Difference between revisions of "Factions"

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====Governing variables ("Head of state" only)====
====Governing variables ("Head of state" only)====
*'''Corruption:''' XXX
*'''Corruption:''' Ikaanos' societal [[Political Events#Corruption|Corruption]] value indicates the Republic's general depravity and decadence.
*'''Control:''' XXX
*'''Control:''' The [[Political Events#Control|Control]] value indicates the general security of Ikaanos, as well as bandit/raider spawns and the willingness of merchants to make investments and develop their businesses.
*'''Prosperity:''' XXX
*'''Prosperity:''' Ikaanos' [[Political Events#Prosperity|Prosperity]] value shows the affluence and economic strength of its inhabitants, primarily affecting prices,and Fishing/Hunting actions.


''See [[Political Events]] for more information...''
''See [[Political Events]] for more information...''
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==The MC's Faction==
==The MC's Faction==


[[Power Value|How to raise my Power Value]].
Every organization can be regarded as a faction, and there can be factions within factions. Your own [[Halidor|household]] is no exception. [[Power Value|How to raise your Power Value]].


==Existing Factions (Starting Power)==
==Existing Factions (Starting Power)==
*House Halidor (The MC)
*Redhaven District (1,520)
*[[Town Hall|The Republic]] (22,000)
*[[Town Hall|The Republic]] (22,000)
*[[Fort Hamilton]] (22,000)
*[[The Cathedral|The Church of The Two Moons]] (10,200)
*[[Religion#The cult of The Elder|The cult of The Elder]] (8,200)
*[[Fenrik's Tavern|Bandits]] (2,200)
*[[Magistrate's Office|Redhaven District]] (1,520)
*[[Historical Society|The Academy]] (1,500)
*[[House Bellemme]] (1,200)
*The Rebels (1,200)
*[[House Cyker]] (900)
*[[The Red Tide|The Order of The Red Tide]] (447)
*[[House Teresto]] (427)
*[[The Caliphate]] (400)
*The [[Kymanto Syndicate]] (350)
*The [[Kymanto Syndicate]] (350)
*[[Cyker Hall|House Cyker]] (900)
*The [[Carozza Hall|Carozza]] Family (347)
*[[The Academy|Whitehaven Academy]] (1,500)
*Warlord 2 (planned) (277 as of now)
*House Teresto (427)
*The [[Group of Hope]] (hundreds?)
*House Bellemme (1200)
*[[The Cathedral|The Church of The Two Moons]] (10,200)
*[[The Holy Virgin|Catholic Church]] (179)
*[[The Holy Virgin|Catholic Church]] (179)
*[[Warrior Hall|The Aesir]] Tribe  (150)
*[[Warrior Hall|The Aesir]] Tribe  (150)
*[[The Caliphate]] (400)
*Russians (127)
*Warlord 3 (planned) (96 as of now)
*[[Locations (Ikaanos)#Raikan|Raikan]] District (47)
*[[Preacher's Hall]] (42)
*[[Preacher's Hall]] (42)
*[[Religion#The cult of The Elder|The cult of The Elder]] (8200)
*[[The Red Tide|The Order Of The Red Tide]] (447)
*Russians (127)
*Raikan (47)
*The [[Carozza Hall|Carozza]] Family (347)
*[[Bandits]] (2200)
*Rebels (1200)
*[[Fort Sera]] (25)
*[[Fort Sera]] (25)
*Warlord 2 (planned) (277 as of now)
*[[Halidor|House Halidor]] (1: '''you''', the MC!)
*Warlord 3 (planned) (96 as of now)


===Sub-factions===
===Sub-factions===
Certain minor factions might have a small effect on political events while not being integrated (read: fully affectable) in the faction system.
Certain minor factions might have a small effect on political events while not being integrated (read: fully affectable) in the faction system.
* [[Antagonists#The Dockyard punks|Dockyard Punks]]
* [[Antagonists#The Dockyard punks|Dockyard Punks]]
* [[Antagonists#The Red Tigers|Red Tiger]]<nowiki/>s
* [[Antagonists#The Red Tigers|Red Tiger]]<nowiki/>[[Antagonists#The Red Tigers|s]]

Latest revision as of 00:15, 16 April 2024

A Faction in Masters of Raana is an interactable world entity with a Power Value than can be affected by various ways.

Factions play an important role in certain quests, in Investment opportunities and how Ikaanos evolves during the Political Event Phase (Conclude Day). The MC can interact with a faction through commerce, donations or battles.

Faction variables[edit | edit source]

  • Soldiers/Fighters: The number of active, spendable members.
  • Power value: A general value that expresses a Faction's influence over the world. If this reaches 0, the faction is permanently disabled.
  • Treasury: A faction's spendable money.
  • Focus: -
  • Standing: Your (The MC's) standing toward the faction.

Governing variables ("Head of state" only)[edit | edit source]

  • Corruption: Ikaanos' societal Corruption value indicates the Republic's general depravity and decadence.
  • Control: The Control value indicates the general security of Ikaanos, as well as bandit/raider spawns and the willingness of merchants to make investments and develop their businesses.
  • Prosperity: Ikaanos' Prosperity value shows the affluence and economic strength of its inhabitants, primarily affecting prices,and Fishing/Hunting actions.

See Political Events for more information...

The MC's Faction[edit | edit source]

Every organization can be regarded as a faction, and there can be factions within factions. Your own household is no exception. How to raise your Power Value.

Existing Factions (Starting Power)[edit | edit source]

Sub-factions[edit | edit source]

Certain minor factions might have a small effect on political events while not being integrated (read: fully affectable) in the faction system.