Dockgrave Tavern: Difference between revisions
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The Dockgrave Tavern never closes its doors. | The Dockgrave Tavern never closes its doors. | ||
===Carousing=== | ===Carousing=== | ||
The Dockgrave doesn't offer free drinks like Furry's Tavern, but socializing here is ripe with information, anecdotes, and possible skill gains. Spending three hours talking, listening, and arguing with other customers here will cost you just $20. You can bring Followers with you; some will enjoy it, others not. You can have one carousing session per day, and each session advances | The Dockgrave doesn't offer free drinks like Furry's Tavern, but socializing here is ripe with information, anecdotes, and possible skill gains. Spending three hours talking, listening, and arguing with other customers here will cost you just $20. You can bring Followers with you; some will enjoy it, others not. You can have one carousing session per day, and each session advances the Carousing progress bar by 20%. Once the bar is complete you'll receive a skill gain (such as [[The Player#Gambling|Gambling]]), or an attribute gain (such as [[Willpower|WILLPOWER]]), or a considerable [[Influence]] boost. Then you can start agin. | ||
===Poker game=== | ===Poker game=== | ||
Revision as of 02:47, 20 October 2025

In the busy neighborhood of the Docks stands an old building known as "The Dockgrave". This establishment has acted as the main cantina for seamen, dock loaders and other locals for at least 150 years. It's been run for the last three generations by a powerful Irish clan known as the Finnegans, whose head today is Craig Finnegan, also known as "The Irish Tiger". Recently, the Dockgrave Tavern has come into the sphere of interest of the Nakamura clan, which has been shunned from Emerald City after losing a showdown against a powerful Spheremaster family. The Irish-Japanese union has seen little conflict so far, but there are worrisome whispers that the Nakamuras are attempting to take over the business at the Dockgrave.
The Dockgrave Tavern offers poker games, cheap prostitutes, an opportunity to mingle with locals, and a mysterious VIP club known as The Velvet Room.
Opening Hours
The Dockgrave Tavern never closes its doors.
Carousing
The Dockgrave doesn't offer free drinks like Furry's Tavern, but socializing here is ripe with information, anecdotes, and possible skill gains. Spending three hours talking, listening, and arguing with other customers here will cost you just $20. You can bring Followers with you; some will enjoy it, others not. You can have one carousing session per day, and each session advances the Carousing progress bar by 20%. Once the bar is complete you'll receive a skill gain (such as Gambling), or an attribute gain (such as WILLPOWER), or a considerable Influence boost. Then you can start agin.
Poker game
Joining a Dockgrave poker game will cost you $50 (despite the game warning you "$600"), and sets you up with three other players, plus The House (usually represented by a young, female slave). Games take an hour, and you can gamble at the Dockgrave three times a day. The House sets the stakes and decides when to call, whilst also taking an active part in the game. Each game lasts three rounds. You "raise" to stay in each round, so a game will cost $350 if you want to last till the end and have a chance of winning; if your hand is poor you can "fold" to quit the game at any point rather than pay to continue. The pot you can win is shown in the centre of the table, consisting of each players' $50 entry stakes plus their $100 to stay in each round, so up to $1,400 at the end - and the other players rarely quit, so the winnings are usually near $1,400. The strength of your hand is shown as a number from 1 to 100; the other player's hand scores are revealed at the end. Each round you can choose to pay $100 to stay in, or fold. If you stay, you can keep your hand intact ("keep cards"), or try to strengthen it (by selecting "change") at risk of reducing its strength slightly instead, or ditch your hand and choose another ("change - wild)". Completing a game gives a good chance of raising your Gambling skill by +1 point. Winning a game will give you some "Poker Fame", shown as a progress bar in red; you will have to win a lot of games to complete this bar. Higher Gambling skill will give you better hands on average, and better chances of improving your hand when "changing"; with low skill, changing will usually weaken your hand. With low skill you will struggle to get a hand strength much above 500, but sometimes this is all that is required to win.
Prostitutes
A local pimp Joe Bohannan controls four denaar-addicted hookers who provide Dockgrave customers with cheap holes to dump their loads in. If you have Loren, Enya or Laika assigned as goldwalkers you can find them working here. Sessions take jusy 18 minutes and cost just $15. An efficient way of dealing with a distracting trouser bulge. You can avail yourself of this service as often as you can manage each day.
Jobs
Speaking to Craig Finnegan, if you have 500+ Influence points, unlocks a slave-selling contract worth $430,000 in total. Mr. Finnegan is in need of ten fully trained slaves, which the MC can supply if he can find or train up any girls to meet the tough prerequisites demanded.
| Task I | Task II | Task III | Task IV | Task V | Task VI | Task VII | Task VIII | Task IX | Task X | |
|---|---|---|---|---|---|---|---|---|---|---|
| Price Offered | 20,000 | 25,000 | 30,000 | 35,000 | 40,000 | 40,000 | 35,000 | 40,000 | 65,000 | 100,000 |
| Max Age | 22 | 29 | 30 | 20 | 23 | 18 | 20 | 40 | 30 | 19 |
| Max Will | 0 | 0 | 5 | 5 | 25 | 0 | -5 | -5 | -10 | 0 |
| Min Charisma | 35 | 40 | 70 | 50 | 70 | 50 | 50 | 50 | 70 | 50 |
| Min Beauty | 60 | 50 | 60 | 60 | 65 | 70 | 60 | 60 | 75 | 70 |
| Min Vaginal | 50 | 50 | 80 | 90 | 85 | 70 | 65 | 85 | 90 | Virgin |
| Min Oral | 70 | 80 | 80 | 50 | 90 | 70 | 90 | 70 | 95 | |
| Min Corruption | 40 | 30 | 40 | 20 | 60 | 20 | 60 | 60 | 60 | 10 |
| Min Dancing | 60 | 30 | 30 | 30 | 70 | 70 | ||||
| Min Performance | 60 |
The Velvet Room
The basement of the Dockgrave comprises a venue-within-a-venue, known as the The Velvet Room - though there are many rooms down there. The door at the top of the stairs down is blocked by two armed guards, who will only let through people with 2,000+ Influence points.
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