Difference between revisions of "Assignments and Jobs - Guard"

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The guard value of an NPC is calculated based on the following factors:
The guard value of an NPC is calculated based on the following factors:
* A base value of 1.
* A base value of 1.
* If [[Skills (NPCs)#Ranged Combat|Ranged]] skill is above 39, add 1 to the guard power.
* If [[Skills (NPCs)#Ranged Combat|Ranged]] skill is 40+, add 1 to the guard power.
* If [[Skills (NPCs)#Ranged Combat|Ranged]] skill is above 79, add 2 more to the guard power.
* If [[Skills (NPCs)#Ranged Combat|Ranged]] skill is 80+, add 2 more to the guard power.
* If the guard's [[Attributes (NPCs)#Kindness|Kindness]] is below 40, add 1 to the guard power.
* If the guard's [[Attributes (NPCs)#Kindness|Kindness]] is below 40, add 1 to the guard power.
* If the guard's [[Attributes (NPCs)#Kindness|Kindness]] is above 60, subtract 1 from the guard power.
* If the guard's [[Attributes (NPCs)#Kindness|Kindness]] is 60+, subtract 1 from the guard power.
* If the guard's [[Traits (NPCs)#Pure|Pure]] trait is below 25, add 2 to the guard power.
* If the guard's [[Traits (NPCs)#Pure|Pure]] trait is below 25, add 2 to the guard power.
* If the guard's age is 15 or less, subtract 1 from the guard power.
* If the guard's age is 15 or less, subtract 1 from the guard power.

Revision as of 07:35, 1 May 2024

Guard[edit | edit source]

  • Daily Income: Special
  • Hours: Special
  • Age: Any
  • Risks: High

Overview:[edit | edit source]

The Guards 's main task is to keep your household safe from external threats, and to keep unruly slaves from escaping.

Guard power:[edit | edit source]

The guard value of an NPC is calculated based on the following factors:

  • A base value of 1.
  • If Ranged skill is 40+, add 1 to the guard power.
  • If Ranged skill is 80+, add 2 more to the guard power.
  • If the guard's Kindness is below 40, add 1 to the guard power.
  • If the guard's Kindness is 60+, subtract 1 from the guard power.
  • If the guard's Pure trait is below 25, add 2 to the guard power.
  • If the guard's age is 15 or less, subtract 1 from the guard power.
  • Connor, Samuel, Ayden, Doyle and Felix get +4 to their guard power.

Guard Pool:[edit | edit source]

A guard adds his or hers Guard value to the household Guard Pool.
That pool determines the total power level of the guard.
(A Captain also adds his or hers Guard power to the Guard Pool)

  • 0-5: Amateur.
  • 6-10: Average.
  • 11-15: Good.
  • 16-24: Professional.
  • 25+: Fortress.

Effects of the Guard Pool:[edit | edit source]

The guards do many things to protect your household, including:

  • Reduce the chance of slaves escaping your household.
    • (Escape chance reduced by the Guard Pool value.)
  • Prevent thieves from robbing you.
  • Reduce chaos in your tavern:
    • Guard pool more than 20 reduces chaos by 1 point.
    • Guard pool more than 40 reduces chaos by 2 additional points.
    • Guard pool more than 60 reduces chaos by 3 additional points.
  • Stop thieves/urchins from trespassing in your property (that's how you capture Kelly McTierney).