Children

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Overview

A major feature of Masters of Raana is that this game can be played over many years of gameplay. And within it, you can have children - potentially lots of them! Children are NPCs that can be added to The Player's Household.

Creating children

To start the process of making children, the player first needs to disable the Totalube() option for female NPCs, which is accessible through the Houserules option of each NPC's Menu. After that, the player would have to engage in intercourse with the female NPC of his choice and climax inside her (vaginal only!). Following that, the player would have to click the "Conclude Day" button for the game to calculate the chance of the female NPC being pregnant. This can be increased by:

  • Having intercourse multiple times with the same female NPC, selecting "Massive Load" in the Traits page in the Character Creation menu helps speed up this process.
  • The female NPC that the player had intercourse with is below 21.

However, the chance of the female NPC being pregnant will decrease if she is above 21 years old.

The player will know whether the female NPC that he had intercourse with is pregnant or not through a notification after clicking on the "Conclude Day" button and by clicking on that female NPC and then going to the Examination page.

The player can also influence the proportion of male versus female children produced through the "Offspring" toggle under the Household section of Page 2 of general Game Options (75% girls, 75% boys, or equal).

Fertility

Through access to advanced medical technology brought to Ikaanos from Earth, the player can also increase the rate of pregnancies - controlled through the "Pregnancies" setting in the Household section of Page 2 of General Game Options.

Pregnant stage

When the female NPC that the player had intercourse with becomes pregnant, she gains roughly 5-35 kg (10-55 lbs), with most female NPCs ending up with around 10-12 kg extra weight. The norm for female NPCs with the Sweet Tooth trait is probably double that. All this can be avoided by lowering the female NPCs' ration level to the lowest - if the player is willing to take the Affection and Happiness drop. A pregnant female NPC set on a restricted diet suffers no losses if her Discipline is 70+, however.

Infant stage

After the child is born, they will be brought into the Nursery in your mansion, where they will be taken care of by Nannies assigned by the player. There is currently room for 18 children here. The player can choose to be a caring father by either: playing with his child, teaching them academically, or combat-wise.

Ageing

Again thanks to advanced medical technology, the player can also speed up the rate of aging in the nursery - again controlled through a setting in the Household section of Page 2 of general Game Options.

Processing

When the child reaches the right age, the player can process and add them into his household. The child can be interacted with in a similar manner as how the player interacts with NPCs, however, he can't assign them to be prostitutes, for obvious reasons.

Jobs

When the child is 17 years old, the player can send them out, which can be done via the "Send Off!" button in the Action menu of the player's child, depending on how the player raised them. The career that the child pursues depends on their discipline, academics, and science skills. The careers that the player's children take on will always be the ones with the higest daily influence and income gain. The list below list almost all of the career and their beneifts/downsides.

Requirements Daily Income Gain Daily Influence Gain
Slacker Discipline <= 19 -15 -1
Slut (Female)/Rapist (Male) Discipline >= 30
Science <= 79
Corruption >= 80
-10 -5
Dilettante Discipline <= 29 -0 -1
Only The Moons know Discipline <= 49 0 0
Worker Discipline >= 60 +15 +1
Mercenary Discipline >= 50
Warrior Trait
Academics <= 79
+10 +4
Professor Discipline >= 50
Academics >= 80
+25 +4
Scientist Discipline >= 50
Science >= 80
+35 +5
Performer Discipline >= 50
Starlet Trait
+40 +15
Survivalist ? ? ?
Slave Trainer ? ? ?

The money and influence gained daily from the children's careers can be boost by these two factors:

Requirements Daily Income Gain Daily Influence Gain
High Discipline Bonus (Stackable) Discipline >= 80 +15 +3
Workaholic Bonus Workaholic Trait +15 +1