Influence: Difference between revisions

From MoR-Wiki
Jump to navigation Jump to search
AlexD (talk | contribs)
m →‎Overview: added some Influence thresholds; more to come...
AlexD (talk | contribs)
m reformatted, and added five more to list
Line 3: Line 3:


===Gaining & Losing Influence===
===Gaining & Losing Influence===
The player can gain influence in many different ways:
The player can '''gain''' influence in many different ways:
 
==== DAILIES ====
*Having a luxurious [[Player Home (Redhaven)|house]].
*Having a luxurious [[Player Home (Redhaven)|house]].
*Enrolling slaves/servants in external [[Assignments and Jobs#Horse Riding|riding stables]] (up to +6 per day per girl).
*Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).  
*Owning an upgraded [[Stables|Stable]] with Horses and Carriage (up to +12 per day).
*Owning an upgraded [[Stables|Stable]] with Horses and Carriage (up to +12 per day).
*Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).
*Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20).
*Employing [[Assignments and Jobs#House Maid|Maids]] (Each Maid adds +2 per day; double if they are [[Traits (NPCs)#Perfectionist|Perfectionists]]).
*Employing [[Assignments and Jobs#House Maid|Maids]] (Each Maid adds +2 per day; double if they are [[Traits (NPCs)#Perfectionist|Perfectionists]]).
*Having a [[Titles (Slaves)#Head maid|Head Maid]] who is a [[Traits (NPCs)#Workaholic|Workaholic]] (+4 per day).
*Having a [[Titles (Slaves)#Head maid|Head Maid]] who is a [[Traits (NPCs)#Workaholic|Workaholic]] (+4 per day).  
*Reading [[Books]] (+1 per Title completed, per day).
*Assigning a female NPC to work as a performer at the [[The Golden Dragon|Golden Dragon]] (+2 per day).
*Teaching at the [[Whitehaven Academy]].  
*Assigning NPCs to the [[The Academy|Academy]] to study (+2 per day per fee-paying student).
*Assigning NPCs to the [[The Academy|Academy]] to study (+2 per day per fee-paying student).
*Assigning NPCs to [[The Academy]] to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
*Assigning NPCs to [[The Academy]] to Lecture as Professors (+4/day; just working there as a teacher isn't enough).  
*Investing in legitimate [[Jobs and Money|businesses]].
*Having a [[Assignments and Jobs#Herald|Herald]] traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable).
*Assigning a female NPC to work as a performer at the [[The Golden Dragon|Golden Dragon]] (+2 per day).
*Enrolling slaves/servants in external [[Assignments and Jobs#Horse Riding|riding stables]] (up to +6 per day per girl).
*Employing [[NPC Status (detailed)#Paragons|Paragons]].
*Having [[NPC Status (detailed)#Paragons|Paragons]] as members of the Household.
*Owning [[Aria Bianchi]] as a slave (+2 per day).
*Having investments in legitimate [[Jobs and Money|businesses]].
*From [[Vassalizing|vassalized]] [[factions]].
*The benefits of having read [[Books]] (+1 per Title completed, per day).
*Having [[Children]] who contribute positively to Ikaanos' development.
*Thriving, in a [[Political Events#Prosperity|poor]] Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).
 
==== PER EVENT ====
*Teaching at the [[Whitehaven Academy]] (can be daily, if the MC has the time).
*Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20).
*The MC's team winning Arena combats.
*From one of the MC's Household winning one of the monthly gymnastics competitions.
*One of the MC's gladiatrices winning a solo arena combat.
*Winning poker at the Dockgrve tavern with a 850+ score (cap: 2k ish).
*Selling valuable Slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
*Selling valuable Slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
*Owning [[Aria Bianchi]] as a slave (+2 per day).
*[[Vassalizing]] [[factions]].
*Arranging luxurious [[Marriages]].
*Having a [[Assignments and Jobs#Herald|Herald]] traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable)
*Producing [[Children]] who contribute positively to Ikaanos' development.
*Completing [[Quests]] and tasks given by many people and factions across Ikaanos.
*Clearing bandits out of [[Fort Stokke]] or [[Marston Fort]] (+200 each time).
*Clearing bandits out of [[Fort Stokke]] or [[Marston Fort]] (+200 each time).
*Hunting down [[Quests#Town Hall Bounties|Bounties]] of all types (+50 or more per Bounty, depending on difficulty).
*Hunting down [[Quests#Town Hall Bounties|Bounties]] of all types (+50 or more per Bounty, depending on difficulty).
*Releasing captives freed from the targets of certain bounties (+20).
*Releasing captives freed from the targets of certain bounties (+20).
*Through random events.
*Thriving in a [[Political Events#Prosperity|poor]] Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).


Similarly, the player can also lose influence in a variety of ways:
==== ONE-OFFS ====
*Completing [[Quests]] and tasks given by many people and factions across Ikaanos.
*As a result of uncovering the first of the Secrets held by some captives.
*From random events.
*Having a luxurious [[Marriages|Marriage]].
 
 
Similarly, the player can also '''lose''' influence in a variety of ways:
*Having a run-down house.
*Having a run-down house.
*Having maids who poorly perform their duties.
*Having maids who poorly perform their duties.

Revision as of 04:49, 7 August 2025

Overview

Influence is an in-game currency. It is a broad term, used to describe the player's power and connections throughout Ikaanos. Influence is an important part of the player's growing empire, as a high level of influence makes others respect him and allows access to items and weapons forbidden by Ikaanos' laws. Certain areas of Ikaanos are only accessible to people with a certain level of Influence (e.g. 1,500+ for Emerald Island; 10,000+ for the Palace District), and certain quests and other opportunities are only unlocked at certain levels (e.g. 2,000+ to access the Velvet Rooms, 6,000+ for Hunt Research to buy Prowlers and other curiosities from you...).

Gaining & Losing Influence

The player can gain influence in many different ways:

DAILIES

  • Having a luxurious house.
  • Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).
  • Owning an upgraded Stable with Horses and Carriage (up to +12 per day).
  • Employing Maids (Each Maid adds +2 per day; double if they are Perfectionists).
  • Having a Head Maid who is a Workaholic (+4 per day).
  • Assigning a female NPC to work as a performer at the Golden Dragon (+2 per day).
  • Assigning NPCs to the Academy to study (+2 per day per fee-paying student).
  • Assigning NPCs to The Academy to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
  • Having a Herald traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable).
  • Enrolling slaves/servants in external riding stables (up to +6 per day per girl).
  • Having Paragons as members of the Household.
  • Owning Aria Bianchi as a slave (+2 per day).
  • Having investments in legitimate businesses.
  • From vassalized factions.
  • The benefits of having read Books (+1 per Title completed, per day).
  • Having Children who contribute positively to Ikaanos' development.
  • Thriving, in a poor Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).

PER EVENT

  • Teaching at the Whitehaven Academy (can be daily, if the MC has the time).
  • Paying to spend time with the very expensive girls at The Velvet Room (+10 to +20).
  • The MC's team winning Arena combats.
  • From one of the MC's Household winning one of the monthly gymnastics competitions.
  • One of the MC's gladiatrices winning a solo arena combat.
  • Winning poker at the Dockgrve tavern with a 850+ score (cap: 2k ish).
  • Selling valuable Slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
  • Clearing bandits out of Fort Stokke or Marston Fort (+200 each time).
  • Hunting down Bounties of all types (+50 or more per Bounty, depending on difficulty).
  • Releasing captives freed from the targets of certain bounties (+20).

ONE-OFFS

  • Completing Quests and tasks given by many people and factions across Ikaanos.
  • As a result of uncovering the first of the Secrets held by some captives.
  • From random events.
  • Having a luxurious Marriage.


Similarly, the player can also lose influence in a variety of ways:

  • Having a run-down house.
  • Having maids who poorly perform their duties.
  • Being a member of the Aesir religion.
  • Associating with the Bandits and criminals of Ikaanos.
  • Investing in illegitimate business.
  • Having a number of Wives in excess of the limit of the Religion that the player is following.
  • Producing offspring who contribute negatively to Ikaanos' development.
  • Purchasing items and weapons that are off-limits to civilians.
  • Through random events.
  • Living in a prosperous Ikaanos.