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==Overview==
=== Overview ===
'''Influence''' is an in-game currency. It is a broad term, used to describe [[The Player|the player]]'s power and connections throughout [[Ikaanos]]. Influence is an important part of the player's growing empire, as a high level of influence makes others respect him and allows access to items and weapons forbidden by Ikaanos' laws.
'''Influence''' is an in-game currency. It is a broad term, used to describe [[The Player|the player]]'s power and connections throughout [[Ikaanos]]. Influence is an important part of the player's growing empire, as a high level of influence makes others respect him and allows access to items and weapons forbidden by Ikaanos' laws. Certain areas of Ikaanos are only accessible to people with a certain level of Influence (e.g.  1,500+ for [[Emerald Island]]; 10,000+ for the [[Locations (Ikaanos)#Palace District|Palace District]]), and certain quests and other opportunities are only unlocked at certain levels (e.g. 2,000+ to access the [[The Velvet Room|Velvet Rooms]], 6,000+ for [[Hunt Research]] to buy [[Prowlers]] and other curiosities from you...).


===Gaining & Losing Influence===
===Gaining Influence===
The player can gain influence in many different ways:
The player can '''gain''' influence in many different ways:
 
==== Dailies ====
*Having a luxurious [[Player Home (Redhaven)|house]].
*Having a luxurious [[Player Home (Redhaven)|house]].
*Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).
*Owning an upgraded [[Stables|stable]] with Horses and Carriage (up to +12 per day).
*Employing [[Assignments and Jobs#House Maid|Maids]] (Each Maid adds +2 per day; double if they are [[Traits (NPCs)#Perfectionist|Perfectionists]]).
*Having a [[Titles (Slaves)#Head maid|Head Maid]] who is a [[Traits (NPCs)#Workaholic|Workaholic]] (+4 per day).
*Assigning a female NPC to work as a performer at the [[The Golden Dragon|Golden Dragon]] (+2 per day).
*Assigning NPCs to the [[The Academy|Academy]] to study (+2 per day per fee-paying student).
*Assigning NPCs to [[The Academy]] to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
*Having a [[Assignments and Jobs#Herald|Herald]] traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable).
*Enrolling slaves/servants in external [[Assignments and Jobs#Horse Riding|riding stables]] (up to +6 per day per girl).
*Enrolling slaves/servants in external [[Assignments and Jobs#Horse Riding|riding stables]] (up to +6 per day per girl).
*Owning an upgraded [[Stables|Stable]] with Horses and Carriage (up to +12 per day).
*Having [[NPC Status (detailed)#Paragons|Paragons]] as members of the Household.
*Having extravagant spending habits.
*Owning [[Aria Bianchi]] as a slave (+2 per day).
*Having investments in legitimate [[Jobs and Money|businesses]].
*From [[Vassalizing|vassalized]] [[factions]].
*The benefits of having read [[Books]] (+1 per Title completed, per day).
*Having [[children]] who contribute positively to Ikaanos' development.
*Thriving, in a [[Political Events#Prosperity|poor]] Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).
 
==== Per Event ====
*Teaching at the [[Whitehaven Academy]] (can be daily, if the MC has the time).
*Having maids and other expensive luxuries at [[dinners]] and [[parties]] held at your house (+1 per maid, plus approx. +1/$1,000 spent on a dinner or +1/$15 spent on a party, though these figures are rough guides only as there are many factors at play).
*Donating 200 [[rations]] to the [[orphanage]] (+100).
*Donating at the [[Town Hall]] to pay for [[Town Hall#Building Armies|building military units]] (platoon: +2k, company: +10k, battalion: +50k, regiment: +120k).
*Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20).
*Paying to spend time with the very expensive girls at [[The Velvet Room]] (+10 to +20).
*Having a squad of [[Assignments and Jobs#House Maid|Maids]] (Each Maid adds +2 per day; double if they are [[Traits (NPCs)#Perfectionist|Perfectionists]]).
*Your team winning an [[The Arena|arena]] combat (+10-650, depending on strength of [[The Arena#The Fights|combatant]]).  
*Having a [[Titles (Slaves)#Head maid|Head Maid]] who is a [[Traits (NPCs)#Workaholic|Workaholic]] (+4 per day).
*One of your gladiatrices winning a solo arena combat (+5-80 depending on strength of [[The Arena#Influence Gain|combatant]]; max. 1 combat per day).
*Teaching at the [[Whitehaven Academy]].
*One of your Household winning one of the frequent [[Gymnasium|gymnastics]] competitions (+700 for a Quarter Final; +2,000 for a Grand Final).
*Assigning NPCs to the [[The Academy|Academy]] to study (+2 per day per fee-paying student).
*Winning poker at the [[Dockgrave Tavern|Dockgrave]] tavern with a 850+ score (cap: 2k ish).
*Assigning NPCs to [[The Academy]] to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
*Selling valuable slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
*Investing in legitimate [[Jobs and Money|businesses]].
*Clearing bandits out of [[Fort Stokke]] or [[Marston Fort]] (+200 each time).
*Assigning a female NPC to work as a performer at the [[The Golden Dragon|Golden Dragon]] (+2 per day).
*Hunting down [[Quests#Town Hall Bounties|bounties]] of all types (+50 or more per Bounty, depending on difficulty).
*Having [[NPC Status (detailed)#Paragons|Paragons]] working for them.
*Releasing captives freed from the targets of certain [[bounties]] (+20).
*Owning [[Aria Bianchi]] as a slave (+2 per day).
 
*[[Vassalizing]] [[factions]].
==== One-Offs ====
*Arranging luxurious [[Marriages]].
*Having a [[Assignments and Jobs#Herald|Herald]] traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable)
*Producing [[Children]] that contribute positively to Ikaanos' development.
*Living in a [[Political Events#Prosperity|poor]] Ikaanos.
*Completing [[Quests]] and tasks given by many people and factions across Ikaanos.
*Completing [[Quests]] and tasks given by many people and factions across Ikaanos.
*Hunt down [[Quests#Town Hall Bounties|Bounties]] of all types (+50 or more per Bounty, depending on difficulty).
*As a result of uncovering the first of the [[Secrets]] held by some captives.  
*Through random events.
*From random events.
*Having a luxurious [[Marriages|Marriage]].
 
=== Losing Influence ===
Similarly, the player can also '''lose''' influence in a variety of ways:


Similarly, the player can also lose influence in a variety of ways:
==== Dailies ====
*Having a run-down house.
*Having a run-down house.
*Having a squad of maids that poorly perform their chores.
*Having maids who poorly perform their duties.
*Being a member of the [[Religion#Asatru (Æsir)|Aesir]] religion.
*Being a member of the [[Religion#Asatru (Æsir)|Aesir]] religion.
*Associating with the [[Bandits]] and criminals of Ikaanos.
*Having a number of [[Wives and offspring|wives]] in excess of the limit of the [[religion]] that the player is following.
*Investing in illegitimate business.
*Having offspring who contribute negatively to Ikaanos' development.
*Having a number of [[Wives and offspring|Wives]] that exceed the limit of the [[Religion]] that the player is following.
*Associating with the [[bandits]] and criminals of Ikaanos.
*Having investments in illegitimate business.
*Living in a [[Political Events#Prosperity|prosperous]] Ikaanos.
*Living in a [[Political Events#Prosperity|prosperous]] Ikaanos.
*Producing offspring that contribute negatively to Ikaanos' development.
 
==== Per event ====
*Purchasing items and weapons that are off-limits to civilians.
*Purchasing items and weapons that are off-limits to civilians.
*Bringing [[prowlers]] to a combat.
==== One-Offs ====
*Some quest and dialogue outcomes may include Influence losses.
*Through random events.
*Through random events.

Latest revision as of 20:14, 11 November 2025

Overview

Influence is an in-game currency. It is a broad term, used to describe the player's power and connections throughout Ikaanos. Influence is an important part of the player's growing empire, as a high level of influence makes others respect him and allows access to items and weapons forbidden by Ikaanos' laws. Certain areas of Ikaanos are only accessible to people with a certain level of Influence (e.g. 1,500+ for Emerald Island; 10,000+ for the Palace District), and certain quests and other opportunities are only unlocked at certain levels (e.g. 2,000+ to access the Velvet Rooms, 6,000+ for Hunt Research to buy Prowlers and other curiosities from you...).

Gaining Influence

The player can gain influence in many different ways:

Dailies

  • Having a luxurious house.
  • Having extravagant spending habits (setting "Relish & Drinks" above "Basic" on the Food page of the Economy & Influence reports).
  • Owning an upgraded stable with Horses and Carriage (up to +12 per day).
  • Employing Maids (Each Maid adds +2 per day; double if they are Perfectionists).
  • Having a Head Maid who is a Workaholic (+4 per day).
  • Assigning a female NPC to work as a performer at the Golden Dragon (+2 per day).
  • Assigning NPCs to the Academy to study (+2 per day per fee-paying student).
  • Assigning NPCs to The Academy to Lecture as Professors (+4/day; just working there as a teacher isn't enough).
  • Having a Herald traveling Ikaanos to promote the player and their household (+2/day minimum; +20/day or more achievable).
  • Enrolling slaves/servants in external riding stables (up to +6 per day per girl).
  • Having Paragons as members of the Household.
  • Owning Aria Bianchi as a slave (+2 per day).
  • Having investments in legitimate businesses.
  • From vassalized factions.
  • The benefits of having read Books (+1 per Title completed, per day).
  • Having children who contribute positively to Ikaanos' development.
  • Thriving, in a poor Ikaanos (other Influence gains are doubled when Ikaanos is in poverty).

Per Event

  • Teaching at the Whitehaven Academy (can be daily, if the MC has the time).
  • Having maids and other expensive luxuries at dinners and parties held at your house (+1 per maid, plus approx. +1/$1,000 spent on a dinner or +1/$15 spent on a party, though these figures are rough guides only as there are many factors at play).
  • Donating 200 rations to the orphanage (+100).
  • Donating at the Town Hall to pay for building military units (platoon: +2k, company: +10k, battalion: +50k, regiment: +120k).
  • Paying to spend time with the very expensive girls at The Velvet Room (+10 to +20).
  • Your team winning an arena combat (+10-650, depending on strength of combatant).
  • One of your gladiatrices winning a solo arena combat (+5-80 depending on strength of combatant; max. 1 combat per day).
  • One of your Household winning one of the frequent gymnastics competitions (+700 for a Quarter Final; +2,000 for a Grand Final).
  • Winning poker at the Dockgrave tavern with a 850+ score (cap: 2k ish).
  • Selling valuable slaves at auction (e.g. +135 inf. for a slave netting $5,000; may vary).
  • Clearing bandits out of Fort Stokke or Marston Fort (+200 each time).
  • Hunting down bounties of all types (+50 or more per Bounty, depending on difficulty).
  • Releasing captives freed from the targets of certain bounties (+20).

One-Offs

  • Completing Quests and tasks given by many people and factions across Ikaanos.
  • As a result of uncovering the first of the Secrets held by some captives.
  • From random events.
  • Having a luxurious Marriage.

Losing Influence

Similarly, the player can also lose influence in a variety of ways:

Dailies

  • Having a run-down house.
  • Having maids who poorly perform their duties.
  • Being a member of the Aesir religion.
  • Having a number of wives in excess of the limit of the religion that the player is following.
  • Having offspring who contribute negatively to Ikaanos' development.
  • Associating with the bandits and criminals of Ikaanos.
  • Having investments in illegitimate business.
  • Living in a prosperous Ikaanos.

Per event

  • Purchasing items and weapons that are off-limits to civilians.
  • Bringing prowlers to a combat.

One-Offs

  • Some quest and dialogue outcomes may include Influence losses.
  • Through random events.