Influence: Difference between revisions
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The player can '''gain''' influence in many different ways: | The player can '''gain''' influence in many different ways: | ||
==== | ==== Dailies ==== | ||
*Having a luxurious [[Player Home (Redhaven)|house]]. | *Having a luxurious [[Player Home (Redhaven)|house]]. | ||
*Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports). | *Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports). | ||
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*Thriving, in a [[Political Events#Prosperity|poor]] Ikaanos (other Influence gains are doubled when Ikaanos is in poverty). | *Thriving, in a [[Political Events#Prosperity|poor]] Ikaanos (other Influence gains are doubled when Ikaanos is in poverty). | ||
==== | ==== Per Event ==== | ||
*Teaching at the [[Whitehaven Academy]] (can be daily, if the MC has the time). | *Teaching at the [[Whitehaven Academy]] (can be daily, if the MC has the time). | ||
*Having maids and other expensive luxuries at [[dinners]] and [[parties]] held at your house (+1 per maid, plus approx. +1/$1,000 spent on a dinner or +1/$15 spent on a party, though these figures are rough guides only as there are many factors at play). | |||
*Donating 200 [[rations]] to the [[orphanage]] (+100). | *Donating 200 [[rations]] to the [[orphanage]] (+100). | ||
*Donating at the [[Town Hall]] to pay for [[Town Hall#Building Armies|building military units]] (platoon: +2k, company: +10k, battalion: +50k, regiment: +120k). | |||
*Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20). | *Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20). | ||
* | *Your team winning an [[The Arena|arena]] combat (+10-650, depending on strength of [[The Arena#The Fights|combatant]]). | ||
*One of | *One of your gladiatrices winning a solo arena combat (+5-80 depending on strength of [[The Arena#Influence Gain|combatant]]; max. 1 combat per day). | ||
* | *One of your Household winning one of the frequent [[Gymnasium|gymnastics]] competitions (+700 for a Quarter Final; +2,000 for a Grand Final). | ||
*Winning poker at the [[Dockgrave Tavern|Dockgrave]] tavern with a 850+ score (cap: 2k ish). | *Winning poker at the [[Dockgrave Tavern|Dockgrave]] tavern with a 850+ score (cap: 2k ish). | ||
*Selling valuable slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary). | *Selling valuable slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary). | ||
*Clearing bandits out of [[Fort Stokke]] or [[Marston Fort]] (+200 each time). | *Clearing bandits out of [[Fort Stokke]] or [[Marston Fort]] (+200 each time). | ||
*Hunting down [[Quests#Town Hall Bounties|bounties]] of all types (+50 or more per Bounty, depending on difficulty). | *Hunting down [[Quests#Town Hall Bounties|bounties]] of all types (+50 or more per Bounty, depending on difficulty). | ||
*Releasing captives freed from the targets of certain bounties (+20). | *Releasing captives freed from the targets of certain [[bounties]] (+20). | ||
==== | ==== One-Offs ==== | ||
*Completing [[Quests]] and tasks given by many people and factions across Ikaanos. | *Completing [[Quests]] and tasks given by many people and factions across Ikaanos. | ||
*As a result of uncovering the first of the Secrets held by some captives. | *As a result of uncovering the first of the [[Secrets]] held by some captives. | ||
*From random events. | *From random events. | ||
*Having a luxurious [[Marriages|Marriage]]. | *Having a luxurious [[Marriages|Marriage]]. | ||
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Similarly, the player can also '''lose''' influence in a variety of ways: | Similarly, the player can also '''lose''' influence in a variety of ways: | ||
==== | ==== Dailies ==== | ||
*Having a run-down house. | *Having a run-down house. | ||
*Having maids who poorly perform their duties. | *Having maids who poorly perform their duties. | ||
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*Living in a [[Political Events#Prosperity|prosperous]] Ikaanos. | *Living in a [[Political Events#Prosperity|prosperous]] Ikaanos. | ||
==== | ==== Per event ==== | ||
*Purchasing items and weapons that are off-limits to civilians. | *Purchasing items and weapons that are off-limits to civilians. | ||
*Bringing [[prowlers]] to a combat. | *Bringing [[prowlers]] to a combat. | ||
==== | ==== One-Offs ==== | ||
*Some quest and dialogue outcomes may include Influence losses. | |||
*Through random events. | *Through random events. | ||
Latest revision as of 20:14, 11 November 2025
Overview
Influence is an in-game currency. It is a broad term, used to describe the player's power and connections throughout Ikaanos. Influence is an important part of the player's growing empire, as a high level of influence makes others respect him and allows access to items and weapons forbidden by Ikaanos' laws. Certain areas of Ikaanos are only accessible to people with a certain level of Influence (e.g. 1,500+ for Emerald Island; 10,000+ for the Palace District), and certain quests and other opportunities are only unlocked at certain levels (e.g. 2,000+ to access the Velvet Rooms, 6,000+ for Hunt Research to buy Prowlers and other curiosities from you...).
Gaining Influence
The player can gain influence in many different ways:
Dailies
- Having a luxurious house.
- Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).
- Owning an upgraded stable with Horses and Carriage (up to +12 per day).
- Employing Maids (Each Maid adds +2 per day; double if they are Perfectionists).
- Having a Head Maid who is a Workaholic (+4 per day).
- Assigning a female NPC to work as a performer at the Golden Dragon (+2 per day).
- Assigning NPCs to the Academy to study (+2 per day per fee-paying student).
- Assigning NPCs to The Academy to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
- Having a Herald traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable).
- Enrolling slaves/servants in external riding stables (up to +6 per day per girl).
- Having Paragons as members of the Household.
- Owning Aria Bianchi as a slave (+2 per day).
- Having investments in legitimate businesses.
- From vassalized factions.
- The benefits of having read Books (+1 per Title completed, per day).
- Having children who contribute positively to Ikaanos' development.
- Thriving, in a poor Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).
Per Event
- Teaching at the Whitehaven Academy (can be daily, if the MC has the time).
- Having maids and other expensive luxuries at dinners and parties held at your house (+1 per maid, plus approx. +1/$1,000 spent on a dinner or +1/$15 spent on a party, though these figures are rough guides only as there are many factors at play).
- Donating 200 rations to the orphanage (+100).
- Donating at the Town Hall to pay for building military units (platoon: +2k, company: +10k, battalion: +50k, regiment: +120k).
- Paying to spend time with the very expensive girls at The Velvet Room (+10 to +20).
- Your team winning an arena combat (+10-650, depending on strength of combatant).
- One of your gladiatrices winning a solo arena combat (+5-80 depending on strength of combatant; max. 1 combat per day).
- One of your Household winning one of the frequent gymnastics competitions (+700 for a Quarter Final; +2,000 for a Grand Final).
- Winning poker at the Dockgrave tavern with a 850+ score (cap: 2k ish).
- Selling valuable slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
- Clearing bandits out of Fort Stokke or Marston Fort (+200 each time).
- Hunting down bounties of all types (+50 or more per Bounty, depending on difficulty).
- Releasing captives freed from the targets of certain bounties (+20).
One-Offs
- Completing Quests and tasks given by many people and factions across Ikaanos.
- As a result of uncovering the first of the Secrets held by some captives.
- From random events.
- Having a luxurious Marriage.
Losing Influence
Similarly, the player can also lose influence in a variety of ways:
Dailies
- Having a run-down house.
- Having maids who poorly perform their duties.
- Being a member of the Aesir religion.
- Having a number of wives in excess of the limit of the religion that the player is following.
- Having offspring who contribute negatively to Ikaanos' development.
- Associating with the bandits and criminals of Ikaanos.
- Having investments in illegitimate business.
- Living in a prosperous Ikaanos.
Per event
- Purchasing items and weapons that are off-limits to civilians.
- Bringing prowlers to a combat.
One-Offs
- Some quest and dialogue outcomes may include Influence losses.
- Through random events.