Interrogation: Difference between revisions
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This is an action accessible as an Interact option, only currently available for NPCs who have the [[Traits (NPCs)#Secretive|Secretive]] trait. | This is an action accessible as an '''Interact''' option, only currently available for NPCs who have the [[Traits (NPCs)#Secretive|Secretive]] trait. | ||
If you notice that an NPC is behaving strangely, as if they might be harboring a secret (i.e. they have the [[Traits (NPCs)#Secretive|trait]]), you can choose to either interrogate the secret out of them, or ignore it and put up with their daily dropping [[Happiness and Affection|Affection]] and constant [[States (NPCs)#Anger|Anger]] as they try to escape to deal with this issue they are hiding from you, or sell them if you think you will be unable to get the secret out of them and don't want them as a member of your household. | |||
There are currently six secrets in the game. Most capturable NPCs will have a chance of having this trait, until all secrets are revealed and the trait will no longer feature in the game. You can have multiple NPCs with this trait in your household at once. You can interrogate more than one at the same time. The secrets are revealed in a fixed order, not assigned to an individual NPC with the trait. Once a secret is revealed (an entry is made in your Quests journal), progress on further interrogations will be blocked until that secret is resolved (its entry removed from your Quests journal). Once the final secret is resolved, the Secretive trait will be removed from any other NPCs who have it. That means that if you get an NPC who you want to keep, and they have this trait but they are too tough for you to interrogate it out of them, you can keep them around (angry!) until you have found enough other NPCs with the trait that you have resolved all the secret quests, at which point your prized NPC will give up and calm down and decide to join your household. | |||
'''Persuade''' | You can try to interrogate via either '''Persuade''' or '''Threaten''', the best choice being determined by your MC's skills and attributes, and those of the Followers you should bring to assist you, and those of the the interrogation subject; see below. Each attempt takes '''18 minutes''', and there is no limit to the number of attempts per day, except as constrained by your Stamina. | ||
'' | === Persuade === | ||
Persuade attempts use the MC's Manipulate skill versus the NPC's Willpower, modified by the NPC's Kindness, and by the number of Followers the MC has assisting him, and boosted further if these followers are attractive and naked or dressed sexily and the target is male. Attempts cost the MC 2 Stamina points, and if successful will reduce the NPC's Secretive trait value by '''12 points'''. Successes also have a chance of increasing Affection by +2 points, and will reduce [[Anger]] by 2 points if it is above 4. | |||
''' | * The chance of a '''persuasion''' session yielding 12% progress towards revealing the secret = your '''Manipulate''', minus their '''Willpower''' (capped at 75), +10/20/30 if their '''Kindness''' is 40/50/60+, +5/15/25/40 for 1/2/3/4 '''Followers''' assisting, +10 if your '''Power Value''' is 10+ or +20 if it's 30+, +10 if your '''Influence''' is 10,000+, and if the target is male, +10 per female Follower who is either '''naked''' or wearing sexy (not standard) underwear or bondage harness. | ||
'' | === Threaten === | ||
Threaten attempts use the MC's Manipulate skill versus the NPC's Willpower, modified by the MC's Power Value, how threatening he looks, the number of Followers the MC has assisting him, and whether the NPC is stripped naked (only available if the NPC is female). Attempts cost the MC 4 Stamina points, and if successful will reduce the NPC's Secretive trait value by '''20 points'''. Successes will also reduce the NPC's Willpower by 1 point (down to 20), reduce their Affection by 5 points, and increase their [[Fear]]. | |||
''' | * The chance of a '''threaten''' session yielding 20% towards revealing the secret = your '''Manipulate''', minus their '''Willpower''' (capped at 75), -20, +10/20/35 if your '''Power Value''' is 100/500/1100+, +5/15/25/40 for 1/2/3/4 '''Followers''' helping, +10 if your '''Influence''' is 10,000+, +5/10/25 if your '''Beauty''' is <30/20/10, and +20 if the target is female and you have stripped them '''naked'''. | ||
=== Success chance === | |||
note that this opposed roll, as with most in MoR, uses a base chance of zero, not 50/50. So that to have any chance of success your relevant score must be higher than the relevant score of the opponent (after modifiers). If your Manipulate score is 60, and the opponent's Willpower is 60, you had better find some modifiers or you will have zero chance of breaking them. | |||
=== Results === | |||
Once an interrogation is complete (having reduced an NPC's Secretive trait value to zero), a secret will be revealed, which will be added to the MC's Character Sheet quests Journal. This will also remove the person's Secretive trait permanently. | |||
If this is the final Secret available, the Secretive trait will be removed from any other NPCs who have it at that point. | |||
You can only have one Quest resulting from this trait open your Journal at any time. Also, no further Interrogations may be attempted until that quest is resolved and cleared from your Quests journal. | |||
Latest revision as of 08:59, 27 October 2025
This is an action accessible as an Interact option, only currently available for NPCs who have the Secretive trait.
If you notice that an NPC is behaving strangely, as if they might be harboring a secret (i.e. they have the trait), you can choose to either interrogate the secret out of them, or ignore it and put up with their daily dropping Affection and constant Anger as they try to escape to deal with this issue they are hiding from you, or sell them if you think you will be unable to get the secret out of them and don't want them as a member of your household.
There are currently six secrets in the game. Most capturable NPCs will have a chance of having this trait, until all secrets are revealed and the trait will no longer feature in the game. You can have multiple NPCs with this trait in your household at once. You can interrogate more than one at the same time. The secrets are revealed in a fixed order, not assigned to an individual NPC with the trait. Once a secret is revealed (an entry is made in your Quests journal), progress on further interrogations will be blocked until that secret is resolved (its entry removed from your Quests journal). Once the final secret is resolved, the Secretive trait will be removed from any other NPCs who have it. That means that if you get an NPC who you want to keep, and they have this trait but they are too tough for you to interrogate it out of them, you can keep them around (angry!) until you have found enough other NPCs with the trait that you have resolved all the secret quests, at which point your prized NPC will give up and calm down and decide to join your household.
You can try to interrogate via either Persuade or Threaten, the best choice being determined by your MC's skills and attributes, and those of the Followers you should bring to assist you, and those of the the interrogation subject; see below. Each attempt takes 18 minutes, and there is no limit to the number of attempts per day, except as constrained by your Stamina.
Persuade
Persuade attempts use the MC's Manipulate skill versus the NPC's Willpower, modified by the NPC's Kindness, and by the number of Followers the MC has assisting him, and boosted further if these followers are attractive and naked or dressed sexily and the target is male. Attempts cost the MC 2 Stamina points, and if successful will reduce the NPC's Secretive trait value by 12 points. Successes also have a chance of increasing Affection by +2 points, and will reduce Anger by 2 points if it is above 4.
- The chance of a persuasion session yielding 12% progress towards revealing the secret = your Manipulate, minus their Willpower (capped at 75), +10/20/30 if their Kindness is 40/50/60+, +5/15/25/40 for 1/2/3/4 Followers assisting, +10 if your Power Value is 10+ or +20 if it's 30+, +10 if your Influence is 10,000+, and if the target is male, +10 per female Follower who is either naked or wearing sexy (not standard) underwear or bondage harness.
Threaten
Threaten attempts use the MC's Manipulate skill versus the NPC's Willpower, modified by the MC's Power Value, how threatening he looks, the number of Followers the MC has assisting him, and whether the NPC is stripped naked (only available if the NPC is female). Attempts cost the MC 4 Stamina points, and if successful will reduce the NPC's Secretive trait value by 20 points. Successes will also reduce the NPC's Willpower by 1 point (down to 20), reduce their Affection by 5 points, and increase their Fear.
- The chance of a threaten session yielding 20% towards revealing the secret = your Manipulate, minus their Willpower (capped at 75), -20, +10/20/35 if your Power Value is 100/500/1100+, +5/15/25/40 for 1/2/3/4 Followers helping, +10 if your Influence is 10,000+, +5/10/25 if your Beauty is <30/20/10, and +20 if the target is female and you have stripped them naked.
Success chance
note that this opposed roll, as with most in MoR, uses a base chance of zero, not 50/50. So that to have any chance of success your relevant score must be higher than the relevant score of the opponent (after modifiers). If your Manipulate score is 60, and the opponent's Willpower is 60, you had better find some modifiers or you will have zero chance of breaking them.
Results
Once an interrogation is complete (having reduced an NPC's Secretive trait value to zero), a secret will be revealed, which will be added to the MC's Character Sheet quests Journal. This will also remove the person's Secretive trait permanently.
If this is the final Secret available, the Secretive trait will be removed from any other NPCs who have it at that point.
You can only have one Quest resulting from this trait open your Journal at any time. Also, no further Interrogations may be attempted until that quest is resolved and cleared from your Quests journal.