' | |||
'''Ammo:''' | '''SHOTGUN'''[[File:Shotgunbutt.png|right|150px]] | ||
'''Ammo:''' Shells <br> '''Damage:''' +12/+26 <br> '''Armor piercing:''' No <br> '''Recoil:''' High <br> '''Base Price:''' $650 <br> | |||
'''Description:''' A pump-action, 12-gauge shotgun rifle. Popular with many professions – hunters, adventurers, and caravan guards. Only effective in close combat - damage decreased when fired from a distance. | |||
<br><br><br> | <br><br><br> | ||
''' | |||
'''Ammo:''' | '''REMINGTON RIFLE'''[[File:Riflebutt.png|right|150px]] | ||
'''Ammo:''' ·30-06 cartridges <br> '''Damage:''' +30/+20 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' Medium <br> '''Base Price:''' $750 <br> | |||
'''Description:''' A modified version of the Remington Model 700 rifle, using ·30-06 ammunition. Higher damage output and better accuracy when fired from distant combat. Adds a bonus to all hunting sessions in the outskirts. | |||
<br><br><br> | <br><br><br> | ||
'''AUTOMATIC RIFLE''' [[File: | |||
'''Ammo:''' | '''AUTOMATIC RIFLE'''[[File:Autobutt.png|right|150px]] | ||
'''Ammo:''' 7·62 mm <br> '''Damage:''' +38 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $2,100 <br> | |||
'''Description:''' A Westside-made assault rifle chambered in the heavier 7·62 instead of the more typical 5·56 to account for Raana's dangerous fauna. Produced from vintage schematics. Used primarily by elite soldiers and wealthy adventurers. | |||
<br><br><br> | <br><br><br> | ||
''' | |||
'''Ammo:''' | '''·50 cal RIFLE''' [[File:50cal.png|right|150px]] | ||
'''Ammo:''' ·50 <br> '''Damage:''' +45/30 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $ <br> | |||
'''Description:''' A ·50 caliber rifle used by republic snipers and wealthy big-game hunters. | |||
<br><br><br> | <br><br><br> | ||
'''GRENADE LAUNCHER''' [[File:gl.png|right|150px]] | '''GRENADE LAUNCHER''' [[File:gl.png|right|150px]] | ||
'''Ammo:''' Grenades | '''Ammo:''' Grenades <br> '''Damage:''' +62* <br> '''Armor piercing:''' Kinetic <br> '''Recoil:''' Low <br> '''Base Price:''' $ <br> | ||
'''Description:''' A military-class grenade launcher that's strictly forbidden to use unless you're a republic soldier or a government-appointed field agent. <b> *AoE damage effect: </b> damage is dispersed between the target and their closest comrades. | |||
<br><br><br> | <br><br><br> | ||
'''COILGUN''' [[File:Coilbutt.png|right|150px]] | '''COILGUN''' [[File:Coilbutt.png|right|150px]] | ||
'''Ammo:''' MAG Projectile | '''Ammo:''' MAG Projectile <br> '''Damage:''' +45 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' High <br> '''Base Price:''' $ <br> | ||
'''Description:''' A high-end military rifle that fires ferromagnetic projectiles with tremendous speed. Pierces through armor and causes devastating injuries. | |||
<br><br><br> | <br><br><br> | ||
'''PLASMA RIFLE''' [[File:Plasmabutt.png|right|150px]] | '''PLASMA RIFLE''' [[File:Plasmabutt.png|right|150px]] | ||
'''Ammo:''' Energy cells | '''Ammo:''' Energy cells <br> '''Damage:''' +60 <br> '''Armor piercing:''' No <br> '''Recoil:''' None <br> '''Base Price:''' $ <br> | ||
'''Description:''' A 320 year old state-of-the-art energy weapon from Earth. Fires burning chunks of energy that can incapacitate most unarmored enemies with one shot. | |||
<br><br><br> | <br><br><br> | ||
'''<<CLASSIFIED>>''' [[File:cyber.png|right|150px]] | '''<<CLASSIFIED>>''' [[File:cyber.png|right|150px]] | ||
'''Ammo:''' <<classified>> | '''Ammo:''' <<classified>> <br> '''Damage:''' +92 <br> '''Armor piercing:''' Yes <br> '''Recoil:''' Low <br> '''Base Price:''' <<classified>> <br> | ||
'''Description:''' <<classified>> | |||
<br><br><br> | <br><br><br> | ||
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<br> | <br> | ||
'''FISTS''' [[File:Unarmed.png|right|150px]] | '''FISTS''' [[File:Unarmed.png|right|150px]] | ||
'''Damage:''' +0 | '''Damage:''' +0 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 0 <br> '''Base Price:''' n/a <br> | ||
'''Description:''' Damage modified by Strength and Melee skill. | |||
<br><br><br> | <br><br><br> | ||
''' | |||
'''Damage:''' +3 | '''CANE'''[[File:Canebutt2.png|right|150px]] | ||
'''Damage:''' +3 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 0 <br> '''Base Price:''' $20 <br> | |||
'''Description:''' A sturdy and flexible bamboo cane. Perfect for executing punishments. Can also be used as a simple close-combat weapon. Damage modified by Strength and Melee skill. | |||
<br><br><br> | <br><br><br> | ||
'''COMBAT | |||
'''Damage:''' + | '''COMBAT STAFF'''[[File:Staffbutt.png|right|150px]] | ||
'''Damage:''' +9 <br> '''Armor piercing:''' No <br> '''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $30 <br> | |||
'''Description:''' A cheap but efficient close combat weapon. Made from haalwood core, with reinforced ends. Damage modified by Strength and Melee skill. | |||
<br><br><br> | <br><br><br> | ||
'''COMBAT | |||
'''Damage:''' + | '''COMBAT KNIFE'''[[File:Knifebutt2.png|right|150px]] | ||
'''Damage:''' +7 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 0 <br> '''Base Price:''' $130 <br> | |||
'''Description:''' A standard combat knife, equipped with a small quillon. Damage modified by Strength and Melee Skill. | |||
<br><br><br> | <br><br><br> | ||
'''SPEAR''' [[File:spear.png|right|150px]] | '''SPEAR''' [[File:spear.png|right|150px]] | ||
'''Damage:''' +11 | '''Damage:''' +11 <br> '''Armor piercing:''' Yes <br> '''Speed:''' Medium <br> '''Reach:''' 2 <br> '''Base Price:''' $150 <br> | ||
'''Description:''' An effective warrior's weapon, popular for its long range and simple build. | |||
<br><br><br> | |||
'''SLEDGEHAMMER'''[[File:Sledgebutt2.png|right|150px]] | |||
'''Damage:''' +15 <br> '''Armor piercing:''' No <br> '''Speed:''' Slow <br> '''Reach:''' 1 <br> '''Base Price:''' $120 <br> | |||
'''Description:''' A powerful melee weapon with high damage output. Difficult to handle; adds a small penalty to your Melee skill when equipped. Damage modified by Strength and Melee skill. | |||
<br><br><br> | <br><br><br> | ||
'''SWORD'''[[File:Swordbutt.png|right|150px]] | |||
'''Damage:''' +13 <br> '''Armor piercing:''' No <br> '''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $250 <br> | |||
'''Description:''' A large, double edged knife equipped with a quillon. A common alternative to handguns as there's no need to purchase expensive ammunition. Damage modified by Strength and Melee skill. | |||
<br><br><br> | |||
'''WAKIZASHI''' [[File:Waki.png|right|150px]] | '''WAKIZASHI''' [[File:Waki.png|right|150px]] | ||
'''Damage:''' +12 | '''Damage:''' +12 <br> '''Armor piercing:''' No <br> '''Speed:''' Fast <br> '''Reach:''' 1 <br> '''Base Price:''' $500 <br> | ||
'''Description:''' A pristine shortblade, measuring roughly 65 cm in length, forged by the former Master Smiths of Raikan. | |||
<br><br><br> | <br><br><br> | ||
'''SWORD''' [[File: | |||
'''Damage:''' + | '''GREAT SWORD''' [[File:gsword.png|right|150px]] | ||
<br> | '''Damage:''' +38 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Slow <br> '''Reach:''' 2 <br> '''Base Price:''' $ <br> | ||
'''Description:''' | |||
<br><br><br> | <br><br><br> | ||
'''POWER KATANA''' [[File:Katanabutt.png|right|150px]] | '''POWER KATANA''' [[File:Katanabutt.png|right|150px]] | ||
'''Damage:''' +26 | '''Damage:''' +26 <br> '''Armor piercing:''' Yes <br>'''Speed:''' Medium <br> '''Reach:''' 1 <br> '''Base Price:''' $ <br> | ||
'''Description:''' | |||
''' | |||
<br><br><br> | <br><br><br> | ||
|- | |- | ||
|} | |} |
Revision as of 20:07, 25 March 2024
Here is a comprehensive list of all available weapons in Masters of Raana.
Weapon attributes[edit | edit source]
- Damage: The amount of extra damage a weapon adds to the random damage roll (1D20). If divided, the first value is added damage from Distant combat and the other value is added damage from Close combat ("Charge!).
- Armor piercing: An armor piercing weapon receives a damage boost when used against armored opponents. The penetration value is roughly 15-20% of an armor's Soak value.
- Recoil: Medium and High Recoil adds a chance penalty if used by a wielder whose Ranged combat skill is below 39 (low) or 69 (high).
- Reach (melee only): A melee weapon can have a Reach value between 1-3. Using a melee weapon against a melee engaged opponent always checks Reach when calculating the chance roll. A defending combatant with a lower Reach receives a -5 penalty/Reach point.
Ranged weapons
Ammo: Bolts Ammo: 9mm bullets Ammo: ·45 bullets Ammo: 9mm bullets Ammo: Shells Ammo: ·30-06 cartridges Ammo: 7·62 mm Ammo: ·50 Ammo: Grenades Ammo: MAG Projectile Ammo: Energy cells Ammo: <<classified>> |
Melee
Damage: +0 Damage: +3 Damage: +9 Damage: +7 Damage: +11 Damage: +15 Damage: +13 Damage: +12 Damage: +38 Damage: +26 |