Door codes

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A door keypad
A door keypad

There are many locked doors in the game. Some have mechanical locks which are pickable (using Stealth skill); most have electronic locks requiring a four digit code be entered on a keypad. All such doors are hackable, IF you have a handheld computer (wrist, or laptop). Some of these doors may be very difficult to crack though. Some of the codes are randomised; others are fixed. Some of the fixed ones are discoverable through hints found in the game.

For players stuck at doors who want help, click "Expand" on the relevant sections below - but note that this list is not exhaustive, and fixed codes may be subject to change.

DOOR with Keypad CODE HINT
Joseph's stash in the wine cellar in Crows End (Inheritance trait)
TRY THE HINT FIRST
1776
the article at the Town Hall gives the code
Cyker warehouse in Watery Eyes (Kymanto quest)
TRY THE HINT FIRST
1066
hidden on the note carried by the guard
Bunker beneath collapsing house in Stokke Hills
TRY THE HINT FIRST
4218
marked on the four shields on the wall
vault inside Lovisa's old house in the Docklands
TRY THE HINT FIRST
8812
scratched into the wood of the table Lovisa is sitting at
The bunker in Imogen's Barrow random you have to hack this
Hunt Research Labs, outer (Mai-Lynn's quest) ???
may be 4807
Hunt Research Labs, inner (Mai-Lynn's quest) random you have to hack this
Radioactive bunker beneath Stokke Hills (SWG R22)
8644
"In The Name of God" quest, in Sewo's Bend
2471
USS Seneca upper deck random you have to hack this
Republic Palace bunker - outer
2290
Republic Palace bunker - inner
1986

Notes

Variable: N/A

Links: Hacking, Handheld Computers,

Source: Updated for MoR version 0.8.5